/agdg/ - Amateur Game Dev General

Supergrass
Supergrass

YesDev Edition

Current Demo Day 12!
itch.io/jam/agdg-demo-day-12

Helpful links
Website: tools.aggydaggy.com
New Threads: /vg/catalog#s=agdg
Archive: http://boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627 (embed)

Previous Thread
/vg/thread/165270458#p165270458

Previous Demo Days
pastebin.com/KUSDs9vt (embed)

Previous Jams
pastebin.com/8DFkkce3 (embed)

Engines
Construct 2: scirra.com/construct2
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
LÖVE: love2d.org
UE4: unrealengine.com
Unity: unity3d.com

Models/art/textures/sprites
opengameart.org
blender-models.com
mayang.com/textures

Free audio
freesound.org/browse
incompetech.com/music
freemusicarchive.org

All urls found in this thread:
http://boards.fireden.net/vg/search/subject/agdg
https://soundcloud.com/ethanb/apotheosis
https://soundcloud.com/ethanb/the-grand-walk
https://soundcloud.com/ethanb/spets-suoiretsym
https://soundcloud.com/ethanb/c-sharp-minor-stuff-2
https://soundcloud.com/ethanb/improv-on-june-5th-2013
https://www.youtube.com/watch?v=GpAWqmA8Mzs
https://soundcloud.com/cyclophobia/basilisk-dunes
https://soundcloud.com/cyclophobia/bear-of-the-frozen-swamp
https://soundcloud.com/cyclophobia/tales-of-the-kraken
https://www.youtube.com/watch?v=k-1k3xR08-g
https://www.youtube.com/watch?v=4z10AlFDQfY
https://www.youtube.com/playlist?list=PLOeSfDpTW8iVDgj2xwPRIA2o4pKgI6adp
https://www.youtube.com/watch?v=Tgd9ajyAiIs
https://www.youtube.com/playlist?list=PL0D514FA360F68689
https://www.youtube.com/user/juscallmeskip/videos
https://www.youtube.com/watch?v=J7gOqqbBW6w&list=PLNSKpl7JCPswwj_fWkfixq5L7QeZJA4Ot
https://www.youtube.com/watch?v=kuJZlnFok6U
https://www.youtube.com/watch?v=UWIIPX_5rbM&list=RDUWIIPX_5rbM#t=7
https://youtu.be/2Gz_O3jLGDw?t=89
http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/S2008-Filion-McNaughton-StarCraftII.pdf
http://www.crytek.com/download/Playing%20with%20Real-Time%20Shadows.pdf
https://www.youtube.com/watch?v=-tjt2EZA_Yg
https://streamable.com/ix081
https://mega.nz/#!xh4SAaZL!7tHxNc4jAHSgxx0MHbVKKbh3HRVyD5cDQ3ctqKNezU0
https://mega.co.nz/#!LZsVXTjJ!t5W4mBq9v2iBbJWxvHM04rrMtA4wV7d3ZqX4daJowL4
http://www.mediafire.com/download/l5eatwcpn8w7la8/%28Richard+Schmid%29+Alla+Prima+-+Everything+I+Know+About+Painting.pdf
https://mega.co.nz/#!yEVH0RzI!hExkmbL9WTEV20aI10De7q9J4rf3t3A6uluz4cT9FbM
https://mega.co.nz/#!bFchmCAZ!papybufoEqDH8Vn19hVk8zxohaYOB5XjLM2U-EZT8Js
http://pastebin.com/38STpqa5
http://www.asahi-net.or.jp/~ZM5S-NKMR/
https://forum.unity3d.com/threads/very-slow-app-startup-time.282226/
https://www.youtube.com/watch?v=h_zcux6Eneo
https://hamfistedgamedev.blogspot.de/p/blog-page_3.html
http://pastebin.com/JrHWfuMb
https://itch.io/jam/agdg-demo-day-12/topic/48632/hehe
https://youtu.be/d696t3yALAY?t=40s
http://pastebin.com/7jUuWqTX
http://pastebin.com/RWVxGZcU
https://www.youtube.com/watch?v=YMub8ytU03w
https://www.youtube.com/watch?v=9F5p1_hR2Ws
http://www.gdcvault.com/play/1022104/Less-is-More-Designing-Awesome
https://www.youtube.com/watch?v=JmwbYl6f11c
https://www.youtube.com/watch?v=Lg2GndSat1E
https://www.youtube.com/watch?v=aXTOUnzNo64
https://www.youtube.com/watch?v=u9P20Jskwmo
https://www.youtube.com/watch?v=pmSAG51BybY
https://www.youtube.com/watch?v=aC3c_pcWwIQ
https://youtu.be/bavZbQHbuOk
http://poal.me/k7h7ow
https://unity3d.com/learn/tutorials/topics/physics/colliders-triggers
https://www.youtube.com/watch?v=AGd16aspnPA
https://www.youtube.com/watch?v=3MjCOUhwMlQ
https://w84death.itch.io/tanks-of-freedom
https://www.youtube.com/watch?v=pi1OYqD63C8
https://www.youtube.com/watch?v=sS1O4UhSl-Y
https://www.youtube.com/channel/UC0yroFCqFD0tUZkaN0Toxzw
https://youtu.be/I9Y3RzBes50
https://docs.unity3d.com/ScriptReference/Collider.OnCollisionEnter.html
https://virtuawave.itch.io/sanix-the-edgehog
farquit
farquit

Let me open this thread with low meme iso poly.

Methnerd
Methnerd

@farquit
at least you didn't start with some dumb meme.

Supergrass
Supergrass

whats a good name for a robot protaganist?

DeathDog
DeathDog

@Supergrass
What's a good answer to a vague question missing context?

Sir_Gallonhead
Sir_Gallonhead

@Supergrass

robatnix

Nude_Bikergirl
Nude_Bikergirl

@Supergrass
Millie

Poker_Star
Poker_Star

@Supergrass
Robot Jones

Illusionz
Illusionz

@Supergrass
Android Hardshaft

TalkBomber
TalkBomber

@Supergrass
Mr.Robot

Stupidasole
Stupidasole

@Supergrass
the answer is obvious

Sharpcharm
Sharpcharm

@farquit

This is procedural I take it? What's the gameplay?

ZeroReborn
ZeroReborn

@Supergrass
1. Select robot's personality/role

2a. Type the main defining word of that personality/role into an online thesaurus

2b. Type the main defining word of that personality/role into google translate and choose a cool language

PurpleCharger
PurpleCharger

@Supergrass
I think you accidentally mixed up Engine Tier 1 and 2.

Ignoramus
Ignoramus

@ZeroReborn
i was kind of thinking of doing that.

right now its either Kludge or Pivot

iluvmen
iluvmen

@Supergrass
I like serial numbers.

Not even ones that spell out shit like how Finn in Star Wars was F1 NN or whatever. Just a random serial number.

Lets you know that he really is just a robot.

FastChef
FastChef

@iluvmen
thats cruel and inhumane

PurpleCharger
PurpleCharger

@Supergrass
Row Bot A.

CouchChiller
CouchChiller

@iluvmen
i'll make it a 27 digit number that every character spells out every time.

askme
askme

@CouchChiller
Doesn't have to be that long, just like 5-10 characters is more than enough.

Its like how Robo is R-66Y in Chrono Trigger.

Burnblaze
Burnblaze

@Supergrass
beep boop
boop be bop
boop bot
beep boop bobbity beep

RavySnake
RavySnake

@Supergrass
Mighty Number 9

WebTool
WebTool

@Supergrass
Beep Boop

His catch phrase: BeepBoop, Motherfucker, that's my name.

Inmate
Inmate

i do mostly orchestral if anyone is looking for this style.

https://soundcloud.com/ethanb/apotheosis

https://soundcloud.com/ethanb/the-grand-walk

https://soundcloud.com/ethanb/spets-suoiretsym

https://soundcloud.com/ethanb/c-sharp-minor-stuff-2

https://soundcloud.com/ethanb/improv-on-june-5th-2013

willing to work fee/cheap.

MPmaster
MPmaster

@Inmate
its not shit
hm...

BinaryMan
BinaryMan

@Supergrass
Ivanna Hugh Dong

Fuzzy_Logic
Fuzzy_Logic

@MPmaster
i would hope so.

Supergrass
Supergrass

@Supergrass
godot in tier1
Put xenko there you retard it doesn't use a custom scripting language that you can't transfer knowledge in.

MPmaster
MPmaster

@Inmate

sounds bretty good, not bad m7.

eGremlin
eGremlin

@Supergrass
@PurpleCharger
tier 1 = 3d/2d engines

tier 2 = 2d

also nobody on agdg uses xenko, so no reason to put it there

BlogWobbles
BlogWobbles

@Inmate
Shit man, that's impressive. However, you'll probably have a hard time finding someone here who would use that kind of music.

BinaryMan
BinaryMan

@eGremlin
what are the tier twos anyway
i only recognise construct

Harmless_Venom
Harmless_Venom

@Inmate
How much is cheap?

Burnblaze
Burnblaze

@BinaryMan
game maker

LuckyDusty
LuckyDusty

tfw the pixel art guy never returned

StonedTime
StonedTime

@Inmate
This is way too good for us, what the hell dude.

CouchChiller
CouchChiller

@BinaryMan
game maker
construct2
haxe(probably should be replaced with love2D)

cant think of any other 2d engine agdg uses

Crazy_Nice
Crazy_Nice

@eGremlin
It obviously isn't, it's just the creator put what they wanted.

game maker has 3D functionality and source isn't on there (Do you remember sourcedev?)

Booteefool
Booteefool

@Harmless_Venom
willing to work for free if the project seems interesting enough. im pretty negotiable.

Spamalot
Spamalot

@Inmate
Tfw you would love this kind of music for your game, but don't have enough of it to show or money right now.
You guys always show up when I can't afford it...

RavySnake
RavySnake

@Inmate
is this some sort of troll? that's unbelievably good. what the fuck man. you could do the OST for a civilization 6 expansion or something.

Fuzzy_Logic
Fuzzy_Logic

@Crazy_Nice
it's just the creator put what they wanted.
No, I didn't.

game maker has 3D functionality
Doesn't mean it's at all viable to use it for 3D.

source isn't on there
Stop.

Ignoramus
Ignoramus

@Inmate
interesting

WebTool
WebTool

@Spamalot
if you're really tight on budget i can work out possibly doing it for free. really depends on the kind of atmosphere you want for the piece and the length.

DeathDog
DeathDog

@Sharpcharm
What's the gameplay?
Zelda + Minecraft light versionTM because I want to have a demo at the end of this month.

FastChef
FastChef

@Inmate
This can't be for real...The fuck do you mean working for cheap/free with music like this? We're all amateurs here, your works seems professional.

Evil_kitten
Evil_kitten

daily reminder

https://www.youtube.com/watch?v=GpAWqmA8Mzs

Gigastrength
Gigastrength

@RavySnake
i'm a music theory major, i'm hoping to get into the game industry.

Raving_Cute
Raving_Cute

@WebTool
While it sounds like a gracious offer, I don't even have enough to show for it right now anyway. I'm still in early development with not much aside from placeholders and shitty art and almost no actual gameplay. For music like that, I'd feel awful if I couldn't pay you decently for your work, really, either way.

Boy_vs_Girl
Boy_vs_Girl

@CouchChiller
RPG Maker VX Ace I'm sure somebody somewhere is using

viagrandad
viagrandad

@Evil_kitten
Pussy ass dog

Methshot
Methshot

@Fuzzy_Logic
No, I didn't.
Yes. You did.

Doesn't mean it's at all viable to use it for 3D.
It's completely viable, depending on your game and skill set.

Stop.
No need to get defensive, just fix you stupidity.

Methnerd
Methnerd

@Gigastrength
Assuming that you really are the composer and not a troll, agdg is a bad place to ask.

With that quality, just go straight to either reddit, tigsource or even indiedev. You're definitely going to find people willing to buy your music.

BunnyJinx
BunnyJinx

@Inmate

nice but sad

Boy_vs_Girl
Boy_vs_Girl

How do i input geometric sequence into wolfram alpha? like i know a6 = 900 and the coef. is 5, how do i let wolfram calculate for example a3?
i need to check some of my shit in there, but i can't figure out of to input it

5mileys
5mileys

@Methnerd
honestly i prefer this community. i've been lurking for a while and i have some major projects coming up soon and i could use the practice. i've made pieces for my friends games.

massdebater
massdebater

insulting your player is the single worst thing a dev can do

RumChicken
RumChicken

@Gigastrength
youre really good

my stuff is junk in comparison

any tips?

https://soundcloud.com/cyclophobia/basilisk-dunes

https://soundcloud.com/cyclophobia/bear-of-the-frozen-swamp

https://soundcloud.com/cyclophobia/tales-of-the-kraken

Nojokur
Nojokur

@massdebater
what game did you just play?

Need_TLC
Need_TLC

@Methshot
You mentioned source.No need to read your comment another further.

likme
likme

@RumChicken
honestly its really not as bad you think. i think you're on the right track with the general atmosphere. it kind of reminds me of pietnatska or chu ishikawa

https://www.youtube.com/watch?v=k-1k3xR08-g

https://www.youtube.com/watch?v=4z10AlFDQfY

hairygrape
hairygrape

@Nojokur
yours
oh wait

kizzmybutt
kizzmybutt

@Supergrass
terrible OP

Carnalpleasure
Carnalpleasure

@likme
feels ba'ad ma'an

VisualMaster
VisualMaster

@kizzmybutt
This thread is for yes devs only

happy_sad
happy_sad

fighting game like sf2 with 2 characters and extra mechanics and programmer art only

how long should it take for an intermediate

takes2long
takes2long

@Need_TLC
mad

massdebater
massdebater

@Inmate
@MPmaster
@MPmaster
@BlogWobbles
@Harmless_Venom
@StonedTime
@Spamalot
@RavySnake
@FastChef

original composer here, honestly i wasn't expecting this kind of response. i posted a bit past when i usually go to bed so i'm off now.

anyone who wants work together can reach me here, i'm negotiable, honestly.

[email protected]

look forward to seeing your games.

see ya

Snarelure
Snarelure

Was about to come into the thread and ask if anybody wanted some of my pixelshit music
Motherfuckin' music masters having a discussion in here

who fucking said talented people were allowed here

god damn it

TurtleCat
TurtleCat

@happy_sad
Very easy.

The difficulty will come once you need to add more characters.

Sir_Gallonhead
Sir_Gallonhead

@takes2long
source shitposter

Soft_member
Soft_member

@VisualMaster
>>>/tumblr/

happy_sad
happy_sad

@VisualMaster
this thread is comfy as fuck.

who comfy here?

also was that guy still working on that gondola game?

Supergrass
Supergrass

Post dev playlists :

https://www.youtube.com/playlist?list=PLOeSfDpTW8iVDgj2xwPRIA2o4pKgI6adp

Emberburn
Emberburn

@Supergrass
anime music

CodeBuns
CodeBuns

@Supergrass
https://www.youtube.com/watch?v=Tgd9ajyAiIs

likme
likme

@Emberburn
https://www.youtube.com/playlist?list=PL0D514FA360F68689

Carnalpleasure
Carnalpleasure

@Supergrass
https://www.youtube.com/user/juscallmeskip/videos

5mileys
5mileys

@Supergrass

Don't judge me

https://www.youtube.com/watch?v=J7gOqqbBW6w&list=PLNSKpl7JCPswwj_fWkfixq5L7QeZJA4Ot

SniperWish
SniperWish

@Supergrass
https://www.youtube.com/watch?v=kuJZlnFok6U

Inmate
Inmate

@Supergrass
https://www.youtube.com/watch?v=UWIIPX_5rbM&list=RDUWIIPX_5rbM#t=7

lostmypassword
lostmypassword

Well now that we're on the topic of music anyway: what kind of music are you looking for? Examples would be great.

Harmless_Venom
Harmless_Venom

@lostmypassword

donk

Ignoramus
Ignoramus

@Supergrass
Amazing.

I've already got up to 100 filters and it still is going up for this general.

CodeBuns
CodeBuns

@lostmypassword
Different kinds, but mostly chill/relaxing/atomospheric stuff, orchestral stuff, some jazz, Nujabes style and music very similar to this OST.

https://youtu.be/2Gz_O3jLGDw?t=89

Deadlyinx
Deadlyinx

has this guy posted recently?

TurtleCat
TurtleCat

I want to implement alpha shadows in a flexible way. I see two works to base ideas of off:

http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/S2008-Filion-McNaughton-StarCraftII.pdf
and
http://www.crytek.com/download/Playing%20with%20Real-Time%20Shadows.pdf

Mostly looking at the crytek side using a shadow map and an alpha map, it makes sense but it doesn't handle the case of casting shadows onto the translucent occluders themselves which I have tried to explain with the image. So you can either have the translucent objects appear full bright in the directional light, or have the first occluders become dark which is also wrong.

