Pathfinder General /pfg/

Booteefool
Booteefool

Pathfinder General /pfg/

Which creature does your character share a great affinity for?

/pfg/ Link Repository: https://pastebin.com/YLikTing

Current Playtests: https://pastebin.com/vK9njh31

Old Thread: /tg/thread/56786178#p56786178

All urls found in this thread:
https://pastebin.com/YLikTing
https://pastebin.com/vK9njh31
http://www.archivesofnethys.com/MagicWeaponsDisplay.aspx?ItemName=Quarterstaff%20of%20Entwined%20Serpents
http://archivesofnethys.com/MagicRingsDisplay.aspx?FinalName=Ring%20of%20Invisibility
http://www.d20pfsrd.com/feats/combat-feats/agile-maneuvers-combat/
http://www.d20pfsrd.com/feats/combat-feats/coordinated-maneuvers-combat-teamwork/
http://www.d20pfsrd.com/feats/general-feats/surprise-maneuver/
http://www.d20pfsrd.com/feats/combat-feats/solo-maneuvers-combat/
http://www.d20pfsrd.com/classes/hybrid-classes/hunter/archetypes/paizo-hunter-archetypes/feral-hunter
http://archivesofnethys.com/FeatDisplay.aspx?ItemName=Deific%20Obedience
http://archivesofnethys.com/FeatDisplay.aspx?ItemName=Diverse%20Obedience
http://www.d20pfsrd.com/classes/hybrid-classes/hunter/archetypes/paizo-hunter-archetypes/feral-hunter
https://cdn.discordapp.com/attachments/369375527829504010/388379594090217484/Battle_Ksarite.png
http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9t3f
http://www.d20pfsrd.com/classes/hybrid-classes/arcanist/archetypes/paizo-arcanist-archetypes/blade-adept/
http://www.d20pfsrd.com/feats/combat-feats/sword-and-pistol-combat
http://paizo.com/pathfinderRPG/prd/ultimateEquipment/appendix.html
http://www.d20pfsrd.com/magic/all-spells/t/tears-to-wine/
http://www.archivesofnethys.com/EquipmentMiscDisplay.aspx?ItemName=Piecemeal%20weapon
eGremlin
eGremlin

@Booteefool
Aurochs. She's a shoanti barbarian and they're one of her totem animals.

Carnalpleasure
Carnalpleasure

@Booteefool
Wolves--it's even in his name
Surprisingly, rabbits
Dragons
Dogs, probably

SniperWish
SniperWish

@Booteefool
A: Fey. Because one left his daughter with a half-fey bastard son and run off into the wilds. The world has never seen more cold iron weapons flying through every random storm cloud .
B: Butterflies.
C: Wolves and deer,
D: Horses and dragons because of knights n shit.
E: None in particular.

Techpill
Techpill

@eGremlin

hey! mine is too!

TreeEater
TreeEater

@Booteefool
Hedgehogs maybe? She's a crucidaemon tiefling with nails for hair, so similar style at any rate.

BlogWobbles
BlogWobbles

So we all know Clerics aren't allowed much leeway in their alignment--but how do you play layman followers? How do you deal with heretical or wildly differing alignments?
NE follower of Abadar
N follower of Iomedae
CN follower of Shelyn

How do you make things like that work? Do you even entertain that idea in your games?

Evilember
Evilember

Wrath of the righteous BUT player characters can only be PoW based classes (Meaning martial archetypes and PoW classes).
Good/bad idea?

PackManBrainlure
PackManBrainlure

@Evilember
Needs significant adjustment.

The last two books absolutely require both Cleric and Wizard casting.

RavySnake
RavySnake

@Evilember
Here's a better idea: 40PB, but everybody must be a chained monk with hungry ghost archetype and has to take the vow of celibacy.

StonedTime
StonedTime

@PackManBrainlure
Damn. Would any other adventure path work better or am I better off homebrewing shit?

Stupidasole
Stupidasole

@StonedTime
No matter what you're doing, you'll need to strip out and redesign encounters from the ground up. No Paizo AP can handle initiators.

Illusionz
Illusionz

@Evilember
Be ready to buff the shit out of some of the monsters they fight so they can (maybe) survive a round, while other monsters might wreck THEM easy. Lacking a Caster will certainly hurt in an area or two.

Need_TLC
Need_TLC

@StonedTime
Iron Gods, Skulls and Shackles and Council of Thieves.

PackManBrainlure
PackManBrainlure

@Evilember
Instead of mythic or in addition to it? It could be interesting to see WotR with initiation given to people instead of mythic rules.

StonedTime
StonedTime

@PackManBrainlure
I was thinking with, but I might scrap the idea if it gets too fucked up later on. Basically I sort of wanted a mix of wuxia feel but lots of larger than life heroics I guess.

MPmaster
MPmaster

@StonedTime
PoW handles both wuxia and larger-than-life heroism well by itself. It also wasn't designed to work with mythis rules not that Paizo was too successful on that front either.

kizzmybutt
kizzmybutt

@MPmaster
I might try something else then. Mostly to me, the idea of martial focused characters knocking around and beating the shit out of demons without magic was fun. They'd still get magic items and whatnot to use and fight with, but magic itself wouldn't really be allowed outside of the more mystical disciplines.

Methnerd
Methnerd

@Evilember
You'd have to buff the monsters pretty significantly, at least until the later books.

That's assuming you don't also give the players mythic tiers, in which case it'll be a hilariously easy campaign anyway.

RavySnake
RavySnake

@StonedTime
@kizzmybutt
Bathory was made for bully.

Burnblaze
Burnblaze

How did UW change viking again?

idontknow
idontknow

I'm actually kind of surprised there isn't just an ART for elves that gives them toughness as a bonus feat, to throw all the Martial elf wannabes a bone.

hairygrape
hairygrape

@Burnblaze
Made you count as Fighter level = Barbarian level for Rage powers, rather than Fighter = Barbarian-4

TalkBomber
TalkBomber

@hairygrape
So it effectively made taking rage powers actually worth the feat? Neat.

Dreamworx
Dreamworx

@idontknow
But user, then all the caster elves would just take that for the extra survivability, and elf would be the go to intelligence based caster race.

iluvmen
iluvmen

@Dreamworx
and elf would be the go to intelligence based caster race.

Presumably said ART would be losing the stuff that made them attractive as casters beyond "is a Dex/Int race" in the first place. Plus, it's not like other Dex/Int races with a better stat set don't exist.

Flameblow
Flameblow

@Booteefool
Dragons, Dragons, and even more Dragons.

TurtleCat
TurtleCat

@BlogWobbles
Fuck off with that Eberron bullshit.

BlogWobbles
BlogWobbles

@iluvmen
Eh, good point, for some reason it didn't pass my mind you could just switch out all the caster racials for the toughness one.

Harmless_Venom
Harmless_Venom

How are our /pfg/ games going? I've not heard a peep

w8t4u
w8t4u

@Harmless_Venom
All of them are going pretty well.

One of the games is on a bit of a hiatus until after Christmas, but we're excited to get back to it!

Inmate
Inmate

Has anyone made not!All Might with the fool's errand discipline yet? I've been thinking of making one as a meme in my group of anime hating friends, and I'm curious how you'd go about it. I was thinking steelfist commando warlord maybe, as warlord scales out of charisma and all might is pretty charismatic. Another pick would be the initiating archetype for vigilante, but I'm not sure on that one, as the stalker requirement and the fluff doesn't quite fit what I had in mind, but the dual identity seems spot on.

The name would be Full Force or something similarly goofy and close to All Might.

happy_sad
happy_sad

@Booteefool
A
Birds
B
Bugs
C
Foxes

AwesomeTucker
AwesomeTucker

@Booteefool
Trolls unfortunately. He was brought back to life by an alchemist. The experiment granted him their regenerative properties but unfortunately also gave him their advanced metabolism and ravenous hunger

farquit
farquit

@AwesomeTucker
Just get a ring of sustenance m8

happy_sad
happy_sad

Has anyone noticed that Spheres of Might allows you to impale enemies on other enemies?

Supergrass
Supergrass

@happy_sad
But can you impale enemies with other enemies?

Harmless_Venom
Harmless_Venom

@Supergrass
I've designed a level 3 character that can do this.

Emberburn
Emberburn

@happy_sad
that's gay

farquit
farquit

@BlogWobbles
Why would anyone worship a god they're not getting powers from?

likme
likme

@Harmless_Venom
Delightful

VisualMaster
VisualMaster

@likme
Source?

Harmless_Venom
Harmless_Venom

@farquit
I wonder how that work. Would I lose my regeneration as it's enough to sustain me but not fuel that, or would I be sustained but remain ravenously hungry?

Of course GM won't say anything unless I try

takes2long
takes2long

@VisualMaster
No idea sonny

BinaryMan
BinaryMan

What are some character gimmicks you've seen?

Garbage Can Lid
Garbage Can Lid

@Harmless_Venom
Good question, since the description says it "refreshes the body and mind" in regards to the shorter rest needed it probably fucks with metabolism too.
If i were your GM i'd have it free you of the hunger cramps, but also nerf your troll regen to a very weak fast healing unless you ate a shitton of meat during the last X hours/days

Emberburn
Emberburn

@Harmless_Venom
Due to the mechanics involved, a creature with fast healing or regeneration cannot die from hunger or thirst.

They will however, pass the fuck out from it, and then be stuck there. Any further nonlethal damage becomes lethal, but only the nonlethal damage is forbidden from being healed until you eat something.

The nonlethal damage which becomes lethal is free to be healed, so you end up stuck at 'just enough nonlethal damage to be unconscious' but can't die because the lethal gets healed.

RavySnake
RavySnake

@Garbage Can Lid
@Emberburn
So best case scenario it weakens my regeneration but I get to live a normal life. Worst case, it could render me feeling fine until I permanently pass out

Lord_Tryzalot
Lord_Tryzalot

@RavySnake
I don't think worst case applies here, the other user was merely stating that if you wouldn't ever eat anything, you'd still be unable to die.

idontknow
idontknow

@Lord_Tryzalot
No, that's exactly what I was saying.

