/hsg/ - Hearthstone General

Extraordinary edition.
>Deck lists, news etc:
TempoStorm.com
liquidhearth.com/
hearthstoneplayers.com/
hearthhead.com/
hearthpwn.com/
hearthstonetopdeck.com/
manacrystals.com/

>Arena Help
heartharena.com/

>Open Tournaments:
strivewire.com/
play.eslgaming.com/hearthstone/
zotac-cup.com

>Deck Tracker:
hsdecktracker.net/

Old thread:

Other urls found in this thread:

tunnelsnakes.com/
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1st for Giant Sand Worm

Second for WILD

>Have a long string of losses due to bullshit opening hands
>Tilting pretty bad
>Switch to a slightly different deck
>Everyone starts conceding immediately somehow

I... I don't even know, but this feels like divine retribution.

Is it good? I have one

is it worth playing again? I gave up after some douchefaggot used my open acc in the library to buy 200 packs

would you rather play call of the balance or an 8 mana 8/8 on turn 8? Think really hard about this

So it's not good then

Well, that's quite a douche move.
Dunno if it's worth it. I play from time to time and it's fun. Or not. Depends how much Blizzards not so random RNG hates or likes you.
Basically try having fun when you're not facing shaman, Warrior or Priest.

How do you beat a priest? No matter how much damage I deal, they always heal back up to full, what do I do?

Priest is the worst class right now, git gud.

>jousting always get me my cheapest card

Why is this allowed?

What cards do you expect will be added to classic set so they will never rotate out?
>Justicar
>Reno

None

>It's a "I win if I draw 1 card with 4 cards left in my deck but get hasty and misplay" episode.

4 loses in a row think I'm fucking tilting.

It's good, but call of the wild is just broken so it's not good

those are the two cards that need to rotate out asap

Reno was a mistake

You mean giant win worm

>tfw everyone is talking about climbing with meta decks and im just sneaking on up the ladder with my divine shield paladin deck.

You're so annoying when I find you on ladder. Few things piss me off more than divine shield.

Chillmaw of Malygos?

I'd rather have full healing at the cost of gimping your deck than Tank Up at the cost of nothing

>sneaking with just another aggro deck
That's incredible!

chillmaw

>Finally match against a wallet warrior who doesn't have win axe turn 1
>I end up fucking disconnecting on blizzards part
If it's not rigged in one way it's rigged in another. Honestly fuck off

Reno and Tunnel Trogg

>Loatheb
>Dr. 7

Many keks will be had.

I used to be like you, than i realized if i want to climb rank without tilting id have to give in.

Well then, what are you using? The premade one or some variation?

How do fucking beat Midrange Hunter as Control Warrior? Or should just switch to Tempo Warrior or C'thun Warrior?

Prepare for great changes and card art in the next expansion!

Cthun warrior is the top anti fun deck now, control is outdated

I would run it for a Silence + Divine Spirit + Inner Fire Combo

Are you using the Dragon Egg variant?

That's top meme

cthun is control
any warrior that runs justicar is control

C'thun warrior is the new control warrior, no one runs the old variant anymore that much

shields UP!

Haven't played this since the new expansion dropped. Are there any old gods cards I should add to this?

While "control" is an archetype, Control Warrior refers to one specific deck, the one that's also known as Wallet Warrior.

Can a gentlemen explain to me why Tinkertown gnome was glowing yellow despite me not having a mech on board?

It's a bug that sometimes happens

>have mech on board
>it's green
>no mech
>it's yellow

Happens when opponent has a mech on board. I believe the effect still applies.

No because that deck changes every expansion

Good choice. If you can't get rid of your virginity, embrace it fully.

Forbidden tentacles and councilman

and possessed villager

>be yogg and load
>this never happens

I don't understand why some people think standard tempo dragon warrior is a poor deck.

Pros:
Muh dragon value
Muh Warriors OP early game spells
Muh mid game constant pressure
Ability to watch control warriors and priests squirm as they dig for solutions to your dragons. Also doubles as counter to zoo.

Cons: no dragons = feels bad man
Loses half the time to midrange hunter and/or tempo Mage
Shitty draws = shitty life.


What can I do to improve my matchup against midrange huntard?

>Switch to control warrior after facing billions of them
>Suddenly matched against all the priests that never existed
What

Dragon warrior is fine but regular tempo is better still.

Because dragon decks are literally

>don't draw dragons or the right dragons = lose

Just got memenana, tyrant of the stake from an arena pack. Could this work in my yogg tempo Mage or is this 400 dust?

What should I drop for it?