Are there examples of systems that have solved this? I can imagine do many passes after sorting the translucent objects, or even crazy things like depth peeling. Maybe you could do (very) sparse voxel ray tracing? It would at least remove the worst artifacts at the cost of resolution.

Please help.

whereismyname
whereismyname

/vg/thread/165270458#p165323612
We live in a time where people will throw hundreds of dollars at guys playing video games on twitch, but won't shell out 5 dollars for a video game on steam.

for them, seeing a guy fuck around in a game is immediate gratification

but paying for a game that may or may not come out is not

viagrandad
viagrandad

@lostmypassword
the kind that I can't afford
https://www.youtube.com/watch?v=-tjt2EZA_Yg

but just playing it side-by-side while testing my game feels so good

StrangeWizard
StrangeWizard

@viagrandad
3D game
Cloth physics
Doesn't look like ass

holy shit I was gone for a while, when did agdg git gud?

AGDG Souls when?

Playboyize
Playboyize

@StrangeWizard
you must have been gone for like 6 months plus senpai

SniperGod
SniperGod

@Playboyize
More like two years

Stark_Naked
Stark_Naked

@StrangeWizard
I don't post all the time since I can work on this pet project only during weekends. it's in the demo day, look for Ghost Knight Victis

girlDog
girlDog

Hey guys, i'm a few months into a rather big unity project.

I used some free assets on the unity store along with a package or two I purchased.

If I were to commercialize the product, I wouldn't owe these asset creators any more additional money yeah?
Just want to confirm.

SniperGod
SniperGod

@viagrandad
i was actually thinking of your game when this guy
@Inmate
@massdebater
offered to make music. you should contact him, maybe?

JunkTop
JunkTop

@girlDog
Correct. But also learn to read.

Harmless_Venom
Harmless_Venom

@girlDog
not at all. but obviously you can't resell their stuff in the asset store (even if you modify them a bit). that's about the only restriction I know of.

Poker_Star
Poker_Star

@Stark_Naked
how do draw like you

TurtleCat
TurtleCat

@Poker_Star
Graphics tablet and a drawing program.

MPmaster
MPmaster

@TurtleCat
how long til get that good

Raving_Cute
Raving_Cute

@MPmaster
6 months if you know how to practice properly.

likme
likme

@Raving_Cute
what is proper practice

Emberfire
Emberfire

@Raving_Cute

How to practice correctly? I only know how to practice incorrectly

Need_TLC
Need_TLC

@Poker_Star
@MPmaster

I've been drawing since I was a kid. obviously my first drawings suck, but I was never allowed to go outside the house so I had time to practice even though I wasn't intending to be good, I just wanted to waste time and distract myself.

my point is your first drawings will always suck but that shouldn't discourage you because that happens to everyone who starts out.

@likme
in one of the older agdg threads, someone posted a lot of pdfs on how to draw, I'd start there

JunkTop
JunkTop

@Need_TLC
not to sound douchey but how on god's green earth am I going to find the specific pdf you're talking about

Ignoramus
Ignoramus

Is there a downside to having every Unity asset in its own assetbundle? That way you could only ever load what you needed and nothing more.

kizzmybutt
kizzmybutt

@likme
@Emberfire
You only draw photographic reproductions from photographs or from life. You render them completely and accurately as you can including the backgrounds.

Start with tones only at first and then after a while mix in color works as well. Do a mix of all the things you eventually want to draw plus humans, animals and hard shapes.

Over time also mix in doing fast images as well as long, rigorous images.

Try to do minimum 2 complete images daily.

Never draw cartoon or styles while you are learning. Especially not anime. Even if these things are your goal.

6 months and you will be at a level where you can produce things you image or need and move into other areas. Beyond that it is just searching for the next thing to improve. There are ways you can tweak this to work with the issues you are having, but it is a sort of basic 'can't go wrong' way.

Soft_member
Soft_member

Are you talking about this?

StrangeWizard
StrangeWizard

https://streamable.com/ix081

Stupidasole
Stupidasole

@JunkTop
sorry, I just thought there might be some search page to go through past threads... here's some of the links I downloaded, though there were a lot more:

Muybridge - The Human Figure In Motion
https://mega.nz/#!xh4SAaZL!7tHxNc4jAHSgxx0MHbVKKbh3HRVyD5cDQ3ctqKNezU0

(Bert Dodson) Keys to Drawing.pdf
https://mega.co.nz/#!LZsVXTjJ!t5W4mBq9v2iBbJWxvHM04rrMtA4wV7d3ZqX4daJowL4

(Richard Schmid) Alla Prima - Everything I Know About Painting.pdf
http://www.mediafire.com/download/l5eatwcpn8w7la8/%28Richard+Schmid%29+Alla+Prima+-+Everything+I+Know+About+Painting.pdf

(Ernest R. Norling) Perspective Made Easy.pdf
https://mega.co.nz/#!yEVH0RzI!hExkmbL9WTEV20aI10De7q9J4rf3t3A6uluz4cT9FbM

(Richard Williams) The Animator's Survival Kit.pdf
https://mega.co.nz/#!bFchmCAZ!papybufoEqDH8Vn19hVk8zxohaYOB5XjLM2U-EZT8Js

seems to me all of the links are still up

farquit
farquit

@Stark_Naked
Who's the qt grill with the axe?
Neat take on the rat king idea, too

Bidwell
Bidwell

@Ignoramus
iirc it keeps one file open per asset bundle. some platforms might have a restrictive file limit, like 256 on iOS

Flameblow
Flameblow

@Stupidasole
Welcome to overcomplicating and failure.

Ignoramus
Ignoramus

@Ignoramus
also iirc loading an asset bundle does not drop all the contents into memory it just opens the file and the index so you can choose to load the contents whenever you want

Methshot
Methshot

@Flameblow
What?
http://pastebin.com/38STpqa5

Garbage Can Lid
Garbage Can Lid

So a month ago someone was talking to me about GOAP, I ended up developing it in Unity for a school project.

What's the best way to set this up for a game like Rimworld/DF?

I thought about a basic class that would have the actions "GoTo, OpenDoorLvL1, Consume, Wander, Flee, etc" just basic things.

But I'm having trouble figuring out a good Goal system. For example if I want someone to work for a couple hours then entertain themsevles. Should I just drop the goals of working out and add in the entertainment goals? Or should I just decrease the priority of working? And increase priority of sleeping when nigh time?

Also as an example, how would you handle having a job "Wood worker" which can collect wood, or manufacture wood into lumber. You have 2 workers, and 2 work stations. You obviously want one to get wood while another turns it into lumber, so you do you just calculate

Priority for Lumber: numberOfLogsInStorage * .1 + numberOfWoodCutters * 5 + 20 - numberOfLumberInStorage

Priority for WoodCutting: -numberOfLogsInStorage * .1 - numberOfLumberers * 10 + 30 + numberOFLumberInStorage * 2

Assuming you have infinite trees and 0 wood or lumber.

The first guy gets a priority of 20 for cutting lumber and 30 for chopping wood. The 2nd guy gets 25 for Lumber and 20 for chopping wood.

Is this reasonable? Is this overly complicated or will I be happy I did this in the long run?

VisualMaster
VisualMaster

@Ignoramus
Yeah I was just reading about asset bundle compression, apparently LZMA bundles you have to load and decompress the whole bundle to get something from it, but LZ4 (new in 5.3) you can just read the specific chunks for the asset you want. I was upset to learn that everything in /resources is loaded at runtime, I thought it would be smarter than that and only load when you called Resources.Load()

Burnblaze
Burnblaze

@Methshot
"Color and Light - A Guide for the Realist Painter" by James Gurney (HIGH quality scan)
Oh, man. I really liked this book.

Anyway, I still mean it. Drawing is how you get better. Drawing the things you need to to progress forward without drawing the things that will set you back. You can, of course, read, but it in no way should impact Practice Practice Practice. You will pick up more of the little skills you need to draw far faster by proper practice than a million books.

Even in your first few pictures you will finish it and go "oh, I could make it more accurate by doing this and this" and you will apply these to the next drawings. Unlike going with these books where you see people become bogged down in detail and in comparing themselves to a master.

JunkTop
JunkTop

@Garbage Can Lid
if you're going for a DF clone overcomplicated is the only answer

Carnalpleasure
Carnalpleasure

@Stupidasole
@Stark_Naked
answer me @farquit

Lord_Tryzalot
Lord_Tryzalot

@StrangeWizard
he's using his tongue to pole vault forward? i mean it works, but it just seems weird

Soft_member
Soft_member

@farquit
@Carnalpleasure

qt grill
old character concept I had in a different game I wanted to make
basically, an undead girl whose limbs were taken from different girls. Frankenstein-monster style

rat king
it's gonna be a boss fight

@Burnblaze
I can agree with that. I only started mentioning the pdfs cause the guy sounded completely clueless and had nowhere to start with.

PurpleCharger
PurpleCharger

@Garbage Can Lid
you posted this with good timing

It is usually better to adjust the priorities. I would only explicitly set a priority to zero if it becomes impossible or something the character would not logically have any desire to do. One way to do this is based on moods, etc. Working and sleeping is something where there are some interesting developments that can happen, like maybe you have a guy who needs money really badly and is working so much he barely ever sleeps.

For now I would recommend avoiding complex calculations for the priorities until after you have enough in place to have a good feel for the system. They can easily become hell to keep sorted logically.

Sharpcharm
Sharpcharm

@VisualMaster
I was upset to learn that everything in /resources is loaded at runtime, I thought it would be smarter than that and only load when you called Resources.Load()
now i know for certain this is not true
do you have serialized references them somewhere in your scripts or something?

BlogWobbles
BlogWobbles

I don't get what this wants from the first object input. Is it the parent class it's asking for? But I don't have access to that from this class which is why I am casting. Why am I so dumb.

StonedTime
StonedTime

@StrangeWizard
i like it. how much control do you have over the trajectory?

Techpill
Techpill

I'd simplify it with states for more unusual events, like putting out a fire. Trying to balance a bunch of needs + take into account edge case, extreme circumstances sounds difficult. Things like, if you are in combat, probably don't even worry about stuff like how much lumber is needed at the moment.

GoogleCat
GoogleCat

@VisualMaster
@Sharpcharm
or alternatively are you memory profiling in the editor instead of on a build?

Fried_Sushi
Fried_Sushi

@Burnblaze
Oh, and this: http://www.asahi-net.or.jp/~ZM5S-NKMR/

Best resource. Nothing to worry about immediately, but it will help immensely later on.

Garbage Can Lid
Garbage Can Lid

@PurpleCharger
Are you the one that originally pointing me to this when I was working on my other game? If so thanks, I enjoyed this way more and was less tedious.

Right now that AI just goes to various bushes, collects foods, and sleeps, but I want to expand it.

I want to avoid a really complicated mood system because I want to have higher number of population than RW with a the focus being a little higher level.

But I can do a light implementation. When you say moods to you mean "happy sad depressed distressed lonely ecstatic" or "wants money, stressed from work, hates elves, etc".

So basically more similar to RW mood +- system, or DF's thought system?

VisualMaster
VisualMaster

@Sharpcharm
Maybe I misunderstood this post
https://forum.unity3d.com/threads/very-slow-app-startup-time.282226/

TechHater
TechHater

@Garbage Can Lid
@PurpleCharger

How do you set up GOAP?

Burnblaze
Burnblaze

@BlogWobbles

You need an "options" object to cast to

Soft_member
Soft_member

@TurtleCat
plz hlp

DeathDog
DeathDog

@Burnblaze
See this is what I am confused about. So cast to options is a unique thing, so it's clearly doing something with the options class right. I want to put references to options variables in set target widget, which it's doing, right? But then I need to put an additional options thing into the object? Or there needs to be like, literally an invisible actor or something with the options class in it.

Fried_Sushi
Fried_Sushi

@Garbage Can Lid
i guess by moods i basically just meant meters like
hungry
sleepy
almost dead
but if you want to get more complicated you can. sounds like you might not need it

@VisualMaster
he is just saying that the guy is experiencing a slowdown because the resources is indexing on load and there was a bug in it in that version. i can say with certainty based on hundreds of memory profiles over several years that resources do not all get loaded at all times

@TechHater
write it yourself or find some open source repository. its a complicated system so you should start by reading orkin's document and then if you are ever wondering how to do something try checking what fear does

CouchChiller
CouchChiller

@Fried_Sushi

I've read Monolith's little dissertation on FEAR's GOAP.

@DeathDog

cast to options is a unique thing

No blueprint is unique

TechHater
TechHater

@CouchChiller
What I meant by unique thing is that it's referencing the options class, right? Casting is suppose to let me have access to that class and its variables.

happy_sad
happy_sad

When is comfy jam starting? How long is it?

King_Martha
King_Martha

@Fried_Sushi
wondering how to do something try checking what fear does

Hey, that is where I learned about it.

Need_TLC
Need_TLC

@Fried_Sushi
resources do not all get loaded at all times
Thanks, I was hoping that was an easy solution for my standalone load time (20+ sec) but guess I will keep looking

Inmate
Inmate

@TechHater

Basically I have a Goal, Action, and Condition base class. As well as a master planner class (this pretty complicated generally.
Goals have priority's (how much they want this be done) and Actions have Costs.
So if you're goal is to get food you would have these actions with these costs:
Walk 0
Kill animal 2
Cut up animal 2
Pick berry bush 3
Cook Animal 1
Get food from fridge 1
Eat Food (varying)

So he would naturally try to use fridge but fridge has a precondition of (isWithinRange) and Walk has a POST-Condition of (isWithinRange) so the AI would go Walk -> Fridge.

The fridge also has the preconditions (fridgeExists, isReachable, hasFoodInFridge) that the AI would check.

If these weren't satisfied he would go to a berry bush (Walk -> pickBush) if there were berry bushes that existed, reachable, had berries to pick, etc.

Finally he would just hunt an animal and cook the food if that had it's preconditions matched too.
The reason eat has varying is you could base it off his hunger level. Eating raw food has a cost of 10, so it would be better to just cook it which would have a total cost of 5 instead of 14. But if you're starving, maybe rawfood only has a cost of .5, so now you're villager would rather eat the raw food now rather than wait and cook it.

My preconditions/postconditions are just string the planner tries to match and the condition class is a just a holder of the string and a type. So in unity I can have the condition (DoesExist, GameObject) and (InRange, True), etc.

lostmypassword
lostmypassword

even convert my things to inherit from a baseclass so they're easier to work with

odd fuck it

Dreamworx
Dreamworx

@lostmypassword
DO IT

Lord_Tryzalot
Lord_Tryzalot

How bad of an idea is it to create an alpha map in photoshop of a shadow, throw that on a plane, and line it up with the object so it looks like that object is casting a really nice shadow on the ground?. Now what if I did that for everything? That won't cause any kind of problem, right?

SomethingNew
SomethingNew

@Inmate

Cool.

@TechHater

Okay, so you have a base class cube. You can have specific cubes in the world. To find out a cube's position or volume, you need to cast to it, because these are properties of a cube. When you cast to cube, you need to tell it which cube specifically you want to reference to because each cube can have a different volume or position.

So you have a base class options. You can have specific configurations in your game. To find out a configuration's screen resolution, you need to cast to it, because these are properties of the options. When you cast to options, you need to tell it which settings specifically you want to reference to because options can be saved with multiple configurations.

lostmypassword
lostmypassword

@SomethingNew
I don't know if you're cool is serious or not, was there something else you wanted to know?

Flameblow
Flameblow

@MPmaster
@likme
@Emberfire

https://www.youtube.com/watch?v=h_zcux6Eneo

Guy takes too long to get to his points, so here's my summary:

1. Don't follow a "just keep practicing everyday" mantra. It's too nebulous and vague to help you out.

2. Set a goal so you have a yardstick for progress.

3. Get feedback. Take it in stride. Some people are very colorful with giving negative feedback. Read between the lines. Find some takeaway with what people say, good or bad.
Don't fall in love with your work too much. Acknowledge the flaws and move on.

4. Don't stay in your comfort zone but don't jump off too far either. Stay just a little bit outside to compel yourself to improve.

5. Find a forum that matches your skill level. Participate in their contests/competitions. The competitive nature can help you improve. When you've outgrown them, find another forum that now matches your new skill level. Then join their competitions. Be the very best that no one ever was.

6. Go at it by small increments. Break down your shortcomings to their individual parts so you can easily improve them. The video mentions 6: color, anatomy, perspective, composition, design, and storytelling.

For example, if you have a problem with anatomy, work on it in isolation. Practice with making art that doesn't have an odd perspective, in grayscale so you don't have to worry about color, etc. and just work on the anatomy. If you have a problem with drawing fingers, then just draw lots of fingers in different poses until you're used to it. etc.

GoogleCat
GoogleCat

@lostmypassword

No, it's interesting. I'm thinking about it. I don't have anything specific to say. Except maybe ask if it wouldn't try to kill an animal before picking a berry bush?

