SOLO PVP edition >Can I make enough ISK to PLEX during the trial? If you have to ask, you can't do it.
>I just started, what should I do? Do the Opportunities then find the Career Agents & run all of their missions; they give you ISK, ships, skillbooks and teach you basics. Talk to players and try to find a corp. The game is only as boring as you are.
Future: >Apr 27: Citadels Expansion & cap rebalance >Apr 23: Fanfest - info about "Not Legion" game replacing killed Dust.
Ongoing: >Apr 19: GSF camped into Saranen >Apr 10: Drone Walkers flipped all Razor's space, then DRF (at GSF's request) attacked; DW now flipping DRF systems as well
Past: >Apr 12: GSF begins absorbing Imperiusm corps; FCON and SMA bail and SMA moves to Outer Ring >Apr 07: More CFC CSAAs have been destroyed than caps destroyed in B-R >Mar 28: CFC is dying. CO2 reset. IWI funding the MBC to burn down goons >Apr 07: White Legion. recruits UNITAS. (ex SMA) >Mar 25: CSM IX voting closed (and Apoth withdrew) >Mar 18: Guristas Hunt event (Shekel Madness: 3D) >Mar 09: Project Discovery launched + massive mod tiercides that broke a lot of fits. Elo Knight creates White Legion. >Feb 18: Last CSM X Summit: community.eveonline.com/news/dev-blogs/the-second-csm-x-summit-meeting-minutes-included >Feb 20: Carrier gameplay slides from Eve NT imgur.com/a/wppLG >Feb 12: FAX will use the racial carrier skill and carrier w/triage fit will convert to FAX >Feb 09: SP trading live. >Nov 26: Fozzie confirms OGB removal in ~1 minute >Oct 25: community.eveonline.com/news/dev-blogs/reworking-capital-ships-and-thus-it-begins/ >Foozie makes a bunch of stupid pointless changes (don't ever remove this from the OP, because it is always true)
Threadly reminder that my gameplay style is better than your gameplay style, you fucking pleb.
Noah Morales
For Jamyl!
Hunter Reed
Does this patch do anything for those of us living the space trucking hauler life? Apart from all the new stations of course
Andrew Long
>his empress is a slut
Cooper Ortiz
Caitz > Jamyl
Get the fuck out of here heretic worshipers.
Thomas Phillips
I want Reyni to sit on my face.
Jackson Hernandez
>tfw no Timm3h asmr video
share your raspy voice with us
Camden Green
Who won the plex raffle?
John Cooper
ironically literally nigger
Lucas Ortiz
what did you mean by this?
Oliver Cooper
He is an edgy non-pubbie goon nao.
Hudson Reyes
...
Thomas Collins
>Coonswarm
Alexander Flores
UWBFTP
Hudson Rodriguez
>miss spook will never peg you with her jackdaw
Daniel Watson
...
Henry Thompson
what did you mean by this?
Joshua Gutierrez
who's dj jazzy jeff?
Chase Nelson
SHES FUCKING DEAD GET OVER IT RETARD STUPID BAKA GAIJIN
Gavin Foster
no
Ethan Mitchell
They're pushing markets out of jita by slowly raising taxes. They've already stated that their goal is basically to completely remove NPC stations at some point. We can only hope that this means there won't be a universal trade hub and that pulling market data dies.
If we can live in an EVE without market data and many trade hubs then trading will be a glorious active passtime.
Isaac Gray
why would they do this
it would just enable big alliances to print money even more
Connor Rogers
This is going to lead up to player-made Stargates pointing to new high sec regions that won't have any stations at all.
Elijah Sanders
The jovians will resurrect her. One must have faith.
Kayden Cruz
Because they want to put every aspect of EVE into the players hands for more interesting gameplay and narrative?
Ideally we should reach a point where there is player tradehubs that have tax rates, that go up and down, and traders selling stock need to decide when the tax is high enough that they want to move to a different hub.
If you leave Jita and other NPC stations, the trade hubs will remain there. Prices will adjust to the new taxes, and nothing will change. No one will willing trade any amount of reasonable stock in a player trade hub when they could use an already established NPC trade hub.
Owen Long
What corp do I join to zzz together with bros?
Easton Sanders
some wormhole corp.
I hear None-In is a good one to join
Ian Phillips
In player owned hubs can you seize stock like you can by removing access for a player from like a pos or a station in null?
Imagine the delicious scandal that could happen if in New Jita the owner just removed access to everyone and seized everyone's stock.
Yes. Then it has to be destroyed to get your stuff back.
Lucas Brown
You can retrieve it should that occur but you'll have to wait 5 (?) days.
Besides, why would anyone piss off their customers? The tax income from a decently sized trade citadel is HUGE.
Alexander James
>trade hub is owned by their corp >seize everything >heist it >leave corp
Idk people don't always make the decisions with the best long term benefit. The point is that player owned stations gives a layer of human folly that doesn't exist in NPC space.
