Oh yeah, its easy to say lazy at modding attempts when you're only an end user of mods.
Here's the fact:
There are only handful of serious modders remaining in the S2 scenes, user, and they are all one-man shows without modding teams, only occasional freelance contributors giving stuff like battlemaps and such.
And there are still hurdles on S2 modding, such as 100% Japanese campaign mechanics, Ship models, and Battlefield maps.
Here's the situation of the modders who still gives a fuck with S2:
Primergy: Working on American Civil War mod. Can model units and buildings, and creates great models. One man show, but have connection to older ACW modders from ETW and NTW scene. Have some contributors creating battlemaps who depend on him fully for new building models. Do not port ETW/NTW building models, prefers to build his own, for some reason. Made his own Northern America map.
However, he got slower, his Northern American map lost when his comp got busted, and ACW-specific Ironclads are still hard to make even if he have the skills to create the rigidmodel appearance. Still essentially an one man show.
Uanime5: Finished Morning Sun mod. Can't model, only converts any model he can get his hands on (that's why his Korean models are shit compared to the Chinese ones). Plan to bloat his MASSIVE East Asian map even more. Not really good on battle system balancing, based his on Darthmod but somehow thinks 88 degrees archer fire are a great idea that fixes a non-problem and causes new problems. Morning Sun Campaign are pretty much playable but buggy as hell, there's seems to be a boundary how much can one stretch S2's campaign map. Korean and Chinese ships are incredibly hard to make, and he doesn't have the expertise to create the models. Also one-man show.
Weierstrass: Plans for another Master of Strategy for FoTS. Gonna break provinces into lots of small towns again ala uanime's "extended" map. Seems to be not a modeller, but he knows how to convert.