Poker_Star
Poker_Star

bout to run this 2d rectangle-based collision implementation, wish me luck, my brothers in Islam

takes2long
takes2long

@Poker_Star
hope it doesn't work infidel scum

massdebater
massdebater

@Need_TLC
I was never allowed to go outside the house so I had time to practice
I'm glad I wasn't the only one.

Poker_Star
Poker_Star

>>165333559
just photo copy, steal and trace as much as you can without being too obvious about
voila, you are now an artist!

eGremlin
eGremlin

@GoogleCat
Because It takes the whole path not he individual actions.

Basically the path for berry bush is
Walk -> pickBerryBush -> Eat -> goalSatisfied (2) while animals is
Walk -> killAnimal -> cutAnimalUp -> cookFood -> Eat -> goalSatisfied (5)

Each action has preconditions like killAnimal has inRange and produces corpse cutAnimalUp needs a corpse and produces rawFood cookFood needs rawFood and produces edibleFood and Eat needs edible food.

I hope that helps and glad to help out

Stark_Naked
Stark_Naked

@Soft_member
an undead girl whose limbs were taken from different girls. Frankenstein-monster style
That's genius.
The perfect girl made with the best features of different girls.

Poker_Star
Poker_Star

@Fried_Sushi
website in japanese

The fuck am I supposed to do with this you weeb?

Gigastrength
Gigastrength

@SomethingNew
@TechHater

Probably the easiest way to get what you want is to right click on the circly next to object and click promote to variable. Set the variable to public and compile your blueprint.Then you can set the Options Blueprint Class as the default.

Stark_Naked
Stark_Naked

@Stark_Naked
can odourfags handle the smell of corpserot?

iluvmen
iluvmen

@Gigastrength
Damn
@SomethingNew
Okay, I get it. But in this instance I don't want to have multiple.. instances of options, I just want to be able to modify the MAIN options class from another class. I mean that must not be something people usually do I guess so it's likely not the best way, but I don't see a need to make a copy and then modify and use that copy, because the parent class is all I need to work with. Especially if I am going to be saving and loading options and using it over several levels where it needs to be consistent, doesn't that make the most sense?

Gigastrength
Gigastrength

@iluvmen

what type is "Options"?

Stupidasole
Stupidasole

Is this the best way to map a boolean value to -1 for false and 1 for true, without using if? Or am I retarded and there is a simper way?
fn(x): return (-1*(!int(x))) + int(x)

hairygrape
hairygrape

@Gigastrength
It's a class. That's a type, right? I mean it has variables in it.

SniperGod
SniperGod

Posting progress

art is placeholder

Crazy_Nice
Crazy_Nice

@Flameblow
one last thing, I could never draw properly when someone is watching me. make sure you're working on an environment that is distraction-free as much as possible

Lord_Tryzalot
Lord_Tryzalot

@hairygrape

There's lots of object types. Your circly is a wildcard so it accepts lots of object types. Unfortunately this means promote to variable has too many options to choose from so it won't do it automatically. Did you make it an actor? A struct? Enumeration?

MPmaster
MPmaster

@Lord_Tryzalot
It's literally just a class right now, that exists in the files. Does it... does it have to be an actor or something to be worked with?

TalkBomber
TalkBomber

@Lord_Tryzalot
@hairygrape

nevermind I'm dumb you can make a simple "object reference" variable

DeathDog
DeathDog

@Fried_Sushi
tfw have to learn japanese so you can learn how to draw so you can learn how to 3d model so you can learn how to make a game

CouchChiller
CouchChiller

@Stark_Naked
it was supposed to work as side-quests. each limb was from a girl who was violated or had deep resentment, and each was a side-quest to resolve those unfinished businesses, with her unlocking a special ability or attack as a reward.

viagrandad
viagrandad

@massdebater
Keep up the good work, user!

Playboyize
Playboyize

@TalkBomber
@MPmaster

You can also do the purple circle which is a class reference. I honestly don't know exactly what you need because I don't know how/what you're referencing to in the class

Methshot
Methshot

@Crazy_Nice
That only happens to me if i'm drawing from imagination. Whenever i went out and painted studies it was fine, and otherwise there is no reason to paint in public anyway.

Burnblaze
Burnblaze

GOAP is a topic again
Perfect time for me to shill my approach in Godot again.
https://hamfistedgamedev.blogspot.de/p/blog-page_3.html

Harmless_Venom
Harmless_Venom

@Crazy_Nice
Requesting a goog edit.

GoogleCat
GoogleCat

@Playboyize
So the class is a widget and I want to set it to visible through another widget. But the other widget can't see it, so I am casting to the first widget to set its visibility.

Illusionz
Illusionz

tfw can't get a good looking drawn shader
rip

Boy_vs_Girl
Boy_vs_Girl

@GoogleCat

Wait wait wait wait.

Are you trying to do something like this?

Techpill
Techpill

@Supergrass
This fucking /g/-tier epeen bullshit belongs in /g/

>git

Emberfire
Emberfire

@Boy_vs_Girl
Yes, and I know how to do it like that. I have that in the level blueprint. Wouldn't it be better to create the widgets at level load and have them hidden then creating them every single time you click the options button?

Plus wouldn't it be good to just learn how the sweet fuck casting works?

Nude_Bikergirl
Nude_Bikergirl

@Techpill
t. nodev

Garbage Can Lid
Garbage Can Lid

@Techpill
getting triggered by inane shit

Burnblaze
Burnblaze

@happy_sad
It's not happening, is it?

hairygrape
hairygrape

Not a very good demonstration, but skinned meshes now have lighting too. I'm going to take this opportunity to change the hit flash to actually light up the enemies instead of just tinting them.

Stupidasole
Stupidasole

@Nude_Bikergirl
fuck off

anyone going to tumblr should fuck off

RumChicken
RumChicken

@Emberfire

Wouldn't it be better to create the widgets at level load and have them hidden then creating them every single time you click the options button?

I have no idea.

Sir_Gallonhead
Sir_Gallonhead

@Garbage Can Lid
Anonymous posters are susceptible to a crowd mentality and it is possible that they will legitimately start to care about inane shit.

It just needs "VIRGIN", "GOOD SENSOR MOUSE" and "USES AUDIOPHILE HEADPHONES" and it'll be fine.

Skullbone
Skullbone

@Flameblow
Disagree. There are some good points, but too many that will take you down the path of stunted growth and roadblocks. Over-complicating learning drawing is a crime.

Save worrying about specificity for when you are at a good level of drawing. Your own skill will reveal most of the paths you have to take.

Stupidasole
Stupidasole

@hairygrape
pretty snazzy user
speaking of, did you see this error I got when I was playing it:

0:1(10): error: GLSL 1.40 is not supported. Supported versions are:
1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

I'm not shouting for tech support but I thought it might help with the weird graphics issues

viagrandad
viagrandad

@Stupidasole
anyone going to tumblr should fuck off
And how the fuck do you expect to develop any type of following? Just by posting it on Veeky Forums? Not going to do shit.

You need to get your name out there if you want to make it. It's not that complicated. Just post progress on it every now, answer a few questions and then and it'll build itself.

Stop being an edgy little manchild.

hairygrape
hairygrape

@massdebater

I had the exact same feeling when I was trying to make an inventory system

Playboyize
Playboyize

@Poker_Star
Click around, it isn't complicated. Or do a google translate obviously

idontknow
idontknow

@hairygrape
There seems to be some pretty decent documentation on inventories and drag and drop stuff, but every blueprint tutorial I look at for menus is "basic menu tutorial" "Very simple main menu tutorial", but if your game needs more than that there's nothing really to look at so I am just winging it.

Ignoramus
Ignoramus

Yo mechjumping dev, your game is unresponsive to any KBM input. Input manager says axis can be controlled by WASD though. Ain't happening.

farquit
farquit

i dont understand twitches ordering in jams
two games made by the same dev
the one with half as many downloads and views is higher

happy_sad
happy_sad

@Skullbone
Save worrying about specificity for when you are at a good level of drawing

to be fair, the video is about how to improve one's art, not how to start with learning it, but like you said, there were some good points so I thought of sharing it

Snarelure
Snarelure

@DeathDog
It is pictographic.

TechHater
TechHater

@farquit
i dont understand twitches ordering in jams
nobody does,but there's clearly some type of formula going on else the same demo day games wouldnt be at the top every time

DeathDog
DeathDog

@Stupidasole
Yeah I know exactly what that error is, I've gone back to using GLSL 1.20 which is much, much more widely supported, the problem shouldn't come up anymore.

I was going to try out a feature from 1.40 but it turned out to be crap, but I then forgot to change everything back.

Methshot
Methshot

@TechHater
maybe it actually is based on global download counts.

however it'll pick 1 random game new to the jam and put it at the top so it can get more downloads.

PackManBrainlure
PackManBrainlure

@DeathDog
noice

Ignoramus
Ignoramus

@happy_sad
Sorry.

I am just trying to stress these points because I hate to see people go down the wrong paths. I hear stories of people taking years to get to competent level of drawing messing about with books and things while seeing so many others progress in short times when they just practice practice practice (properly). It is just not complicated, only time consuming.

Raving_Cute
Raving_Cute

Your friendly reminder to make a game that could sell itself based on user-created <30sec webms to rake in the cash (see physics games).

PackManBrainlure
PackManBrainlure

@DeathDog
You can mix shader versions, so there shouldn't have been a need to change everything to one version and the next.

TurtleCat
TurtleCat

@Raving_Cute
Easier said than done

King_Martha
King_Martha

@Raving_Cute
what's that lassie? make a heavily text-based game with no fancy graphics and a dorf forts UI?

u got it!!

kizzmybutt
kizzmybutt

@Raving_Cute
Your friendly reminder that once you make out a pattern in what currently sells, you're too late to cash in.

Need_TLC
Need_TLC

@cum2soon
how well organised is your code?

likme
likme

@Raving_Cute
Your friendly reminder to make a game

Burnblaze
Burnblaze

@hairygrape
i just tried your demo so heres feedback
java
i like the player controls and the gun recoil
get some non-hitscan enemies in there shit dude
why is there no signature melee attack what the fuck man seriously?

DeathDog
DeathDog

@Raving_Cute
No no no

You need a game that can sell itself on STORIES

Evil_kitten
Evil_kitten

@cum2soon
this might be the most newgrounds game i have ever seen

Firespawn
Firespawn

Cooking with Tracy! feedback
http://pastebin.com/JrHWfuMb

5mileys
5mileys

@Illusionz
are you writing it yourself?

whereismyname
whereismyname

@Need_TLC
Thanks user

SniperWish
SniperWish

@Burnblaze

java
We all have regrets

i like the player controls and the gun recoil
I'm very fussy about controls, I'm really glad so many people appreciate it.

get some non-hitscan enemies in there shit dude
All in time, these guys were always just meant to be for testing

why is there no signature melee attack what the fuck man seriously?
I have a plan, pic related

farquit
farquit

BomberFiend dev, there isn't a "Start" button on my keyboard. Can't play your game.

Emberfire
Emberfire

@Nude_Bikergirl
what the hell is that?

Flameblow
Flameblow

Cybership dev, if you want people to play your demo, let them download something.

Techpill
Techpill

@Emberfire
CONSTRUCT 2 BOYS

Snarelure
Snarelure

@Flameblow
is this really the first post pointing out that guy doesnt even have a download for his demo? holy shit haha

CouchChiller
CouchChiller

@Emberfire
The power of clickteam fusion.

Supergrass
Supergrass

@Snarelure
Hacking the game executable out of his account is the first stage

viagrandad
viagrandad

@viagrandad
manchild

You reek tumblr.

Methshot
Methshot

@Snarelure
He had something up but took it down because it was the wrong version. Said he'd upload the correct one on tuesday later.

Snarelure
Snarelure

@Emberfire
Construct 2

Carnalpleasure
Carnalpleasure

Who coded the itch comment field. They should be shot.

Spazyfool
Spazyfool

@Carnalpleasure
Send a complaint to itch. Do it faggot

Booteefool
Booteefool

@Emberburn
I want to make more than just one game.

Snarelure
Snarelure

@Booteefool
you got me good user

Ignoramus
Ignoramus

https://itch.io/jam/agdg-demo-day-12/topic/48632/hehe
Why is discord like this?

Carnalpleasure
Carnalpleasure

Whens the next Demo Day?

RumChicken
RumChicken

@Ignoramus
mothdude got on a bit too many layers of irony

Raving_Cute
Raving_Cute

@Ignoramus
So GunMetal dev is a stupid cunt, got it.

@Carnalpleasure
DD is about every two months.

Sharpcharm
Sharpcharm

quick, post curses ideas

Fuzzy_Logic
Fuzzy_Logic

@Sharpcharm
Never able to find a matching pair of socks.

Dreamworx
Dreamworx

I want to make a turn based strategy game, something (or basically exactly) like final fantasy tactics and ogre battle, you know the like of them.
I know the genre is dead and nobody in the world cares about them anymore and yadda yadda but I don't care about actually selling it or appealing to anyone.

But I'm a little bit retarded.
Are they actually 2D or 3D?
I could never tell, they use sprites, but on sort of a 3 dimensional plane or something, or at least that's how it looks.
Also could I get away with just watching the tutorials on "how to just like make game" or do I need to know programming to make something like this?
I can't imagine this being a difficult genre, all you need is just a basic level line up and you've pretty much made the entire game, just switch the terrain and units. (or maybe I have no idea what I'm talking about, which is quite possible.)

Methnerd
Methnerd

Dig dev, your game isn't playable.

BlogWobbles
BlogWobbles

@Sharpcharm
Tell me what any of those are supposed to be in the first place, curses like what?

@Emberburn
What does it do that anything else doesn't again

Spazyfool
Spazyfool

@Dreamworx
Are they actually 2D or 3D?
I could never tell, they use sprites, but on sort of a 3 dimensional plane or something, or at least that's how it looks.
Isometric? As long as you keep the logic to a basic 2D grid you can draw it however you want with no real issues.

Lunatick
Lunatick

@Dreamworx

FFT is totally 3D with sprites.

The levels are 3d Models and you can rotate them just like you'd expect to be able to in 3D space.

Something like Tactics Ogre or FFTA is completely 2D. The levels and viewpoint are fixed to accomodate this.

Both can work. There are benefits to doing it 3D.

Inmate
Inmate

@Sharpcharm
Male animals (not humans) get erections at the sight of you. This includes hermaphroditic animals like snails and flatworms.

Methshot
Methshot

@Sharpcharm
You become a poor drawing version of yourself
oh wait

BlogWobbles
BlogWobbles

@Dreamworx
@Spazyfool
Well, logic doesn't have to be 2D, either, say if you wanted varying terrain heights or whatever. Just don't try to do logic outside of a Cartesian coordinate system.

Nojokur
Nojokur

@Sharpcharm
every time you watch tv, you gain weight

Spazyfool
Spazyfool

@Inmate
wherever I go, snails lose their ability to move because they are stiff as a rod

Dreamworx
Dreamworx

@Spazyfool
Isometric? As long as you keep the logic to a basic 2D grid you can draw it however you want with no real issues.
That's what I thought, but when you rotate the plane it doesn't just shift from 1 angle perspective to another, it sort of like "smudges" into it in a really weird way.

@Lunatick
I see.
So, the level itself is 3d space.
But are the grids that make the plane also 3d objects or just sprites?

massdebater
massdebater

@Methnerd
that's helpful
why isn't it playable

VisualMaster
VisualMaster

@massdebater
Wrote on itch that love.dll is missing in your .exe

StonedTime
StonedTime

@VisualMaster
love is missing
damn....

Crazy_Nice
Crazy_Nice

want to enter comfy jam
can't think of an idea for a game that's both comfy and actually a game
Help

Burnblaze
Burnblaze

@Crazy_Nice
I don't think there is a comfy jam @Burnblaze

whereismyname
whereismyname

@Burnblaze
O-oh...

Need_TLC
Need_TLC

@Crazy_Nice
you fell for a meme
comfy jam is an yet another elaborate plot to give random animeposting and loliposting a better context so that no-one can call it out because it's "related to the subject"

Gigastrength
Gigastrength

OKAY SO I THINK I FINALLY GET CASTING

It's like a pointer, to an object, right?!

Firespawn
Firespawn

@Need_TLC
Where is your game?

VisualMaster
VisualMaster

@Need_TLC
loliposting
Is that a thing?
Have I been missing out?
I thought I was the only lolicon on this board and everyone else here was an SJW.

FastChef
FastChef

@Gigastrength
Casting is compile-time

Supergrass
Supergrass

send help

how would i do this? or do i have to write a function somewhere?

girlDog
girlDog

@Need_TLC
https://youtu.be/d696t3yALAY?t=40s

happy_sad
happy_sad

@FastChef
So it is a pointer to something but it happens as soon as the code is compiled as opposed to not?

