Justify this

Justify this.

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Dumb pedo.

Are you surprised that children aren't as competent as adults?

Where does that even happen?
Aside from Nechronica, and if you're playing that, you're definitely not aiming for the former image.

I miss quests.

Pathfinder for one, where they get massive stat downs and class restrictions, and World of Darkness where their strength is capped at fuck-all (in vampire terms), the only game I can think of that gives them an upside is Savage Worlds where it's a decent investment in a long-term game

The second image should be the DM kicking you out of the game before you even get to roll stats, because nobody except /pfg/ wants to deal with shitty weeaboo loli shit.

>I miss quests.
Me too. I wish moot hadn't dumped all of the shitty /a/ quests onto this board. Veeky Forums was a lot better when we were allowed to have fun things on Veeky Forums.

>This repulse by child characters
I honestly don't believe any of you play role playing games. I can garuntee that child characters are relatively common and no one sexualizes them.

I'm so sorry it's hard to find decent fantasy art images of kid warriors and badly mutilated children.

>Relatively common

Yeah, maybe when you're playing with basment-dwelling deviants on hentai websites. I've been part of a college gaming group for 3 years now, and nobody has EVER brought a child character to the table unless we were specifically playing a game about child characters.

Holy fuck do weeaboos lack social awareness. Damn.

Pick the right game

>I can garuntee that child characters are relatively common and no one sexualizes them.

Here we go, guys. Get out your best bait pictures.

>Repulsed by child characters.

No, we're repulsed by the faggots who play them in totally inappropriate contexts while desperately trying to convince us they're not magical-realm'ing.

>not playing an unruly african child soldier in a modern setting
>not taking the hit to stats purely to instill moral crisis into your enemies before opening up with hilariously poorly managed automatic spray
If you want to play a child character, you have to be ready and able to deal with the massive disadvantages this brings, because if you're not, it just proves that you're only into the idea of a small child in armour.

Child NPCs maybe.

My last campaign had lots of those, it was a superhero game and there were kids in peril, child superheroes etc. One of the longer arcs involved saving a kid who had wandered into a parallel universe.

But I've only seen one actual kid PC in any game I've run and that wasn't exactly a normal game. It was a pulp adventure game, and one player played Scamp the Paperboy, a street kid with magic powers. His being a child was useful when it came to sneaking into an evil orphanage, less useful at other times.

He ended up being immensely powerful and had the equivalent of the Dragon Slave, which he used to blow up a gang of Egyptian cultists of the scarab god.

>Implying

don't go playing a child without expecting to get fucking destroyed, or hang in the back row. Playing a child is downright autistic if not everyone is playing one imo, because the rest of the players would have no incentive to drag you along 99% of the time.

Now, I am ok with 15-16 year olds adventuring, as it fits as a coming of age theme and they are actually fucking competent. You are shit OP and your ideas are shit.

>Pedo weeb in denial
I hope FBI is already onto you.

Come on, guys. Not every person wanting to play a child character is a pedophile and not every pedophile wants to play a child character. Any character can be acceptable as long as you talk about with your group like a mature adult.

>Yeah, maybe when you're playing with basment-dwelling deviants on hentai websites.
If perverts is first thing that comes to mind when talking about children comes to mind you're clearly the problem. Have you never watched a Spielberg movie? Goonies? Stranger Things? Kidventures aren't exactly uncharted waters.

So you want to play a child in a group of violent fuckers who murderhobo their way through countless monsters? Children aren't fit to be adventurers, unless you make up some excuse like them actually being 1000 years old, in which case is apt.

WHat program is that?

By that logic you should kick out anyone who rolls below a certain stat minimum

I'm reading through a (roleplaying) adventure for a roleplaying game I just got and if you kill 7 dudes during the campaign you get ass raped.

No more muderhobos for me.

>only every playing murderhobos
You can only associate playing children with sex and you use one of the most extreme forms of escapism in an exclusively violent manner and I'm the problem for liking The Goonies?

This reminds me of something that happened in my old street about 20 years ago. One man had a massive shitfit over two boys and two girls (neither of which were his) having a sleepover and was generally harassing the family over it. A few years later, he got arrested for possessing kiddie porn.

Stats are abstract, I don't see your point. And if you play a character who couldn't be justified to have above 10 in any stat, I would say that doesn't fit the scenario if you're playing typical D&D/PF.

Murderhobo is hyperbole but I'm talking about the general D&D/PF campaign, which is exceedingly violent and involves an array of things that a child would not fit for. If all of them are children, that works completely fine, but playing an 8-year-old fuckwit together with the veteran orc fighter, studied elf wizard and cunning halfling rogue, is fucking dumb.