His nonlethal damage equals his current hp, so he passes out. That nonlethal damage can't be healed until he eats. Any excess nonlethal damage which gets converted to lethal damage is healed by the regeneration.

girlDog
girlDog

Im a level 11 drow cleric of evil. Help me torment my rapist's soul.

idontknow
idontknow

@girlDog

Kill him. His soul will be condemned to the Abyss, where he will suffer unimaginable torments that will strip away his very identity and render him little more than a barely-sentient grub. You should know about this process, being a priestess of evil.

whereismyname
whereismyname

@girlDog
How do you delete someone else's post?

Boy_vs_Girl
Boy_vs_Girl

@whereismyname
I don't know!

I've tried everything, but nothing works.

SomethingNew
SomethingNew

@whereismyname
Sharia Blue prooved that m00two can be bought, so just get a mod position

Sharpcharm
Sharpcharm

@whereismyname
Like this.

Flameblow
Flameblow

@idontknow
Priestess.
Bitch please. If I was a woman drow I wouldn't have been in a position to be raped

Sir_Gallonhead
Sir_Gallonhead

How does one build a steelfist commando warlord?

Should I max into cha for big bonuses, or should I just go full strength so I can actually land the hits to get the big bonuses, or perhaps I should just give up and play something that's not a warlord?

I'm looking to build a charismatic punchman.

BinaryMan
BinaryMan

@Flameblow
If you're a man then you're not a cleric.

BunnyJinx
BunnyJinx

@Sir_Gallonhead
Should I max into cha for big bonuses, or should I just go full strength so I can actually land the hits to get the big bonuses,
Neither? You need them both.

SomethingNew
SomethingNew

@BinaryMan
Depends on the setting.

Skullbone
Skullbone

@BinaryMan
Never said he was a respected one.

DeathDog
DeathDog

How do I make a wyvern fight interesting. How are they different from a dragon other than swapping the breath weapon for a stinger?

iluvmen
iluvmen

@DeathDog
Terrain? Give it encounter specific abilities like bringing some of the cave/forest/whatever crashing down, and creating difficult terrain.

hairygrape
hairygrape

@Evilember
Wrath of the righteous
stopped there. bad idea

GoogleCat
GoogleCat

@iluvmen
We'll the terrain is wooded foothills. It's attacking a nest of griffons that are the natural defenders of a local village

RumChicken
RumChicken

So I'm looking at the new spheres stuff, and the Technician's Mad Scientist archetype is really appealing to me. But the game I'm thinking of playing him in has no standard magic, only spherecasting. Is there a rule or guide or something somewhere for how to use Supernatural Science with sphere effects instead of spells?

askme
askme

How would you play a LN Life Channeler Druid who worships Erastil?
Can it be done?

happy_sad
happy_sad

I want the BBEG to be a JRPG-style hero who saved the world and became king who then used his reputation to create a cult of personality and inspire the empire to corruption and oppression of the neighboring nations.

Which is a better motive?

They were always just a dick from the start, they saved the world because of circumstance rather than convictions
Simple, but shallow

They want to avoid a cold war/commoners with nukes scenario by spreading a unified culture that suppresses unorthodox magic and only allows pre-approved spells, to prevent the rise of another unusually strong caster who may grow to threaten the world. They aren't above resorting to underhanded methods for their cause.
Interesting and sort of understandable, but hard to pull off and risks inconsistencies depending on what evil stuff they do.

They're an old god trapped in human form, and they directly gain power by spreading the culture of the central empire
Simple and makes sense, but runs into the same problem as 1; his motive boils down to 'because he wants to' and can't be reasoned with

Other

Playboyize
Playboyize

What feats are fitting for assassin-kind of characters?

Dreamworx
Dreamworx

@happy_sad
You know what, it's obvious now that I've typed it out.
I go with all three.

He's primarily motivated by selfishness, but it's true that his regime has kept the nation stable compared to a century ago when there was an anarchy of rogue casters who caught civilians in the crossfire. The king is aware of this and sees it as a side benefit.

One of his trusted allies is a god in human form (with mostly human powerlevel) and benefits from all the gathered belief, so helps the king with his plans.

King_Martha
King_Martha

@happy_sad
placating an even greater evil that not even they could defeat

likme
likme

@Playboyize
Depends on how you want to kill people.

Sniping? Stabbing? Explosives?

Poker_Star
Poker_Star

@BlogWobbles
Considering that half the players and most of the GMs around here are lewd-obsessed zealots who are all "GAS THE CHAOTIC GOODS, ALIGNMENT WAR NOW"?

No, that doesn't happen around here. And it probably never will as long as the current crop of namefags stays in power.

TalkBomber
TalkBomber

@likme

What do you recommend for each method?

SniperWish
SniperWish

@Harmless_Venom
One game made it to Book 2! I have it on good authority that some of the characters even smooched.

FastChef
FastChef

@TalkBomber
It depends on the class, and what you expect to fight.

Slayer works for the first two, and Alchemist for the last one.

Emberfire
Emberfire

@FastChef

Yes. I'm planning 2-3 characters based on these two classes.

massdebater
massdebater

What are the options for improving Combat Maneuvers?

Booteefool
Booteefool

@SniperWish
Most games are on their Book 2, RotJR is on its third book (technically), and LoBaF is going into its third book. Most of them, oddly enough, have pretty much lined up.

haveahappyday
haveahappyday

@massdebater
Improved [maneuver] feats
Other feats that provide CMB bonuses
Size increases
Racial bonuses
Weapon enhancements like Countering
Wondrous items that boost CMB checks
Class features
Initiator maneuvers like Blade of Breaking
Boost Strength, or Dexterity if you're using Agile Maneuvers

Dreamworx
Dreamworx

@SniperWish
Who smooched?!

haveahappyday
haveahappyday

@Dreamworx
Your mom and a dog.

hairygrape
hairygrape

@Dreamworx
@SniperWish
Slow and Sappy please go.

Spazyfool
Spazyfool

@Dreamworx
Corwin and Rubio

King_Martha
King_Martha

@Spazyfool
that's gay

iluvmen
iluvmen

@King_Martha
That's love

lostmypassword
lostmypassword

@Spazyfool
Motherfuckers must be really thirsty if they had a crossover RP just to bang.

Gigastrength
Gigastrength

What are some good infinite use on command magic item?

I am trying to find something to go along well with Pathfinder Savant ability to use magic item at your caster level.

Something like
http://www.archivesofnethys.com/MagicWeaponsDisplay.aspx?ItemName=Quarterstaff%20of%20Entwined%20Serpents

Or

http://archivesofnethys.com/MagicRingsDisplay.aspx?FinalName=Ring%20of%20Invisibility

Crazy_Nice
Crazy_Nice

At 8th level, the arcane physician can expend a spell slot of 1st level or higher as a standard action to alter a potion or alchemical remedy held in hand. An alchemical remedy can become any other alchemical remedy of the same or lower price of the arcane physician’s choice. A potion can change to contain any alchemist extract of the arcane physician’s choice that belongs to the healing subschool and is of the same level as or lower than the expended spell slot. The extract must have no material component costing more than 1 gp, and it must be one that it is possible to make into a potion.

Doesnt changing potion into extract mean you cant give it to other people?

BinaryMan
BinaryMan

@Harmless_Venom
LoBaF is going well as is Intrigue. Though Intrigue has been off for two weeks due first to holidays then to one player having exams, I’m looking forward to getting back to it as we left on a cliffhanger.

kizzmybutt
kizzmybutt

Bout to play my first Pathfinder Campaign. Homebrew monster races only. I'm thinking Gravewalker Witch. With the race that is mostly a human clone stat-wise.

Soft_member
Soft_member

So.. if I take rich parent traits and use all the money to buy rats then kill them all before the campaign start. Do I start with 9,000,000 exp?

whereismyname
whereismyname

@Soft_member
No.

King_Martha
King_Martha

Which are the best Combat Maneouvers and which are the worst?

Carnalpleasure
Carnalpleasure

@RavySnake
To be fair, Hungry Ghost has some funny infinite ki shenanigans about it, especially with the release of the waveblade.

SniperGod
SniperGod

@Carnalpleasure
What's so special about the waveblade?

Nojokur
Nojokur

@SniperGod
It's the only monk quality weapon with 18-20 crit rate

With ascetic style, you can basically get 10+ attack per rounds by level 12

Steal Ki (Ex)

At 5th level, a hungry ghost monk can steal ki from other creatures, though this ability is controversial in some circles of monks, who see it as nothing less than a form of vampirism. If the monk scores a confirmed critical hit against a living enemy or reduces a living enemy to 0 or fewer hit points, he can steal some of that creature’s ki. This ability replenishes 1 spent ki point to the monk’s ki pool, as long as the monk has at least 1 ki point in his pool.

Stark_Naked
Stark_Naked

@Emberfire
Tell us about the campaign and the rest of the party.

@massdebater
http://www.d20pfsrd.com/feats/combat-feats/agile-maneuvers-combat/
http://www.d20pfsrd.com/feats/combat-feats/coordinated-maneuvers-combat-teamwork/
http://www.d20pfsrd.com/feats/general-feats/surprise-maneuver/
http://www.d20pfsrd.com/feats/combat-feats/solo-maneuvers-combat/

Bidwell
Bidwell

@King_Martha
The only really good ones are Grappling, Trip, and Dirty Trick. Grappling negates a lot of what other characters can do (but runs into the issue of a lot of high level monsters having high enough CMD to be virtually immune to it, and size restrictions), Trip can lead into some neat chain effects that allow you to murderize enemies when built right (but has a lot of things immune to it, plus the CMD scaling), and Dirty Trick is hilariously variable and capable of doing an enormous amount of different debuffs to the enemy (though it still contends with CMD)

If I had to say, Dirty Trick is probably the only one of the bunch truly worth making a build around.

Firespawn
Firespawn

@Bidwell
Having played a grapple strength druid to level 17, with feats to quality as Gargatuan, I can confirm grapple was useless from level 13+ more or less. Either it was more efficient with my action economy to kill them off, or they had Freedom of Movement.

WebTool
WebTool

@kizzmybutt
Good luck, WitchAnon.

Playboyize
Playboyize

@WebTool
Thank you friend.

PackManBrainlure
PackManBrainlure

@Booteefool
Okay so I have never played Pathfinder and there is no /3eg/ so here is my question TDDIOT. Does any DM you have ever played with enforce the material component requirement for spellcasters? That is, does my 3.5e Human Bard actually have to take the Eschew Materials perk? Or do some games allow characters to get away with carrying a casts-mostly-all 'reagents pouch'? Thanks.

