BugTrap, crash to desktop, freeze/lockup?? Find your crash log. Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.
Just got back from raiding x-16 and an artifact run around Yantar in CoCk. Picked up the bernelli military suit in x-16 but I currently have an eco guard suit I bought a while ago from sakhrov since the standard military suit is shit. They roughly have the same stats, but as military I feel it would be cheap to use non-military suits but the 2 artifact slots on the eco guard suit just seem to good to pass up. What should I use before upgrading to military exofagging? Also if I'm not playing in story mode, is there any use to the x-16 documents like selling them or should I just trash them
Lucas Ward
Isn't it just taken from someplace else? Looks like it might've been Jill's model from the RE5 DLC or something.
Owen Peterson
warfare updated to 1.4.22 when????
Kevin Mitchell
NEVER
Jose Carter
Lonely fag here. WHY there are no companions in Call of Memery? I have noone to squat with.
He's still floating around, hopefully his new work hours pan out.
Alexander Brown
Is there a way to change factions in vanilla CoC?
James Davis
>Garbage is all of a sudden a huge fucking hotbed for firefights
I've been like 30 hours on this playthrough and haven't even made it past the Brain Scorcher yet, this shit is insane
Nicholas Young
You can get someone to join your group if they are marked as a "Friend" to you. Raise your reputation, help someone if they're downed and do their missions. It's hard do make someone friendly too you though.
Elijah Parker
Thanks stalker.
Owen Flores
azazel mode. You die you takeover a random NPC anywhere in the zone ranging from rookie loners with pistols to monolith exofags with SVDs
I dragged cancer with that pic now I will become wormfood
Kayden Anderson
Okay, fair enough. But I meant within one character, like the way Questlines has it where you can do a mission/pay to change to a friendly faction.
Sebastian Murphy
In vanilla CoC you can't change your faction. Other than maybe become a zombie in certain ending.
Michael Diaz
Really makes you think...
Jaxson Carter
you can though,
gamedata\configs\axr_options.ltx
say i want to change faction to Duty. exit game, open that file put new_game_faction = dolg
load my save, and i'm duty now
no. not really. it's an "official" call of misery port
Brandon Watson
>Enter Wild territory for the first time in CoM >Expect pain after getting bullied by Garbage bandits >No one's there >No mercs, no bandits, no mutants halfway in
The fact that there's no one there to spook me is spooking me all the more.
Grayson Sanchez
Do you really expect Russian modders to make their own content? Everything's mostly "ported".
Chase Jones
I was thinking about it in game realities. Surely you can do a lot with configs, thanks.
Jacob Long
>"official" call of misery port What's the point? What can they do what CoM hasn't done?
Wyatt Sanchez
Which is funny, considering a year ago alundaio would respond to queries regarding future Misery/CoC ports as if you'd flung salt into his eyes and insulted his mother.
Ian Nelson
The only real benefit would be more addons from the english community.. hopefully.
That or some way to easily configure the mod, idk what else they could really add to it in terms of features.
Logan Bennett
Gunslinger's dev is Russian, he has done shit GSC said was impossible. All of his animations, models and textures and scripts is custom made aswell.
Dylan Sanders
No ruski botnet, tovarish. Obligatory:
>)))
Jason Howard
Hence "mostly", there are always exceptions.
Gabriel Cooper
Can you reform the sentence without the memes, please?
Jack Bennett
What famous Russian mods do you know? .t slav
Jace Adams
Yeah, an english-based official version would help immensely. I'm surprised it was the CoC team that took up the mantle though, would have figured the Misery team would do it first since they've said CoC was the future of the mod past 2.2 anyway.
Thomas Gomez
Classes, for instance.
Adam Foster
you think it's a good thing to have them in ~33maps sandbox where you can select any faction out of 9?
Joseph Miller
If they can get the class concept function running via open xray trickery that doesn't involve overwriting half the gameplay folder, it would be amazing.
Ryan Bell
If the classes were made the same way they're done in misery they would break alot of stuff. If Alun make his own class system it would be just that, a class system. Might as well implement skills and other RPG elements while he's at it.
Aiden Martinez
>implement skills and other RPG elements while he's at it
Wasn't he actually dabbling with this at one point ages ago?
Xavier Morgan
Classes would be unnecessary in CoC, IMO. Better to have some small starting perks. E.g "Slav Tendons" for Bandits. Allows you to squat 34,5% more efficiently.
Logan Parker
>Might as well implement skills and other RPG elements while he's at it.
Honestly i wouldn't mind something like that, if it's done right.
Matthew Martinez
The good ones or the shit ones? If it's the latter: OGSE, Solyanka, REBORN, etc.
Adrian Morales
hah, no
Luis Jenkins
CoC can do this shit already, m8. Survival, hardcore AI accuracy and other options on start are the best examples how you do it.