Just bringing a child character to the table in a D&D/PF game without it being specifically allowed or fitting the campaign, is retarded.

Dark Eye has mechanics for children, as it uses the medival 11-14 as as inexp. party members.

Yes, we've had sexualized 12 year olds, no it wasn't a serious issue, yes we ridiculed the bastard for his low age roll.

Nice digits user!

Goonies type game would be a game where all PCs are kids, which would be fine, like this user implied.

The retardation starts to raise its ugly head when one person wants to be a kid character in a game which was clearly not meant to have kid PCs

I'm not repulsed by child characters, I'm pointing out that you should accept them having shitty stats because children in general are shitty at everything.

Creepiness aside, yeah, uh.

You ever had children, nieces, nephews, anything like that?

Kids can be strong, and clever, and fast, but like.. what the fuck do you think happens when a real threat scenario happens? You think a kid is going to beat a grown ass bandit? You think a kid is going to have broad knowledge and experience to survive with?

Kids have gimped stats because, fucking shocker, they are kids. They are literally incomplete humans.

Like you.

What the actual fug happened here, what got all these normalfags' panties in a twist?

Nothing really, it's mostly people whining that their child characters that aren't yet physically or mentally mature aren't as proficient as adult characters that are.

The only way any of my players will ever have a child character is if i allow them to assume control of an NPC upon the death of their character. I do this occasionally to keep players engaged and to avoid working in a new character until it's convenient. This would ofcourse means there would need to be a child NPC already with, or near, the party who has a reason to tag along, which has only happened twice since we started this campaign.

Minmaxing munchkin fuck wanting to play child with adult stats, that's what.

charred.herokuapp.com/#/

Yeah dude, I thought the point is "want to play an adventurer, stats make me a paraplegic crippled tot (metaphorically)". Where the FUCK did all this cringey pedohunt shit come from.

Thanks friend

Allah Syria Bashar w bas!

>All these people complaining about child characters
>Have run multiple Shadowrun, Stars Without Number and DnD campaigns without a single mention of kiddy-diddling
Is it really that prevalent? In all my time I have never once seen someone not play their characters straight.

It's probably just like playing the opposite sex, you hear stories or even live through them that you'll just assume the worst afterword.

Did you have child player characters in each one?

when your GM is an edgelord or a pedo fetishist

As pedagogue i can confirm this,
If they would not fuck up on a regular basis, i would be jobless.

Come on, who ever heard of child characters accomplishing anything in a fantasy setting?
Everyone know Harry Potter started his adventure at eighteen and that the kids in Narnia were never actually kids.
There isn't such a thing as teenaged hero in fantasy, let alone an entire subgenre.

Ironically this can be done well by either going super unrealistic or super realistic.

Unrealistic = narrativist-style "they have passion! And friendship! They can do it because the narrative calls for it".

Realistic = "anybody dies to a knife in the throat, no matter who shoved it in there".

Really I say just give them the stat modifiers for gnomes or halflings but leave them the same size modifiers as humans. Maybe force them to use smaller weapons if you want to discourage kids with battleaxes and stick to "child prodigy wizard" stuff.

What age do you feel is too young to roleplay and why? Is it system specific? Setting specific?

Maybe I've just been lucky enough to play with normal people all my life.

Yes, multiple times. The most memorable ones were the cyborg foundling who sacrificed her remaining arm to save her adoptive big brother and the Artificer with an Animated Armor that ended up being the only person to redeem the reoccuring villain to the side of good.

Define "child." I did a 15 year old character in my last DnD 5e game, and my stats weren't majorly gimped in any wy.

You're playing a child. That makes your character physically, mentally, emotionally, and spiritually underdeveloped. Which is reflected in game by a series of hindrances and penalties applied during character creation. What did you expect?

>Not playing a Child Druid with a bear companion named teddy.
Why live?

>The Loud House
No, you're definitely just a pedo

The question becomes if the option to play as a child has so many negative drawbacks that it is objectively worse to play as one, why include it as an option in the first place?

Witty. It's certainly not like I've ever heard that levied at me before.

It wasn't meant to be clever or scathing. It was merely a statement of fact.

