If it takes you longer than 14 minutes to model an F-15, you are a nodev and need to leave.
Daniel Miller
i hate anime and weebs!
Adrian Stewart
2/6 of my harem. (these aren't concept art like previous ones) and saved as .jpg for dat lovely lewd pixel art.
Jonathan Jones
Closed-minded. Weebs are shit, anime is just another form of entertainment, plagued by aforementioned shit.
Henry Bell
the anatomy looks really off
>and saved as .jpg for dat lovely lewd pixel art. >.jpg >pixel art kill yourself
Caleb Evans
Post your favorite movie and your game so I know which devs are plebs.
Jose Fisher
Post your art
Oliver Perez
I knew I would get asked this but I never know what people actually want to see me post, but I drew this Motavio anyways
I'm bad even at gamemaker
I don't really have a plan I just wanna be a part of something. I would say I'm competent at everything pixelart related although my animating skills are meh.
Eli Brown
>jpg >pixel art
Grayson Jackson
>this took over 7 months to create
Austin Harris
Neat
Cameron Hill
if you say so >taking that bit seriously week working on and off.
Landon Ward
>If it takes you longer than 14 minutes to draw a pixel snake girl, you are a nodev and need to leave.
Jaxson Walker
Equilibrium
Josiah Hill
Like I've said, I'm a filthy engine dev with little to no time, but if you have an idea for a relatively simple game for the jam, maybe we can find a way. Hit me with a mail if you want anonk at protonmail dot com.
Nolan Adams
>.jpg >pixel art. you should use .png for better compression and lower chance of artefacting
Logan Williams
The grappling hook now works correctly when used for swinging around. The next thing is to add the ability to ride it up and down and then it should be finished.
Joseph Ramirez
reposting for (You)'s
Christian Gray
Seriously thinking I'd input .jpg into my game over .png. ...
Benjamin Taylor
>Profondo Rosso the first thing that popped into my mind, maybe because I've rewatched it so many times, all-around solid giallo
also >yfw you are the only /nonlewd/ dev
Connor Nelson
Any small scale stuff?
Isaac Cooper
Snake girl: would not bang. Succubus: would make hot chocolate for her with cream and cinnamon on top, then discuss if French or Russian existential philosophy is better.
Brandon Parker
Maybe one of the other 4 might interest you better.
That's true though. We don't want talentless hack nodevs in our general. By the way, where's your snake grill? Clock's ticking.
Jayden Sullivan
Nice model.
Between your elbow and wrist/hand, on the forearm, do a 90 degree rotation/twist before attaching wrist. It will look much more natural better that way.
John Gray
what do you mean
Adrian Reyes
Reworked the code for the inventory.
Also set everything up for potential localizations. Pretty surprised UE4 natively supports japanese/Unicode
Now in case I'm actually doing translations I can just crank out .po files and let someone else do that shit
>tfw your king's field clone could actually get a japanese translation
Why are enginedevs browsing agdg? They have no progress to post and I don't see them discussing enginedev.
Lincoln Campbell
>proof of concept is so fun that i'm terrified to post progress because donut steal
>keep seeing posts about how devs would fuck over single idea games by putting it in their game.
when would be a good time to post progress? i just know if post progress, someone smarter and more experienced than me is going to steal it and make a better game than i ever could.
i cant even art that well so even if i make something extremely polished just a little art from a copy cat game would make mine pointless.
it seems like the only way to stop theft of ideas is to get widely noticed fast, that way imitators are more obvious. looks what happened to the Crush the Castle devs.
Logan Flores
For example from the devblog (hoping it animates)
Luke Taylor
position your actual arm like in the model, palms facing the ground, and look at it.
like in the top arm in this image.
Wyatt Mitchell
>making art >can listen to music or podcasts without being too distracted, fun, relaxing, comfy >programming >any sound at all ruins my focus, can't have fun, not relaxing, not comfy >be much better at programming than art
Why isn't life fair, bros?
Nolan Butler
Shit's expensive as fuck though. Saw this Google Translator Toolkit for .po editing. Suggested some professional translator. Already at 8$ with this .po file, and that's basically just dummy GUI/item text.
Andrew Mitchell
TOO LEWD
David Murphy
Unityfags:
is it better to use the UI that comes with the unity editor (canvases and such)
or to code your UI using GUI Scripting?
is one better than the other?
Carter Howard
I can maybe help. Contact info?
Joshua Rodriguez
do you mean like the middle image here
Connor Ross
For the same reason artists browse: They are in the delusion that they are making games.
Brandon Baker
I'm going to make a Breakout game for Lewd Jam and I'm debating on how I should skin the game. Like, whether the paddle should be a schoolgirl playing tennis and destroying shit, or a boy who's aiming the ball at women to undress them, or maybe it's split-screen with lewd on the right of the game window and the actual game is a visual metaphor for foreplay, or what. I guess I need a solid direction about the level of lewd to start on. If it were a girl as the paddle, I'd also be deciding whether to place her at the bottom of the screen facing up (for upskirt), or at the top of the screen facing down (for jiggling).
