/civ4xg/ - Stellaris, Civilization & 4X Strategy General

Sector in charge of creating a new general edition

>Stellaris OP:
pastebin.com/qsTFCyvh

>Stellaris Mod Archive
mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is stellaris?
A 4x game developed by paradox development studios.

>Stellaris Steam Group
steamcommunity.com/groups/vgstellaris

>Where is the white only mods/patch
Ask in the thread.

>/civ4xg/ OP:
pastebin.com/P5XCTQx9

>Civilization VI trailer with release date:
youtube.com/watch?v=pYk_zkA19Nw

>More info on Civ VI:
pcgamer.com/civilization-6-everything-you-need-to-know/
ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/

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youtube.com/watch?v=GSgGBrrgvek#t=1m48s
twitter.com/SFWRedditGifs

Daily reminder that Megumin is shit

4th for ayy

humans are the only race any of you should be playing at any given time

GIB RIGHTS GIB RIGHTS GIB RIGHTS GIB GIB GIB

>Sector in charge

>inb4 everyone in the galaxy is super reasonable and joins up in a federation to take care of them

Ok, in celebration of my recent galactic conquest, what is the best human dish ?
Haven't eaten in more than a day because of this fuckign game

Anyone played Imperium Galactica 2?
It's old as shit, and back then i couldnt understand wtf was happening (i was like, 9), but recently trying out, it blows stellaris, and even endless space out of the water.

You can terraform/colonize planets (shittier liing conditions usualy earn more raw resources, or give better research, so its not jsut terraform everything), planets also which have have a seperate 3d planetscape to build buildings, and command your ground battles on, like a proper rts; similary: there are proper battles you can actually control, robust ship/tank design and upgrade system, research (ofc), spying (with spys gaining xp and stuff, and theres a chance they can become double agents on faliure), diplomacy, trading, events/event chains, 3 races with diferent playstyles: human jack of all trades masters of none, spacejew with massive diplo/trade/spying bonuses, but weak military, and generic warrior race wihtout spy/diplo/trade altogether taking over the galaxy for the Empreror, and probably more im forgeting.

Its pretty neat, and i higly recomend you ive it a try.

Xth for paying your maintenance costs on time.

>Ok, in celebration of my recent galactic conquest, what is the best human dish ?
>conquest
You've already had it

>even endless space
Why do I keep seeing this "ES is not shallow shit" meme

You make the emperor proud

My will to power is sated, but my stomach is sadly not

does the AI know how to fight with more than one fleet at a time? because I sent a small raiding party deep into their territory with brokenholes and they recalled their invasion force presumably to fight it off

Eat the xenos dreams and hopes
Drink their tears

After a long time of gaming, I don't know.
A gyro, kebab, or pizza maybe?

How lucky is this spawn? My home sector by the way.

It's fine until late game spam, who ever has bigger numbers wins no need to even real time battle.
Turns into a steam roll blob pretty fast, however I did enjoy the spying on that game.

Jesus.

With I think 9 worlds and numerous frontiers posts I don't have a system that rivals that energy output, and I think only one world that rivals the mineral output.

Reminder that machines are slaves and not people and should never be granted rights.

>so its not jsut terraform everything
But being able to turn a fucking lifeless rock into a paradise was one of my favorite parts of MoO

What if my main species are machines

>machines
>species
How cute, they think they're living creatures.

>hostile fleet detected
>hostile fleet detected
>hostile fleet detected
>hostile fleet detected
>hostile fleet detected

youtube.com/watch?v=GSgGBrrgvek#t=1m48s

Take your spiritualist view out of here.

...

GIB GIB GIB
GIB GIB GIB
GIB GIB GIB

Pizza
Pizza is without a doubt one of the greatest dishes created by man

Unless you have a squeezable PB&J sandwich, then that is the single greatest invention of all time

I find it kind of weird how pre sentient and post stone age are listed as species, but not stone age primitives

If it can't occur naturally, it should't be classed as a species.

>form federation
>5 empires at start, 2 join later
>btfo and balkanize anything near us
>finally some time of peace
>2nd biggest empire in our federation dun goofs big time and poked a fallen empire
>i share borders with the fallen empire and he attacks me first
>tfw hostile fleet detected

...

Glad to see I'm not the only who missed meals because of this game.