Caleb Perez
You can't actually seize items from the market (unless you mean the corp hangars, but that's no different from corp theft right now anyways)
The only thing you can do is deny them access so they can't retrieve their items, in which case they can teleport their stuff to an NPC station after 5 days.
Christopher Cook
Oh, nevermind then I thought you might be able to just actually take all their shit and sell it.
Andrew Morales
>CCP >allowing fun not likely
Benjamin Phillips
that's not fun, just a retarded idea.
Anthony Hall
You know what else is retarded. Losing your ship when you die.
Levi Lee
how does the test server work? you're given infinite sp and infinite isk so you can test/try anything you want?
Aaron Lewis
...
Caleb Howard
yes Also the whole concept of SP is retarded
Justin Cox
>dynamic of trusting a station owner with your goods.
Any mechanic that involves a trust relationship between players in EVE is a good mechanic. Its like Banks in real life, they're supposed to basically just be NPCs that hold your money for you, (while lending out an acceptable amount to make money with the return on interest in your bank account), but they actually collapse all the time and your money ends up just being gone.
Jacob Harris
It copies your character at some point and trains as normal. Just about everything is seeded at 100isk, but you don't get infinite SP.
You can buy skill injectors though if your character was copied with a lot of money. They occasionally have test events that grant like 2m SP too.
Jaxon Rivera
lame even in the test servers old niggers have the advantage
Ethan Butler
fuck off dror
Justin Rogers
Stop being a retard.
I thought no sp fag was dead. If he hates sp so much why has he still been in the general/ playing for more than a year?
Benjamin Peterson
EVE would be so neat as a not-spaceship game. Artillery, autocannons, VTOL..
Carter King
>you can literally buy SP >people still defend it like it isn't an artificial barrier
Benjamin Ramirez
>the only reason there are so few tradehubs is because SP limits market/industrial productivity Bandaids, AIR?
Isaac Young
>you can play the game and earn isk >the isk can be exchanged for skillpoints
John Young
No one is defending the fact that it isn't an artificial barrier. Its an RPG, rpgs are built on artificial barriers, that's entirely what any leveling mechanic is and its why we are playing the game. Go play a different game if you don't want an artificial barrier, most people like it however.
Luis Thomas
What's the criticism? Artificial barrier that causes sub churn?
>appeal to tradition
Cameron Garcia
why do you think of it as barriers, rather than 'if you do x you get to do y'
also why do you think rpgs are about levelling up
Lincoln Bailey
>also why do you think rpgs are about levelling up
Because human beings like consistency. The game world doesn't feel as real if there isn't a sense of progression. Learning a craft in real life takes years of effort, obviously no one want exactly the same type of commitment for a game, but it feels like there should be a consistent time -> skill investment in a game. If its a role playing game than that means that the player accepts a difference between his skill as a player and the skills of his characters. So no matter how long the player has been playing the game, his characters skill at an activity should maintain the same curve as any other character in the game world in order to maintain consistency. In EVE it has the added benefit of insuring that players specialize their professions so players are not constantly competing with everyone in EVE at their chosen profession.
>Alliances can't just rapidly change their doctrines because they need pilots that can fly the shit en mass.
>Trading, Exploration, Industrialists, Miners only compete with people that have those skills trained. This is good because if the barriers didn't exist there would be no barrier between people always having players capping out on industry and research jobs, market orders ect. Industry for example now is literally nothing but "artificial barriers" but they exist to make sure random fags don't just buy a blueprint and start competing in the market on an arbitrary whim. They need to wait a month or two before making an advanced product.
Liam Thomas
dror how's it going, what are you up to nowadays
I hope you aren't too unhappy
Daniel Brown
I'd like to keep silent about this, but everything in this post is conjecture.
Literally 0/10.
I didn't start this, and I didn't plan on replying to it. It seems like the conversation could use some help though. If I had to guess, it's samefagging, as well.
Samuel Phillips
>samefagging
Angel Gonzalez
>reasons to play a game are opinions
No shit retard. I'm saying you don't want to play an RPG, but EVE is an RPG, so tough shit.
Adam Robinson
>as if anybody in EVE except the super elite give a shit about player retention and how SP affects the game
It's not opinions. Literally saying that makes your "opinion" worthy of disregard, and that's because even CCP has checked out scientific bases for game design. We're like 99% biologically the same.. so git gud.
Ethan Robinson
>my definition of RPG is what the whole genre should be This is how that whole post reads.
It's post-rationalization.
Jacob Moore
Why do RPG's even exist then if everyone hates artificial barriers?
Samuel Cruz
DON'T REPLY TO DROR
Kayden Foster
M8, fuck that off. It's just an entertaining conversation. These shitty non-replies should be reported and deleted.
Robert Rogers
Sorry I'll stop. I always end up getting baited by no-sp fag.
Grayson Lee
>replying to posts
Andrew Davis
Most RPGs are single player games, and most RPGs have more interesting mechanics than F1 monkeying, not to say that EVE doesn't.