>world of darkness vampire
>the "kid" hindrance pretty much means that you are a laughingstock but says nothing about stats

jesus christ, I'm a gross weeb that likes loli shit, but I won't stand asinine shit like pretending that kids can have the same stats as adults without in-game reasoning

some examples, besides the "vampire magic lol" are like in D&D and magical settings, you can have a kid mage apprentice or similar, but reflecting it with bad str and cons score or in cyberpunk settings having robots cyborg n shit

I honestly can't think of a single system that either A) Doesn't have rules for age that positively and negatively effect a character's stats or B) doesn't have magical enough setting to handwave any shortcomings away

exactly

my point is that ignoring those and making a loli barbarian without either rules adjustment or the "lol magic" thing is creepy magical realm

t.creepy pedophile who loves magical realms

> why are people still in the process of maturing far less capable than fully grown and experienced people?

Well golly gee, that's quite the brain-teaser.

We do, in that they reroll if their array is bad.

That's why I want to use point buy but for some reason it causes autistic screeching

I feel like deadlands might have. Regardless playing as child characters is actually a reasonable case of -4 strength.
>Children's maximum and starting strength and ability to take damage are lower than adults
>Bonuses to diplomacy to calm people (you are less likely to pull a gun on an 8 year old boy than a grown man)
>Level up fast
>-10 to diplomacy rolls to avoid being molested

Granted if you are playing a child you shouldn't complain about being weaker. Either
A. you are playing as a child because you are a lolicon
B. you care enough about roleplaying potential to not mind a hit to your strength and ability to take damage
C. the rest of the party are kids so its a moot point
If you want to be a 10 year old girl with a sword don't expect me to balance the game so your under aged waifu is the equal of the 30 year old battle hardened veteran

Just play a supernatural character of some kind. Nobody cares if your young Sorcerer is weak as fuck, they're still going to be throwing around fire and lighting just the same as an adult.

The mobile phone immigration into Veeky Forums is the worst thing to ever happen to this site.

Well, maybe it shouldn't and delegate child characters to NPC roles?

>Stats are abstract, I don't see your point.
They actually aren't. There are hard limits on what you can do based on your stats in just about every game.

>Realistic = "anybody dies to a knife in the throat, no matter who shoved it in there".
If it's realistic, reach is extremely important and a child would never get close enough to shove a knife into someone's throat. Unrealistic works though.

Why should magical talent mature quicker than physical and mental ones? It might just as well develop slower in fact.

If it's realistic a lot of throat-slitting will happen when people are asleep, or when people are surprised (kids are good for that, because they're small and innocuous).

Also, depending on what you mean by "kid", any reach difference may not be that important. Like a fourteen year old isn't going to have some sort of impossible barrier to killing someone (they've done it plenty of times before).

Why shouldn't it? It's magic. There's no reason it can't.

Why is the fighter an option in 3.pf?

There's also no reason why it should. It's magic after all.

So we've determined it's entirely up in the air and up to the DM's discretion, just like most everything else.

Is this the new bogeyman?

Welcome to table top role playing games. Enjoy your stay.

>New
Not as new as you, clearly.

How old are people usually talking when these arguments about "child characters" happen anyway

I mean, the average knight's squire is going to be 14-16, and it's not unusual to see 16 year olds in the military in these sorts of settings. I get the impression half the contention comes from the fact some people are thinking 12 year olds and some people are thinking 10 year olds.

Because

>the only limit to your character's options is your creativity :^)
>there are options to get ranger-tier spellcasting and more skill ranks, just because you want to ignore them doesn't mean the options aren't there :^)
>I can build a Barbarian that kills casters every time :^)
>I don't mind playing a less capable character because I'm a roleplayer not a dirty munchkin who is the cancer killing tabletop RPGs :^)

Holy shit I hate the Paizo forums.

Roleplaying opportunities.

The huge spike in people visiting this website is mostly mobile. Dilution of culture and lower posting quality can definitely be tracked to them.

>Normalfags first thought when anyone mentions children is having sex with them
>Everyone else is pedophile
hmm...

This is Veeky Forums, we all know what you're thinking.

Why would you visit a fan base sculpted from asbestos and rejection?

I think that is called projecting.

>false comparison
Well, it's been justified, but if you needed a justification for posting an image like that, you probably could have gone to be and posted it.

Not him but I enjoy being angry.

Welcome to nu/tg/ where intolerance for badwrongfun and banning people who make /yg/ relevant stuff is the norm now.

"All adventurers are unusual people."

This is a line in 95% of all game books, user.

Kindred of the East has no issues with children kuei-jin. they are often the most horrifying forms of kuei-jin.

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And I think that's called deflecting.

>If I project even harder it will look like I'm not projecting at all!

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Is there any pop psychology meme worse than "projecting"?

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but why

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