Pic related would be roughly the style and scale for the sprites I'm doing.
Chase Ross
under 5 minutes from reading the post
Angel Adams
>pixel art >bone animation
Luis Fisher
looks dang jiggly though right?
Michael Miller
DO NOT lewd akane
DELTE THIS POST IMMEDITATELY
Lucas Jenkins
This is actually a great idea I won't use now because not enough locations to validate something like this. Right now the map has 6x7 squares with 12 unique locations
i create a second orthographic camera and tie all my UI to that
Caleb Turner
The "overworld" map shouldn't be more than 5x5 if you do that.
The 6 x 7 map looked better at a higher resolution. (right in the previous post). Your oasis loses too much detail at the lower resolution.
Kayden Butler
Starting to work on the teleportation mechanic. Still buggy and need to polish a bit more.
Alexander Barnes
care to elaborate?
Julian Sullivan
>neither jam's page says that it's only for agdg good work guys both of you
Liam Phillips
Man, resizing things is really difficult.
Leo Bailey
What do you use for boning? Spriter?
Jackson Johnson
I need to make an asset pack for the unity store. what should I make?
I was thinking of some character for a platformer with diferent animations.
Jacob Robinson
holy fucken christ. use a proper pixel graphics editor like Aseprite.
This isn't hard.
Brandon Howard
I will probably fuck it all and make the expedition screen 2x bigger so that all informations and useless info (like a small photograph of the place) can be placed. It will have to wait for after demo day 10 looks sweet, can't wait to play it
Easton Ortiz
how can I achieve this level of pixel lewd quality?
Matthew Barnes
look up what kenney did and do the same stuff in your own style
Cooper Gray
...
Connor Wood
create an orthographic camera, set it to only render your UI set your main camera to render everything except the UI set all your UI images to 2D sprites
Leo Young
>yfw you fully grasp just how fucked up your code structure is
Jonathan Taylor
Maybe I missed it, ubt what is the actual gameplay in the base and in expeditions? You've been posting a lot of the event screens that I assume happen within the expedition itself
>tfw scared to post progress because one misstep and a crazy shitposter will try to turn you into a meme
Joshua Bell
Yes spriter, spine is too expensive and can't find a pirated version that isn't too outdated
Oliver Wilson
basically: turn-based base building with resource managing while dealing with events, and exploring the desert
Jose Wood
didn't vine try that?
ask them and see how if it's worth it
Jack King
meming is free marketing sometimes I intentionally post something obviously wrong, because I get more feedback when people try to correct me
Jose Brown
...
Luke Flores
do it pussy
Adrian Lewis
Damn. How? I was trying to get into Spriter, but I couldn't imagine that it's that effective at this size. I always drew at a higher resolution, then scaled down the sprite sheet and did some after work on it.
Logan Rivera
I'll need to remind myself to make sure to add a limit to it because webm related could happen.
Wyatt Carter
>Aseprite >using meme software kek
Isaac Wright
who /love/ here
Jordan Gonzalez
nice king of dragon pass clone senpai
Gabriel Cook
I feel like a fucking autist every time I hear shit like that. It sounds so stupid
Colton James
I want to listen to your sweet jams, user, and I want to dream about having your tune in my game, but you refuse to give me anything else than Voocaroo links (I have saved everything, tho).
Jack Mitchell
that's pretty neat.
how much dosh he makes off it?
Isaiah Russell
I made my own box physics in Love and then realized it already had it's own built-in physics
Dominic Moore
I've always said it's glorified oregon trail but actually king of dragon pass clone is closer. adding old vhs effect when teleporting (or any kind of glitching really) would be great
Christopher Roberts
I don't know. Though a lot of his stuff is for free
Jaxon Cooper
I don't scale down and any smaller than the res I've done there looks too ugly on rotating limbs.
Charles Williams
do you select a team of soldiers at the start of the game
Levi Carter
can i play the game with no black people?
Ryan Barnes
Don't make bad things and you won't get "memed". :)
Ryan Clark
Sorry. Thanks for liking my stuff though. If this game does work out, hey, you might see who it is posting it to whatever. Though, I'm not familiar with the Steam greenlighting process.
Grayson Jackson
>filename
Lucas Myers
yeah, game begins with choosing >your character's background and >5 soldiers, with only first five being available at start and others unlocked by playing the game >can i play the game with no black people? this is agdg, not dice's latest WW1 shooter
Dominic Collins
coderfag here.
any artbros here who want to hookup for a HuniePop clone?
John Fisher
What are you doing Why are you doing that
Dylan Campbell
At this point, you should be full on shilling on TIGsource.
I'm pretty sure you'll attract a sizeable crowd there as well.
Ryder Moore
custom allocation
Wyatt Ward
I would, but not taking part in the jam, working on own lewd game