>he thinks normie is an insult How pathetic. Hope your waifu is proud of you.
Owen Lewis
First thing not based on something I've dreamt about, or well I have dreamt about it but it was not my original vision.
Jack Brown
I'm not pathetic like you to have a waifu
Zachary Cook
It's not an insult friend its a simple fact that normies don't belong here.
Owen Gray
...
Gabriel Wood
a quick and dirty test of the expedition system
Robert Collins
this is not r9k
Ayden Miller
so what constitutes as a normie in your mind? I hate all your animes, 'lewd' games and furry shit. Am I not a normie?
Andrew Robinson
Normies get out rer
Landon Foster
Hahahahahahaha
'no'
I can't wait to go to work on Monday, and hang out with friends after work throughout the week, and then probably go to a party at the weekend, and maybe even have sex with one or two women
More dialog progress, I added simple speech bubbles so they characters can talk outside of using the standard dialog system. Next step will be adding some indicator that someone is talking, so they play can know if someone is literally talking behind his back.
Nathaniel Lee
I'm a solodev
Gavin Barnes
I'm still 1man making a fairly simple game but it's still taking forever.
Robert Davis
Why would you do this? Are you too autistic to work with others?
Gavin King
Because
Charles Martin
Yes
Asher Hill
there are more 1MAs than even grills are trying to 1MA at this point, but 1MA games have 99.99% mortality rate since deving a game that isn't complete shit or pong takes months of full time work and almost nobody can afford that, even if you are a need it still means giving up your whole social life as well, so you game is either shit or you have no free time at all deving with multiple people leaves you with decent free and work time
Jaxson Stewart
I have two artist friends and both of them are too lazy to help me with my game. Also →
Nathaniel Powell
The 1MA has always been a meme. Real devs with actual real progress and a promise of a finished game are not 1MA.
Meanwhile the C++ tryhard l2art barely have a running demo.
Elijah Collins
I'm currently working on getting some levels in the game and still did jack shit for art
It feels slow but I don't want the game to run too fast for people who aren't too good at it, so I guess I'll add an optional faster difficulty.
Landon Price
Finishing something > "freedom"
Jaxson Scott
I unironically love your character
Evan Myers
Reminds me of these things
Joshua Hall
...
Lincoln Adams
The only thing stoppping you from finishing something as a solodev is yourself. The same can't be said when you work with other people.
Mason James
you didn't though, that drawing is pretty crappy, do with solids colors and not crayons and it will look much better
Isaac Nelson
True. But I think I'll finish since the game I'm making is relatively simple. People who plan out massive RPGs as 1man must either rethink their idea, or set aside years.
Adam Clark
>that drawing is pretty crappy Where's your drawing nodev?
Angel Rodriguez
can we stop the C++ and enginedev hate
Landon Peterson
The worst thing is when other people leave when half of the work is finished, all that wasted time, best things are coop groups on agdg because people leave on the second day and no time was wasted
William Moore
can you stop trying to force your shit
Ethan Rivera
It's not even just enginedev hate, it's 1MA hate which is pretty deplorable. 1MAs are to be respected.
Jason Sullivan
Someone suggested leaving the cakies behind when they die, because I guess a pile of smooshed cupcakes is a thing they wanted? I don't know.
Not sure if I care for it yet, but showing for feedback anyway.
I've been doodling all night so this is all I got.
I'm glad you guys like the agdg-tan design this time, I will try to draw better images of her if they're going to actually be used for things. I am embarrassed by my sketches now.
Hunter Smith
make an alternative crouch stance - a pelvic trust limbo bend
Evan Brown
>Someone suggested leaving the cakies behind when they die And that was a stupid idea, unless you plan to have room transitions allowing you to clean up the sprites once in a while.
Anthony White
That seems a bit macabre considering the cute tone of the game. Like piles of cupcake corpses. I think they should just disappear. Imagine playing mario and being like look at all those dead goombas.
Michael Richardson
Anyone know a good 2d level editor to add to unity ? a free one...
Nicholas Martinez
tiled
Brayden Martinez
you're right, that list is a great justification for doing this for money. because who cares about agdg having existed for years and who cares about the hundreds of people who came here and failed miserably? nobody. follow your dreams user, do it for the money.
