Forget Spheres of Might. PoW is close enough to being a viable alternative that we just need to get some unofficial errata and spread it around until it becomes official.
Brandon Thomas
I'm new to pathfinder and new to divine casters (played 3.5, though)
How would I caster oracle well? Arcane is much more obvious to me with spells like grease, create pit, burning hands, fireball, etc.
Using the hammer-arm-anvil perspective, oracles would mostly be the arm, right? Would there be a way to get a hammer (caster) oracle, or an anvil (caster) oracle?
Lincoln Smith
>What will it take to save Spheres of Might as a whole?
A good designer.
Matthew Reyes
No thanks.
Not until the following are removed >Primal Fury >Scarlet Throne >Riven Hourglass >Dark Seraph >Mithral Current >Elemental Flux
Anthony Cruz
>I hate fun
Austin Butler
>Scarlet Throne >Primal Fury I can see not liking the new stuff, but those are bread and butter dude.
Jaxon Jenkins
>Primal Fury Okay. >Scarlet Throne Only Zenith Strikes. >Riven Hourglass Oh no, people can get /haste/? How dare they! >Black Seraph Why. >Mithral Current Why. >Elemental Flux Why.
Nolan Peterson
No, I hate poorly balanced disciplines.
Sure, and they're way too easy to push up to stupid levels. Plus, as a DM, I really dislike the implications a lot of them have on low magic settings.
Jason Wilson
Well, the errata would have to do a couple things. Namely make Piercing Thunder a viable option (and make it more focused), fix up Steel Serpent to have more potency, tune the damage of Primal Fury and Broken Blade down, make it so that Mithral Current is easier to use without having to always go Bushi, give the Stalker a bit more love, and no doubt other such things, but those come up off the top of my head as the main issues.
Ayden Brown
>Hating Riven, Mithral, Flux, and Throne >Thinking BB is fine
How does one manage to become such a tremendous faggot
Nathaniel Hall
Then don't allow the explicitly supernatural disciplines in your campaign. There. Easy. Done.
Camden Richardson
>Riven Hourglass Narrative implications, mostly. >Black Seraph See above. >Mithral Current That one may just be annoyance at a specific player abusing it. >Elemental Flux I feel that it offers too much and doesn't really fit martials.
Samuel Perez
They're incredibly straightforward disciplines. PF is a little over the top in damage, but that's easily fixable.
Robert Young
OK, let's just do that. We'll work down the list in that order.
Piercing Thunder. Start from Level 1 Maneuvers. Which maneuvers are wrong and what could make it better?
Logan Green
>opinions wew lad
Gavin Green
As long as we're talking about PoW already, I need somebody to educate me on what the problem is with it. My understanding is that it was made with punching in mind but then people started using it with greatswords and stuff, so it turned out to be broken? What's a reasonable hot-fix for Broken Blade?
Christopher Lee
What the fuck narrative implications are there for those two? That you muck about with time and that you've got some dark energy? So what? More and more it seems like you're saying that martials aren't allowed to encroach on casters in any way.
Benjamin Scott
>he doesn't see a problem with martials somehow having control over time and dark energy How is that even a martial anymore?
Ian Cooper
Black Seraph's lore has a fair amount of implications about the origins of civilization.
Hudson Turner
Good applications actually make getting those abilities a significant backstory element.
Owen Diaz
>Halfcasters exist
How are these even casters anyway?
James Jones
So anyone has read the first two modules of the Ironfan Invasion?
Julian Powell
A weaker caster.
That doesn't work as an argument.
Jackson Mitchell
Because you're still hitting someone with something at the end of the day. You can strip away fluff. Very easily in fact. >applications What?
Benjamin Ross
pfggames.jpg
Henry Ward
>Because you're still hitting someone with something at the end of the day. Except when you're teleporting, turning into liquid shadow, shooting lasers, etc.
Kayden Roberts
>martials are not allowed to do crazy shit
If Link is allowed to shoot sword beams, why the fuck can't I?
Julian Cox
I'm saying characters that spend time incorporating Black Seraph or Riven Hourglass into their backstory are doing something right. user complained about the narrative implications of those disciplines while I'm saying competent people already know they have implications.
