Fighter, Rogue, Cleric

>Fighter, Rogue, Cleric
>Fighter, Mage, Cleric
>Fighter, Rogue, Mage
Which one?

>fighter, mage, cleric
Is superior, second is
>fighter, rogue, cleric

>Cleric, Mage, Rogue

Rogue, Rogue and Rogue.

Makes for a far more interesting campaign when you have to rely on your wit and resourcefulness, rather than brute strength or "lel magic solves anything".

None of those.

>Fighter, Wizard, Thief

Fighting Man, Thief, Spellcaster

>Fighter, Mage, Rogue, Cleric

>Fighter, Fighter, Fighter

Shield walls and oily abs. We're going Greek on this campaign.

Multiclassed Fighter/Thief, Dual-classed Fighter/Cleric, and Dual-Classed Fighter/Mage was my last Icewind Dale party, so that one.

>Brahmin, Kshatriya, Vaishya

i.e. Cleric/Wizard, Warrior, Thief/Craftsman

>Rogue fighter, Rogue mage, Rogue cleric

>Group made of Talona and Shar worshippers
This actually sounds fun, especially considering how neatly the shadowmonk could replace a rogue/fighter.

Warrior, Mafioso, Sorcerer

I want more generic sounding names for those, and Fighter and Caster/Spellcaster are already good. What is good for the skill-based class Rogue (as opposed to attribute-focused Fighter and the ability-using Caster) or maybe even a social class that you would see named Cleric? Except for Face.

>Guy who makes things dead
>Guy who makes things sneaky
>Guy who helps the other two guys

Have you never taken a multiple choice test in school? You pick from the options you're given.
If "none of the above" isn't an option, it's counted as a wrong answer, even if you really believe it's true.

How did you solve the captcha?

If the fighter is more on the tanky side, then Fighter, Rogue, Mage. Otherwise, Fighter, Rogue Cleric.

This isn't school though.

Depends on the system.

Single class/archetype parties are the shit, as long as everyone actually takes a slightly different approach on the archetype

Are you new to Veeky Forums ?
Also vv i'll remember this joke

Tank, DPS, Healer

Correct.

/thread

>Fighter/Mage/Thief, Fighter/Mage/Cleric
3rd party member not needed

Fighter, fighter, mage

>Fighter, Mage, Cleric
This. Skills were a mistake

Lizardman, lizardman, and lizardman

Hell yeah.

The Gothic solution: The Fighter, the Mage, the Mix of Both.

except if two of them go for the same archtype and are constantly trying to one-up each other.

FMC

Mage and Cleric can cover almost occurance where you need Rogue skills and a properly specc'd Fighter can out DPS them.

If we're talking 3.X edition D&D then surely any combination of Wizard, Cleric and Druid?

>Fighting Man, Magic-User
Clerics were a mistake.

...

Fighter, Rogue, Mage. There's no logical reason that a Mage can't do healing and shit, and settings where gods objectively exist and are active are trash.

>Fighter, Rogue, Mage
>IN SPAAAAAACE

The question is not who will let me. The question is who will stop me.

Lovely setting, shame the games are shit.

Uncouth One

D2 is like masturbation. Fruitless, shallow, very enjoyable, gets better when your friends join in.

>Especially
Ftfy

specialist

fighter rogue mage

cleric is just divine mage

>Mage, Mage, Cleric

Technician, technician and technician is great.

First, this isn't school. Second, what multiple choice tests do you take that have all wrong answers? Third, your logic discourages thinking outside the box about possibilites, thus forcing your readers into only a specific way of thinking, limiting their ability to draw conclusions of their own.