GoogleCat
GoogleCat

@PackManBrainlure
As per the 3e SRD

"Spell Component Pouch
A spellcaster with a spell component pouch is assumed to have all the material components and focuses needed for spellcasting, except for those components that have a specific cost, divine focuses, and focuses that wouldn’t fit in a pouch."

5 GP will handle all of your basic spellcasting needs, and most GMs only enforce that you have the pouch. Eschew materials is handy in that it will help you cast hands free* and if you ever are stripped of your gear.

*Though most spells will still have a somatic component.

JunkTop
JunkTop

@GoogleCat
Thanks for the quick response user, you're aces also holy moses what a waste of quints. I'm getting back into 3.5 as an exercise and building a flaky illusionist bard whose sense of self-preservation is maybe too developed. Given your post, Eschew Materials seems exactly right for his survival at all costs roleplay. Thanks.

Burnblaze
Burnblaze

@King_Martha
Don't bother, just play Wizard with Telekinesis or something and boost your Transmutation caster level.

Nojokur
Nojokur

What's the PF equivalent of gas spores and disenchanters?

Fuzzy_Logic
Fuzzy_Logic

@Nojokur
Disenchanters got a release with beastiary 3, as far as I know

hairygrape
hairygrape

tfw shifter could've been based around transforming/taking on the features of a variety of different monsters/creatures but instead we got shitty fucking druidic flavor
tfw there's no reason to play this class instead of just a fucking druid

SomethingNew
SomethingNew

@hairygrape
The real comparison you should be making is to the Feral Hunter archetype for the Hunter class. Go check it out.
http://www.d20pfsrd.com/classes/hybrid-classes/hunter/archetypes/paizo-hunter-archetypes/feral-hunter

TreeEater
TreeEater

@hairygrape
I think the funnier part is how most of the 'optimal' Shifter builds involve abusing the Ex-Shifter mechanic to keep specific Ex abilities, like Compression and the DR from ooze shifter.

Ignoramus
Ignoramus

If I pick the deific obedience feat for Irori which boons do I get? In archives of Nephtys there're evangelist, exalted and a third one, which ones do i get?

SomethingNew
SomethingNew

@Ignoramus
You get exalted boons by default. The associated PrCs get evangelist and sentinel boons.

Playboyize
Playboyize

@Ignoramus
Exalted unless you take diverse obedience at which point you can choose which you get and you get them two levels before hand

Sharpcharm
Sharpcharm

@Ignoramus
http://archivesofnethys.com/FeatDisplay.aspx?ItemName=Deific%20Obedience
If you have levels in the evangelist, exalted, or sentinel prestige classes (Inner Sea Gods 198–203), you gain access to these boons at lower levels as a benefit of your prestige class. If you have no levels in one of these prestige classes, you gain the boons marked as exalted boons. If you later take levels in sentinel or evangelist, you lose access to the exalted boons and gain access to the new boons appropriate to your class.

There's also the Diverse Obedience option that lets you pick and choose from among the three: http://archivesofnethys.com/FeatDisplay.aspx?ItemName=Diverse%20Obedience

RavySnake
RavySnake

@King_Martha
Trip is better the more martial allies you have, since everyone can get an AoO when the enemy gets up.

VisualMaster
VisualMaster

@King_Martha
Grapple can shut down most enemies in early-to-mid game, but after that falls off unless you can become huge on a whim.

Reposition brings nothing other maneuvers don't already do, only useful to use on allies, but they can just say that you succeed at it so no point in taking feats.

Dirty Trick combined with Dirty Trick master and Kitsune Style is the best control option for control as a martial since you can blind, entangle and nauseate the enemy in the matter of a single round if you do well enough and are a monk or a brawler.

Bullrush and Drag are most useful only if you can get them for free when attacking otherwise or if you spend the entire on a floating disk without railings that is somewhere above a volcano that sucks in flying enemies that step outside of the disk.

hairygrape
hairygrape

@SomethingNew
http://www.d20pfsrd.com/classes/hybrid-classes/hunter/archetypes/paizo-hunter-archetypes/feral-hunter
How many animal foci can feral hunter have, 1 at all levels?
Would it be correct to assume that all summon monster-related feature are useless with 6th level casting?

Evil_kitten
Evil_kitten

@hairygrape
I wouldn't necessarily count them all out. Dire Tigers are a respectable threat still under the right circumstance, and so are Dire Bears. That is, of course, assuming your GM doesn't pump up encounters too much.

The downside I find with summoning in general is that a lot of GMs pump up encounters, and sicne summons are all ""balanced"" for 15 PB, they're left in the dust.

Crazy_Nice
Crazy_Nice

The great voyager playtest continues. (The part wherein I played a 6th-level voyager through a Pathfinder conversion of White Plume Mountain and had made good use of foreshadow, rewind, and pause in seven combat encounters did not, in fact, belong to the great voyager playtest.) We played for a good 7.5 hours, with a battle taking up two of those hours. The two 8th-level voyagers have been adventuring in a mindscape all this time, but now, they have entered the Astral Plane using their astral voyager class feature. The voyager is noteworthy for being the one class in all of Paizo and Dreamscarred Press that receives the earliest access to genuine planar travel, making planar adventures quite feasible as early as 5th level.

As a side note, my take on the Astral Plane draws heavily from another Dreamscarred Press archetype, the medium (empath). The zeitgeists like Little Dip o' the Dots and Iron Eye may be unable to exert direct influence on most planes, but in the Astral Plane, they act as god-like power players can manifest many an aspect. Mythical spirits like the Archmage and the Hierophant operate much the same way in the Astral Plane, and another Dreamscarred Press creation, the Overmind, joins them in the silvery void. Since the PCs interacted with aspects of the Overmind this session, I suppose it goes to show that Dreamscarred Press has successfully created an internally cohesive "shared mythology" for its products' lore.

Unfortunately, this session's battle playtest data was for nothing. The combat lasted for 8 rounds, and during rounds #5 through #8, we exploited the pause parallel action on a voyager (metronome). Unbeknownst to us, Deimosaur had applied a stealth update to the voyager (metronome) archetype addressing that exact exploit, probably after I urged Deimosaur to do so in this very forum. Still, the first four rounds had legitimate data.

farquit
farquit

@Crazy_Nice

For example, we discovered that pause really is a fair, balanced, and useful parallel action that encourages plenty of tactical considerations and thinking ahead. We likewise found out that was ambiguous as to whether or not a character could split up a single blink *or* dash to break up the movement before and after an attack.

Battle of the Session:
• Buffs on the Party: Free Astral Caravan psi-like ability with full augmentation for flight and 25% miss chance in the Astral Plane, 7-point Inertial Armor, 5-point Metaphysical Weapon on both weapons, 7-point Defensive Precognition, 5-point Touchsight, and, in the case of the melee voyager, 7-point Offensive Precognition.

• Enemies: Three supposedly CR 7 ksarite drakes from Dreamscarred Press's very own Psionic Bestiary. Ksarite drakes are extremely hardcore for CR 7s, having fly 120 feet, AC 28, at-will Breath of the Black Dragon for 12d6 damage (Reflex DC 23 half), and at-will Concussive Onslaught for a repeating 6d6 force damage (Fortitude DC 23 half). Dreamscarred Press is even worse at assigning reasonable CRs to its monsters than Paizo ever was. These specific ksarite drakes were even more hardcore than usual, having very high Intelligence and Alertness as a bonus feat.

• Terrain and Starting Positions: https://cdn.discordapp.com/attachments/369375527829504010/388379594090217484/Battle_Ksarite.png

• Terrain Gimmick #1: The area was 155 feet by 125 feet, with a ceiling height of 30 feet. There were numerous 10 feet by 10 feet pillars interspersed through the area.

• Terrain Gimmick #2: The entire area was filled with a fog much like a Fog Cloud spell. The ksarite drakes had blindsight 120 feet, and the PCs had Touchsight.

Deadlyinx
Deadlyinx

@farquit

• Terrain Gimmick #3: The battle was set in the Astral Plane, so the voyagers could make use of their free Astral Caravan psi-like ability with full augmentation for flight and 25% miss chance in the Astral Plane. Also due to this battle being set in the Astral Plane, everybody's powers and psi-like abilities were automatically Quickened... which favored the ksarite drakes far more than the voyagers.

• Intended Difficulty: Extremely hard.

• Initiative Results: The voyagers first, then the ksarite drakes.

• PC Who Got Focus-Fired: The voyager (crossfire).

• Parallel Actions: Pause for every single parallel action, except for a single accomplished accomplice to help with accuracy. Unfortunately, from round #5 onwards, we neglected to take into account Deimosaur's stealth update to the metronome archetype, so we were exploiting pause to action-deny enemies.

• Power Points Expended: None, because Destiny Dissonance was of little use given the dragons' power resistance, and the drakes did not rely on attack rolls anyway. The dragons only ever made attack rolls for (trip) attacks of opportunity, which temporal duelist and a 25% miss chance turned aside, so Sidestep saw no use.

• Cyclops Helms Expended: The melee voyager's had been expended.

• Battle Duration: 8 rounds.

• Murky Rule: Can a voyager split up a single blink *or* dash to break up the movement before and after an attack?

Evilember
Evilember

@Deadlyinx

• Notes on Actual Play: By all rights, the voyagers should have lost this battle. The ksarite drakes were far smarter than the average ksarite drake and thus knew to spam Concussive Onslaught using both their standard action and their swift action, targeting the voyagers' weak Fortitude. The voyagers lucked out of this one by winning initiative and using pause to action-deny the ksarite drakes while focusing on one non-paused drake at a time. It was a good divide-and-conquer strategy, and thanks to the party's exceptional luck with Fortitude saving throws, the two voyagers were able to withstand the Concussive Onslaughts of one ksarite drake at a time, even as it gradually covered the area in fields of repeating force damage.