Christian Morgan
This argument never ends and never changes anyone opinions.
I personally don't think that teleportation is thematically a "martial" ability, you do, neither of us are going to change our minds.
John Ward
Teleporting by swinging your sword, turning into liquid shadow through training with your sword, shooting lasers from your sword.
Gavin Hill
Off the top of my head...
>Phalanx Lancer exists This needs to be a feat, you don't want to be stuck in a 1st-level stance your entire career. >Iron Pikeman Attitude This is basically another feat, and it becomes obsolete as soon as Mithral Armor starts existing. For Fighters >Oaken Shield Needs to scale better, maybe initiation modifier instead of +4.
The big issues with Piercing Thunder is that it has overlap with Primal Fury. Primal Fury does charging, and so does Piercing Thunder. Primal Fury is a lot /better/ at it. So in order to make Piercing Thunder more viable, you also need to nerf Primal Fury. The one way I see of doing this is to make Primal Fury the "one big hit" while Piercing Thunder does the whole, "charge, do fancy acrobatics, be a Dragoon from final fantasy." There's nothing wrong with a bit of overlap, but Piercing Thunder just doesn't /do/ anything other than chargemonkeying, and Primal Fury also does that and better.
Make it so that you're HARD-LOCKED into using discipline weapons. There we go.
Then you can change the lore. The mechanics of Black Seraph are basically "be spooky, intimidate others, use DARK ENERGY", you can change the fluff however you like.
Colton Hall
What are some useful defense type Wondrous Items for sorcerers you can get for less than 10,000gp?
Grayson Diaz
A swift cosh to the back of Ssalarn's head.
Blake Evans
But... How are they doing this? Saying they can turn into liquid shadow by "training" is lazy and dumb.
Samuel Ortiz
Spheres of Might's martial traditions offer the following to any character:
>Some classes gain a martial tradition as part of their proficiencies, but characters who do not may choose to trade their starting proficiencies (other than simple weapons, light armor, and bucklers, if applicable) for a martial tradition at 1st level, as long as their normal starting proficiencies include proficiency with all martial weapons.
This seems far too strong in some cases. If you are a barbarian (with the right archetype), a hunter, an occultist, a ranger, slayer, a vigilante, then why *not* cash in your proficiencies for a martial tradition?
You can pick a tradition like Bushido Way to gain proficiency with heavy armor and full speed in all armor types, the Dueling sphere (take both drawbacks, gain Defensive Cut and Scar Tissue, take Muscular Reflexes, and enjoy your great resilience), and proficiencies with many good weapons, including nodachis and longbows.
This is also unfair to native heavy armor users like fighters and paladins, who get less out of this deal than others.
Can you imagine mixing the streams between Path of War and Spheres of Power? Imagine Strength-based mystics and stalkers (vigilante) starting off with heavy armor proficiency, full speed in all armor, Defensive Slice and Scar Tissue, Muscular Reflexes, and nodachi proficiency.
Aaron Perry
>TELEPORTATION ISN'T A MARTIAL THING! Monk says hi, and he's calling you a faggot.
John Ortiz
Isn't Phalanx Lancer the one that lets you 1-hand otherwise twohanded spears?
Cuz I think that feat exists in 1pp now. Although you need a shield. Dunno if Phalanx Lancer does too.
Carson Collins
>Teleporting by swinging your sword Except when it isn't, such as in Shattered mirror.
> turning into liquid shadow through training with your sword Except when it isn't.
>shooting lasers from your sword. Specifically for the maneuver I'm thinking of you summon a laser and throw it, like dark soul's lightening bolts
>Then you can change the lore. The mechanics of Black Seraph are basically "be spooky, intimidate others, use DARK ENERGY", you can change the fluff however you like. Profane energy specifically, which was such a weird fucking choice because profane and untyped are essentially mechanically identical.
Luke Sanders
Alright, that's actually some good feedback for Piercing Thunder. So what we basically need to do is reduce charge dependency and move those stances out into feats or other things.
Jackson Collins
Is a monk a martial character? The problem is that right now you're saying that the world is fundamentally magical. Demons, dragons, wizards, this all exist. But the second you pick up a sword you're now John the bumfuck knight in England c. 1245.