So if I research an anomaly I lose all research progress except for 1 month? Or is this a meme?

>go to world with 22 tiles
>stone age primitives
>let them be for the extra research
>they occupy 14 tiles
14 FUCKING TILES
AN INDUSTRIAL CIV HAS AT MOST 5-6

I want people who have never played V2 to leave this thread

This was how my first game ended. Had a long standing alliance with a neighboring advance-start AI since almost the beginning of the game, turned into a Federation once the Unbidden showed up, then once they were dealt with this pacifistic bro-tier ally declares war on the Fallen Empire that shares both our borders. Next think I know I have three 25k fleets in my home system and an additional 25k fleet in my fleet-production world. I was in the process of upgrading to Tachyon lances and generally upgrading the fleet, I was caught with my pants down and ended up utterly annihilated.

Fucking AI allies.

how do I find a list of planets with observable pre-FTL species? my scientists found 2 quite a while ago and I cannot fucking find them now

>we will never explore the cosmos with advanced medical care extending human lifespans to average at 100 years
>aliens will never maintain averages of 20 and 40
>we will be seen as ancient, unmoving beings
>the wise masters everyone goes to for information
>humans become the historians, the keepers of knowledge, the illustrators of the past, and the writers of the future

Contacts tab, uncheck everything except "primitives".

>Declare war on empire in order to vassalize them
>Thoroughly shit on enemy federation with a vassal swarm
>Their warscore keeps going up as I take more and more worlds
I am confused. Do their "War goals" include being vassalized?

>contacts
>Untick everything but primitives
>Click on camera icon to see where their world is

Well they're just very spread out.
Probably not a lot of people in each area.

>tfw your basically just waiting on research to advance

They won guys, the hippies won, and it ruined them. Just look at that gay-ass window.

good lord, I had been looking through the contacts view (because I assumed that's where it would be) for 2 minutes previously and just couldn't find it
I was on the species tab

send help

IT JUST GETS BETTER AND BETTER LADS

Yeah I'm not really keen on war scores. Makes wars something far too controlled and orderly, where you only have this limited window to fight people and only for specific goals. You can't just wage total, unfettered war on somebody and destroy them. You have to wage a war, get a concession, then peace and you can't fight them again until the truce wears off.

Disney's Stellaris

That's one of the main reasons why I hesitate to call this 4X

That's why you demand all the shit you can cram in 100 points

>tfw waiting for administration efficiency
>never get it

i'm going to punch whoever thought fucking RNG research was a good idea in the face

>only planets around me are arids
>no arid colonization for 7 techs

RNGsearch
REEEEEEEEEEEEEEsearch

Goodnight sweet prince.

It's great.

but that's one of the best parts of the game

>This will never be a popup text when you survey Sol as a tomb world

>not liking the research
It's one of the best research systems I've seen in a long time, but it'd be great to be able to manipulate probabilities somehow, like

>take -5% total research speed on everything else
>increase probability of [beams] showing up

That's why I only demanded vassalization, because it would take too long to eat them up peacemeal and I was close to ending the game anyway. I just don't understand. It would make perfect sense if it was because I was neglecting a vassal and my enemies were conquering all their planets. But they have yet to take a single one of my vassals' worlds while we have taken ~10 of their planets. Why are we losing because we are winning?

Has anyone played with only hyperlanes allowed?
is it any good?

have you tried hovering over the wargoal

>your advancement and progress is tied entirely to a system that is entirely beyond your control

no

As good as other unimaginative 4x

That's exactly what I thought of too when I was being invaded. God damn corvette swarms

After the AI rebel how do you deal with the planets? I occupied one with my army, but I couldn't purge them, then they started rebelling and the planet reverted to being an uncolonized world. My troops are stuck on it and I can't embark them.

Welcome to real life m8

Except that isn't true at all.

There are a lot of ways to influence what shows up.