• Alas, by round #5 onwards, we gained the "clever" idea of using pause and the voyager (metronome) archetype to action-deny the ksarite drakes while still getting to attack them. (We did not bother with the even more broken exploit of using pause on oneself.) We failed to notice Deimosaur's stealth update to the metronome that patched up this exploit. Thus did the voyagers deviously action-deny the ksarite drakes to assure victory. In the end, despite some unfortunate luck, the voyagers won the battle with the voyager (crossfire) taken out and the melee voyager left at exactly 1 HP. This does mean that without the already-patched exploit, the voyagers would have terribly lost.

VisualMaster
VisualMaster

@Evilember

To conclude, judging from the results of rounds #1 through #4, pause is an extremely useful parallel action even when used legitimately. It is so useful, in fact, that under the right circumstances, a voyager can efficiently divide and conquer an enemy group. It was spammed and spammed during that battle, but that is perhaps due to the unique circumstance of a party consisting solely of two voyagers, and an enemy group ripe for being divided. Under my seven-battle White Plume Mountain run, I used pause only sparingly, so as to give the party opportunities to actually take out opponents.

The metronome stealth update is an important one that should never be reverted, because otherwise, degeneracy and hardcore action denial ensue, and a voyager can become nigh-invincible by using pause on themselves.

hairygrape
hairygrape

@Crazy_Nice

in this very forum

This is where I was supposed to type "over in the Giant in the Playground forum."

Methshot
Methshot

@hairygrape
This is where you were supposed to put it in a motherfucking pastebin or gdoc instead of spamming and probably getting another thread deleted.

Garbage Can Lid
Garbage Can Lid

What heroic trials have you given your players?

farquit
farquit

@Garbage Can Lid
Literally elf slave wat do
Only without the elf part.

w8t4u
w8t4u

@hairygrape
Use pastebins please you autist

Inmate
Inmate

@farquit
Very good.

TreeEater
TreeEater

@Methshot
Dubs has a point, 2hu. In the future, make a single post with a pastebin/gdoc, and the tl;dr synopsis of your findings.

kizzmybutt
kizzmybutt

@Garbage Can Lid
Gave them the villain who in no way can be redeemed as a tag along to them to see how long it takes for them to just snap the guy's neck despite the guy never being able to do anything particularly evil as long as he is with the party.

CouchChiller
CouchChiller

@TreeEater
We have been asking for that for nearly a year now. Because it's not a "command' (as none of us have actual authority on the matter) he doesn't care and won't listen.

Methshot
Methshot

@CouchChiller
And even if it were, he'd convince himself of a loophole in our language and keep doing it anyway.

For example
You didn't command me to stop doing it permanently, just for this thread

Ignoramus
Ignoramus

@Methshot
I just feel bad for 2hu at this point.

AwesomeTucker
AwesomeTucker

@Booteefool
Yo, PFG.

I think I'm going to be fighting demons in my campaign.

DM: "Evils wizard. Made deals with fiends and demons. Blew up a goddamn mountain. Returning. You guys are fated to combat him. Secret knowledge, yadda yadda, doorway to the void, yadda yadda."

We also immediately found some message written in fiendish that warned us of the return of the wizard, written by some dude who worshipped a god of secrets.

Anyway, probably a demon / wizard campaign. Any tips for demons? So far I can think of -

A) A way to get good aligned weapons
B) A backup Cold Iron weapon that's not just a dang dagger
C)Damage Reduction
D)A way to stop them from teleporting

Any good ideas?

Burnblaze
Burnblaze

@AwesomeTucker

A) Celestial Bloodrager bloodline, probably.
B) Either that, or just make your primary weapon +3 to bypass that type of resistance
C) Just hit harder. If you're ranged, Clustered shot. If someone plays a monk, the thingy style that lets you pull all of your damage once vs DR
D) You're going to need spellcasters for that. Remember, Dismissal and Banishment are also probably just as good of options as killing the Demons, especially if they're not in the abyss.

Flameblow
Flameblow

@Burnblaze
I've got a skald, and I plan on using the Celestial Blood line of rage powers for good aligned weapons, along with Celestial totem line for healing and SR.

I sure hope we don't go to the abyss

FastChef
FastChef

Does Pathfinder work for oneshots and remarkably short campaigns?

Fried_Sushi
Fried_Sushi

@FastChef
Stick to Dungeon World

Stark_Naked
Stark_Naked

@FastChef
Sure it does.

Fuzzy_Logic
Fuzzy_Logic

@FastChef
It certainly does.

FastChef
FastChef

GM wants to continue an old as fuck game (back at the beginings of PF)
Tell him our characters were pretty weak because we didn't know better
GM dismisses our preocupations by saying he's going to play a precon
TPK in the first session
Retconned
TPK again
Retconned again
Almost TPK a third time
GM "Damn, I didn't remember them so weak"
Why GMs never listen?

Booteefool
Booteefool

@FastChef
It can, but is it worth the effort spent on char creation (which isn't fast in PF) for a oneshot?

MPmaster
MPmaster

@FastChef
Because you don't notice it when they do.

Skullbone
Skullbone

@FastChef
They think they know the system
They think they know the system better than the players, and push any idea that would lead to this away
They'll go so far as to do the opposite of what people suggest to them, because obviously if a player said so it must be wrong

eGremlin
eGremlin

Is it worth taking the skills for weaponsmithing and armorsmithing? You do all magical upgrades with spellcraft, so they're really only good for making a mithral set of armor or an adamantine weapon before you go to work on them.

Should I just skip that, and put the skill points to better use, ponying up the cash to get that mithral breastplate?

Raving_Cute
Raving_Cute

@eGremlin
Master Craftsman. Use your appropriate crafting skill instead of spellcraft

askme
askme

Asking again. So I need some advice. The following has happened in my game:
decided to play a hobgoblin in a setting where goblinoids are seen as a scourge on the civilized races
the reason for this is because of a massive set of wars half a century ago where the goblinoids played a key roll and carved out a huge part of the continent for their empire
worked with my GM to play a hobgoblin who was exiled from the empire for a heinous crime
the crime was rape, but because of how hobgoblin culture defines rape what he did was have consensual sex with another man's wife and was branded a rapist
in the human countries he needs to hide out and not get killed by other races
work with the GM on how this could work
take squire (was level 5 at the time) and get a Cohort (upgrade to a full cohort with Noble Scion)
the Cohort is a human bodyguard who is in on my secret
covered in bandages, disguised as a leper
wear full body coverings so no skin is shown at all, my ears are clipped, and my face is covered with a mask
my fake backstory is that I am a foreign noble and a sort of 'holy leper' for their strange religion
my bodyguard is to 'spare others coming contact with my holy flesh'
the rest of the players aren't in on this and two even despise goblinoids with a passion
this continues for more than a 20 sessions
we're level 11 now
thinking it might be time to reveal myself to the party, they might trust me enough
one of the party members is suspecting me of hiding something big anyway

I'm a Mastermind Investigator 7/Noble Scion 4. My cohort is High Guardian Fighter 10.

How can I do this in a way that doesn't end with my party killing me? After last thread I talked with my GM about it and he said it would probably be fine to keep it a secret for a big reveal, and he had a moment planned for it. We're heading into hobgoblin territory and I know we're heading for the guy who accused my character of rape and had him exiled. I think he's gonna recognize me.

iluvmen
iluvmen

@askme
So what it seems like to me is my GM wants to keep it a secret and what's going to happen is we confront the man who ruined my character's life and he reveals who I really am in front of the party.

More and more I can only see this going badly. I think this is going to end in my character's death or flight from the party. As I said last thread I am personally ok with that outcome, but I fear the other player's response because this reveal will already come at a moment of high tension. My character, in character, is trying his best to steer the party away from the encounter with his accuser, but it seems inevitable.

When the accusation happened my character was a military man and his accuser a general near the same age as him.

farquit
farquit

@Raving_Cute
I don't really have room for the feat. I'm just barely sneaking Craft Magical Weapons and Armor and Craft Wondrous Items in there.

JunkTop
JunkTop

@iluvmen
Dude, I wouldn't reveal it. Let it happen and ride the tension.

Grab the fucking popcorn. Your boys have been with you for like 11 levels, if you haven't done them favors 100 times over at this point I'd be surprised. What I would do is get a notepad file filled with like the top three biggest favors you've done for your boys. When they get huffy, ride the Soap Opera waves and puff out your chest, rattling off all the good you've done that person.

massdebater
massdebater

@iluvmen
Reveal it. The GM is an idiot/wants to torch his game.

Ignoramus
Ignoramus

@JunkTop
It's been 6 levels. In character I've always been a bit of an outsider compared to everyone else because I can't get too close because it might reveal things. I have saved other players life and my character has put himself at personal risk to ensure other players survived including at one point where he mounted a breakout when he was the only party member not captured by enemies.

@massdebater
Maybe I should.

Need_TLC
Need_TLC

@SomethingNew
@Playboyize
@Sharpcharm
Thanks. What I get then isn't as good as I thought and Diverse Obedience is out of my reach though because I'm a Paladin of Irori, but I must remain LG not LN like Irori

PackManBrainlure
PackManBrainlure

@Ignoramus
I say you shouldn't reveal it. The DM is going for a dramatic moment where you are revealed as a hobgoblin, in front of everyone.

You saved their lives and broke them out of prison. Tell them you've proven yourself trustworthy time after time. It should be a good setpiece when it's revealed.

King_Martha
King_Martha

@PackManBrainlure
If it is revealed in front of the guy himself I am planning a sort of:
You took everything from me! My home! My love! My future! What have I left for you to take?
Sort of speech as he reveals me.

cum2soon
cum2soon

@Ignoramus
You really should. Get it over with now, because I can guarantee you the GM has no fucking clue how the other players are going to react to his big dramatic moment.

ZeroReborn
ZeroReborn

Is the juggler bard decent? I love the idea of it but I'm not sure it's worth the trade off.

Boy_vs_Girl
Boy_vs_Girl

@ZeroReborn
A two-level dip into it is one way to do a sword and pistol build

Fried_Sushi
Fried_Sushi

Does a magic item that allows you to cast X spell works for feats that have a requirement: you must be able to cast X?

New_Cliche
New_Cliche

@Fried_Sushi
What?

Dreamworx
Dreamworx

@Fried_Sushi
@New_Cliche
I had to read it twice but I think he's asking, "IF I want to take a feat that has as a prerequisite, "Must be able to cast [some spell or kind of spell]" do I meet that prerequisite if I can cast the necessary spell(s) only by using a magic item?"

