Last bit of comfy progress! As promised, I started working on the claw. Now you can activate it when the ship is not moving. I forgot to make it so you can't go back to sailing if the claw's active but I fixed it right after recording the webm.
The plan is to make the claw go underwater, and if you're in the right spot (which will be marked by particles, lights all that shit), the claw will go further down and the minigame will begin. Otherwise it will stop for a moment then quickly come back up.
Juan Perez
anime games?
Carter Lopez
You are at a bar and this guy comes along and kicks your guardsman's ass. How do you react?
ragdoll stuff is pretty much done. I hope that by wednesday/thursday I'll have fully working enemy AI and an actual challenge
Asher Carter
Been working on the first wizMUD zone
sweet claw animation
Jordan Diaz
i point at your mom to cause a stack overflow
Isaac Peterson
There's no Katamari style games for PC that are fun to play, you have to emulate. Besides, I'm going to differentiate the actual gameplay goals and overall mechanics. Making a small thing a big thing has been a core staple of fun arcade games since fuckin Fishy on newgrounds. But yeah I don't care if I'm just making a Katamari clone it'll be fun.
Mason Bell
I feel like there should be some amount of randomization so they don't fall exactly the same way every time
Alexander Nguyen
also just in case your mother is dead, i forget to check for null
Ethan Russell
Weapons can be changed easily by the way. Movesets are provided via animation blueprints. Weapon range is dynamic and according to the actual thing in the enemies hand.
Charles Evans
There kinda is. It's just the torque impulse that is currently always the same and thus it ruins the effect.
Jeremiah Barnes
I made a shitty can.
Jaxon Lewis
Reposting: user, I feel the art direction is scattered everywhere in that screenshot, the item images are pixel art, the text describing what you got is smooth and round, the black and white symbol that I assume is money is very low quality and less pixels than the other images, the Year XXX text is in yet another font and the game is in 3d
Luis Smith
But it's happy to see you
Carson Myers
it's okay
Josiah Davis
After a few hours of futile fiddling with physics settings, I've decided that mesh colliders are just not worth dealing with.
Aiden Martin
the fuck is your scale at?
Cooper Reyes
looks to me like you're not moving that cuboid using the physics system
Michael Jenkins
I like this
Cameron Peterson
Centimeters. Everything is scaled that way, though I should go back and change things to meters anyway.
Correct, it's animation driven, although I've set the animator involved to use physics and all objects there are using continuous dynamic detection. The pins are not kinematic, but the sweep is.
Ryder Harris
>unity
Jackson Fisher
Anime bowling?
Parker Gray
>Centimeters. Assuming you haven't messed with your shadow settings, your sweep is roughly a hundred meters wide. Your shit is too big, which is why the physics are freaking out.
Hudson Ward
Got any weapons other than clubs and swords? Those two are very similar, so I'm wondering how well it would look with a dagger or floret.
Angel Brown
A real life hundred-meter-wide sweep could knock some pins over.
you can see by the way the pins roll on the floor when they fall over that the collider works as intended. if you move the cuboid as i suggested, i believe it should work. i don't think that it's a problem with scale, as some other user pointed out. geometry doesn't stop working because the numbers are big but there's a slight chance that i'm wrong.
Logan Roberts
Pity that isn't real life. It's a simulation with a poorly coded physics engine.
posting some progress I have posted before a shitty gif of a dog falling , after that i spend a couple months in the hospital after a car accident
decided to switch to a top down view game, instead of a platformer , but i still need a couple of interesting mechanics to think and implement
Blake Stewart
the OP links are a point of contention people argue about it all the time
Dominic Lee
That's really dark.
Cooper Turner
That's a meme. Don't respond to him.
Elijah Smith
That's probably the correct way, yeah. I shouldn't have been trying to use the animation system.
James Harris
can't see shit
Michael White
Testing some '''''''''''''''mechanics'''''''''''''' for my 100% original idea
You guys remember those flash games like the kitten canon one where you fire the kitten out of the canon and it hits trampolines and explosives and shit and the further you get the higher your score? My idea is to make something similar in 3d with a bunch of powerups and score multipliers.
Elijah Lewis
looks like that truck jumping game but with all fun extracted away
Robert Gray
clustertruck?
Jace Morales
Who's looking for art? Let's get this thing going!
Nolan Ross
>no free good 2D girl >start browsing ripped video game sprites websites again >considering using naruto sprites
Dylan Edwards
Post some of your work.
Brody Bailey
I'm really impressed by the animation on the sail, can't wait to get my hands on this
Isaac Torres
Wait a hot fucking second. I seem to remember this exact game from the boat jam like less than two years ago.
Nathan Collins
I like it, looks fun as long as there's some satisfying challenge
Liam Robinson
I miss the old Unity particle system. I have no goddamn idea how to make Shuriken work.
Isaiah Hernandez
I figured it might look that way but my end goal bears very little similarity. Video related is what I'm going for but in 3d. I just threw some blocks in there to test explosive bouncing. youtube.com/watch?v=ct5yYlkxzZE
Parker Sullivan
I hate the lack of standards or public general practices for certain things, it feels like having ot reinvent the wheel but knowing that every published dev has already made a way to do what you're trying to do.
Like right now I'm trying to make a cutscene system, but I simply don't know the best way to do it
Asher Miller
I want to make a card battle themed idle game where you fight using only the rarest pepe cards. The name would be Pe-Pe-Oh! Pic related.
Christopher Jackson
meme yourself
Samuel Wilson
You and me both, user. You and me both.
Charles Powell
Neither does Unity.