Reposting the announcement from last thread.

Tourney next weekend! Probably going to be Standard format with a small handful of decks banned. Don't know yet. Card count is pretty low. Tell me whatchu want.

Tourney is NA-only; sorry Euros. With enough vocal support I will host another for you guyses.

Stale*
I'm driving

>NA only
go McFuckyourself

NEW TAVERN BRAWL IS LIVE NA

That doesn't exactly qualify as "enough vocal support" by itself, but I appreciate the enthusiasm.

...

voidcaller loatheb malganis dr boom

Nice now I can have fun facing:
>"TROGGS RULE"
>*TOTEM NOISES*
>*coin* "DID YA BRING SOME FISHHH??"
>*TOTEM NOISES*

>tfw you have win 5 tavern brawls quest

>not mana wyrm, sorcerors apprentice frost bolt flamewaker

What's the meta for the brawl?

7 mana wurms

I always thought they were saying troggzor

>Guy AFKs for me to get my free pack

Fuck this brawl

>Unstable Portals.

Mana Wyrm x2
Sorcerer's Apprentice x2
Frostbolt
Flamewaker
Yogg-Saron, Meme's End.

why would anyone pick any class other than mage?

>pick shaman
>get a 7/7 for 1 mana

>yfw you 'main' mage
I love this brawl

Nah. I'd rather use this deck in wild.

>prep beneath the grounds
>prep beneath the grounds
>van cleef
I m gonna farm the mage fags

tunnelsnakes.com/

>What can I do to improve my matchup against midrange huntard?
who knows
i'm just going to theorycraft a bit
Midrange hunter loses by having its health reduced to 0, right? Which means at some point you're going to want to be taking big chunks out of their health; this can happen early game, mid game, or late game. A deck like zoo can take chunks early game, since playing 1 card per turn gets run circles around by aggro. A deck like rattle rogue can take chunks midgame, because that's when it starts being practical to use both removal and threats on the same turn and gain tempo. A deck like... honestly, I forget at this point, but I know midrange hunter CAN be successfully outcontrolled and then killed at leisure since their curve only goes up to 8 and the control deck will be able to use mana more efficiently.

As you can't brutally fuck them in the early game like an aggro deck can, and you can't blunt their everything taking the control standpoint, you have to be winning on tempo in the midgame. The thing is, without knowing why you're not already doing this, it's hard for me to judge... have you tried bash?

Bets?

Dust

forgot the coldlights

big fat cthun

Currently my deck is
Blood to Ichor 2x
Execute 2x
Sir Finley
Fiery war axe 2x
Slam 2x
Alexstraza champion 2x
Faerie dragon 2x
Blackwing technician 2x
Frothing Berserker 1x
Ravaging ghoul 2x
Kronkite elite 2x
Twilight guardian 2x
Azure drake 2x
Black wing corruptor 2x
Drakonid crusher 1x
Grommash hellscream
ragnaros the fire lord
sylvanis


Any tips on how to change it to make it better against midrange hunter and tempo Mage?
Unless it's really all the same.

DONT FORGET THE BACKSTAB FOR THE GIRLS

What is your favorite board? Mine is BRM. The music is pretty nice and it has this little nigga right here.

what set are you opening

GVG

Lucky screw always wins for me

>tfw second copy

Brawl pack.

How come you're not opening the gvg pack?

>decide to play some priest arena
>face a really aggressive shaman who often ignores favorable trades and goes face
>get down to 1 hp
>somehow manage to clear his entire board with stolen windspeaker
>i take complete board control, he has no burst
>slowly heal myself back to safe health while i can see him tilting playing every topdeck as fast as he can
>mfw your opponent left

because he is autistic user. A common fool

>he thinks whoops i have no hand on turn 4 mage is better than based perfect curve paladin lol

not him but
>not keeping a GvG pack for all time
I don't understand you people

Oh look another fucking tavern brawl where mages can just barf mana wyrm and sorc apprentice and win

Never played rouge and just opened a xaril.

Whats a good deck to go for that can utilize em?

No banlist for decks, if you need to ban 1 or 2 cards at most
Stream it
Do the "4 decks 1 class ban for each player" thing because that makes for really long interesting tournies

Also wheres the signup and what day

>perfect curve
>paladin
>no chow
>no minibot
>no muster

rofling at your life

Is the tavern brawl any good? I have the quest and want to get it done this time around

Rate my brawl deck :^)

Currently 2 for 2.

brawl

This brawl is fucked. The first player gets a serious advantage since they draw from the deck before the portals are added.

c'thicc