DeathDog
DeathDog

@Supergrass
forgot to mention it's c# if that matters

AwesomeTucker
AwesomeTucker

@Crazy_Nice
want to make comfy game
"comfy" feeling is 90% done by art/atmosphere and barely has anything to do with code

Day of the rope for artists when?

Lord_Tryzalot
Lord_Tryzalot

@AwesomeTucker
Programmer Art Jam when?

MPmaster
MPmaster

@BlogWobbles
What does it do that anything else doesn't again
you can use c# and it's not unity

CodeBuns
CodeBuns

Ghostman / Polter and Guist feedback
http://pastebin.com/7jUuWqTX

Raving_Cute
Raving_Cute

@Sharpcharm
Having to remember her everyday.

Sharpcharm
Sharpcharm

@Raving_Cute
Who?

Deadlyinx
Deadlyinx

@Sharpcharm
building a house of cards in a hurricane

WebTool
WebTool

How would you check for the 2nd nearest instance in gamemaker?

I know instance_nearest() exists but I don't think it would help.

VisualMaster
VisualMaster

@Sharpcharm
A curse where every time you sit down to dev you just shitpost instead

Deadlyinx
Deadlyinx

@happy_sad
What is the problem?
Casting simply converts between types. This isn't compile time

ZeroReborn
ZeroReborn

@Lord_Tryzalot
Programmer Art Jam
I actually love this idea

Lunatick
Lunatick

@DeathDog
figured it out, need to write () instead of void

Crazy_Nice
Crazy_Nice

@Sharpcharm
your lips get dry, your saliva is replaced by sand.

Evil_kitten
Evil_kitten

@Supergrass
try
SleepEvent+= () => gameObject.layer = Hero.INACTIVE;

iluvmen
iluvmen

@Gigastrength
A cast is a conversion. Usually in your managed languages casting most often happens between references, in which case all you're really doing is "changing" the type of the reference (and the cast will fail if you do it incorrectly). Casting can also be between number types.

You should avoid casting between reference types because that means you're not doing subtyping correctly, you're breaking Liskov substitution and thus invalidating the entire reason subtyping exists. Casting from a type to its supertype is generally implicit and it's okay, but going the other way is bad.

Nude_Bikergirl
Nude_Bikergirl

is lowpoly modelling harder than doing it properly or a viable shortcut

Garbage Can Lid
Garbage Can Lid

@Deadlyinx
WHAT

Emberfire
Emberfire

@iluvmen
int > real
bool > int
right?

Raving_Cute
Raving_Cute

@Emberfire
Those are usually implicit because you're not losing information.

happy_sad
happy_sad

@Garbage Can Lid
Who the fuck are these guys? I've been seeing the on /v/ for years. Some kind of eceleb? What do they do and why are they so famous?

TreeEater
TreeEater

@happy_sad
Redlettermedia, they did those memey videos about the star wars prequels.

AwesomeTucker
AwesomeTucker

@happy_sad
mike and jay work at a VCR repair shop and make videos about it

Evil_kitten
Evil_kitten

@iluvmen
So why do you use it then to get access to classes if it's a conversion?

Booteefool
Booteefool

@Evil_kitten
You shouldn't use it that way. If you need to do something different depending on the concrete class, you override a method. Reason being, if you have downcasts you are now closing off the system to anything other than a few subclasses of the superclass which makes no sense as far as subtyping goes.

Playboyize
Playboyize

NOVIDEO feedback
http://pastebin.com/RWVxGZcU

PackManBrainlure
PackManBrainlure

how do people do non-repeating collisions for an attack animation? so for example, if an attack sweeps over 2 enemies, it can hit them and counts only once each

im thinking you'd have another temporary structure to check for collisions that have already occurred in this instance of attack...

Crazy_Nice
Crazy_Nice

@VisualMaster
Lolis are love, lolis are life

Harmless_Venom
Harmless_Venom

if ur not using rpgmaker the kys

Firespawn
Firespawn

@PackManBrainlure
I think usually the enemies get a few invincibility frames where nothing hurts them after getting hurt.

Nude_Bikergirl
Nude_Bikergirl

@ZeroReborn
What if you're an artist
Do we have to find a programmer and have him do the art for the game?

SniperWish
SniperWish

@Nude_Bikergirl
You punch the wall with your drawing hand until it breaks. Then you make the art for the game.

JunkTop
JunkTop

@PackManBrainlure
If you apply damage only on colliders entering each other instead of applying it as long as colliders overlap you should be fine. Else give them i-frames.

King_Martha
King_Martha

@Firespawn
@JunkTop

so many possibilities...

so much to learn...

who here is determined to do the whole 10000 hours mastery rule with their gamedev?

Snarelure
Snarelure

@Need_TLC
Loli Jam fucking when?

takes2long
takes2long

@Sharpcharm
you can only pronounce the words "omelette au fromage"

Stupidasole
Stupidasole

@Snarelure
When you gather enough people wanting participate in one and just do it

farquit
farquit

@takes2long
implying that's a curse

viagrandad
viagrandad

@PackManBrainlure
I keep dictionaries that tick down

depends on your game, if you can just give them pain iframes that's probably ideal

Burnblaze
Burnblaze

@Sharpcharm
You will feel sharp pain in your whole body whenever you are sitting or laying down.

Emberburn
Emberburn

@Supergrass
Kibou

Nojokur
Nojokur

@Sharpcharm
Wizard eyes

Skullbone
Skullbone

@Sharpcharm
You can only sleep while partially submerged in water

BlogWobbles
BlogWobbles

an hour of this

New_Cliche
New_Cliche

@Sharpcharm
whenever you want to use your right hand, you end up using your left, and vice-versa

SniperGod
SniperGod

@Skullbone
nasty

Dreamworx
Dreamworx

@Nude_Bikergirl
What if you're an artist
Then it's an opportunity to learn how to program.

Stark_Naked
Stark_Naked

@BlogWobbles
Of what?

kizzmybutt
kizzmybutt

@Nude_Bikergirl
@Dreamworx
@Lord_Tryzalot
Artist Code Jam when?

JunkTop
JunkTop

@viagrandad
pain iframes which wont interfere with physics

thanks everyone

Stupidasole
Stupidasole

@Sharpcharm
you lose the ability to close your eyes or blink, this includes being unable to sleep

you always end your sentences in inappropriate curse words

Crazy_Nice
Crazy_Nice

@Sharpcharm
nightmares
the twisting visions of the waking world begin to intrude on your downtime
resting can randomly take longer, and may fail to recover reason

w8t4u
w8t4u

@BlogWobbles
STOP POSTING TIM OUTSIDE OF /BRIT/

ROOOOOOOOOOOOOOOOO

lostmypassword
lostmypassword

Caveman...?

What did speedrunning do to you???

Flameblow
Flameblow

@Snarelure
Did you... Did you google loli and post one of the first pics? Do you even like lolis?

CouchChiller
CouchChiller

@BlogWobbles
Ha caught you.

ZeroReborn
ZeroReborn

@Stupidasole
you always end your sentences in inappropriate curse words

implying that's a curse, niggers.

Fuzzy_Logic
Fuzzy_Logic

@BlogWobbles
Uhmm...What are you doing?

Nojokur
Nojokur

plan to spend day doing gamedev
wake up with a disgusting cold

Crazy_Nice
Crazy_Nice

@lostmypassword
I would really prefer if you'd be posting in the correct thread.

Gigastrength
Gigastrength

@lostmypassword
Why do people do this?
look for "agd" on catalog
don't look at the OP pic
don't look at the OP post
don't even look at the thread's posts
just post your stupid shit
Why? How even?

TechHater
TechHater

@Gigastrength
they're doing it to fuck with you and it's working

Harmless_Venom
Harmless_Venom

@ZeroReborn
it's a pun, faggot

Supergrass
Supergrass

@ZeroReborn
It's an illness actually. Called tourette syndrome.

Boy_vs_Girl
Boy_vs_Girl

@Flameblow
I don't have any SFW loli pics. I do, but my collection is messy and I couldn't be bothered to look through it, sorry

Evilember
Evilember

@Sharpcharm
you get the uncontrollable urge to spend your money at the earliest possible moment, making you lose all of your funds (and being unable to gain any, even if the event card gives you some)

SniperWish
SniperWish

How would you go about animating a turn based game in Unity? Moving a character to attack one of multiple units somewhere on screen, attacking, then moving back. Would you make different "run to" animations for each potential enemy position? Would you move a character to position via script, play the attack animation, then move them back?

Trying to think of the best way to approach this.

Spamalot
Spamalot

@SniperWish
Would you make different "run to" animations for each potential enemy position?
What?

girlDog
girlDog

@SniperWish
Would you move a character to position via script, play the attack animation, then move them back?

you just answered your own question. you just need ways to check if they arrived at their movement destination, so you can start playing the attack animation at the right moment, then checking when the animation has finished so you could start moving them back to their original position

5mileys
5mileys

@Nojokur
wake up to a cold pizza
in your battle armor
Seems like the start of a good day to me.

Burnblaze
Burnblaze

Why is the thread being spammed with random reaction images?

Fuzzy_Logic
Fuzzy_Logic

Another job interview and I don't get a job.

Vidya dev

viagrandad
viagrandad

@Snarelure
sign me up

DeathDog
DeathDog

@viagrandad
STOP THAT

LOLI IS NOT FOR LEWD

Nojokur
Nojokur

@SniperWish
queues everywhere

Techpill
Techpill

@Boy_vs_Girl
Oh. Anyway as much as I wanted a loli jam I think we only have about 3 lolicons here plus 2 guys willing to make cute loli games, googum who doesn't usually partake in jams and simloli dev who is in jail. Best case scenario we would have 7 games which is an OK number but best case scenario never happens

lostmypassword
lostmypassword

@viagrandad
!!!
DO NOT LEWD THE AKARIN

Gigastrength
Gigastrength

@Nojokur
@Stupidasole
@Crazy_Nice
@Evilember
sounds good!

BunnyJinx
BunnyJinx

/vg/thread/165270458#p165280578
/vg/thread/165270458#p165282214
Did a new one, tested on 2 PCs. 64 bit version next.

Spazyfool
Spazyfool

@Techpill
There was already Waifu Jam to pander to you faggots..

Boy_vs_Girl
Boy_vs_Girl

@Spamalot
Well you can change an objects tranform in the unity animator so I was thinking maybe if target1, have an animation that runs to target one position, if target 2, play animation to run to target pos 2, etc. Maybe that was a stupid way of thinking.

@girlDog
I thought this was probably the better solution. Thanks, user.

Methshot
Methshot

tfw no one makes a video play through of your demo does not feel good man

whereismyname
whereismyname

@Methshot
Show some patience. At least one of the video guys said he was going to give all demos a go. With 50 demos that just takes some time.

Playboyize
Playboyize

@SniperWish
Can you use Unity coroutines to wait until an animation is finished? If so, great, that simplifies everything. If not, step the fuck up Unity.

FastChef
FastChef

@Spazyfool
There is no need to be upset

Gigastrength
Gigastrength

Who is Ray Sipe and which drugs does he take?

SomethingNew
SomethingNew

@Gigastrength
A A G G D G
JUST JUST LIKE MAKE GAME

Poker_Star
Poker_Star

@Playboyize
Yeah, you can set a coroutine to yield after the length of the animation clip.

StonedTime
StonedTime

Avocado pls fix
https://www.youtube.com/watch?v=YMub8ytU03w

massdebater
massdebater

@Gigastrength
compulsion
some invisible force tempts you into terrible decisions. it can be overcome, but only through sheer willpower.
event buttons may be marked as necessary to pick. you can still pick others, but it costs 1 reason to do so.

Burnblaze
Burnblaze

@massdebater
!!!!!!!!!!!!
You get this job

Techpill
Techpill

@Spazyfool
there are things one would do with a loli they wouldnt do with their waifu.

girlDog
girlDog

@Spazyfool
loli = waifu
How can one person be so stupid?

hairygrape
hairygrape

@Nude_Bikergirl
Construct 2
Is this... is this worth it if I don't know code?

Emberfire
Emberfire

@Techpill
does this even qualify as a loli
what is the definition of loli

LuckyDusty
LuckyDusty

@Burnblaze
forgetful
something steadily plies knowledge from your head
chance to forget a spell after casting it

lostmypassword
lostmypassword

@LuckyDusty
@massdebater
Nice desu

w8t4u
w8t4u

@hairygrape
give it a try, what is there to lose

Firespawn
Firespawn

if you have to ask programming questions here you're not going to make it

Skullbone
Skullbone

@Firespawn
If you're on agdg you're not going to make it

New_Cliche
New_Cliche

@LuckyDusty
adding all to the next version

Need_TLC
Need_TLC

@w8t4u
Hope.

It's not free I noticed, or is it one of those "feel free to pay us when you make money" dealies

MPmaster
MPmaster

@Skullbone
@Skullbone
if you you're not going to make it

BunnyJinx
BunnyJinx

i'm gonna make it

massdebater
massdebater

@Burnblaze
eerie stranger
you begin to notice a ghastly, masked stalker shadowing you just out of your eye's corner
cannot investigate the same location twice in a row without moving

Booteefool
Booteefool

@BunnyJinx
make it

Spamalot
Spamalot

@Firespawn
@Skullbone
@BunnyJinx
shitposting instead of working on your game

idontknow
idontknow

i give up

StrangeWizard
StrangeWizard

@idontknow
https://www.youtube.com/watch?v=9F5p1_hR2Ws

idontknow
idontknow

@Nude_Bikergirl
I wonder if construct 2 would be good for my menu game. Seems more geared towards platformers and small phone style action games.

LuckyDusty
LuckyDusty

@idontknow
That's okay, you can always try again next year.

GoogleCat
GoogleCat

@idontknow
I don't know about construct, but if your game is menu-heavy Godot might be worth looking into, it has the best gui system I've ever used.

VisualMaster
VisualMaster

@StrangeWizard
English dub is a million times better. She sounds like a deaf girl trying to speak.

SomethingNew
SomethingNew

@RumChicken
This honestly never fails to make me happy. I don't know what it is, but I always feel stronger after watching this.

Fried_Sushi
Fried_Sushi

@VisualMaster
Does she speak japanese in the english dub?

SomethingNew
SomethingNew

@Fried_Sushi
Only the japs speak jap. Everyone else speaks English or russian.

Inmate
Inmate

@SomethingNew
Lame

Poker_Star
Poker_Star

@massdebater
noice

Untangling the mess of a code is painful but it'll be worth it

MPmaster
MPmaster

GDC talks worth a watch/listen? If only as background noise?

Garbage Can Lid
Garbage Can Lid

@MPmaster
Yes.
Sadly I've gone through them all

iluvmen
iluvmen

@MPmaster
"how to design in game purchases"

TreeEater
TreeEater

@iluvmen
cherry picking
There are plenty of talks where the devs go in depth about what algorithms they used and how they solved multiple problems they came across.

Skullbone
Skullbone

@massdebater
Shot you an e-mail. Looking forward to negotiations with you.

@Snarelure
If anyone would like to post their work and some way for me to contact them, I'm actively seeking music and musicians right now for my game which I'm hoping to put on Steam in the next month or two.

Spazyfool
Spazyfool

@MPmaster
http://www.gdcvault.com/play/1022104/Less-is-More-Designing-Awesome
About designing AI.

Stark_Naked
Stark_Naked

changed a few things in the game based on the feedback from demo day:

-laser traps start glowing before activating the laser
-doors don't block movement anymore
-walking speed increased
-respawn time reduced
-changed the position of the spikes so you can't touch them from the side
-remade some levels

Hopefully these changes made the game a little better.

Firespawn
Firespawn

@Inmate
Holy shit. Would love some of that in my game.

5mileys
5mileys

@Firespawn
Then just use it. It's not like the author has enough money for international lawsuit.

Nude_Bikergirl
Nude_Bikergirl

@5mileys
Don't be an asshole to the musician. If you're going to illegally use his work at least credit him for it.

King_Martha
King_Martha

@Inmate
nice but i prefer more memorable upbeat music

idontknow
idontknow

@5mileys
Kek

Nah, I couldn't do that to an artist.

Supergrass
Supergrass

@5mileys
implying you have enough money to defend yourself
Good luck

SomethingNew
SomethingNew

@TreeEater
cherry picking
try "joking" fuccboi

Techpill
Techpill

@SomethingNew
try joking
okay

what's the difference between a politician and a flying pig?
nothing, i lied about the difference

massdebater
massdebater

@Stupidasole
obvious is a terrible name for a robot

that's right, I just got in this thread and I am replying to the first page

Lord_Tryzalot
Lord_Tryzalot

@Techpill
the politician can't fly

Evilember
Evilember

@Spazyfool
Cheers
@iluvmen
:^)
@Garbage Can Lid
I'm bad with words, I meant to ask for specific examples. Any favourites?