Josiah Hernandez
>Magus learns how to shoot fire and teleport and shapeshift by study and training
???
Blake Mitchell
That's because teleportation is explicitly a supernatural thing you shitwheel. Monks are supernatural.
Daniel Ross
Like I said I don't feel it is thematically a martial ability, you do. I don't like abundant step personally.
Besides, monks exist on the edge of supernatural martials. Of the pure martials they're by far the most supernatural.
Isaac Rivera
From my experience, Broken Blade overcompensates for unarmed and close weapon's lower dice. They grant +2 damage AND it has maneuvers that are straight up better than the ones found on other disciplines. God help us all if someone gets that on a character with scaling unarmed damage.
Ryder Torres
I'm saying I want to not just be a spell caster with a different coat of paint.
Another one, I don't consider trapping people's souls in mirrors to be a thematically martial ability.
Sebastian Garcia
Oh, Blingmaker started. Crap, now I have to debate if I want to save my dragon girl idea for Kingmaker or use it for both.
Caleb Mitchell
>fighter guy learns supernatural moves through training and meditation >learns to move so fast he's practically teleporting through sheer force of will >this isn't allowed because that's a supernatural thing and fighters CAN'T HAVE SUPERNATURAL THINGS >nevermind that by level 6 you are a christmas tree of magic items and capable of superhuman feats anyway
Zachary Williams
I haven't kept track of things as closely as I should. Piercing Thunder stances need to be stuff you can swap out without crippling your build. So just make all the Piercing Thunder stances into feats that you can take... maybe as part of a style feat chain? Piercing Thunder seems to be the "weird Dark Souls build where you dual-wield a lance and a tower shield or a pair of greatswords or a greatsword and a whip" or something similar in terms of stances, and it weakens the discipline as a whole when you have to be locked into a single low-level stance that doesn't give damage boosts, and it weakens your character even MORE when you can't use better stances too!
Supernatural, but no spells! Like the Kineticist.
Connor Wright
At this rate, is Spheres of Might ever going to become "commonly accepted" in /pfg/ games like PoW and SoP?
Colton Howard
Profane does 50% more damage to good subtyped creatures.
Ayden Mitchell
The heck? That's not what I'm saying at all - besides, Scarlet Throne and Primal Fury are entirely mundane and extremely effective.
What I'm saying is it's just plain STUPID to say your character can stop time because "they can swing sword good." That's bullshit and is not only lazy, it's wasted potential. Yes, we're living in a magical world, but that does not and should not mean every single person is a magical girl waiting for their contract. There must be order to things, and there must be reason. Someone that knows Black Seraph might have a demonic possession, or maybe someone using Veiled Moon is partially disconnected from their soul, there's many many ways to actually add depth to a character with these supernatural choices and it pains me to see people think it's not worth even discussing.
Adrian Rogers
So what you're saying, is, again, despite the world being fundamentally magical, the act of picking up a sword means that you are removed from magic land. You've created this false distinction in your mind whereby someone calling themselves a "martial" makes them no longer a fantasy character.
Eli Rogers
Sacred and Profane damage were a mistake
Adrian Bell
If you are a Mystic with Victorious Recovery with 16 Wis, does that mean you can actually kill something, get access to all your maneuvers and then cycle them again next turn?
This seems potentially hilarious for alpha damage
Jackson Gonzalez
So, since the start of this conversation was "These things should be banned," your answer to "These things aren't used well," is not to raise standards but to ban them entirely.
Nathan Allen
Mark my words. In a few months time, the most common shitposting isn't going to be about stormwinding, or whether PoW is OP, or 2hu.
The bait guaranteed to start an argument and consume the thread every time will be "PoW vs SoM, which is better? Should I use both?"
Elijah Garcia
Fundamentally magical =/= Tippyverse, this is not Dragonlance.
Henry Myers
>can stop time because swing sword good
Riven Hourglass does not let you stop time, faggot. It has a high level manuever that lets you TAKE AN ACTION IN STOPPED TIME.
Levi Rogers
Yes, and?