To which the answer is "check with your DM". Personally, I would probably allow it if you can use the item regularly (so not just a consumable item like a scroll or wand) but context would matter. What feat you're trying to take and what you want to do with it would inform my hypothetical choice.

Sir_Gallonhead
Sir_Gallonhead

@Dreamworx
In that case the answer is pretty much a no. The character is not able to cast the spell, the item just simulates the spells with it's power. If it was a spell-like you get from something like deific obedience, story mcguffin or some other than it would be debatable since you can cast it. Mainly because in the case of belts and headbands and such they say that they will eventually count as your natural stat, but nothing akin to that is ever said in most items, so the assumption is that item able to cast is not the same as you being able to cast it.

Nojokur
Nojokur

@Dreamworx
@Sir_Gallonhead
I was thinking on picking dimensional agility/charge/dervish, but taking into account I don't get dimension door till 15th level or so (4th level caster) the game would end before I can use dimensional dervish, so I was wondering if I could grab dimensional agility earlier with a magic item that allows me to cast on regular basis dimension door.

BlogWobbles
BlogWobbles

How can I find a contract devil to sell my soul to, preferably at as low a level as possible?

CouchChiller
CouchChiller

Batal is perfect for being a hot-blooded hero
Batal gets a free exotic proficiency and could get access to armory of the conqueror or elemental flux stance
Lion Catfolk get powerful build
Is there anything stopping me from becoming pic related? I want to swing an axe and destroy moons with the power of GUTS.

whereismyname
whereismyname

@CouchChiller
Actual pic related.

farquit
farquit

@CouchChiller
Lion Catfolk
Why are you trying to be Getter Robo? You should get an earth breaker and be Gaogaigar if you're a lion.

iluvmen
iluvmen

@BlogWobbles
Yell Pazuzu thrice

Emberburn
Emberburn

@farquit
Maybe it's a little of column A and a little from column B. Hot blooded hero with lion motif for courage, but also the axe motif for the battle-crazed Getter team. All I could hope for is to Die in Magma, like a true /m/an.

Emberfire
Emberfire

So what happened to Ensoulment's guest star thing?

BlogWobbles
BlogWobbles

@CouchChiller
Batal will most probably lose its free EWP precisely because of that. Size stacking with butchering axe and PoW damage (Zenith Strikes etc.) is just too stupid and Armory of the Conqueror was a mistake in general.

cum2soon
cum2soon

@BlogWobbles
So my Goldion Hammer/Getter Tomahawk is slated for death?

TreeEater
TreeEater

Any leaks about Poison and Potion Companion?

PurpleCharger
PurpleCharger

Continuing a game in an hour

Level 2 about to go into a crypt

I wanna like, get a weight or something on a chain to set off traps
That's meta
What's meta about that?
Why would you suspect traps
Because it's a tomb with dead people and grave goods. Also, there are dragons, mermen, and magic. Why not traps?
It seems meta

So I have to get hit by a trap before I know about them? My DM tries my patience.

Dm introduces the fact that demons are going to be in our game, before level 2
Take the spell 0 level spell"Detect Fiendish Presence"
DM decries it, makes me argue for it

Man I donno

eGremlin
eGremlin

@TreeEater
Alchemist Discoveries: designer poison, enduring toxin, lasting tinctures
Archetypes: concocter (alchemist), disciple of the forked tongue (vishkanya, bard), fermenter (alchemist), mantella (grippli, druid), needler (rogue), reckless epicurean (investigator), rotdrinker (rogue), swamp poisoner (grippli, rogue), toxin codexer (investigator), venom siphoner (witch), venomblade (nagaji, fighter)

Feats: Delayed Potion, Dispelling Blood (vishkanya), Ghostbane Ichor (vishkanya), Healing Potion, Hemorrhaging Venom (nagaji, Combat), Lengthy Potion, Noxious Touch (grippli), Poison Resin (grippli), Toxic Secretions (grippli), Toxic Spray (nagaji, Combat), Unraveling Blood (vishkanya), Vaporous Potion, Virulent Venom (nagaji, Combat), Warding Blood (vishkanya)

Hexes: gift of consumption, greater gift of consumption, poison touch

Major Hexes: restless slumber, withering

Investigator Talents: anathema, greater anathema, lingering venom

Rogue Talents: accurate poisoner, lingering poison, signature poison, suppress poison, toxic regurgitation

Slayer Talents: focused poison, redirect poison

Sorcerer Bloodline: scorpion

Spells: antitoxin touch (alchemist 1, druid 1, ranger 1, shaman 1, witch 1), clay skin (alchemist 3, bloodrager 3, inquisitor 3, magus 3, sorcerer/wizard 3, summoner 3), glimpse the hidden (alchemist 3, inquisitor 3, sorcerer/wizard 3, summoner 3, witch 3), identifier's eye (alchemist 2, bard 2, sorcerer/wizard 2, summoner 2, witch 2), phase step (alchemist 3, bard 3, magus 3, sorcerer/wizard 3, summoner 3, witch 3), poisonous cloud (bloodrager 4, magus 4, shaman 4, sorcerer/wizard 4, summoner 4, witch 4), toxic blood (alchemist 3, bloodrager 3, cleric 3, druid 3, investigator 3, magus 3, ranger 3, sorcerer/wizard 3, summoner 3, witch 3), undeath sense (alchemist 2, cleric 2, inquisitor 2, paladin 2, shaman 2, sorcerer/wizard 2)

Supergrass
Supergrass

@eGremlin
Drugs: esoterum (600 gp), goassamer veil (20 gp), hush (200 gp), inspiration dust (75 gp), Keleshite coffee (5 gp), magesight (15 gp), oblivion (100 gp), old-mage (1,500 gp), ruk tar (55 gp), serpent's kiss (50 gp), sting's savor (45 gp), vigilance (15 gp)

Equipment: harvester's kit (65 gp), poisoned locket (75 gp), poisoned quill (30 gp), poisoner's goblet (100 gp), stalker's oil (50 gp), toxic censer (115 gp), venombane lozenges (35 gp)

Fleshcrafts*: adhesive slime (500 gp), ring of eyes (1,400 gp), webbed appendages (200 gp)

*These fleshcrafts are available only in elixir form and cannot be created as a graft.

Poisons: blackfingers's salt (300 gp), diplopic serum (250 gp), gelidburn oil (75 gp), hydrofluoric acid (2,500 gp), insecticide (175 gp), juvebloom (750 gp), nerveblast (1,500 gp), ossivane (350 gp), pupil's friend (30 gp), tongue twist (600 gp)

Ring: band of efficacious death (9,250 gp)

Tinctures: alluring philter (150 gp), artistic ale (300 gp), brawler's brew (150 gp), dodger's draught (300 gp), explorer's emulsion (150 gp), leaper's libation (200 gp), liquid courage (175 gp), mage's assistant (150 gp), mirage mixture (300 gp), nimble nectar (200 gp), prowler's palliative (300 gp), sorcerer's spirits (300 gp), starlight juice (300 gp), stout solution (100 gp), thinker's tipple (300 gp), titan's tonic (200 gp)

Traits: Alchemical Fence (Regional - Katapesh), Blood Potion Brewer (Regional - Belkzen), Liquid Healing (Regional - Rahadoum), Necrotoxin (Regional - Geb), Palm Potion (Regional - Razmiran), Poison Connoisseur (Regional - Taldor), Poisoned Blade Resistance (Regional - River Kingdoms), Resourceful Alchemy (Regional - Thuvia), Technological Brewmaster (Regional - Numeria), Weed Resistance (Regional - Kyonin)

Soft_member
Soft_member

@Supergrass
Wondrous Items: aegis of recovery, greater (neck, 3,750 gp), alchemist's aspergillum (none, 2,805 gp), apron of the careful chemist (chest, 5,200 gp), blight kickers (feet, 13,500 gp), death's will (hands, 3,600 gp), elixir of agility (none, 450 gp), elixir of countless eyes (none, 1,200 gp), elixir of the infernal familiar (none, 1,400 gp), elixir of vicious magic (none, 1,750 gp), eye of crystallized venom (neck, 2,250 gp), fiery maw elixir (none, 800 gp), forbearer's grace (neck, 5,400 gp), gloves of restrained death (hands, 9,250 gp), harvester's bindings (wrists, 8,500 gp), headband of the tainted ouroboros (headband, 4,500 gp), healer's aid (none, 900 gp), miasmatic mask (head, 23,000 gp), periapt of proof against paralysis (neck, 8,000 gp), reaper's wisdom (shoulders, 21,600 gp), shroud of venom (shoulders, 4,500 gp), silversheen elixir (none, 900 gp), spirit rush (none, 2,400 gp), swarmform elixir (none, 3,300 gp), vest of resonating fortitude (chest, 7,000 gp), wraith's sight elixir (none, 1,500 gp)

viagrandad
viagrandad

@eGremlin
@Supergrass
Are poisons viable now?

Carnalpleasure
Carnalpleasure

@viagrandad
Probably not

Snarelure
Snarelure

@cum2soon
You can still use a normal axe, get EWP with a feat or buy cracked Opalescent White Pyramid Ioun Stone for 1500 gp. Mind you, size stacking like that is kinda degenerate.

Garbage Can Lid
Garbage Can Lid

@Snarelure
I just want to swing a big ass weapon and cleave planets. Is that so degenerate?

Snarelure
Snarelure

@eGremlin
Fermenter?

Lord_Tryzalot
Lord_Tryzalot

@Garbage Can Lid
The idea isn't but it leads to pretty egregious amounts of damage so yeah, kinda? Blame the system for being shit, really.

idontknow
idontknow

Have you ever seen someone play an Astomoi, or even seen one used as an NPC?

AwesomeTucker
AwesomeTucker

For a treasure chest with a secret compartment, or something similar, should receiving a perception check to spot the hidden compartment be automatic or only at request? The latter, I assume?

Methshot
Methshot

@AwesomeTucker
GM rolls in secret, if their passive modifier is enough to pass the check he tells the player that something feels iffy

Emberburn
Emberburn

@idontknow
Astomoi are a wasted opportunity, they seem so cool but there isn't enough fluff to actually play one.