TechHater
TechHater

first time trying pixel art
all the autism spent in Minecraft and Space Engineers might actually pay off

lostmypassword
lostmypassword

@TechHater
Post yer pixels

happy_sad
happy_sad

@Poker_Star
how did that interview go, user?

cum2soon
cum2soon

@Techpill
The difference is that one is a capable individual and the other was elected

Deadlyinx
Deadlyinx

@MPmaster
There are some very valuable lessons to be found. Surviving without a hit being one of them, or post portem for DOOM. Engines of Play I'd recommend as well.
Then you get talks about designing for VR, apps for children and others that are just not applicable to your current situation and skipping those is not a loss.

PurpleCharger
PurpleCharger

@Evilember
specific examples. Any favourites?

I've watched quite a few of them myself. Here's some:

How to Survive in Gamedev for Eleven Years Without a Hit
https://www.youtube.com/watch?v=JmwbYl6f11c

You're not special, nor is your game, and you'll never ship a hit. That's the uncomfortable reality for most of us. And the sooner you can come to terms with that, the sooner you can figure out how to survive as an indie.

Engines of Play: How Player Motivation Changes Over Time
https://www.youtube.com/watch?v=Lg2GndSat1E

it's about mapping your game's target audience and player psychology

I like these two talks because not only were they insightful, both speakers were pretty funny and knew how to keep your interest, it wasn't boring watching them at all even though they were pretty long

5mileys
5mileys

@Deadlyinx
Calling post-release analysis of successful games a "postmortem" has got to be one of the most annoying memes in the larger gaming community (I realize you're simply using the parlance, but all the writers who've used it that way should know better).

Dreamworx
Dreamworx

@5mileys
I find your critique of writers to be problematic.

Spamalot
Spamalot

Name this creature

Gigastrength
Gigastrength

@PurpleCharger
You're not special, nor is your game, and you'll never ship a hit.
Pure, shameful defeatism. I'm capable of realizing that most people will never "make it big" (myself included), but to encourage others to chart a course for mediocrity from the outset is unabashed sabotage. It's possible to hold yourself to realistic goals without overextending your resources, while still aiming for the top.

Fried_Sushi
Fried_Sushi

@Spamalot
Big Fat Paulie

Skullbone
Skullbone

@Spamalot
Three eyed spinny guy

Emberburn
Emberburn

@Spamalot
Three Dicksforlegs.

VisualMaster
VisualMaster

@Gigastrength
No indie hit planned to be a hit. You may deliver high quality products, but becoming xbox hueg is not in your hands. It is important to realise that becoming a hit is not in your hands.

BinaryMan
BinaryMan

@Spamalot
coco

New_Cliche
New_Cliche

@5mileys
You must either find it incredibly easy to be annoyed or go out into the world looking for things to annoy you. Either way, find a better thing to be annoyed at.

StonedTime
StonedTime

@Spamalot
Crow's foot

VisualMaster
VisualMaster

@Spamalot
tripud

TurtleCat
TurtleCat

@Gigastrength
have you never heard of hoping for the best but planning for the worse?

it's pretty sound advice

CodeBuns
CodeBuns

is there any reason to keep your sprites to a power to of two if they are all going to be crammed into a texture atlas that itself is a power of two?

farquit
farquit

@Spamalot
Trickbutt

New_Cliche
New_Cliche

@CodeBuns
No. The atlas is the texture loaded, it being a power of 2 matters. What is displayed on the atlas is irrelevant; there are no borders inside of the atlas.

Stupidasole
Stupidasole

@PurpleCharger

a few more:

Lessons Learned Making Gunpoint Quickly Without Going Mad
https://www.youtube.com/watch?v=aXTOUnzNo64

From the guy who made Gunpoint. Practical tips, though if you come from an Agile dev background, you'd already be familiar with most of what he says. But it's inspiring considering this was his first game, he worked on it solo, and he learned programming on-the-fly with this.

Leading a Creative Life in the Land of "No"
https://www.youtube.com/watch?v=u9P20Jskwmo

This guy describes the way of thinking game designers should have.

Game Feel: Why Your Death Animation Sucks
https://www.youtube.com/watch?v=pmSAG51BybY

You guys probably know the "juice up your game" video. Think of this as the partner talk to that.

Unite 2016 - What Makes Great Games Great? Game Design with Gigi
https://www.youtube.com/watch?v=aC3c_pcWwIQ

The speaker sounds incredibly pretentious and high-and-mighty, but he has good points. so if you can tolerate his way of talking, there's some good takeaways here.

This is from a Unity video, but this talk in particular is about game design in general, nothing specific to Unity.

@Gigastrength
I may have taken that quote out of context, but the point you're making is pretty much what the video is also saying. The point he was making was if you're starting out from scratch as an indie, make a *sustainable* career first.

happy_sad
happy_sad

@Inmate
That is insanely good, and I'd love to try to fit some of that into my game, but I don't really see how it can fit.
Makes me feel like abandon gamedev in favour of writing a musical, to be honest.

Might fit a very slow RPG, a VN or a walking sim

askme
askme

@Stupidasole
Making Gunpoint Quickly
Did he?
You are recommending the right stuff. Good selection.

Poker_Star
Poker_Star

@askme
he claims 3 years working weekends only, so I guess that's under a year of dev time

Ignoramus
Ignoramus

@Poker_Star
Fair point.

askme
askme

@happy_sad
Pretty good all things considered. My twitter finally got some traffic and I got quite a few commission requests

VisualMaster
VisualMaster

@askme
I'm jelly, how did you get coverage? Did you contact them or did they find you?

GoogleCat
GoogleCat

@TurtleCat
Sound advice that translates to maintaining realistic goals for yourself and not overextending your resources, which is exactly what I said in my post.

AwesomeTucker
AwesomeTucker

@SomethingNew
https://youtu.be/bavZbQHbuOk

NEVER GIVE UP

likme
likme

@New_Cliche
what is hyperbole
I literally can't believe how dumb you are.

New_Cliche
New_Cliche

@Spamalot
tripod

Nojokur
Nojokur

@VisualMaster
Editor found my game on itch.io, asked if I wanted an article and I agreed

Deadlyinx
Deadlyinx

@Firespawn
he left his contact here. try it
@massdebater

massdebater
massdebater

@Deadlyinx
Sweet.
Thanks lad.

Methnerd
Methnerd

@Nojokur
Damn nice.

VisualMaster
VisualMaster

how do i git gud at small pixel animation? i can't even do walk cycles without it looking like a mess because the legs and arms are so small giving them the proper poses for a walk cycle is very complicated

Spazyfool
Spazyfool

Finally got some basic animations in for the main character in my game. Feels good after staring at a static sprite for a year and a half.

Not sure why the running animation is so slow in this GIF though...

Methnerd
Methnerd

Surely there are tons of games with this artstyle, right? I can't think of any though.

Bidwell
Bidwell

@Spazyfool
Good thing you learned the most important thing in the pixel art of today.

Everything has to fucking wobble all the time like a fat kid with asthma

AwesomeTucker
AwesomeTucker

@Methnerd
lots of animations sure, dunno about games though

RumChicken
RumChicken

@Spazyfool
i'd eat that

Lord_Tryzalot
Lord_Tryzalot

@Bidwell
Boring tends to lose to not boring.

Static tends to lose to dynamic.

New_Cliche
New_Cliche

I'm getting really pissed that there is no official answer to the bouncing ball between 2 aligned boxes issue in Unity.

I know Unity's choices and why it happens but it still pisses me off that you have to hack your way around it. Which fucking engine does not have a solution for a simple ball rolling between 2 fucking boxes seriously.

Lunatick
Lunatick

@Lord_Tryzalot
@Bidwell

Animations should be quick and eccentric. A walk/run cycle will look very boring if you make it natural.

That's why so many games use exaggerated movement.

SniperGod
SniperGod

@Lunatick
Right. Exaggerated movement like breathing and such, which is what was on display up there.

BlogWobbles
BlogWobbles

@Lord_Tryzalot
@Lunatick
Jiggling isn't the problem. The problem is applying to everything.

Try applying screenshake to every breath of every character on screen, see how that dynamic action wins over boring stable screen.

The thing ran out of stamina and is breathing heavily for a few seconds? Cool, immersive. It's breathing like it's about to die all the time? Annoying.

TurtleCat
TurtleCat

@BlogWobbles
Screen Shake
I'm 100% with you on screen shake I think it is terrible 99% of the time.

It's really a shame that it gets thrown around so much as something that makes your game "juicy" because all it does is fuck around with the games playability and aesthetic.

The guys onion might be a bit too much for just a simple walk/idle but its definitely better than a lot I've seen posted here.

Lunatick
Lunatick

@New_Cliche
simple ball rolling between 2 fucking boxes
pretty sure that's a box2d/physx problem. there's always the option to roll your own physics within unity.

Bidwell
Bidwell

@Techpill
we only have about 3 lolicons
And who are they?

DeathDog
DeathDog

i'm just gonna try again in an hour

Fuzzy_Logic
Fuzzy_Logic

Post demo day stats

Methnerd
Methnerd

@DeathDog
Great post!

Nude_Bikergirl
Nude_Bikergirl

@Fuzzy_Logic
haven't we done this four times already

idontknow
idontknow

P R O G R E S S
R
O
G
R
E
S
S

StonedTime
StonedTime

@New_Cliche
Not that I'd have a solution, but the problem as described has my curiosity piqued. What's the issue, exactly?

5mileys
5mileys

@VisualMaster
Look at morrigan hand on the last frame
The pixels don't represent fingers. They represent a pose of the hand. Details that would be used to represent fingers are omited and only the shapes that make you recognized that specific hand pose are used
You imagine she has fingers because hands have fingers and because on the other frames her fingers are recognizable so they induce you to imagine fingers in the frames where they aren't described because they wouldn't just disapear from one frame to the other right?

Inmate
Inmate

@TurtleCat
That's actually my first "fluid" pixel art animation so I'm 100% open to any kind of critique/tips you have that would point me in the right direction to toning down the exaggeration a bit.

Pic is actually what the old running animation was. Yep. Running.

viagrandad
viagrandad

is charlotte's dream still alive?

idontknow
idontknow

@idontknow
enemies can open doors

VisualMaster
VisualMaster

@Bidwell
Me, they guy I was replying to and that other guy

Dreamworx
Dreamworx

@Inmate
The first one you posted is fluid and dynamic as well as economical with the amount of pixels you had to work with. It's not "overexaggerated" or any other such pedantry. It's quite good.

Nojokur
Nojokur

@Inmate
The other animation was fine except for the snapping eye movement.

happy_sad
happy_sad

One month ago
DUDE COMFY JAM LMAO
comfy jam wins every poll

Now
lol comfy jam is a meme
it's not happening

So what the fuck is going on?

RumChicken
RumChicken

Would 24 hours have any purpose or usefulness over 24 minute days?

Fuzzy_Logic
Fuzzy_Logic

@Lunatick
pretty sure that's a box2d/physx problem.
And they solve this with the ghost vertices solution.
Guess what? Unity doesn't have that despite using box2d. This is why sometimes I get so fucking pissed at them for integrating things wrong or not at all.

@StonedTime
Put 2 boxes in the scene, perfectly aligned, add a collider, have something move between the two.
* If you use a box, sometimes it'll get stuck.
* If you use a ball, sometimes it'll bounce for the same reason.

Yes, this is ridiculous but this is a common issue that has no official solution in Unity besides "roll your own or combine them lol".

BlogWobbles
BlogWobbles

@happy_sad
Literally no one says that. Comfy Jam is starting later this month, or early February.

Lord_Tryzalot
Lord_Tryzalot

@RumChicken
Uh it depends if you want stuff to take real time or not.

For instance, Dead Rising has 12 minutes real time for 1 hour in game time, and it works pretty well because it keeps the pace up.

Emberburn
Emberburn

@BlogWobbles
A jam without a set date what could possibly go wrong

RumChicken
RumChicken

@happy_sad
The people who want a comfy jam are too comfy to get off their asses and actually make the jam

Inmate
Inmate

@Emberburn
The only /agdg/ jam that ever has a set date is Halloween.

BlogWobbles
BlogWobbles

@happy_sad
Actually comfy jam won the poll "what jam will come after winter jam" http://poal.me/k7h7ow
As there was no winter jam, sadly there will be no comfy jam.

lostmypassword
lostmypassword

@Spazyfool
hey that's exactly what I've been saying all along. complex AI is dumb AI

SniperWish
SniperWish

@Inmate
Where do you pull these "facts" from? They are incorrect as last 2 halloween jam started and ended in different days

Techpill
Techpill

@lostmypassword
@Spazyfool
female talk
not sure if bait

WebTool
WebTool

@SniperWish
You got me, Halloween happens at different times every year. You know you can make the jam if you want it to start now.

Inmate
Inmate

@Lord_Tryzalot
Idk.

For the most part you would be a student and I remember just taking naps through all classes I found boring in school so that puts me off the idea.

VisualMaster
VisualMaster

@Techpill
/r9k/

Gigastrength
Gigastrength

@Inmate
Maybe take a look at how Bully does it.

You can cut classes in Bully, and usually classes were just a series of QTEs

Fuzzy_Logic
Fuzzy_Logic

play shitty game
get inspired

every time

Skullbone
Skullbone

game maker noob here
im not looking up any guides or anything (kys)
but my player keeps sinking into the ground at different levels if i keep jumping and then he will sit at the right level after a while because math

how do i make him just chill the fuck out and stay right on top every time?

if !place_meeting(x,y+1,obj_floor)
{
g += 0.2
y += 1 * g
}

RavySnake
RavySnake

@VisualMaster
nice try but
i have been making games since I was 6
i have a pdh in
all of her jokes are falling flat with nobody laughing
i don't trust women conferences about video games for one valid reason

CouchChiller
CouchChiller

@Skullbone
you can find the answer deep within your subconsciousness

AwesomeTucker
AwesomeTucker

@5mileys
cvs2 was a good game

Nude_Bikergirl
Nude_Bikergirl

@RavySnake
do you even realize the decade that you have chosen to live in?

happy_sad
happy_sad

@WebTool
I could if I wanted to

BlogWobbles
BlogWobbles

@Fuzzy_Logic
"roll your own or combine them lol".
well it's just most devs making games do in fact have their own custom physics.

I only use box2d for simple trigger detections, nothing more. consider using UE4/Godot.

Bidwell
Bidwell

@RavySnake
All three of those things happen with males at GDC as well. If you haven't noticed most of these people are uncharismatic nerds. They're not exactly the best at being in front of a bunch of people and telling jokes.

CodeBuns
CodeBuns

hey guys wanna hear a joke

female game devs

haha

Poker_Star
Poker_Star

@WebTool
why do people keep hating on furries?! it's just a normal fetish you guize!
Furries are on the same level as pedophiles and need to be purged.

Supergrass
Supergrass

@CodeBuns
What about them?

Lord_Tryzalot
Lord_Tryzalot

@Poker_Star
I'm a pedophile and I'm still loved by people.
I'm definite proof that pedos can still function normally in society.

Playboyize
Playboyize

@CodeBuns
it's funny because it pushes the limits of credibility

eGremlin
eGremlin

@AwesomeTucker
tfw I'm gonna be bamboo

DeathDog
DeathDog

@Supergrass
how big is your dick

CodeBuns
CodeBuns

@w8t4u
No user, FEMALE game devs

StrangeWizard
StrangeWizard

@w8t4u
Wu
Female

Pick one

VisualMaster
VisualMaster

@w8t4u
operator overloading

Soft_member
Soft_member

@CodeBuns
@StrangeWizard
Surely nothing without a penis could type any amount of code.

whereismyname
whereismyname

@Supergrass
cute

SomethingNew
SomethingNew

@Skullbone
user, try to calculate what your code does, step for step.

PackManBrainlure
PackManBrainlure

alright ichigo

even i make a really basic start menu
odd i create a save file system
0 i create a star rating system

WebTool
WebTool

@Soft_member
Women can code all they want.

Won't change the fact that Wu isn't a woman.

Evilember
Evilember

@Poker_Star
@Lord_Tryzalot
Pedophiles
Secret perversion that must be perfectly hidden from public awareness to protect livelihood.

Furries
Roaming conventions of sweaty autists in pony/wolf/rabbit suits forming anal sex trains snaking through downtown.

Ignoramus
Ignoramus

i have never seen a good female coder
every female student in my cs class just asks me to to their coding homework for them
at first i thought it was just a mysoginistic meme that women can't code but holy shit it's real

5mileys
5mileys

15k loc into the project and nothing to show for it

I love enginedeving.

FastChef
FastChef

@w8t4u
doesnt that code make every tweeter a gamergator and block them?

w8t4u
w8t4u

remember when this thread was about game development

cum2soon
cum2soon

@w8t4u
me neither.

takes2long
takes2long

@Deadlyinx
ive been asking for months where this guy went and nobody has replied

Emberfire
Emberfire

@Gigastrength
You could cut class but then that would give you an hour or so to fill up with stuff and thats if you only skip one class. Also hour long QTEs don't sound very fun.
Would be a good example to follow if bully's example of time was followed.