Lincoln Long
thanks
Nathaniel Evans
RoR had persistent corpse sprites, and it worked fine. I think it's a neat effect, but as the other poster said, it probably doesn't fit the lighthearted, cutesy theme of the game too well.
Nathaniel Smith
>hundreds of people who came here and failed miserably
99% of the games that get posted here never make it to the finish line, the record for actually finished decent games doesnt seem that bad
I kind of like the player having battles where they can see the enemy bullets but not the enemy themselves. But on the other hand I agree that the feedback is not there and even with better feedback it might not be great gameplay. Currently my intention is to only use the situation sparingly by designing levels that don't allow it and then improve the hit feedback. I'd like to have somewhat nonlinear levels so it could be the player's choice to engage in this kind of combat. There is also a good chance that I will say fuck it and add the distance cap. Oh shit I just remembered I want to add damage attenuation anyway.
Dominic Cook
...
Isaiah Gonzalez
rip
Juan Nelson
That's because these threads are filled with delusional people who think that they are making good stuff, when in reality it is just a steaming pile of shit. There are like less than 10 games that could be considered decent in these threads in the past few months, half of them won't ever even be completed probably. As for myself, I'd like to think I am self-aware and I'm quite confident that I can finish a decent game, though in the eyes of others my game probably is garbage as well.
Owen Cox
> if it die, you lose
Blake Morris
Transitions would probably clean most of the sprites if I were to keep this in.
I wouldn't use it for cakies though, I don't think. Story-wise they aren't important enough to warrant it.
There are a few enemies that I have planned to leave behind corpses, so it's not entirely outside the theme. I'm just not sure it works for the cakies.
Hunter Howard
Make me a sandwich
Jack Barnes
lmao at these bitter 1MA neverfinishdevs trying to justify their reclusive idiocy
David Gutierrez
What's strange about it? Isnt it like that in 99% of games out there?
Henry Miller
I like it
Mason Clark
why don't you learn read
Isaac Peterson
...
Kevin Baker
Never finishing games is what is most profitable nowadays. Get on with the times grandpa.
Hudson Green
It should be: "If it dies, you lose".
Aiden Thompson
...
Gabriel Watson
post you're an game faggot i bet its shit
Joseph Diaz
They're unfinished though. I think if you really have the time and put in the effort, it's possible to polish a shit into a diamond. We just need to take a lot of user feedback from the demos we put up. I didn't realize how shitty my controls were until I watched some of you guys on youtube play it. And I hope once I put in some better controls, someone will point out another shitty thing for me to fix. Eventually it will be decent.
Aaron Foster
>leg of an animal sticking out from under a heavy rock
Grayson Murphy
Why did the idol game just disappear after demo day? What happened to 6dof witching? Why does this keep happening?
Joseph Wilson
>he thinks I would reply with game progress when I'm shit-posting you are more delusional than I thought
Connor Jones
English not parent's tongue. Normal on internet.
Nathaniel Wilson
People can't get past demo's. Also MMBN-dev seems to have died as well.
Joseph Robinson
Waifu games are always doomed
Adam Williams
You seem insecure
Jordan Cook
he got destroyed in the user reviews which sapped all his motivations and he decided to quit
Zachary Hall
FUCK YOU
Cameron Wood
I might be wrong but I think bunnydev is working on astronaut girl game for space jam?
Luke Diaz
coward
Jose Miller
>im_projecting.jpg
Cameron Miller
...
Easton Mitchell
I heard he died in a car accident, quite tragic actually
Josiah Fisher
Bunnydev here, I disappeared to work on space jam. I'll go back to it as soon as the jam ends.
Juan Williams
Well if you're going to be making your game in English, or atleast have it as a language. You should make sure it's correct.
Colton Thompson
yeah your fraid arncha faggot?
Bentley Smith
why make you english spoken game then
Tyler Thomas
Told ya
Lincoln Butler
But poorly translated games are the best
Isaiah Smith
You can tell that penguin doesn't believe in what he's saying. In fact it looks like he's being held at gunpoint. Your image had the opposite of its intended effect
Andrew Hughes
>Open Asset Import Library exists
And I was trying to figure out how to load an .fbx file myself...