Illusionz
Illusionz

@Methshot
In this case I am the player, I'm just kind of wondering whether NPCs will have trouble finding the secret compartment of a false-bottomed chest if I buy one.

"These chests are typically used by smugglers transporting contraband or those with treasures they would prefer to keep hidden. The secret compartment in this chest is approximately 1 inch deep. Different styles open from the inside, from the underside, or through the back. Detecting the compartment requires a DC 20 Perception check. Price 52 gp; Weight 25 lbs."

The check seems pretty easy to pass, so I figured that maybe the point is that most people wouldn't think to search for a hidden compartment in the first place. Sort of like how you don't get a will save versus an illusion if you don't interact with it first.

girlDog
girlDog

My GM is enforcing gold weight.

50gp is one pound. Considering we're level 2, how should I mitigate the weight until we've got enough to get a magic bag of some kind?

Playboyize
Playboyize

@girlDog
Hirelings

SniperWish
SniperWish

@girlDog
Find a merchant willing to exchange your gold for platinum

TechHater
TechHater

I asked this a few days ago and didn't get an answer, so I'll try again: how do the damage dice of a butchering axe grow as it's size increases? One of my players is telling me it's 12d6 at colossal, but that seems completely rediculous.

Harmless_Venom
Harmless_Venom

@TechHater
3d6 > 4d6 > 6d6 > 8d6 > 12d6

Your player is correct.

Sir_Gallonhead
Sir_Gallonhead

@girlDog
Exchange it for gems.

Lord_Tryzalot
Lord_Tryzalot

@Harmless_Venom
That's kinda fucking crazy, Jesus. Guess I need to ban it, or limit him to gargantuan or something. How the fuck does this shit get published.

takes2long
takes2long

@Lord_Tryzalot
On the one hand, Paizo doesn't really think when they put out new content (see also: the Shifter).

On the other, size stacking of the kind /pfg/ promotes never was supposed to be a thing. Tell your player to knock it off and limit him to one size increase at a time.

StonedTime
StonedTime

I have always thought that the ranger was rendered irrelevant by the slayer and the hunter, which I hate because I find those classes extremely boring to play.
So I went around looking for homebrew ranger fixes and I found this one.
What do you all think of it?

whereismyname
whereismyname

@Harmless_Venom
No?
3d6
3d8
4d6
4d8
6d6

Sir_Gallonhead
Sir_Gallonhead

@whereismyname
switching back and forth on d8s
Size increases never do that.

Firespawn
Firespawn

@RumChicken
I would do this:

Supernatural Science (Su): A mad scientist is considered a full caster with all spheres for the purpose of activating magic items such as wands, staves, and scrolls, as well as when meeting the prerequisites for item creation feats and when making magic items. He is not an actual caster.

The mad scientist gains Scribe Scroll as a bonus feat at 1st level.

A mad scientist can duplicate the effects of a sphere ability up to his class level inside his laboratory by spending time and money. Doing so costs half as much time and money as making a scroll version of the sphere ability.

RavySnake
RavySnake

@Sir_Gallonhead
http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9t3f
Am I wrong?

Garbage Can Lid
Garbage Can Lid

@RavySnake
Those are damage die steps, user.
• If the size increases by one step, look up the original damage on the chart and increase the damage by two steps.
Learn to read.

happy_sad
happy_sad

@RavySnake
Look at the chart right there, mate. Every size increase is two steps, as it also says right there.

Skullbone
Skullbone

@takes2long
On the other, size stacking of the kind /pfg/ promotes never was supposed to be a thing.
Pretty much this. Normal size stacking at that level isn't supposed to be readily available because that's someone using Lead Blades while being Gargantuan, which isn't typically doable.

It's just that PoW has a bunch of (stacking) damage die increase abilities, which throws that right out the window.

Illusionz
Illusionz

@Booteefool
my inquisitor was real buddy with the inevitable monsters from pathfinder.

Dreamworx
Dreamworx

@RavySnake
Yes, you are wrong.

King_Martha
King_Martha

Question, which classes other than Magus get access to an intelligent weapon progression that you anons know of?

Inmate
Inmate

@King_Martha
Phantom Blade spiritualist and that one sword arcanist

Firespawn
Firespawn

@King_Martha
@Inmate
Blade Adept is the arcanist archetype.

http://www.d20pfsrd.com/classes/hybrid-classes/arcanist/archetypes/paizo-arcanist-archetypes/blade-adept/

Garbage Can Lid
Garbage Can Lid

@Skullbone
And even then it's mostly the case of several DSP splats overlapping, not even purely PoW material. Powerful Build racial trait from Bloodforge, Armory of the Conqueror from Akashic Mysteries, Expansion from Psionics... 3pp really makes size-stacking worthwile, especially with recently-released butchering axe. That said, an argument can be made about butchering axe redeeming Strength builds in 3pp-heavy settings since they usually lose to dexfagging otherwise.

Harmless_Venom
Harmless_Venom

@King_Martha
Jolly has some anima blade architype for vigilante that gets one, and there's also mercurial duelist archetype for vigilante that can get one too.

Bidwell
Bidwell

@Garbage Can Lid
Butchering Axe isn't even the best weapon for it, Double Hackbutt is still stupid as fuck in that regard.

Crazy_Nice
Crazy_Nice

@Bidwell
Yeah but then you get into the whole "needing to not be shit at guns" and ranged weapons don't have quite as many options like rapid strike or whatever. Though they do have that revolver ocelot thing, so maybe it is better.

StonedTime
StonedTime

@Harmless_Venom
@Firespawn
@Inmate
Thanks, I'll go look into it. I was genning a gestalt character and i was thinking of making a soul weaver lichling gish. Inspired by the sword-bound casting tradition, i wanted to come up with a backstory that his sword is cursed like that and partly a reason why hes like that

Techpill
Techpill

Is there a fighter archetype or feat tree that works like jotungrip?

StonedTime
StonedTime

@Techpill
Titan fighter

WebTool
WebTool

Is there any good reason to enforce the 100 page limit of spellbooks? It seems like, no pun intended, needless bookkeeping. What's the point of tracking how many pages all your spells take up and which spells are in which book? Just to charge a caster an extra 15 GP to purchase another spellbook occasionally?

happy_sad
happy_sad

@WebTool
explosive runes

SniperWish
SniperWish

@WebTool
Needless bookkeeping is most of pathfinder. Carry weight, splitting skills to pad things out, spellbooks,

FastChef
FastChef

@King_Martha
Steelbound fighter and it even keeps weapon training (applied only to your intelligent weapon)

Raving_Cute
Raving_Cute

@happy_sad
wizards
putting explosive runes on their spellbook
risking complete destruction of their spellbook if someone else reads it

This is what Sepia Snake Sigil is for user.

@SniperWish
Actually, on the subject of carrying capacity, I guess that's a reason separate spellbooks should be tracked. But OTOH, everyone who needs it quickly picks up some kind of extradimensional carrying space or carrying capacity boosters, so it doesn't stay a problem for long.

JunkTop
JunkTop

@Raving_Cute
If I can complain about shit that grinds my gears, it's shit like this. Why have mechanics that are immediately trivialized for the bulk of the game? Are they just there to swamp low level players with more bookkeeping and bullshit? That's a terrible idea for a game that most people get introduced AT THOSE LOW LEVELS. It makes your game seem artificially complex, which either drives off potential players due to scaring them, or disappoints players who want more complexity but have it invalidated by simple shit.

w8t4u
w8t4u

@FastChef
it even keeps weapon training (applied only to your intelligent weapon)
No it does not, it gives you an unrelated bonus, and also shits down your throat in every way

New_Cliche
New_Cliche

@JunkTop
It's pure padding on one hand, and a nightmarish half-simulationist, half-gamist abomination that does neither properly on the other. Most stuff in PF can and should be simply handwaved away for the sake of maintaining your sanity.

Supergrass
Supergrass

@JunkTop
I think the question to ask isn't "Why have mechanics that are immediately trivialized for the bulk of the game?" but "Why have mechanics that trivialize others for the bulk of the game?"

True, lots of people don't bother with carrying capacity, but if the system's rules didn't address the subject at all, people would have their panties in a twist. It's better to have rules you can ignore than to not have rules for something that seems like it should have rules, basically. So you can't really expect a game that tries to be as comprehensive as Pathfinder to skip on things like carrying capacity, hunger, or tracking expensive spell components (all of which are bookkeeping things most players and DMs tend to ignore in my experience).

That being said, most people don't want to deal with that kind of minutia. Rightfully so, in most cases. So it's good to have rules for them but it's also good to have easy ways to get around those rules.

Also a lot of this stuff is inherited from D&D, I assume.

eGremlin
eGremlin

@Sir_Gallonhead
Yeah they do.

BunnyJinx
BunnyJinx

@Supergrass
The default state of things should be "Simpler to understand and less fiddly bits to it" with "Complex bean counting autism" as optional rules. Let your product expand to meet the autism your audiences want, but make the base more accessible to new players.

hairygrape
hairygrape

@FastChef
Sure, as long as you keep it in the range of level 5-12

likme
likme

@hairygrape
one shot at 12th
Niggas be spending more time building a character than at the table.

Spamalot
Spamalot

Interested in building an Immolator Inquisitor
-2 Wis

Why does Paizo do this to us?

Deadlyinx
Deadlyinx

Is there any way to make a mute caster that doesn't suck?

TreeEater
TreeEater

@likme
Just grab a Wizard and pick all spells that fall under your school, treating everything else as unavailable. It works.

Flameblow
Flameblow

@Deadlyinx
Psychic casters don't have verbal components, so that'd be the way to do it I think.

WebTool
WebTool

@Deadlyinx
Sure! Psychic casters don't have to say anything at all.

JunkTop
JunkTop

@Deadlyinx
I think there's a metamagic feat that lowers the cost of any other metamagic by 1, so if you take that and silent spell you can cast everything without verbal components

Carnalpleasure
Carnalpleasure

So the party is nearing the end of our superdungeon. Should they beat the BBEG at the end they'll get somewhere between 8,900 and 12,900 gold worth of treasure. What should be among the piles of gold? I'm terrible at allotting magical/wonderous items, potions, wands, etc.