Research should be malleable
Go with the "necessity is the mother on invention"
So if you've got a shitload of one type of planet near you, you're more likely to get that research, while planet types you havent even seen likely will never appear
Possibly rare bonuses from surveying a planet to add in 10% of the research needed to colonize it, thereby making it a perma option and the likelyhood of getting this goes up the more planets you find of that

>Forge an alliance with 2 other empires, we all have at least three vassals
>At least three of those use wormholes
>The game tries to use Allies wormholes
>Which you can't use
>Meaning that you have to manually pick which wormhole you want to use all the way over to wherever you need to go


Well Shit, i'm never forging an alliance ever again

Welcome to Paradox games m8

>Declare war over two planets
>conquer them
>no ticking warscore
What does give you ticking warscore then?

This seems like such an obtuse way to go about war in a real-time game. Giving the war a name and stated outcomes at the outset is totally assbackwards.

lol you're a retard, try actually reading up on it.There's all kinds of weights for certain techs and beginner techs are all heavily weighted to show up, especially the further you get into the game.

For example if your neighbor has discovered something it gives you a weight to discover it as well.

Give me some of your cool empire names for my AI empires I'm creating!

The niggers of niggerton

...

Wrecking enemy's shit.
Terror bomb the motherfucker until he peaces you.

It's the war of Brazzilian Conquest of Mauritania, it doesn't say they conquered it, it just says that was the War of their targeted conquest.

It's historical and you can add more wargoals provided the war is going well enough. Up to a point.
I guess it work better in V2 and EU4 etc as the main point isn't the just blob as hard as you can in those, they have other components like industry and colonisation to do too.
One of the best things mods did was make it so losing an endgame great war (basically a pseudo WW1 involving any 4 of the 8 biggest nations in V2) gives you a Versailles/Trianon tier treaty that disarms you and dismantles your empire.

Yes, it,s called havign a scientist with that specialty.

If you get a biology specialised scientist, then biology research are more likely to appear, for example.

Also, if you want beam weapons, then be a millitarist.

Holy Aurelian Dominion - Fanatical Spiritualist Space Turtles

>>take -5% total research speed on everything else
>>increase probability of [beams] showing up
>So if you've got a shitload of one type of planet near you, you're more likely to get that research,
I'd like both of those things.


While thinking about how I'd make a civ game myself I thought of having the tech system be affected by what you need.
Then with writing, philosophy and scientific theory you can direct your science more, but you won't be able to research boats if you haven't seen water before.

Say you want the wheel, you get a +10% bonus to researching that tech if you have flowing rivers near you, another +10% if you have something like cows and yet another +10% if you have horses.
Rivers because people are more likely to figure out the use of a watermill, cows because they can work a standard mill, horses because people want to be pulled by several horses.

Homeworld: Sehphi
Race: Plore/Ploren/Ploran
Empire name: Divine Intragalactic Confederation of Klathandu
Klathandu is their god, and they fight to spread his word across the stars, with a divine mandate, headed by the Speaker of Klathandu, the holy prehensile penis
Adjective: DICK

You can't even go to war in EU4/V2/CK2 without a casus belli unless you want to get fucked by instability or whatever in each game.

Homeworld name: Aurae, System name: Caelum, Race name: Basilikai

It's a shame you can't rename rulers outside fo the starter

Yeah but nobody would call it that. That's what a historian would call the war 100 years after the fact, that's not what the people fighting it would call it, that's not how it would be described in the planning stages. Because that name suggests the scope and focus on the war is fully understood by everybody participating in it which is 100% not the case in any war ever fought.

>the hippies
THANKS DOC

Nothing happens when I hover over it, but when I hover over their demands I see would could lead to their warscore gains. None of these planets are occupied though

How big do I have to get before I can take on fallen empires? The anti-slavery one popped right on my borders, which really halted down my conquest spree.

You already need to have surveyed a planet type for research to pop up.

I kinda prefer the way it works now where it prioritizes what you can actually inhabit

A lot of tech is already set up that way.

Casus Bellum makes sense to me as a reputation/diplomacy thing. A hurdle you need to clear. But limiting the actions you can undertake in war or how much you can win from it is stupid and makes no sense.

Game is good so far, wish I had pre-ordered, those creatures of the void portraits are pretty nice.

I know it's super annoying. I should be able to name my heir, at least in any of the autocratic government forms.

Despite my disagreeing with you it's this kind of autism that brings me to these games, wouldn't have it any other way.

You can't eat entire nation in EU4 either unless they're really small

Vassals can't start wars unless I myself start it right? IT would be pretty inconvenient if my vassal started a war with the next door Federation