John Martin
Thanks guys for suggesting Game Maker. It's so easy to use. It's not my ideal IDE, but I like it.
Adrian Phillips
Th-thanks. Satisfying challenge is my #1 priority for it since it's essentially going to be a glorified flash game. The further the distance the harder it's going to become; you gain momentum each bounce and the obstacles become sparser, and stuff like being rewarded for strategic use of powerups, having multiple scoring criteria etc.
Jacob Gray
Remember that the too is irrelevant as long as you make a game with it. Don't let yourself get memed on.
Michael Morgan
Nice. Now get me that A* pathing
Carson Taylor
It's to discourage people from asking, and so that if they do ask, we can just point them to the OP. On a dedicated board that stuff would be in the sticky.
Luke Long
>animation system is replaced with a shitty black box >particles are replaced with a shitty black box >sound is replaced with a shitty black box >GI is added >it's a shitty black box
pretty much the only thing that has gotten more hackable is the renderer, but I don't know about the DX11 stuff
why do they do this? it's barely recognizable as unity sometimes anymore
Jace Collins
they are going to call this game the dark souls of fps!
Cameron Campbell
Thanks, will do!
Thanks. Coming up soon.
David Jones
Was gonna sound like a pokemon battle first but turned into something else
first time making actual progress in like a month feels pretty good
Adam Ward
Having functional software doesn't make them money. The more they break in Unity, the more third party assets they can sell and get their 30% sale fee on top of their now doubled Unity price tag.
Ryder Torres
Could you tell me about your game first?
Caleb Stewart
Was thinking timebomb at first. Then came the high-school anime.
Hunter Rodriguez
This happens in every fucking thread!
Jayden Myers
- knock knock (editor's note: k is silent) - who's their? - i'm an arthist and i'm looking for a programmer to cooperate with - show me you're art - tell me about you are game
Nathaniel Watson
>you gain momentum each bounce I like that a lot, it's unusual and it forces snap judgements
I'm imagining that eventually you're going insanely fast and there's only a few blocks that you can reach and you have to decide your trajectory from the get go or ultimately get fucked
Michael Ward
It's a meme you dip.
Austin James
>HE DOESN'T COME UP WITH DESIGN TROPES UNIQUE TO HIS GAME
HAHAHAHAHHAHAHAHHAHAHA ARE YOU EVEN TRYING?????????????????????????????????????????????
Cooper Cooper
Not familiar with this meme
I don't think it's unreasonable to want to know about a game before throwing my art out there
Isaiah Moore
My game is a rhythm based gay furry dating sim with roguelike golfing elements.
Brody Jenkins
That sounds really cool, I would love to work with you on this
Logan Martin
>Thrusting Birdie
Bentley Edwards
If that art user is still here I tried to draw from a reference found on the /ic/ beginner thread and I posted it there. Thanks for the help getting started. I'll check out those books and hope I don't get made fun of. :^(
Ethan Rodriguez
So, report it, filter it, and post progress instead?
Cooper Carter
>working on your game >not just copying a popular game 1:1
it's like you want to fail
Owen Johnson
I need comfy jam ideas. I can't come up with anything.
Colton Sullivan
VR pillow fluffing simulator.
Henry Scott
strategy/tactical where you compete with your estranged spouse for the approval, love, and custody of your children
Ian Edwards
a comfy crafting game with a campfire and there's a boat for some reason
Blake Morales
>trope >unique
i don't think you know what "trope" means
Elijah Jackson
Unity question here.
Does anyone know of a way to generate a 2D collider on a group of game objects in a grid, similar to the way you can generate a single collider over a mesh using marching squares?
I want to have some pretty basic destructible terrain, similar to broforce and I'd really prefer not to have to use meshes and 3d colliders, particularly since if I use sprites I can build the levels in tiled instead of having to make my own level editor.
Lincoln Bell
>not being the trope creator Sure must suck to live in mediocrity.
Connor Edwards
oh fug !
looks awesome
how about a pillow fighting game - school girl pillow fight ?
Michael Martin
>how about a pillow fighting game - school girl pillow fight ? Dude. DUDE. I'm stealing this idea.
Cameron Baker
Your forced memes are not memes. Memes take on organically. Spamming about some random gay shit that made you giggle that nobody else noticed or cares about isn't a meme.
I can't believe you still don't understand this. I suspect you do and are just pathetic enough to remain in denial.
James Price
>report it Don't do that unless you want a warning >filter it Impossible
Grayson Edwards
Meming aside, is anyone looking for an artist for real?
Anthony Allen
this looks maximum over comfy. good job. somehow you pulled off this look correctly.
Why don't you drop a 2D cute girl for agdg instead?
Liam Jackson
Don't you see? An artist asked for a programmer on agdg one night 8 months ago and wouldn't post their art but when they did it was bad xDDD
Joseph Jackson
Visual.
Jaxson Sanchez
>Don't do that unless you want a warning I have gotten warnings for reporting source and nsfw stuff here too. Eventually you stop being afraid of them. Janitors can make mistakes sometimes. >Impossible Not at all.
Landon Parker
Like cool abstract backgrounds?
Ryder Perez
What good will that do? There are drawthreads for that.
Dylan Jackson
Yes, I like them.
Austin Russell
>I have gotten warnings for reporting source and nsfw stuff here too Well that's convenient because it's almost guaranteed to be the same faggot doing it.
>Not at all. What's the filter then?
Xavier Garcia
Agdg could use more assets and a set of sprites for a cute girl.
You want to be useful or not? Or are you just trying to shitpost bait like usual with your artists looking for bullshit?