They're level 4 and a Sorcerer, Inquisitor, Bloodrager, and ranger if it matters

Garbage Can Lid
Garbage Can Lid

@Carnalpleasure
Try looking up the Draconomicon, a book from DnD 3.5. It's got a lot of sample Dragon Hoards, which should provide a nice basis for "piles of treasure" at any level. A download of the book in question shouldn't be hard to find, either.

BlogWobbles
BlogWobbles

@Carnalpleasure
One amulet worth around 3k, you can never go wrong with amulets
Several gems which, if sold or used for components, reach a value of 2k
If the boss was a wizard, give them the chance to find his spellbook. If he was a martial, some enchanted weapons he kept as backup. If he was a divine caster, some kind of relic, and so on. These items are very hard to give a proper value to, so watch out
Consumables should be mostly for out of combat stuff, it would make little sense for them NOT to use them during the fight, in which case they could find them by looting his corpse. Still, around 2k in potions/scrolls and a half empty wand (max spell lvl should be 2) sound good to me
Depending on the situation, various valuable knick-knacks that serve to give the late owner some personality and for you to hide plot hooks in
Remember, people don't usually keep all of their gold as, well, gold

DeathDog
DeathDog

@Garbage Can Lid
Dope! I've never heard of that before. Thank you!

massdebater
massdebater

has anyone brought up the SoM combo body bludgeon rage power + lancer sphere + ragdoll swing

Lord_Tryzalot
Lord_Tryzalot

Jesus, /pfg/ is dead these days.

hairygrape
hairygrape

@Lord_Tryzalot
As it should be

PurpleCharger
PurpleCharger

@Lord_Tryzalot
Anybody who posts here anymore is either a) 2hu sperging out, b) a namefag looking for attention, or c) someone who will get mistaken for a namefag and shouted down no matter what they say.

The only people left are namefags who all hate each other too much to talk.

w8t4u
w8t4u

Despite all its faults. I enjoy pathfinder

idontknow
idontknow

@Lord_Tryzalot
Finals

Deadlyinx
Deadlyinx

@massdebater
What do you even think this means.
Was this supposed to be a biting retort?
It's true that anybody who tries to speak up just gets yelled at.

AwesomeTucker
AwesomeTucker

@Deadlyinx
The first comic implies that the people saying they're lonely are the same as the ones who say fuck off. The second implies that the poster of the first comic is conflating two separate posters as a single poster or identity. Did you really not see that?

viagrandad
viagrandad

@AwesomeTucker
The first comic is titled "pfg these days", referring to the hostility of the General as a whole.

The second essentially becomes a non sequitur in that context, since it accuses the first of mixing up specific posters.

Firespawn
Firespawn

So, I said this in a recent thread and got laughed at and then told my asking this is a bit of a meme but is anyone wanting to run a Jade Regent game? I've been really wanting to get in on one recently for some reason.

Harmless_Venom
Harmless_Venom

@Firespawn
I guarantee no one is ever going to run another Jade Regent game around here.

AwesomeTucker
AwesomeTucker

@Harmless_Venom
Yeah, I heard from the one thread someone last year got the thread all pumped up for some modified JR game and then it died or something.

I just really want to play in it and not be a GMPC. Fuck, if I had someone who was legit willing to run it I would run another AP for them just to balance things out.

BunnyJinx
BunnyJinx

@Firespawn
Cozy up with the fotjr crew and see if you can fill in the empty slot

Raving_Cute
Raving_Cute

@AwesomeTucker
It didn't die, it just became the source of half the general's hatred for motivating the rest of pfg to run games that they didn't get into

Inmate
Inmate

@Firespawn
@AwesomeTucker
How do you feel about 3pp my fine, digit-bearing man.

@BunnyJinx
Dubious

BinaryMan
BinaryMan

@Inmate
How do you feel about 3pp my fine, digit-bearing man
Uh, depends? Some 3pp is fine, most of it is hot trash though.
@BunnyJinx
fotjr?

Fuzzy_Logic
Fuzzy_Logic

@BinaryMan
friday of the jade regent. It's a meme to suggest they're a dying group.

Spazyfool
Spazyfool

Taldor pdf when?

Carnalpleasure
Carnalpleasure

@Fuzzy_Logic
implying that group was alive to begin with

Evilember
Evilember

@Fuzzy_Logic
They're just swapping out some class levels and characters. Pretty sure nobody has had to drop the timeslot yet.

happy_sad
happy_sad

everyone and every creature's classes, class levels, and challenge ratings now float as numbers above their heads
but not how optimized or overpowered they are, or noncombat skills or utility

How much would the setting change?

kizzmybutt
kizzmybutt

What would a wyvern have I say to a group of PCs that get between it and its meal? I know they tend to attack before talking but ever since the old Rankin/Bass Hobbit I’ve loved dialogue with dragons

Fuzzy_Logic
Fuzzy_Logic

@Fuzzy_Logic
I'd rather get into a new game, truth be told. Never been too keen on hopping into campaigns part way in due to personal experiences showing it never turns out well (well, it did go okay one time but that was only once so...).

Supergrass
Supergrass

@kizzmybutt
Wyverns aren't very intelligent.
If anything it would probably just tell them to move or die.
Are you the guy who asked about what could take down two griffons to get to their eggs?

likme
likme

@happy_sad
We'd probably see a push to increase your power, ability, and utility without increasing CR or level if higher levels meant worse outcomes, like being the first target or perceived as "too dangerous". Alternatively, lower powered people would push towards improving their numbers to mimic the attributes of potentially stronger creatures, which we already see with some animals like snakes mimicking the color patterns of more dangerous species. We'd also likely see a stratification of societies based on who has class levels in PC classes or NPC classes. Exacts of how that would play out would be dependent on the distribution of both classes, and the levels of those classes. Or we go full Furher Shoe from Guilty Crown.

Skullbone
Skullbone

@Supergrass
The meal in question is a farm homestead but yeah, a wyvern would fuck a griffin up.

You have a point, a wyvern probably wouldn’t intimidate a party into moving aside

w8t4u
w8t4u

seriously contemplating running JR now
Maybe I will.
Can anyone who's run it before give me some tips?

CouchChiller
CouchChiller

@w8t4u

Paizo AP's are massively over rated. Make your own story and go steal all the top rated modules from third parties. Reflavor things slightly and string them together with your own story, no one will ever know

Booteefool
Booteefool

Is a rapier+pistol Inquisitor viable?

Methnerd
Methnerd

@Booteefool
Do you have a way to reload your gun while twf? or is more of I have both weapons as options and switch when needed?

You should also look at this feat and see if it suits you. http://www.d20pfsrd.com/feats/combat-feats/sword-and-pistol-combat

Fuzzy_Logic
Fuzzy_Logic

Fey Form I is a level 3 spell. You can assume the form of an Ijiraq (medium fey, from bestiary 4), getting +2 strenght, +2 constitution, low-light vision, 4 natural attacks (2 claws 2d4 damage, 1 bite 2d6 damage, 1 gore 2d6 damage).
how good is it?

kizzmybutt
kizzmybutt

@Fuzzy_Logic
Eh?

It's not too different than Monstrous Physique. Druids can probably snag similar with wildshape. Some builds have more natural attacks than that by the time you get Fey Form.

iluvmen
iluvmen

@StonedTime
I like it, it solves a bunch of problems I had with the class and it comes with some nice archetypes. Probably gonna use that instead of the regular ranger next time I set up a game

TechHater
TechHater

@Booteefool
Goblins. He grew up alongside them and respects their resourcefulness

Crazy_Nice
Crazy_Nice

@TechHater
To them, you are the Goblin.

StonedTime
StonedTime

What's the difference between a Sorcerer, an Arcanist, and a Wizard? Why would you chose one over the other?

Dreamworx
Dreamworx

@StonedTime
You pick Arcanist because it's probably the most broken option of the three with how much customisation it has.

The difference between Sorcerer and Wizard is simple: Sorcerers can cast from only a few spells they known, but more often than a Wizard could.
The Wizard can cast few(er) spells per day, but can handpick his spells for the job every day.

Both can use scrolls, wands, staffs to bolster their 'weakness' or for rare but useful utility spells.

Arcanist throws that out the window by allowing you to cast like a Sorcerer while allowing you to change what spells you have prepared for the day on the whim.

Garbage Can Lid
Garbage Can Lid

@StonedTime
You choose sorcerer if you want a thematic caster.

You pick arcanist because you think sorcerer is too restrictive.

You pick wizard because you are a dirty spotlight hog and hate it when other players solve a problem without needing you to break an entire dungeon with a single spell.

Playboyize
Playboyize

@happy_sad
The lower level people would never leave cities out of fear of being murdered by aspiring archmages and champions.

It would be more interesting if other numbers floated above their heads.

JunkTop
JunkTop

@StonedTime
Sorcerers are spontaneous casters. that means their magic is innate and they can cast all the spells they know as many times as they have slots for it. The downside is that sorcerers have few spells known per level, and they can very rarely be changed out. their innate abilities are usually just cool tricks that augment their utility, and their bloodline spells are rarely anythign out of the ordinary for the sorcerer list.

Wizards can eventually learn all the spells in their list, but they take time and money to do so. they have a very limited number of castigns per day, but they get bonus feats aimed towards making magical items to mitigate this. they are very versitile, but they have to plan their spells out for the day pretty carefully, unless they have lots of time to spend studying. They can gain discoveries to help with these issues as well. Planning and forethought are a wizards best friend.

Arcanaistsgain bunches if supernatural and spellike abilities to use, and they memorize spells like a wizard. However, they cast their spells like a sorcerer, using the memorized spells as their castign list. They are the most versitile and most capable, as they can lean all the wizard spells just like wizards, but they have more access to what they can cast through their arcane exploits and chosen spells, without having to double up or stack extra spells (thanks to spontaneous casting. They also need two good stats instead of one.

Yiou chose sorcerer for flavor and fun, wizard for utility and fucking over the GM, and arcanist to really fuck with the GM and your fellow players by being everything and doing anything.

Fried_Sushi
Fried_Sushi

@Dreamworx
@Garbage Can Lid

Is there anything similar for clerics-like classes? Why would you chose one over the other?

Evil_kitten
Evil_kitten

@Fried_Sushi
Clerics have Oracles, which basically are their equivalent of Sorcerers

Clerics are very powerful in their own regard but their spell list is less powerful than that of a wizard.

happy_sad
happy_sad

@Fried_Sushi
Oracles are the sorceres of clerics. Same difference really, except oracles need to have a curse that gives them penalties while clerics have to tackle the fact that they need to spend their whole time just channeling because their allies see them as nothing but healbots.