>learns to move so fast he's practically teleporting through sheer force of will Except he IS teleporting, which means he can teleport inside a solid sealed box, passing through the object.
Trapping enemy's souls in mirrors, mind control, exploding into golden light and reforming from the twinkle in an ally's eye, having shadows hold someone down, laser eyes, summoning swords made of your soul, turning into a ghost, etc.
I don't think these abilities thematically fit on many martial's framework. Fighter, brawler, and cavalier for example.
Carter Harris
I... I uhh... I was not arguing for or against that, I'm just taking offense at people who think supernatural disciplines need no explanation, or just a mundane one.
John Collins
The thing is you should be able to be doing extraordinary things and participate without having do be able to do stuff like mind control, teleportation, etc. You should be able to be martial and extraordinary without just carbon copying casters and dumping a new coat of pain on.
Levi Reed
but they fit other martials
so because some of this shit doesn't fit some characters, nobody can have it? thats retarded
James Parker
You just have to make it part of their character that they have these supernatural edges.
Josiah Powell
por que no las dos?
Adam Cox
What about the magus, martial focused occultist, and warpriest?
Do they get a pass because they get 'caster' as a blatant word at the top of their class description despite the fact they're doing largely the same thing?
Would you allow an Initiating Kineticist to use Elemental Flux? What about an initiating Bard?
Andrew Cooper
>Oaken Shield >Needs to scale better, maybe initiation modifier instead of +4. When I made a discipline with scaling maneuvers, the complaint I got was "these shouldn't scale because you're supposed to trade them out", so I dunno how well that would fly.
Joshua Martin
>so because some of this shit doesn't fit some characters, nobody can have it? thats retarded No, never said that. I'm saying that some abilities don't thematically fit some classes. Which is why I don't like Unorthodox Method and Martial Traditions.
I'm happy with Myrmidon's current list except for maybe mithral current because mithral current can break mach 3.
Well ok. I just don't believe you should be calling it "martial" any longer. I'm not saying it's inherently bad, I'm just saying that for what I define as martial teleportation, laser eyes, mind control, etc. aren't martial.
Bentley Mitchell
They are tools to be used, and if your players are too much of a bunch of dumbasses to figure out how to justify them on classes that have no other flavor besides "hit things good" that doesn't mean they should be banned, it means you raise the fucking bar and tell them to justify it.
>people who think supernatural disciplines need no explanation of course they need explanation, but telling someone they should probably explain their ability to pull a GBA Fire Emblem should be priority #1 instead of just screaming "MARTIALS SHOULDN'T DO THAT".
Gavin Davis
Eh well. Usually low-level maneuvers scale somewhat- I guess make it 2+initiation modifier and have later iterations have bigger static bonuses? I was iffy on even making it scale.
Josiah Reed
>What about the magus, martial focused occultist, and warpriest? What I have to say is I am not against the use of these abilities. I just don't feel like you're still a martial. Thematically you've moved away from martial. Is that inherently a bad thing? Not really. I just don't personally want to play it or play with it as it doesn't invoke a style of game I enjoy.
>Would you allow an Initiating Kineticist to use Elemental Flux? yeah sure, why not
>What about an initiating Bard? Yeah sure
Angel Walker
>supernatural things mean you're not a martial >monks are once again no longer martials
WELL COLOR ME SURPRISED.
You see this faggot? You see how he's got fire? This is possibly an elemental flux-using Steelfist Commando. He punches motherfuckers with martial arts. He also lights them on fire by incorporating that into his martial arts. is he somehow not a martial?
Kevin Ramirez
I love the old FE crits.
Isaiah Mitchell
>Not using best boy Ike for the example.
Adam Ramirez
Sounds like you're way too hung up on the class name, then.
Jonathan Ortiz
Honestly, Oaken Shield isn't a bad maneuver imo. At the levels you have it a +4 boost to your AC is pretty big, and by the time you trade it out the +4 isn't as useful. And it's not as hilariously easy to abuse as "make an easy-to-boost skill check vs an attack roll". Maybe incorporate it into the higher level counters somehow. Might work well if you get a stance or something that adds your Shield bonus to damage or something, I dunno.