Jose Edwards
Just any. There's just a simple language barrier hence slavs can enjoy their own mods, but others not so much. Heard about LWOD, Secret Trails, Spatial Anomaly?
Lucas Roberts
Sweet. I'm woefully ignorant on just how much of CoC's neat odds and ends is "this was impossible in CoP" as opposed to "this was possible but the slavs didn't care".
Matthew Sullivan
Misery could do hardcore Ai aim too. Also infinite UPD charge, infinite NPC ammo and others. Classes are different.
Luke Hughes
It's not CoC, anyway. Semi-official Misery port (it will be fully official when MDT will finally respond) with all stuff Misery is notable for. Probably with more balanced economy and stuff.
Gavin Roberts
is call of misery more similar to misery or call of chernobyl?
i would love to play misery in an opening setting of every single map with ongoing faction fuckery and a questline or 2
was wondering because it seems misery has an updated combat/shooting system, and the particles in misery (hit impacts, bullet sparks) seem like real life where there are sparks that bounce around and are very visually striking from any distance, and gun smoke/dust that kicks up after shooting for a while
Mason Kelly
>OGSE Man, it started so well. It was just Vanilla+. Great features, but nothing over the top. And then... Skeletons. Why?
Adrian King
yeah, by the end of the day we're gonna have 3 CoMs one by the drunk slav one by the pissy american and the last one by the polish dude with mustache
Benjamin Foster
It's CoC maps with Misery gameplay.
Jackson Clark
You don't understand. What I am telling that you can load different configs at the start of the game without need of manually replacing them, or reinstalling the mod.
CoC can pull out much more, than you expect.
Aaron Moore
I'd say it's more simillar to CoC by its nature in the original misery you have more polished and linear progression on 3 maps with static quests
Josiah King
I bet Rainfords sour ass will abandon CoM if Alundaio and the team will make CoC Dark really good.
Jeremiah Bell
...
Robert Mitchell
Where are mutated sneks in the Zone? I could imagine some anaconda-sized ones digesting Flesh and having an indistinguishable camouflage.
Nolan Davis
I have a hard time imagining the CoC team version wouldn't win that brawl in short order. MDT is comically dysfunctional and the russkie working on CoM would be probably happy someone's making a proper version.
William Cook
What are those gentlemen doing to this young lady in urban camo? They seems to be experiencing a joy.
Hunter Bailey
it's a matter when slav is going to make translation the faster he does that, the more non-slav audience he will gather >making a proper version. explain what difference it's going to have other than "official" in its name
Grayson Mitchell
>Heard about LWOD, Secret Trails, Spatial Anomaly? I did and have actually played them, also FOTOGRAF. Nothing against the decent and creative stuff, really.
>Man, it started so well. It was just Vanilla+. Great features, but nothing over the top. And then... Skeletons. Why? The usual quantity over quality type of mentality, I bet.
Anthony Price
I figure that a CoC team version would be updated and expanded upon in synergy with CoC itself.
Conversely, CoM is (as I understand it) purely a port job, and once it was as bug-free as possible and feature complete to 2.1.1, that's it, nothing further.
Ethan Mitchell
I love attempts of modders to add more RPG elements to SNORKER.
Shoker mod for Clear sky was my favorite, but then it was abandoned.
Perks would be so good, especially if they wasn't PERCENTAGE HELL and actually did some cool stuff.
Or, for example, adding some really cool quests that could change how Zone works. In my wicked mind it looks like this — Sakharov gives you a quest to do some shit in X18, you go there, something terrible happens and all dangerous mutants suddenly double the population.
Snork, burer attacks on bar. That would be neat.
Also, something triggering full scale Monolith advance would be nice too. Imagine Monolith pushing and trying to capture every hole.
Jaxson Jones
Liberating her.
Charles Sanchez
>Conversely, CoM is (as I understand it) purely a port job not at all. if it was solely a port job, it wouldn't have had DX0's questlines/desolation, OGR and other things integrated into it. furthermore, after the slav is done with 1.0d (I suppose it will be the last one for this branch before 2.2), he's going to do some stand-alone project where he will add whatever he want to. there's already a list of features he has in plan; it includes new slots, raindrops on hud and other stuff that requires engine editing.
Hudson Ramirez
I see. I hadn't looked at it since the very first release and I only ever heard since that it was merely a crude but effective text edit and copy/paste job and not much else. Good on him.
Matthew Morales
>Perks would be so good, especially if they wasn't PERCENTAGE HELL and actually did some cool stuff. I had a small idea how you could make artifacts display information about their properties from very low to very high (without using any numbers or percentage). And if you wanted to know the exact numbers of certain artifact, you'd have to have it analyzed by scientists. >Also, something triggering full scale Monolith advance would be nice too. Imagine Monolith pushing and trying to capture every hole. That's actually neat, good idea. Sounds achievable with something like Warfare in mind.