Lunatick
Lunatick

@Booteefool
Bard juggler

Firespawn
Firespawn

@Carnalpleasure
http://paizo.com/pathfinderRPG/prd/ultimateEquipment/appendix.html
Type H Treasure, Lair Treasure
or
Type I Treasure, Treasure Hoard

Playboyize
Playboyize

Is the Bloodrager good?

Methnerd
Methnerd

@Playboyize
As far as killing things with pointy sticks go, yes. IIRC theres not much if any utility in its spell list.

cum2soon
cum2soon

Never played Pathfinder (my GM isn't much into what looks like classic fantasy), I'll be the GM for him and my usual pals next month and I was wondering with which campaign should I start ?
Is there things I should be careful about ? (I'm used to Anima and magician can basically do anything with natural magic, so keeping the players locked somewhere can be really difficult if you don't put magic everywhere)

CouchChiller
CouchChiller

playing last night, newer game, third session
Someone put a point into linguistics
DM explains that because it wasn't a class skill, it is untrained and he has to roll to be able to speak that language
I disagree, because that's not true
Another player, who also doesn't know the rules, agrees with the DM and they both try to explain it
Just link the rules to them, in like 15 seconds, with the specified parts underlined
They acknowledge how the rules actually work but are angry at me

All the time with these guys. They're acting like I'm a huge rules lawyer, but I'm the only one who knows the barebones basics.

"So, you get one primary natural attack, and everything else is secondary attacks. You choose which is primary"
Here's how natural attacks work
"Okay" -act passive aggressive for the rest of the game

I choose to attack enemy 1, and if he goes down, I use my second attack to attack enemy 2. If Enemy 1 doesn't go down, I use both attacks on him.
You can't do that. You have to announce where the attacks go beforehand, and you don't know if they're going to go down. Otherwise it's meta
Here's a link to the basic rules
Okay you're right
Proceeds to be passive aggressive towards me

It'd be one thing if I was really interrupting the game, but I think they're just embarrassed they don't know anything about the rules despite both of them running seperate games.

StrangeWizard
StrangeWizard

Is there any class that makes the crossbow good?

5mileys
5mileys

@StrangeWizard
Bolt ace makes it passable.

w8t4u
w8t4u

@CouchChiller
If you want avoid bruising fragile egos, try bringing it up out of session.

idontknow
idontknow

@CouchChiller
Have they DMed this system before? I mean what you are talking about is basics. Not rules lawyering at all. I mean I know how rule 0 is that DM has the final say but basics is basics.

The only reason I could think for their attitude was with your presentation of the correct information. Were you smug or had a "I told you so" demeanor?

WebTool
WebTool

@w8t4u
Not the poster but I heard of when deliberating complicated rules just do gm final desision so you can move on. But for simple stuff or if a desicion is do or die, solve it then and there.

JunkTop
JunkTop

@idontknow
@w8t4u
I think this DM has run the game before. The other guy used to be my DM, but was learning how the rules work as we went along.

I wasn't smug.
Here's the rules
And then he got an angry tone in his voice and told me that there was no way you could just learn a language overnight, and ruled to roll on the skill anyway. I just shrugged because it wasn't worth arguing over.

Some people, man.

Evilember
Evilember

@w8t4u
Read the vast majority of the AP first, have the PDFs for the monsters ready/bookmarked, and use Legendary Game's plug-ins to add more to the overly long stretches of the game. You may also want to trim up some of the dungeons and someone has even said you should probably replace book 5 with the "Ruby Phoenix Tournament" module instead (or maybe it was include it, not sure).

Caravan rules should be more or less tossed and whenever caravan combat begins simply switch it to actual player v enemy combat. Keep the supply and maintenance bits of the caravan rules added though, imho.

Illusionz
Illusionz

@idontknow
@JunkTop
They're also probably getting more angry because it keeps happening.

use the spell Tears to Wine
http://www.d20pfsrd.com/magic/all-spells/t/tears-to-wine/
He tells me it turns into water after the spells time runs out.
what about that line about spoilage? Doesn't that imply that it's beer, lasting months?

And then he put his foot down and told me it turns to water, end of discussion. They're probably definitely tired of being wrong 100% of the time.

Lunatick
Lunatick

Why does Archives of Nethys have some info that d20pfsrd doesn't have? For example, Saint's Holy Regalia isn't on d20pfsrd but is on Archives of Nethys.

RumChicken
RumChicken

@Lunatick
Because reasons.

Honestly I have no clue but there is a reason I use both as resources rather than just one or the other.

Fuzzy_Logic
Fuzzy_Logic

@Illusionz
That spell is confusing for me. If what you are saying is true, what is the point of duration? It would have no duration and have a line that the drink will naturaly spoil over time.

Garbage Can Lid
Garbage Can Lid

@Fuzzy_Logic
The duration is for the enhancement bonus.

iluvmen
iluvmen

@Garbage Can Lid
That makes more sense. Have you tried to talk to them about this out of game?

idontknow
idontknow

Why do people say specialize is the king in Pathfinder, while tier list is about versatility?

Should I just play illusion focus character and use Shadow X spell then? It has both specialization and versatility.

Deadlyinx
Deadlyinx

@iluvmen
We've only played three times, so far, but I've brought up a load of things and the DM is just tired of me bringing things up.

Like, I could talk to him about Tears to Wine, but he'd just fight me on it because he's tired of getting things wrong. I don't want to bring it up because it's not the end of the world, and I know he's going to get something else really wrong soon, and that time it will matter. I don't want to exhaust him unless it's important.

I'm picking my battles.

CouchChiller
CouchChiller

@JunkTop
And then he got an angry tone in his voice and told me that there was no way you could just learn a language overnight
Bring this up the next time party wizard learns to bend reality over his knee and fuck it in the ass (in various ways) overnight on next levelup.

TechHater
TechHater

@idontknow
The tier list is based on versatility

Wizard: Do anything you want

Cleric: Do mostly anything you want

Skald: Do anything you want 3 times a day

Barbarian: Hit em hard, and have some spell like abilities that let you do some things

Fighter: Hit them hard

Illusionz
Illusionz

@TechHater
@idontknow
Oh, I'm sorry, I misread your post.

I find I'm misreading things more and more as I get older. Sometimes I'll look back and whole words just won't be there, that I totally remember being there.

girlDog
girlDog

so legendary gunslingers came out, looks like theres some stuff that wasnt in the playtest like hte rum slinger. anyone checked it out yet?

Ignoramus
Ignoramus

@idontknow
Specialization is necessary to even be good at anything in PF. Generalists end up being good at nothing because paizo believes that everything nice needs to be barred behind being a specialist.

Tier 3 is being versatile enough to have something for most situations even after specializing at your main job.
Tier 2 is about being good enough at your specialization to be able to apply it to almost everything.
Tier 1 is about being able to specialize in everything.

iluvmen
iluvmen

@girlDog
Well, Satan, from what I remembered of it when I dug through the playtest, it was actually quite good. Never got time to go through it in detail though, but the magic-using archetype was pretty fun

BinaryMan
BinaryMan

@CouchChiller
Even wizards learning spells on level up is ezplained that durring off time they are constantly learning or studying. Durring off time it can be explained that you were learning a language. One time we were exploring a floor with azlanti stuff. That session I leveled up and learned azlanti. We joked that I was a fast learner, what a coincidence.

Nojokur
Nojokur

For mesmerist you really need just Spell Focus for both Enchantment and Necromancy and you are mostly kosher, no?

Stark_Naked
Stark_Naked

@BinaryMan
That's what you need, to recognize that although you can explain away things, it's still a game

It's a game. You don't need complicated systems to try to ape actual economics, just say fuck it and make things sell at 50%. You don't need to roll on languages and bullshit, the guy took the point, he knows the language.

That's how games get dragged out and become less fun, when you mire yourself in pointless shit.

JunkTop
JunkTop

@Lunatick
OGL reasons I believe. Golarion specific stuff isn't allowed on srd. Like for example I think Red Mantis Assassin is renamed as Crimson Assassin on the srd.

Emberfire
Emberfire

@Stark_Naked
Reminds me the time I posted this cool item and how it worked here awhile ago. This one user was against how it functioned for one reason or another. Others were saying that it just did and that was the point of the item.

http://www.archivesofnethys.com/EquipmentMiscDisplay.aspx?ItemName=Piecemeal%20weapon

idontknow
idontknow

@Emberfire
That's a cool item. I can see some dumbass trying to make a "super cool and believable world" trying to ban it or something. God, it's a fucking game with magic and shit. It's in the base rules. It doesn't break shit. Just allow it.

Talking to my DM, the guy I've been bitching about for a while because he doesn't know the rules.
He banned cavaliers in his game
I'm not a cavalier, but I'm curious as to why
Yeah they just don't mesh. They can't go in dungeons and there aren't enough overland encounters for it to be worth it.
Mention small characters and riding dogs
Yeah I ran a game with one and it didn't work out too good for him
Ask him why
Silence
Say I would probably make a goblin with a boar mount, with a towel for a cloak and a bedsheet as a flag
I'm kinda joking, just coming up with some random concept
this goblin would have 0 in knowledges and max ranks in bluff to convince people he's a goblin noble
Yeah that would have a -20 on that bluff check because people know that isn't a thing

God, I know you want to make a world, and have it be engaging and make sense, but you're just being a cunt and ruining fun.

kizzmybutt
kizzmybutt

New Fred:
/tg/thread/56830509#p56830509
/tg/thread/56830509#p56830509
/tg/thread/56830509#p56830509

SniperGod
SniperGod

Fellas, level with me
Is it gay to play a Bard?
I mean you basically pretending to serenade other dudes

Fried_Sushi
Fried_Sushi

@SniperGod
No.

FastChef
FastChef

@Illusionz
It's also a symptom of severe depression, user.
Take care of yourself!

viagrandad
viagrandad

@SniperGod
Are you going to run a campaign?

Methnerd
Methnerd

@FastChef
Is that true?

That actually really worries me.

Disable AdBlock to view this page

Disable AdBlock to view this page