Cooper Taylor
Man, when I played FE:A, this is one part I sure missed, the hilariously over the top critical hit animations
Tyler Barnes
It definitely rewards classes that just barely qualify (anything with only light armor proficiency + martial weapon proficiency) over classes that get everything like Fighters. Maybe certain martial traditions need a point cost and the amount of proficiencies you give up gives you points to determine what's a valid pick. What are your thoughts on balance between martial traditions themselves?
Adrian Cooper
Potentially. There's just a few issues with Piercing Thunder but they're big ones- the stances are ALL trash and just need to be made into feats.
Jason Bennett
I would say no, he isn't really a martial. He's an odd form of supernatural character. Monks I don't really classify as pure martials either because they are explicitly very supernatural.
Jacob Lopez
That doesn't look anywhere near as fucking sayisfying as other crit animations.
D+
Thomas Thompson
Not so much class name is wanting to be a character who he himself does not do supernatural things. Having things that are magical and interacting with the supernatural, but he himself not being supernatural.
If I am to do stuff like teleport, control people's minds, shoot lasers, etc. I am being supernatural. Even if they are techniques gained through training it is still me doing supernatural things.
Does this mean I want to ban it for everyone? No, not really. I just don't want to play it. I went a little to far saying I don't want to play with it. I don't mind playing with it.
Joshua Brooks
>Honest to god fighting game character is not a martial You are getting hung up on the fact that some abilities in this system have different letters slapped on them than others. You are beyond help
Also, I would like to mention the fact that one of the most EFFECTIVE FIGHTER BUILDS IS NOT A MARTIAL by your definition, purely because "it has supernatural abilities". All because it can use magic. The FIGHTER is no longer a martial because it can do magic using 1pp. Think about that.
Cooper Nelson
>implying martial has anything to do with supernatural or not If your job is "I make enemies fall down via HP damage" you're a motherfucking martial. Whether that's via a sword, fist, or fucking fire-blast is semantics.
Jaxson Thomas
Yeah, that could work as a rework. All the stances become feats (or are feats already and don't need to be remade) and the stances become things that enable and enhance different playstyles instead of being requirements.
Connor Rivera
>He punches people >He's a martial! >He punches people and his punches set them on fire >He's not a martial!
Definitely. Looking through it... The only two stances that aren't basically feats are the 5th and 8th level stances. 5th just makes you an AoO machine and 8th makes you more SAD (at the point where SADness stops mattering as much)
Isaiah Wilson
>Throwing mad shade at best boy Do I need to remind you of what Ike did when he visited the states?
Christian Hughes
So that means that even the fireball "blasters" are martials? :thinking:
Caleb Evans
I'm not saying not falling under my strict definition of martial is always a bad thing. I just don't want to be supernatural, just interact with the supernatural and own supernatural things.
John Ramirez
I want to be a fly on the wall when Vult takes Cashmere and Gloriana on a ride on the rape train!
Caleb Carter
That may have been extreme, but if all your doing is tossing fireball/system equivalent your definitely bordering closer to "martial" spectrum of things than your caster kin. You're looking for "mundane" or "extraordinary" then. I kinda agree, there needs to be more options for badass normal types.
Grayson Martin
I want to place literally everyone who has posted in this general in the past year in a gas chamber. Myself included.
We all need to hang.
Brody Hall
What about Golden Lion, Scarlet Throne, Primal Fury, Iron Tortoise and Steel Serpent?
Brody Harris
Ike's WORST boy. I will thrown a goddamn solar eclipse at that boy.
Well, worst outside of Marth.
Sebastian Perry
then don't use supernatural disciplines?
Camden Bailey
Steel Serpent is supernatural. It relies on ki and chakras. >Golden Lion Too niche >Scarlet Throne >Primal Fury Don't do enough exciting/versatile things and are of dubious balance >Iron Tortoise Too niche, shields still suck ass.
Jacob Cox
That's the plan. I don't like them and won't use them. Other people are free to.
Hunter Butler
then stop bitching
Grayson Stewart
Make me.
Dylan Kelly
That's a lot more fair than 'ban anything that doesn't fit my narrow definition of what any given class should do reeee'