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D10 for reason of Foundation
1d4chan.org
D10 for reason of Foundation
Rolled 6 (1d10)
>Counter.
And let it be known
Please, Brother, a d100. We must know our founding
Rolled 84 (1d100)
>41st
In such a troubled time, we stand as beacons of light. For Humanity, For the Imperium. For The Emperor
Who was our Gene Fatjer? D100
*Father
Rolled 26 (1d100)
>Ultramarines
(Ofc)
Geneseed puruty, d10
Rolled 3 (1d10)
Were safe
Demeanour Please
Rolled 1 (1d10)
>Swift As The Wind
We white scar wannabes
D10 for Flaws
Rolled 10 (1d10)
>Chapter Cult
Wew, anyone have ideas or should we keep going and decide this later?
Decide it later, though I have some ideas.
Ok. Chapter Legends now.
Rolling a D100 for the hero of the chapter
...
Fucking phone posting.
Someone else roll
Rolled 86 (1d100)
>Squad Sergeant
Is this the guy who founded the Chapter or some rando
Guy who founded the chapter.
Ok. So this guy was so bad ass he got his own chapter. Fukken sweet.
What was his deed?
*chough* d100 *cough*
Rolled 14 (1d100)
>
>The figure is remembered as the bane of the Orks, to such an extent that his name is known to the vile greenskins even to this day.
This chapter master, who ever he is. Single handedly saved his chapters future home world from a Ork WAAAGh single handedly with his Squad
Speaking of Homeworld, 2d100's
Rolled 55, 15 = 70 (2d100)
rollan
>a Feral Jungle Warrior
Interesting... jaguar/Hawk warriors?
D10 for rule over the home world
...
*a Feral Jungle Warrior
Reroll pls
YO THOTS I SAID GIVE ME A REROLL
Rolled 3, 54 = 57 (2d100)
trying to cheat the dice gods is unwise op
Fuck the dice Gods.
Also reroll again, preferably with one dice this time please.
Rolled 6 (1d10)
>Distant rule
"Sometimes the Great Hawk Warriors come by and take us with them to fight foul sky spirits"
Chapter Organization. D10 for how closely we thump the Codex.
...
Rolled 7 (1d10)
>fuck the dice gods
you play dangerous games
My middle name is Dangerous, baby
>Divergent chapter
Ultramarines are going to have a talk with us for a bit.
Rolling for Combat Doctrine
...
Does anyone else hate the design of the primaris marine helmets and how GW feels the need to plaster them all over the place now?
They just look so bland compared to the other variants.
Mobile is fucking up. Someone else roll a d10
user this isn't the time
Rolled 10 (1d10)
>Terror Tactics
Joy! D100 for specialty
Rolled 58 (1d100)
rollanza bonanza
Rolled 74 (1d100)
>Swift As The Wind
>Terror Tactics
This is going to be good
>Not Codex Adherent
>Swift as Wind
>Chapter Cult
>Terror Fighting
>Feral Jungle World
>distant rule
I'm going to get out in front the inevitable calls for something aztec themed and suggest something based on Indian Mythology.
I was the guy who suggested Eagle Warriors awhile ago but sure, India is pretty Under represented in 40K as far as I know.
Any warrior culture we can base them on?
>Devastator Marines
Or
>Techmarine
Which one, guys?
Both
We can fluff it that instead of making Tech he modified his Claw Arms to carry multiple Bolt Guns.
I Like it.
D100 for special equipment.
>Swift as the Wind
>Terror Tactics
Fits kinda with drive-by Devastators that raid a Place with Attack Bikes.
Techmarines and Terror Tactics sounds more like Sappers & Sabotage, which is sure effective, but not really swift in any way I can think of. Except if they build driving car bombs.
We'll figure this out after the chapter is made.
Some one roll the equipment
Rolled 15 (1d100)
Rolling
>Drive by devastators
I'M SECONDING THIS BECAUSE I ALSO HAD THE INDIAN MYTH IDEA AND INDIA WAS BIG ON CHARIOTS AND ALSO ARCHER FIREPOWER
>Any warrior culture we can base them on?
Have you read any indian Myth? It's pretty fucking 40k
>Totemic Charm
They carry holy items of the Home Worlds tribes with them into Battle
>Pic Related, chapter insignia
Well, no. Not really. But I'm eager to change that
Roll for Chapters Beliefs, d100
Could someone roll a d100 for chapter beliefs?
Rolled 76 (1d100)
Rolling
Rolled 14 (1d100)
rollief for belief
>death cult
ALLAHU AKBAR
jkjk, roll strength, d10
Let's add this in as well. For spice
...
>revere the primarch
>Ultrasmurf divergents
>Yeah Girlyman was a cool dude who doesn't afraid of anything, but boy does that codex suck ass.
O IM LAFFEN
Rolled 1 (1d10)
So, we don't have all that much space marines laying around to spare.
In order to Compremise we Recruit from the Planets PDF for combat surfs. Each Astarte has a small regiment/company following him around at all times.
D100 for our friends
Rolled 26 (1d100)
rolliends for friends
>another chapter
Voting for something White Scars related.
Was gonna suggest Ultramarines myself. Despite with doing away with the Codex, they understand the Dire situation were in and allows for some rule bending.
Some one roll a d100. 50+ white scars. 50-Ultramarines
Btw, gotta sleep. Hope you guys develop this some more when I Wake up
>Why was the Chapter founded ?
Strategic pronostication.
>When was the Chapter founded ?
41st Millenium
>Who was the Primogenitor ?
Blood Angels
>Gene-seed purity
Altered Stock
>Demeanour
Brothers in Battle
>Deficiency
Disturbing Voices
>Chapter Legend
Chapter Master
>Deeds of Legend
He killed a Daemon Prince
>Homeworld
Fleet-based, 9 vessels
>Organization
Divergent
>Doctrine
Thunderhawk assault
>Beliefs
Revere the Primarch
>Strength
Understrength
>Relations
Administratum
>Enemies
A Chaos Space Marine legion/warband, etc. I choose the Death Guard
>Minor xenos
Hellgrammites, whatever the fuck they are.
Name : Archangels Azure
Appearance : Pic related or something. Basically they're blue BAs. Their Sanguinary Guard would be silver instead of gold.
Were any new chapters created when Old Gulli woke up?
We could be something like that.
Wait you're not what we've been doing!
Imposter!
Rolled 88 (1d100)
Alright White Scar (Successor?) Connections it is.
Someone give me a last 1d100 roll for chapter enemies!
noko+dice+1d100
dice+1d100
you gotta write that in the options field, above the actual text field.