Burnblaze
Burnblaze

@Ignoramus
i don't think it's a women vs men thing, i'm a guy and i'm shit at coding, and so are most of my friends who also happen to be male

i mean, i get where you're coming from because i've seen it as well, but at the same time coding is a complicated medium for the general populace, not only the female crowd

maybe since there are less females into coding the amount of bad coders who happen to be females are more noticeable when they're actually part of the same group of bad coders as a whole

Stupidasole
Stupidasole

@Evilember
autism and being a virgin makes you a furry
high class and high intelligence makes you a pedophile

Methshot
Methshot

@Burnblaze
I'll go with the easy explanation. Not a fan of bending over backwards mentally

farquit
farquit

@Stupidasole
@PurpleCharger

These are awesome, thanks for the links.

cum2soon
cum2soon

@Burnblaze
coding's only complicated if you're a woman

hairygrape
hairygrape

I have a code here which makes an enemy "locked", as in locked on as a target.

public class csGuidedCheck : MonoBehaviour{

[HideInInspector]
public bool isLocked; //Check the Target Locked

}

How can I make it so that the enemy is only locked when it touches an other collider (let's say a crosshair or targetnet)?

Boy_vs_Girl
Boy_vs_Girl

handled stuff with big objects and sampling. editing rooms is easier than ever. just gotta add name tooltips for everything and it should be mostly adequate.

TurtleCat
TurtleCat

does anyone need something done related to C++? all i want in return is like 5$ tops

BinaryMan
BinaryMan

@Burnblaze
women are more socially inclined than mechanically

its genetics

Spazyfool
Spazyfool

@TurtleCat
make me a c++ ai girlfriend

CouchChiller
CouchChiller

@hairygrape
//triggering :D
OnTriggerEnter(Collider other)
{
//we make sure that it's not locked first o.o
if (!isLocked)
{
isLocked = true;//we lock the enemy :)
}
//and it's done!!
}

Please note that this code only works if you're a girl.

Snarelure
Snarelure

Just gave my 2 weeks notice at my job to gamedev full time.

Wish me luck bros.

FastChef
FastChef

@cum2soon
I'm not a woman

BunnyJinx
BunnyJinx

@hairygrape
Are you fucking stupid? Are you a fucking female """programmer""" as well? Just fucking kill yourself you fucking stupid woman (redundant) and stop programming altogether because it's just not for you and for your gender.

Supergrass
Supergrass

@Snarelure
you done fucked up user

SniperWish
SniperWish

Been trying to implement the dismemberment system on to the in game characters, biggest problem atm is that awesome tearing.

Harmless_Venom
Harmless_Venom

@CouchChiller
OnTriggerEnter(Collider other)
I get an error here. Do I have to replace the "other" with something else perhaps?
How can I chose the name of the other collider)?

CodeBuns
CodeBuns

@BunnyJinx
don't try so hard, or if you do put it towards your game

girlDog
girlDog

@Harmless_Venom
man
you really need to read a few basic tutorials and fully grasp what's going on.

some user throwing out code like that is pointless. you'll never learn anything

massdebater
massdebater

@Burnblaze
java meme
Please fuck off

Lord_Tryzalot
Lord_Tryzalot

@girlDog
I already read and watched basic tutorials. But memorizing all this code shit is difficult as fuck.

Nojokur
Nojokur

@Snarelure
Good luck man. You've got the balls that I don't that's for sure.

PackManBrainlure
PackManBrainlure

@Harmless_Venom
I get an error here.
Silly me I forgot to tell you that your class needs to be a MonoBehaviour.

BunnyJinx
BunnyJinx

@Lord_Tryzalot
memorizing code
90% of my time deving is literally googling how to do shit.

I shit you not. Coding is like 90% google.

CodeBuns
CodeBuns

@Snarelure
How are you going to fund yourself? Do you plan on using your saved money to spend 2-3 years developing a game in hopes of making a living off it? thats a really risky move.

what is you backup, in case the game does poorly?

takes2long
takes2long

@PackManBrainlure
But it already is a monobehaviour? That#s the default or not?

@BunnyJinx
For me too. I couldn't code a single thing without copy pasting shit. But you can't always find exactly what you need.

Emberfire
Emberfire

@Harmless_Venom
did you just copy that verbatim? OnTriggerEnter needs to have the word "void" before it

SniperWish
SniperWish

@CodeBuns
Savings.

backup
Bullets are pretty cheap user.

But in all seriousness. I'd rather try my hand and fail at game dev then work this soul crushing 9-5 (most of the time its 9-7 because of retards around the office and perma-release tiem)

You reach a point where you need to be happy.

BinaryMan
BinaryMan

@PackManBrainlure
Class, struct, or interface method must have a return type

This is the error I get there? What do I have to do to fix this?

iluvmen
iluvmen

I can't believe someone posted this here and called it progress.

DeathDog
DeathDog

@Emberfire
if I do this I get 2 new errors, saying "isLocked does not exist in the current context".

King_Martha
King_Martha

Anyone know how I can expose this block to the Unity inspector? [SerializeField] doesn't seem to work. You would think the inspector could access a value from the getters and modify them with setters while the game is running.

I could always just expose the private members themselves, but I may want to do special things when getting/setting these values later.

Carnalpleasure
Carnalpleasure

@King_Martha
If that's not in a seperate "stats" class it needs to be.

Straight up work your OOP.

whereismyname
whereismyname

@King_Martha
There is no automatic properties in unity?

Nojokur
Nojokur

@BinaryMan
Add void before OnTriggerEnter

Poker_Star
Poker_Star

@Carnalpleasure
What's the point? Why type

unit.stats.health

when I could just type

unit.health

Methnerd
Methnerd

there's source in the thread
Why would you do this?

RumChicken
RumChicken

@SniperWish
relying on savings alone is risky.

@DeathDog
you were meant to put that inside your csGuidedCheck class. the isLocked is referring to the:

public bool isLocked;

that you have in your earlier post. if it can't find it, I don't know what the hell you're doing.

@King_Martha
[SerializeField] is only for fields (i.e. variables of a class)

if you want something fancy, you'll have to learn how to make custom inspectors. see the docs regarding editor scripting

w8t4u
w8t4u

@Poker_Star
Because other objects that aren't units might have stats
Things like armor or weapons, or items, or buffs.

Use your noggin.

Deadlyinx
Deadlyinx

@takes2long
this is why you need to go back and learn.
dude didn't explain a damn thing.

First off, OnTriggerEnter is 3D only. You'd use OnTriggerEnter2D if you were using Box2D collisions.

Second, In order for this event to occur, you need to set the enemy's collider "isTrigger" to true. The player object needs RigidBody component attached and of course a collider too.

Third, the enemy needs a way to determine what object it's colliding with.

OnTriggerEnter(Collider other){
if (other == player.collider) //do stuff

"other" is a parameter name which references the enemy's collider.

there's probably more im missing but you're not getting the full picture when some user just tells you to copy/paste their stuff.

farquit
farquit

@RumChicken
you were meant to put that inside your csGuidedCheck class.
Ok, and how can I set the collider now to check if it is the collider of a certain thing, checking for tag I guess?

farquit
farquit

@165359885
Lol. Just lol. Don't ask me why he actually posted this for all to see. Look at it and laugh. :)

Emberfire
Emberfire

@RumChicken
meant to put that inside your csGuidedCheck class
he didnt know where to paste the code
welp thats the last time i explain anything

takes2long
takes2long

@Stupidasole
really made me think..

Snarelure
Snarelure

@SniperWish
I like where this is headed.

Ignoramus
Ignoramus

Do you think the guy has a split personality? It's the only explanation to me.
one personality makes progress in source
the other one shitposts endlessly about it

haveahappyday
haveahappyday

@farquit
please stop.

Deadlyinx
Deadlyinx

@Deadlyinx
this is why you need to go back and learn.
I am already learning though. I just also want to do stuff.

Gigastrength
Gigastrength

@farquit
That is one way to do it, yes. Might not be the best way, but seeing as how much challenged you are presently, I suggest you go ahead with that for now.

BunnyJinx
BunnyJinx

Hey did anyone do Whimp the Bold feedback? I saw one when I first uploaded about Reece being OP and one about level design but haven't seen any since I tweaked Reece.
Did I miss any? please give me feedback, especially on how it plays

iluvmen
iluvmen

@Deadlyinx
if (other == player.collider)
I get a new error, saying "player does not exist in this context"..

New_Cliche
New_Cliche

@Gigastrength
Yes, and how can I do this? How do I write this?

Inmate
Inmate

@farquit
Is that a game? Doesn't look like a game to me.

Techpill
Techpill

@BunnyJinx
Planning on finishing feedback this weekend. I'm working my way through from the back though, so Whimp's set for Saturday, more probably even Sunday.

AwesomeTucker
AwesomeTucker

@Snarelure
thank you, it is based on the game we made a few years ago. We found the most fun part of the game was killing shrek's, so we decided to make a game where you slay 100000 of monsters.

BinaryMan
BinaryMan

@iluvmen
he was just explaining in a "this is how one might do such a thing" kind of way, it was not meant to be something that will immediately work.

@New_Cliche
inside the OnTriggerEnter method:

if (other.gameObject.tag == "Player")
{
isLocked = true;
}

(replace "Player" with whatever tag you use)

Boy_vs_Girl
Boy_vs_Girl

@takes2long
But you can't always find exactly what you need.
That's where knowledge of the basics comes into play, because if you can break down what you need into smaller chunks than you can just build from there.

Soft_member
Soft_member

email a bunch of sites
nobody covers my game

do i just wait a few days and email them again?

Spamalot
Spamalot

@iluvmen
Are you trying to troll this guy or something by appearing completely clueless or something?

If you're serious with this shit and you genuinely don't know that you have to declare what the player is, then it's time to stop copy pasting and do a beginner's Unity or C# tutorial, otherwise you will never be able to complete a game.

askme
askme

@Soft_member

What game?

idontknow
idontknow

@Soft_member
You could offer sexual services to them.

TechHater
TechHater

@askme
n-nevermind

cum2soon
cum2soon

@Soft_member
press and journalists receive tons of emails every day. yours is likely getting lost in the noise.

GoogleCat
GoogleCat

@farquit
Wow. Gross.

TalkBomber
TalkBomber

@TechHater
fuck off then

TurtleCat
TurtleCat

@Spamalot
We're not all engine devs like you, man. Calm down.

Raving_Cute
Raving_Cute

@Soft_member
How did you word your email? Did you include a good looking thumbnail, which would entice them to visit your game's main site? Did you mention anything about why you them in particular to review your game?(kiss up)

no?
fuck off then.

iluvmen
iluvmen

I think I fucked up somewhere with the head and neck

idontknow
idontknow

@Spamalot
I already followed some beginner tutorials, but coding is way too complex to memorize all this shit you need to know there.

MPmaster
MPmaster

>>165362019
he is giving you solid advice. do basic tuts starting from the beginning, you missed some crucial details

Poker_Star
Poker_Star

@iluvmen
I think I fucked up somewhere
You are not wrong.

WebTool
WebTool

>>165362019
@Spamalot
I'm not an engine dev and I agree with this guy. The guy asking is fucking retarded.

StrangeWizard
StrangeWizard

>>165362221
My game has over 2 million downloads on playstore.

Firespawn
Firespawn

@idontknow
and your situation won't improve by asking here for every roadblock you encounter. you might need some better learning material. this probably means learning by coding things that aren't games yet. right now you're not just struggling with the C# language syntax, but also with Unity's API.

WebTool
WebTool

>>165362221
not wanting to spend more time learning
i know you want to make that dream game but you really need to learn more basics.

using triggers is literally in the beginner section for unity

https://unity3d.com/learn/tutorials/topics/physics/colliders-triggers

you should never stop learning.

ZeroReborn
ZeroReborn

@StrangeWizard
lying about how many downloads you have

Meanwhile, pic related, I've actually got a game and it is doing AMAZINGLY WELL. All you fucking naysayers who were saying I was just wasting my time or were just trolling saying that it was shit and it wouldn't ever sell, WHO IS LAUGHING NOW? Stupid ignorant trolls, hope you brought ketchup to eat your own words!

Booteefool
Booteefool

@WebTool
being a beginner at something makes you retarded

TalkBomber
TalkBomber

@hairygrape
i'd turn shit 2d, get the crosshair bounds, get the bounds of potential targets and then do some geometry to see if they overlap

but maybe that's too much and you should just do a simple raycast, here's a tutorial that might help you https://www.youtube.com/watch?v=AGd16aspnPA

Boy_vs_Girl
Boy_vs_Girl

@Booteefool
Asking retarded questions makes you retarded

Emberfire
Emberfire

@Booteefool
His refusal to take advice is what makes him worthy

@TalkBomber
telling him to raycast
yeah right

Evilember
Evilember

@iluvmen
Penishands!

MPmaster
MPmaster

>>165362475
>>165362221
>>165362019
Why did you die what the fuck LOL

massdebater
massdebater

@Firespawn
The thing I'm coding on isn't even a game yet...
I'd have to study coding for years to do the stuff I want to do. Copy pasting is my only option.

Spamalot
Spamalot

@massdebater
What do you want to do?

PurpleCharger
PurpleCharger

@massdebater
If you had to study coding for years to make a game you're either a woman or just plain stupid.

Fuzzy_Logic
Fuzzy_Logic

@TalkBomber
NVM, the code is working differently than expected anyway.

Need_TLC
Need_TLC

@MPmaster
it was source shitposter all along
jesus christ i got trolled hard.

Look at all the deleted posts.
its fucking pathetic

Lord_Tryzalot
Lord_Tryzalot

>>165362641
literally whodev
Yeah right, you know who I am. You're just afraid to admit it, because it's like Skater Boy, you saw my game back when I was asking for people to check it out and when I was asking for help with dealing with the troll army and you just shitposted because I wasn't as successful as your unrealistic expectations held. Now that I'm about to be a ten thousand success story you're SALTY and JEALOUS as fuck because you know you won't ever be able to talk shit anymore because everything you have said has been hollow and spiteful. You're pathetic, and I can't help but laugh at seeing how weak and how easy you fold when you get called out on your bullshit. I don't hate you, I just feel pitty for you. So yeah, tell me again how you don't know who I am. Say it again, creep.

LuckyDusty
LuckyDusty

That's right, delete your post in shame.

Burnblaze
Burnblaze

@Spamalot
A game that isn't shit. Currently I took a code from someone else for lock-on targeting, which is something I couldn't code on my own in years. The code for this is a mile long and I don't understand shit of it.

However, I'd like to alter the code so that I can only lock on targets if they are colliding with a "targetnet".

RavySnake
RavySnake

@Burnblaze
I'm sorry, but you're retarded. Quit gamedev and seek medical helpò

StonedTime
StonedTime

@Burnblaze
Modifying code you dont actually stand always works out well.

DeathDog
DeathDog

@LuckyDusty
you cant delete all your posts at once
they got banned

source shitposter was pretending to be the user that needed help to make him look worse

Fuzzy_Logic
Fuzzy_Logic

Does ue4 or unity run nicely on linux? I want to try one of them.

SomethingNew
SomethingNew

@PurpleCharger
Everyone can make a game. Not everyone can make good games though.

Emberfire
Emberfire

@DeathDog
wtf i love him now

StrangeWizard
StrangeWizard

@Fuzzy_Logic
linux
keke

Dreamworx
Dreamworx

@massdebater
isn't even a game yet

then Unity isn't exactly the best choice right now

I'd have to study coding for years
Copy pasting is my only option

Stop thinking like that. It will get you nowhere. You have to get to a point where you are comfortable with the fundamentals of programming. Maybe go to www.khanacademy.org/computing/computer-programming or codeacademy.com

I'm the one who has been patiently answering your questions. This is my last piece of advice. We can't always solve your coding problems for you. And not all tutorials you find will fit exactly with what you want.

Methshot
Methshot

@SomethingNew
Tell that to my 3.6 million fans worldwide.

Raving_Cute
Raving_Cute

@Methshot
Sure thing. I'll post something on Twitter and you retweet it to all your fans, deal?

King_Martha
King_Martha

@ZeroReborn
he gave out thousands of dollars worth of keys
so generous

kizzmybutt
kizzmybutt

Looking at starting a 2D game.

Godot is top tier but the highest profile game made in it seems to be a port of Deponia. Why should I use this over Game Maker?

Spazyfool
Spazyfool

@StonedTime
Well I could already alter some of it to fit my needs. I want to at least give it a try to change this too.

viagrandad
viagrandad

@DeathDog
Well, whatever he doesn't matter anyway. He's just a stupid loser who probably supported drumpf and needs to go step in front of a train anyway LOL.