Dominic Powell
I found a brand new TOZ-34 on a body in CoM. What could that mean?
Also can i make Duty hostile to me by doing Freedom's missions and killing Duty squads while i'm at it? Should i stay away from Duty/Freedom missions if i want to keep them both neutral to me?
it's a bug you're a slav and not tracking this? the second question would probably have the same answer for CoC too I don't know how dynamic vanilla relationships are to player
Caleb Hall
>won't be released soon COME THE FUCK ON I NEED MY STCOP 2.9
Austin Ortiz
what does STCoP even mean?
Grayson Hill
stalker call of pripyat
Connor Ramirez
Should i sell Thermite Grenades or are they op? Should i sell any mine-like explosives or can i use them to kill someone without making them hostile?
Angel Lewis
He's added features not in CoC to CoM. He's doing work beyond either CoC or Misery. Read the dev doc he had posted and the videos shared here threads ago, don't just speculate
Bentley Gutierrez
>Hobo phase will be real again I hope Based
Sebastian Cruz
Not a competition I think. CoC team seem intent on harder gameplay as an option, not Misery port. MDT will do jack and shit, they can't release anything anymore. CoM dude seems to be heading in his own direction with CoM 1.0 just a starting point.
In other words, looks like we'll have CoM 1.0x as bugfixed Misery port, Dark mode in CoC as harder gameplay mod, and whatever Rainford makes out of the CoM base.
"Official" Misery port is irrelevant with CoM out there and maintained by russkies who can actually release code often.
Luke Hughes
I recently started playing CoC with AO after beating all vanilla Stalkers, and while CoC is an amazing mod, there are 2 things that kinda makes it less fun from me First would be lack of a fast travel system like in CS and CoP. It was a sweet spot between not breaking immersion and saving the player some tedium. Second would be a lack of interesting quests or some story mode, even a small scale one. I don't really want to play the questline from SoC again, especially that it would make a lot less sense in CoC. Are there good mods for that? >imagine your own purpose and quest It doesn't really work for me
Julian Cook
to fix your first issue, there's mod for fast travel as for quests, there's nothing really better than Questlines by DoctorX for non-slav audience
Austin Collins
Storymode gives you a checklist of places to visit / stuff to retrieve. It's something at least. Fast Travel like from CS / CoP with roaming NPCs taking you along would be awesome.
Ryder King
Sell them.
Jeremiah Cook
What did Sahkarov mean by this?
Jack White
>What can they do what CoM hasn't done? Build a working fucking mod for one.
Brody Fisher
Explain.
Colton Nguyen
>Disabled all upgrades because they can't fix them >Hasn't been updated since 1.4.16 >The weapon packs don't work even though they don't touch scripts >Over half the texture aren't even used by the mod and just take up huge amounts of space >Only selling points are meme features like campfires It's literally just a soup mod with ducttape holding it together.
Carson Barnes
>they can't fix them yeah, CoC team can't really fix it, unfortunately. don't see how it's applied to CoM >Hasn't been updated since 1.4.16 because it's been in development since 1.4.16 was out >The weapon packs don't work even though they don't touch scripts what do you mean by that? what weapon packs? >Over half the texture aren't even used by the mod and just take up huge amounts of space what texture folders are not used? point out those 1.8gb that have no place in it >Only selling points are meme features like campfires yeah, not counting a misery gameplay on coc maps, unique features, shitton of bugfixing (including coc bugs), changing stashes, adding new npc's, making balance better you're splitting hairs, my friend
Liam Murphy
Anyone here play CoC on Ironman?
My best run so far is 2 or so hours with Bandit faction and Master difficulty. Got killed by my own grenade.
Jacob Taylor
fucking finally, cock alone is just boring shit after 10 hours
Blake Hernandez
I've actually been enjoying Azazel a lot.
It's kind of fun to die in one faction and then have a new life in another faction.
I seem to have the best luck surviving when I'm a Bandit, though that's probably because Bandits are fucking everywhere.
Bentley Johnson
>after 1 hour*
Juan Anderson
since fucking when did milfags become grenade snipers again? the fuck is this shit??
Jason Williams
CATCH A GRENADE
David Morgan
>shoot one bandit at a level exit >the whole base comes to you and dies because they really want to avenge their fallen comrade Really makes you think.
Logan Barnes
Anyone knows where are the optimus binoculars for the freedom faggot at the Barrier in the army warehouses?
Playing JP2
Andrew Brooks
KOOSHAY LIMONCHIK PADLA
Lincoln Wood
I've been playing it. Last night I died in the fire anomaly in the wild territory, feels bad.
Aiden Young
Blyat, should've known the thread was about to die and waited a bit more. Well anyway, anyone know if I can get my hands to show whatever it is I'm wearing? Ran into the texture before, so could find it again, but knowing where it is will probably not help much as new hands will almost surely have to be scripted in. Running AA by the way.