All of that is to keep the gameplay interesting and unique for that character, but that's also because most games aren't fucking sandbox MMOs with resources, refining, production, invention, and combat.
>but everybody would do everything No they wouldn't.
Bentley Reed
Post lewd spaceships
Logan Robinson
>You will never fuck a celestis
Camden Hill
>Will Smith avatarfagging >animal avatarfagging baka desu
Oliver Lopez
Also, to be honest, hypothetically if everything was a result of omni-niching, the market would stabilize. More minerals is lower prices and reward for mining. Cheaper ships for a class helps sales, but after they're gone, the price could rise again.
Justin Myers
>They're pushing markets out of jita by slowly raising taxes.
From patch notes: >Reprocessing tax has been changed from a material tax to an ISK tax
Which means you pay % of regional average on reprocess. Which in turn means reprocessing anywhere outside of Jita region will cut deep % into your profits. How's that for "pushing markets out of Jita?" It's literally the opposite.
Yes, it's retarded. Ask CCP why they made this change.
Juan Sullivan
>tfw can't remove these useless mining skills because I have to train 1.5m more SP.
Ethan Gray
>it's OK to make gameplay artificially barriered because not playing the game surely leads to interesting gameplay
>but what if we can make players play the game by not letting them play Logic.
Chase Price
> deploy citadel with reprocessing array > free reprocessing and compression You didn't even think about this at all did you?
Sebastian Perry
>Yes, it's retarded. Ask CCP why they made this change.
So Industrial Arrays / Citadels can set their own reprocessing tax?
Dylan Rivera
were man arms the only replacements she could get
Logan Green
how much does a citadel cost?
Jackson Myers
Wow, it's fucking nothing. You get 0% station reprocessing tax when you have good standings anyway.
It's not about "what happens after you get 0% tax", because that's going to stay the same - you can't get better than 0% tax. What matters is the numbers *before* you get it. And those say unanimously "Reprocessing? Go to Jita". That's the thing I'm calling retarded.
>So Industrial Arrays / Citadels can set their own reprocessing tax? And having ISK tax over material tax is somehow better? On a dedicated industry platform that most likely wants materials over ISK? Why not make both taxes options? Leave NPC station tax as material tax so it doesn't cause Jita-creep, and let people choose between material/isk tax on their citadel/industry array?
Adrian Barnes
>Why not make both taxes options? Leave NPC station tax as material tax so it doesn't cause Jita-creep, and let people choose between material/isk tax on their citadel/industry array?
Well they're trying to get rid of spaghetti code, not create it.
Robert Thompson
whats your excuse for being poor?
Brayden Lee
support skills autism
William Williams
>spaghetti code Are you kidding me?
Jeremiah Morris
>picture The fug.
Gabriel Anderson
You're having an aneurysm over nothing m8.
NPC refining will become irrelevant - as ccp intended - and be removed down the line.
Isaac Nelson
Spaghetti code has nothing to do with that. It's a term to use a badly written part of code that has stupid number of dependencies, insane complexity and other stuff. Usually interchangeable with "legacy code", both loosely meaning "code that nobody can understand"
And I cannot think of a way to turn a single click-switch between material tax and ISK tax that's saved as a single bit on a server into spaghetti code. It's one of those things you can't fuck up if you're an adult and you can code.
Levi James
You underestimate the ability of CCP's spaghetti powers
Brody Harris
You're right. I got overly frustrated at the fact that Jita gets more special treatment this patch (even though it's just a side-effect).
Let's hope citadels do their part in the coming months.
Liam Young
CCP has gone on record saying they can't change or delete a certain feature because it impacted (and broke) something completely unrelated.
You underestimate CCP's incompetence.
Jason Wright
wait what special treatment?
Nicholas Ortiz
ideally that could be the incompetence of old ccp. I'd like to think current ccp aren't dumb and shit like that, just stuck dealing with legacy shit, which there's no easy solution for
Xavier Howard
>nerf bastion >give it 1000% sensor strength so they can't be probed >mfw CCP nerfing solo battleship pvp
Joseph Jenkins
fly a real battleship m8
Brody Foster
Post qt characters
Aiden Jenkins
wow that is qt i thought i made my character decent but hwow
Luis Fisher
> 38 million spread between buy and sell orders of plex > surely there's some profit to be made there even after the patch, because I have perfect skills > update spreadsheets shieeeeeet
Joshua Foster
I'm just referring to Jita having better (smaller) reprocessing taxes due to it being now ISK tax. "Special treatment" is wrong word for this, but I don't know how better to call it. Favoritism is also wrong in the same manner.
Like that other user pointed out, I like to think it's just legacy code (meaning "old code" written by "old CCP") that's spaghetti all over the place. Newly written parts of code are all neat and orderly.
Jace Ramirez
...
Hunter Gray
Even seemingly simple actions become implemented with a large amount of code when you throw security, distributed systems, and other considerations into it.