Anyway yeah, /agdg/ it's possible to get your dreams to come true! Trolls tried to ruin my reputation and doom my game for months, and look where it got them? I am about to break ten thousand (10,000) sales of my game and it's gonna be great! People finally are understanding that my game is a labor of love, and that when you play it with friends you can get one of the best co-op metroidvania experiences you will ever have! Here's to my success in 2017 and the continued success of DILIGENT /agdg/ gamedevs! Don't listen to the haters, you can do it!

@King_Martha
This is just an example of the kinds of problematic haters and shitposters you should avoid. All they do is spew TOXIC posts all over the internet to try to doom you and make you not want to work on your game. Fuck them. They can go to hell.

ZeroReborn
ZeroReborn

@Raving_Cute
Deal. I'm not gonna tell you my Twitter though, but I'll tweet whatever you want me to say as long as it's not vulgar. And I don't have 3.6 million followers I just have 3.6 million (overall) downloads on my most popular game.

Lord_Tryzalot
Lord_Tryzalot

@ZeroReborn
I'm sorry, user. $28k isn't doing very well. Show us that graph in two months and I bet you'll be at something like $35-40k with maybe an annual income of perhaps $50k if you don't deep discount during a few sales.

You did OK. Not 'amazingly well'.

girlDog
girlDog

@kizzmybutt
Game maker is pretty good for pixel art games for a bunch of reasons, but due to the way the graphic assets are handled it's much better to leave any other 2d style out of it - vector, hand-drawn, anything that isn't pixel art doesn't belong in game maker

Stupidasole
Stupidasole

@kizzmybutt
If you are new to programming in general, you shouldn't. GM is way better documented and has more tutorials available. In Godot you'll have to teach yourself or abstract from non-Godot tutorials most of the time. The downloadable demos can show you a good amount of features, but after that you are stuck with sparse documentation, meaning you'll have to experiment.

Snarelure
Snarelure

@Lord_Tryzalot
Ha ha, shut the fuck up. You're obviously jealous, otherwise you wouldn't be trying to judge me against arbitrary made up numbers. How much are you making on your game? OH WAIT.... YOU DON'T HAVE ONE!

Next time you want to open your mouth and talk shit you should think twice about messing with someone with twice your IQ.

Emberfire
Emberfire

@ZeroReborn
3.6m downloads
all of these downloads are unique fans

That's like Hollywood-movie-budget-tier distorting the numbers to show what you want.

Supergrass
Supergrass

@Dreamworx
Stop thinking like that. It will get you nowhere.
It's not like I don't understand anything. It's just the current code which is too complicated. It#s a core mechanic of the game which is pretty damn complicate to code, that's why I have no idea.

Otherwise I also can do stuff on my own, but this target lock-on code is way above my level.

CouchChiller
CouchChiller

@kizzmybutt
If you ever use Game Maker for whatever reason whatsoever, you should fucking kill yourself.

Lunatick
Lunatick

@Lord_Tryzalot
It's still more than you make flipping burgers at mcdonalds ;)

Boy_vs_Girl
Boy_vs_Girl

just arrived
see this
@Need_TLC
kek, is monkey up to shenanigans again? time to check the archive to see what i missed

farquit
farquit

he's literally having a manic episode

Deadlyinx
Deadlyinx

New thread when?

Burnblaze
Burnblaze

@Snarelure
@Lunatick

You played yourself and lost. I'm not jealous, I'm trying to enlighten you.

girlDog
girlDog

@Lord_Tryzalot
28k would definitely be amazing.

5mileys
5mileys

@Deadlyinx
You for real?

idontknow
idontknow

@Burnblaze
cropped faked data
no actual source
Hey why are you posting the sales of my game, user?

Firespawn
Firespawn

@Lord_Tryzalot
making enough on a hobby project to pay off my students loans is considered "ok" by aggydaggy standards

Holy shit i hope I do ok.

ZeroReborn
ZeroReborn

wow fireden is worthless now.

Raving_Cute
Raving_Cute

please take a look at this concept art depicting my end-of-stage popup where you see how you did, where you can retry or move on to the next stage or, where you can quit the game if you're need a break from the intense action you'll experience in my amazing game.

where should i put the quit button? can you suggest a better arrangement for the buttons? the functionality required is

retry
next
quit
score display(stars)

i'd greatly appreciate your feedback and i'm offering 3(three) credits in my game to anybody who offers feedback i like, please leave your name. tyvm

Snarelure
Snarelure

@Spamalot
spinarak

SniperWish
SniperWish

@Firespawn
lmao 28k is literally below the poverty line. if you don't have another job, that's literally worse than minimum wage flipping burgers at mcdos

CodeBuns
CodeBuns

@Lord_Tryzalot
I know this guy is breaking down, but I'd say $28K is doing fucking well compared to $0.

Lunatick
Lunatick

/agdg/, I've finally found the time to start work on my harvest moon clone, I'll post updates when i can. Thank you for inspiring me to actually become a dev!

lostmypassword
lostmypassword

@Firespawn
A good return for a game these days should be in the hundreds of thousands. If you're not hitting at least 100k, you're not 'doing amazing' even if you're marketing to a niche.

Those are just facts. Would 100k be amazing to have? Yes. Does that mean you 'did amazing' in the context of games being sold? Far from it.

TreeEater
TreeEater

New Machine Gun sprite and animation.

Fuzzy_Logic
Fuzzy_Logic

@kizzmybutt
Game Maker is only better for absolute beginners who have no idea how programming works. Godot is better in every other way.
Godot is still fairly young, which is why there isn't a ton of games, but that doesn't mean it's bad.
https://www.youtube.com/watch?v=3MjCOUhwMlQ
https://w84death.itch.io/tanks-of-freedom
https://www.youtube.com/watch?v=pi1OYqD63C8

Godot was even used to make a voxel engine https://www.youtube.com/watch?v=sS1O4UhSl-Y

I know it's not all 2D, but you get the idea.

Stupidasole
Stupidasole

@Raving_Cute
That's how many people do it and there is nothing wrong in using it.

t. Yermam Ishuhure

Lunatick
Lunatick

@girlDog
@Stupidasole

Looking at doing sprite baed graphics (Snes level).

Not new to programming although 90% of my professional experience is JS and PHP. Have played around with game coding in Love2D and various versions of Basic. Would like an engine which takes the pain out of spritesheets, tiling, collision detection and asset management.

Gigastrength
Gigastrength

@Burnblaze
how come my steam stats only have revenue and units in that section?

Ignoramus
Ignoramus

Reminder who you're talking to when you see the certain shitposting negative nodev talk to your game..... Stay alert and start at the root and keep drilling YesDevs......

Need_TLC
Need_TLC

@SniperWish
Not everyone has the expenses you do. Any revenue as a student is fucking stellar.

Harmless_Venom
Harmless_Venom

@Fuzzy_Logic
unity does for sure
i mean, not well on my shitty laptop, but it RUNS

lostmypassword
lostmypassword

@lostmypassword

Good return could be hundreds of thousands over the course of years.

Initial sales are always the big numbers everyone looks for but you can consistently make sales if your game is good. Everytime theres a discount I get a kick in sales numbers on steam.

RumChicken
RumChicken

@lostmypassword
I say 100k because you're going to only see about 50-65% of whatever sales you make on Steam. Steam takes 30% and then the government will want its cut.

$55k just replaces one person's income - what you want is to target expansion. You probably want to hit something like 80k in a year if you want to slowly build up to hiring other people etc. Games take time to make and if you're living 'game to game', that's like going month to month on your paycheck - all it'll take for you to fail is a single mis-step or poorly timed release.

BunnyJinx
BunnyJinx

@Lunatick
Fuck yeah! I love harvest moon, I'm excited to see your progress.

takes2long
takes2long

@DeathDog
source shitposter was pretending to be someone else to false flag them
He's such a tactical genius with such a wide variety of strategies. A genuine marvel of shitposting prowess. The pinnacle of what a little boy can achieve while living on the dole with a steady diet of crisps and zero game dev ability.

PackManBrainlure
PackManBrainlure

@SniperWish
@CodeBuns
@lostmypassword
@Need_TLC
@lostmypassword
@RumChicken
all these people mad that they aren't making anything on their game
@Burnblaze
and then there's this guy who is jsut copying data from half life 2

Come the fuck on guys, can't you just grow up and just say "Good Job" to the guy? Why do you have to be so fucking irritable and jelly all the goddamn time? Just admit that you're jealous he's doing good, tell him that you're happy for my success and move on with your lives.

SniperWish
SniperWish

Having not watched every single video of these events, I feel like bubbles is someone who actually would like funny people and things to happen, and maybe be a bit more mature. He's definitely one of the funniest regulars, but he seems like he's always holding back with the comments.

askme
askme

@SniperWish

I agree.

Playboyize
Playboyize

@lostmypassword
100k over the course of a year isn't unreasonable, especially considering steam sales.

@PackManBrainlure
I did say good job. He was just saying it was an amazing job and we should bow down to him when what he did was just OK. It's great he's doing just OK - but if he thinks that was amazing he hasn't quite grasped the reality of his situation.

TreeEater
TreeEater

@lostmypassword
You're being a moron but aren't wrong. 28k on an endeavor you quit your job to do isn't good at all.

28k would be nice to have but you'd make twice as much just holding a normal job.

@Need_TLC
You could have made way more if you'd just gone to Monster and looked for a job. Or even CraigsList, or handed out CVs in person to work service or retail or w/e.

happy_sad
happy_sad

@SniperWish
bubbles
Nah man, he's a right proper cunt I heard. Total fucky in the head.

Poker_Star
Poker_Star

@Ignoramus
gets his hiney slapped by the janny
back to crying about ancient obscure events over danny his main obsession
still thinks his false flag shitposting is viable after 2 years of everyone having him figured out
kill yourself retard lmao

eGremlin
eGremlin

@TreeEater
The point is what if you are still a student and am in school, so no job. $28K is a lot of money then.

Raving_Cute
Raving_Cute

@Playboyize
It's still 28k more than you're making.

Besides, he's probably bringing in more with the premium content channel he has:
https://www.youtube.com/channel/UC0yroFCqFD0tUZkaN0Toxzw

Emberburn
Emberburn

@TreeEater
28k would be nice to have but you'd make twice as much just holding a normal job.
you make 10x as much in happiness not having a normal job

SniperWish
SniperWish

@Stupidasole
thank you for your help

BinaryMan
BinaryMan

sourceposter is having a legit freak out over someone making money with their game
Again? I bet danny is somehow to blame , right sourcefag? :^)

Raving_Cute
Raving_Cute

@Raving_Cute
Actually, it's 25k less than what I'm making - and I'm just barely scraping by. That's not accounting for the contract work I've done lately either, which let me live off that work for a few months just by itself.

SniperGod
SniperGod

@PackManBrainlure
Come the fuck on guys, can't you just grow up and just say "Good Job" to the guy?
He's never done that for anyone else. No one else has ever done it for anyone else here. Why start now?

Where is your game?

GoogleCat
GoogleCat

@Raving_Cute
Not everyone wants or has mortgage + family + kids + pets + eating out every week. If you are barely scraping by you have no one to blame but yourself.

farquit
farquit

@Emberburn
that's only because people are retarded and tend to take jobs that they hate

StrangeWizard
StrangeWizard

@Need_TLC
Look at all the deleted posts.
its fucking pathetic
No you don't get it. Crashing and burning with literally insane shitposts and overly obvious attempts at false flags is him "trolling" us. Just like he was serious about his source maps until given the smallest amount of criticism then he became literally insane and decided his source shit was actually a "meme" and a joke on us(?)

It's all quite sophisticated.

King_Martha
King_Martha

@Soft_member
this would be one reason to go to GDC; show some clips on your tablet or phone to a journo after you made buddy-buddy with them, and fast-tracking it to their personal inbox instead of business.

StonedTime
StonedTime

I downloaded all the pdfs am I a good artist now

CouchChiller
CouchChiller

@TreeEater
Firing a machine gun should be way more intense than that, my man.

VisualMaster
VisualMaster

@Raving_Cute
You wouldn't be scraping by so bad if we had Hillary in office. Trump is going to wind up dooming this country by focusing on making big business even fatter than it already is while cutting out the table scraps people like me and my wife get.

inb4 >why don't you get a job
Do you realize how hard it is for someone like me to get a job? I have a serious medical back injury that prevents me from doing work. I used to work for 5 hours a night lifting heavy boxes in a warehouse four times a week and it almost paralyzed me for life. Not to mention that every job within a twenty mile radius of where I live is already overrun with millenials. So yeah, I have to take what I get. You should learn to cut your budget for expenses and life down a bit if you're "barely scraping by" with 25k. I know of a lot of people that would be grateful for that kind of opportunity and you're just squandering it. What are you spending that all on anyway? Stupid anime toys?

Raving_Cute
Raving_Cute

@VisualMaster
well obama is currently in office and that dude is scraping by so I doubt having hillary in office would fix his situation

cut your throat

Playboyize
Playboyize

@Evilember
I was trying for the oven mitt style of hands since it doesn't need to be very detailed but I guess I failed at that too

Carnalpleasure
Carnalpleasure

@CouchChiller

How can i make it more intense?

Need_TLC
Need_TLC

3 or 4 years ago I made a musicbro in AGDG.
He went by a few names, but his stuff sounded like Soule.

Ed, if you're still around I hope you're doing well.

girlDog
girlDog

@Raving_Cute
What the hell are you spending it on if that's "barely scraping by"?

w8t4u
w8t4u

@StonedTime
i don't know, can you draw porn yet?

WebTool
WebTool

@VisualMaster
What are you spending that all on anyway? Stupid anime toys?
got a point there.

DeathDog
DeathDog

>>165365326
No one else has ever done it for anyone else here. @Playboyize

@GoogleCat
Who was I blaming? My life circumstances are pretty conventional.
I live in an area that costs a lot of money to live in -- but this is where the jobs are for the games industry and I'm even living outside an easily driveable distance of the majority of them to further save money. I'm not getting your point.

There are people who can live off of 28k, sure. I'd wager that's not most people and even if it was - it'd still not be comfortable living conditions.

In my neck of the woods if someone was getting paid $35k/yr, they'd have a hard time even finding a place to rent thanks to most apartments around here requiring you to show you make 2-3x your rent. At $25k it'd be literally impossible. There's no place around to even rent at that income unless you're specifically shooting for low income housing by the government -- and the waiting list on those goes for months and months right now.

Booteefool
Booteefool

@Need_TLC
i made a musicbro
holy shit

VisualMaster
VisualMaster

@w8t4u
Tile pattern porn

Garbage Can Lid
Garbage Can Lid

@Supergrass
Ask my mom and dad to test my netcode by logging on from their computers
Eventually they login
Eventually they realise the mouse is used to rotate the camera

https://youtu.be/I9Y3RzBes50

Methnerd
Methnerd

@Carnalpleasure
slight screenshake, amp up the fire speed, make the muzzle flashier, remove the left hand
maybe add more movement to the gun itself?

there's a lot of ways to make something's sheer power visually even if muted, but make sure to get a good, booming, cracking sound effect with it

BlogWobbles
BlogWobbles

@King_Martha
real scenario: accidentally offend a journalist because I am a sperg or because they think the world is their daycare and I didn't offer them their figurative bottle and end up getting a hitpiece written about my racist misogynistic game

Lunatick
Lunatick

>>165364316
Im viewing it as ADDITIONAL income. In addition to the 6 figures I already make, user.

lostmypassword
lostmypassword

@BlogWobbles
post on reddit that you're being attacked by sjws

Spazyfool
Spazyfool

@BlogWobbles
Negative PR from SJW journalist types is better PR for your game than positive pieces they publish.

TurtleCat
TurtleCat

@Methnerd
Or at least make the ammo belt jiggle around in the dude's hand as it's being fed into the gun.

RumChicken
RumChicken

@Fuzzy_Logic
Godot is not better, because if you're using godot you might as well be using a framework and building your own engine instead, since godot has all of the hassle of porgramming your own shit with none of the conveniences of a modern engine.

lostmypassword
lostmypassword

@Harmless_Venom
is the player a statue?

eGremlin
eGremlin

@RumChicken
You got me going for a second there, mate.

CodeBuns
CodeBuns

@Harmless_Venom
for sure at least make the left hand move a little bit when firing

StrangeWizard
StrangeWizard

@lostmypassword

Why?

Nude_Bikergirl
Nude_Bikergirl

@Harmless_Venom
looks awfully bland but it's a good start, add random variations where the gun kicks slightly left or right

the gun should probably fire faster as well

Boy_vs_Girl
Boy_vs_Girl

@AwesomeTucker
I thought this was a Ninja Warrior/Sasuke competitor, but it turns out he's just a retired tennis player. Very positive spirit though

King_Martha
King_Martha

>>165365802
Surprises soon. 3 surprises now. Boom BOOM Crash. :^)
mr sourceposter
why can't you speak in memes that I understand?
I can't figure out what you're trying to say because your memes are too advanced for me

Soft_member
Soft_member

@lostmypassword
@Spazyfool
I was just trying to be cute with that sjw bit but real real scenario: I offend the journalist because I am a sperg and they write no piece about my game.

SomethingNew
SomethingNew

@Harmless_Venom
keep it up, it already feels more powerful than your last webm

WebTool
WebTool

@DeathDog
My point was it seemed like you were accusing people making $28K failures because they don't follow your expensive life decisions.

After reading your post I see that's not entirely the case, you just live somewhere we're that's not comfortable for you. For a lot of people $28K is good because they already have nothing.

Deadlyinx
Deadlyinx

@RumChicken
This is why Unity™ is the only way to make a game!

BinaryMan
BinaryMan

@Techpill
Thanks a lot!

FastChef
FastChef

@WebTool
Again, I'm not calling them failures. I'm saying they're doing OK -- not amazing.

cum2soon
cum2soon

@StrangeWizard
Left hand should not be totally static while the right is firing an automatic weapon, ammo belt should be jiggling with the movement of the weapon, etc.

Skullbone
Skullbone

>>165365610
>>165365802
embarrass yourself outside of a trolling context and out yourself as source shitposter for the 800th time
still pretend you're just trolling everyone and not just a dumb ass
still using smilies incoreherently to try and false flag some shitpost with emote that triggered you
literally trying to false flag shitposts with shitposts
You're such an idiot.

CodeBuns
CodeBuns

@BlogWobbles
then enjoy 100K+ views and support from KiA plebbitors, that's a viable market as well. Playasia made bank of their support

Need_TLC
Need_TLC

@Soft_member
offend them harder so they do write a piece about your game
just say the wage gap is greatly exaggerated and not worth all the commotion

Inmate
Inmate

In Unity, how can I enable a script through colliding with an object?

Like for example, if a cube collides with a plane, a script attached to the player gets enabled.

Lunatick
Lunatick

@Inmate
This ought to get you started.

https://docs.unity3d.com/ScriptReference/Collider.OnCollisionEnter.html

StrangeWizard
StrangeWizard

@Spamalot
Rolltato

girlDog
girlDog

@Inmate
You'd have to make an OnCollissionEnter, function and have the script activate within it. Pretty much, it allows whatever is in that function to activate as soon as the colliders touch.

happy_sad
happy_sad

@Harmless_Venom

Tweaked it some more.

haveahappyday
haveahappyday

@Inmate
void OnCollisionEnter(Collider other)
{
other.GetComponent<ExampleScript>().enabled = true;
}

Emberfire
Emberfire

when somebody spills jam all over your editor

Lord_Tryzalot
Lord_Tryzalot

@FastChef
Calling them 'failures' without knowing how much time/money was invested into their projects would be me just making assumptions anyway. A game's a failure when its return doesn't meet its budget to a significant degree.

Sharpcharm
Sharpcharm

@PackManBrainlure
endica dev is a real asshole. I had screenshots why on my work computer but I'm home today. Anyways, take our word for it, he's a walking, talking piece of human garbage who's really rotten to the core. Most of it was on twitter, but he was an asshole on facebook too as I recall.

MPmaster
MPmaster

@happy_sad
Already much better.

iluvmen
iluvmen

@King_Martha
haha whats this i dont understand
Lol. Is this a tactic? Deferring? You can't run from what you've done, Reek.

? Is this a tactic ? Just going to start acting like you don't know what's going on when people are replying to posts you already made?

You are evil and I am glad you fucked yourself.

:v)

Supergrass
Supergrass

@happy_sad
@askme

You didn't tell me I was in the wrong thread...

girlDog
girlDog

@Sharpcharm
this guy is a bigger asshole than me
meh

SomethingNew
SomethingNew

@Raving_Cute
That doesn't matter. He's clearly not applying himself to get advantage of the fleeting government support he could have gotten. It's only his own dumb fault for not takine the initiative and getting through and doing something good for his family.

cut your throat
Why don't you you stupid little angry shit flinging infantile child? Nobody would miss you. You're doing nothing but trying to crash a perfectly good thread and anger everyone in it.

@girlDog
@WebTool
These people get it.

@DeathDog
Move to the suburbs like I did with my wife and her son? Quit buying top-dollar brand name things? Lay off the fucking cheetos? Quit buying video games and toys? You're clearly not doing things right.

Is everyone in this thread retarded except me? It feels like I came into the twilight zone of shitposting.

troll mods deleting my posts for no reason
Grow up already.

@Deadlyinx
Yeah if you want to make shitty slender clones LMAO.

@FastChef
t. bad money manager

@Inmate
Easy. By not using unity and building your own engine so you know how it works already.

@Sharpcharm
Do you have a single fact to back that up? Or are you just spewing hateful garbage out of your pie hole?

Methshot
Methshot

@Sharpcharm
no matter how small a dev you are, someone is going to be a little karmic jew and document everything you have or ever do to weigh on the egyptian scales of the afterlife in judgement of Ma'at

I wish demos were scrutinized this thoroughly

askme
askme

Are there many 3D sonic clones?

Techpill
Techpill

@Supergrass
What'chu gonna do about it?

Snarelure
Snarelure

@Emberfire
why is your erase tool a grimace emoji?

whereismyname
whereismyname

here is a riddle

if my ide tells me to write something but then when i write what he tells me to write, my ide says i can't because reasons, shouldn't my ide have checked for reasons before telling me to write something or is that just me?

farquit
farquit

@TalkBomber
Are blueprints actually good?
They seem very clunky and unintuitive

PurpleCharger
PurpleCharger

@SomethingNew
Is everyone in this thread retarded except me?
It's extremely likely that you're in the top 10 percent of intellect in agdg if you've ever managed to actually make a game. Some of these anons are genuine gas huffers (see: sourceposter).

New_Cliche
New_Cliche

@whereismyname
Just you asking the wrong community. If you want answers go ask the gamedev stack exchange or reddit. You won't get a good answer on /agdg/, just people screencapping everything you say or do and trolling you and doxxing your real life information.

whereismyname
whereismyname

Reminder.

happy_sad
happy_sad

@farquit
Yeah they're good

w8t4u
w8t4u

@askme
there's one that got a couple streamers trying

TreeEater
TreeEater

@Snarelure
not an erase tool. it just looked perfect for the job.

Emberburn
Emberburn

@whereismyname
You are already being spoonfed by your ide, what else do you want?

kizzmybutt
kizzmybutt

@whereismyname
What is this even supposed to be?

TechHater
TechHater

@askme
Yes, literally the best Sonic clone ever made was created by an /agdg/ dev. https://virtuawave.itch.io/sanix-the-edgehog

BunnyJinx
BunnyJinx

@whereismyname
Reminder
you gonna write me a ticket for no progress today officer? fuck you

Soft_member
Soft_member

@SomethingNew
I am in the suburbs. I don't buy top-dollar brand name things. I buy groceries at Costco at bulk and my budget for groceries is something like $65/wk for two people. It's only because I managed my money well that I even have savings to live on for multiple months while I seek a job right now.

I'm guessing the suburbs you're living in are outside a small city. I live in the suburbs of one of the largest cities in this country. The fringe part of that suburb, even, in an apartment we spent five months looking for while trying to find the best unit we could for the lowest price that wasn't built in the 50s and whose electricity costs wouldn't hit $100/mo due to bad insulation (which is a common problem around here).

Hell, I made an excel chart to compare electricity plans and compared them down to the hundredth of a cent to find the best price we could get on our average electricity usage - and I unplug shit from the walls when it's not in use just to save those couple of dollars a year.

I am quite far from uninterested in where my money goes.

PackManBrainlure
PackManBrainlure

@TechHater
I found it disappointing

Burnblaze
Burnblaze

@haveahappyday
i get an error saying:
OnCollisionEnter
This message parameter has to be of type: Collision
The message will be ignored.

Firespawn
Firespawn

@iluvmen
thanks, that post was easy to understand
why can't all of your posts be like that one?

TalkBomber
TalkBomber

@kizzmybutt
Halifax PD is going to get you. We know where you live, reek. :o)

PurpleCharger
PurpleCharger

@kizzmybutt
Sourceposter mentioned halifax once, so he was accused of being from halifax (once). So now he has added halifax to his bag of insane things to babble about (all the time)
The end

Techpill
Techpill

@Burnblaze
Collisions take a collision object in their parameters, and triggers take a collider

change to:
void OnCollisionEnter(Collision other)
{
other.GetComponent<ExampleScript>().enabled = true;
}

Skullbone
Skullbone

@Burnblaze
change the parameter type of the function from collider to collision

Lunatick
Lunatick

@SomethingNew
Is everyone in this thread retarded except me?
This whining feels familiar... I think you dropped this. :v)

Harmless_Venom
Harmless_Venom

@Soft_member
I am quite far from uninterested in where my money goes.
If you don't care about it, then shut the fuck up and quit making up make believe faerie tales about how you have SOOOOO many first world problems being a typical white entitled LGBBQ amerifat who can't decide whether you want to buy the red shiny thing or the pink sparkly ones Spoiler alert: you bought them both Spoiler alert: fuck you

Take your trash to reddit and go.

goddamn fucking gook made it so you have to solve 20 captchas to post
Fuck hiro.

TreeEater
TreeEater

@ZeroReborn
how in the hell did this meme spawn such an autistic exchange

lostmypassword
lostmypassword

@Techpill
Another error:

`UnityEngine.Collision' does not contain a definition for `GetComponent' and no extension method `GetComponent' of type `UnityEngine.Collision' could be found. Are you missing an assembly reference?

Poker_Star
Poker_Star

@TreeEater
anything i don't like is a meme
I could forgive you for having bad taste, but user...

Carnalpleasure
Carnalpleasure

@Soft_member
Just stepping in here to say you're a massive faggot and should stop posting.

Firespawn
Firespawn

@farquit
splitting your code into yet more files with more layers of indirection with yet more knowledge required to decipher seems like a really terrible idea

PackManBrainlure
PackManBrainlure

@TreeEater
Because there are people who enjoy coming to this thread just to derail it and call it a good day's work if they get banned 3 or 4 times.

ZeroReborn
ZeroReborn

@Poker_Star
you know too well what i'm talking about

Booteefool
Booteefool

Added a robot friendo, got buff timers working,, got the basics of how the characters will move when they attack down. Numbers now appear when taking/dealing. Also added some sound when you'r moving through the UI.

w8t4u
w8t4u

@Harmless_Venom
reading comprehension

Methnerd
Methnerd

@Firespawn
He's up to his eyeballs in meta because he's obsessed with posts and events from 2015. He's senile which is why he's so afraid of learning anything he didn't already pick up in 2001 (like source engine). Sad story.

Spamalot
Spamalot

@w8t4u
expecting reading comprehension from a dude shitposting at 9000 miles per hour

Evilember
Evilember

New Thread
/vg/thread/165368374#p165368374

whereismyname
whereismyname

@lostmypassword
enter it into google, you'll find a solution

Emberburn
Emberburn

pls no

Fried_Sushi
Fried_Sushi

@lostmypassword
copy pasting code without knowing what it does
This is what is wrong with gamedev nowadays

TreeEater
TreeEater

How's the Game Maker 2 beta? Is it stable enough to warrant using over v1?

Spamalot
Spamalot

@Fried_Sushi
unity/game maker fellows can't program
they can only copy/paste and download things from the asset store

Carnalpleasure
Carnalpleasure

@whereismyname
I already did. There is no solution.

Stark_Naked
Stark_Naked

@Fried_Sushi
I don't gamedev to learn coding, I gamedev to make the game I want

Skullbone
Skullbone

@Booteefool
I think the shadow overlaps the purple haired person. By the way: why do we see her clothes when she attacks, but not when she gets hit?

Looks good so far. Bonus point for using FFVI assets for placeholders.

Need_TLC
Need_TLC

i go to /agdg/ to make me feel good about my game dev skills

GoogleCat
GoogleCat

@SniperWish
Made a new texture for the demon. If any of you fuckers dare call him cute again i swear to god i will ragequit gamedev forever!

Booteefool
Booteefool

@Emberfire
Wait, your game isn't proc-gen?

Lord_Tryzalot
Lord_Tryzalot

@GoogleCat
aw look at his wee little feeties

StonedTime
StonedTime

@GoogleCat
qt3.14

w8t4u
w8t4u

@Spamalot
Nobody believes you. You're just a sad little boy muttering memes to himself about le ebil unity.

Kill yourself you stupid little cunt.

RavySnake
RavySnake

@Booteefool
the rooms in tboi aren't proc gen

Fried_Sushi
Fried_Sushi

New thread when?

Need_TLC
Need_TLC

@Fried_Sushi

@Evilember

BunnyJinx
BunnyJinx

@w8t4u
it's true
no need to be such a defensive faggot about it
not everyone is even interested in programming, this is not /dpt/

RumChicken
RumChicken

I cannot for the life of my get Unitys animation system to work. I'm trying to do something very simple but no tutorial actually shows me how to do it. Everything about their state machine system is extremely unintuitive.

takes2long
takes2long

@RumChicken
So how can I enable a script through a collision now?

The last tip didn't work for me... Or do I have to use a collider? I have no idea...

GoogleCat
GoogleCat

@BunnyJinx
Anyone who has ever used unity or gms knows you're talking shit. Fuck off and go suck your thumb you little butthurt wannabe enginedev.

CodeBuns
CodeBuns

@RumChicken
What are you trying to do?

BinaryMan
BinaryMan

@GoogleCat
There are plenty of people in these threads who openly say that they copy/paste all their code from tutorials
I can't imagine why you think everyone here is a programmer.

Nojokur
Nojokur

@CodeBuns
Have an attack animation play that overrides the walking animation. Because the walking animation is constantly being called by inputs, the attack animation starts for one frame then stops.

Emberfire
Emberfire

@Booteefool
The map layouts are, the rooms are prebuilt and picked from a massive pool (1000+ layouts)

whereismyname
whereismyname

@BinaryMan
Coding is easy and implying that unity and game maker devs can't code is bullshit.

Suck a cock.

Fried_Sushi
Fried_Sushi

How can I enable a script through a collision??

googling this doesn't help me.

Spamalot
Spamalot

@whereismyname
Coding is easy
That's false.

Bidwell
Bidwell

@Fried_Sushi
I already answered this, next question please.

BunnyJinx
BunnyJinx

@Bidwell
your answer didnt work

Stupidasole
Stupidasole

@whereismyname
@Spamalot
I think that basic coding is really easy, but coding efficiently requires some skill. What do you think guys?

I'm writing this as a guy, who is newbie dev and knows mostly basic coding

cum2soon
cum2soon

@BunnyJinx
What's the problem?

happy_sad
happy_sad

@Stupidasole
I have about 16 years experience programming at this point
what I can tell you is that most "professional" programmers can't program for shit.
If you can make a game from scratch you are in the top 1%, regardless of how many problems there may be with your code

Crazy_Nice
Crazy_Nice

@cum2soon
dont know anymore, but it didnt work
i think the GetComponent gave an error, and nobody gave me an answer to that error

Skullbone
Skullbone

@Fried_Sushi
are you trolling or just stupid

FastChef
FastChef

@happy_sad
That's interesting. Can you tell me what about what you mean by "can't program for shit"? Do you mean like they can't write anything that's a really long code for some application? Or that they are only good in their specializations?

girlDog
girlDog

@Stupidasole
It's pretty hard for some people to even produce code that works, let alone be "efficient," either from a design, speed, or safety/bug standpoint. That being said, coding is a skill like any other. Basic stuff is easy, complex stuff is hard. Depends on what you do.

CodeBuns
CodeBuns

@Crazy_Nice
Well either you're trolling, or the error is obviously still there and you can paste it in.

Snarelure
Snarelure

@happy_sad
Define "from scratch".
Like, do you have to first mine iron and coal, then refine them into electronic parts, then make a computer, then make your own os, then make your game from there?

Methshot
Methshot

@CodeBuns
I already tried other methods. It's quite some time since I tried your method.

Sir_Gallonhead
Sir_Gallonhead

@FastChef
Typically:
They are unable to solve any problem that is not trivially simple
Or, if they can, it will take them 10 hours instead of 10 minutes because they never got a firm handle on the fundamentals
They don't know how to debug a piece of code to figure out what the problem is. Instead, they will (randomly?) change some lines of code for hours until it seems to work

Methshot
Methshot

@Nojokur
Holy fuck why is this so hard. Layers don't work Crossgates don't work, the state machine doesn't work, nothing works.

Spazyfool
Spazyfool

@Methshot
It's literally *the* method for doing what you want to do. I have no idea what other methods you're trying.

5mileys
5mileys

@Sir_Gallonhead
Sounds a bit like me - sometimes I'm really shitty at debugging and most of the times I'm learning by taking some example code and I change it to see how it works. Still, I'm newbie, so I guess it can slip?

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