>Can the game be considered a full release? No, for all intents and purposes, KSP should be considered still in early access state. The game is nowhere near being able to stand on its own legs both from a gameplay perspective (career mode is definitely not ready and balanced) and a stability perspective. There are still major bugs and memory leaks that shouldn't exist on a finished game.
>Are there big issues with the game? Bugs and instability are still real and frequent problems, as with every product still in beta. Ask in thread for details.
>What are the devs doing? Modified versions of popular mods are being included in the stock game while the game engine is being upgraded to its latest version. The most recent update (1.1) was supposedly going to bring a complete overhaul of the GUI, be 64bit friendly, have a refined physics/heating/aero model and generally perform better. While achieving some of these goals, the game is now more unstable than ever, with many users being unable to use the game at all. An external team with heavily questionable experience (Flying Tiger Entertainment) is being tasked with porting the game to PS4, XboxOne and Wii U, with a release deadline that seems to keep slipping.
>Should I buy the game? KSP is very enjoyable at first, then it usually needs to be modded to retain some sort of longevity, but doing so may dramatically increase the instability of the game. You will be very familiar with the word "Oops!". The Developers, Squad, have shown many times that they can't handle the project and are trying to squeeze all the money they can with the least amount of effort and with controversial PR tactics. The general consensus at /kspg/ is that you should torrent the game, not because the game itself is unplayable, but because most of us agree that Squad does not deserve your money.
BARIS, Orbiter, Space Engine, OpenTTD, Take On Mars, Project CARS, ULA posting, Aurora, TRUMP 2016, and planes are also welcome ITT.
kspg.sytes.net is dead, someone bring it back
NOTE: "kerbal" anywhere in the OP as well as "kspg" in the subject cause the thread to autosage. Please use [REDACTED] in place of these terms when making a new thread. Some of these filters may no longer apply, testing is needed.
Landon Morales
a
Evan Reyes
...
Adrian Robinson
How would I go about leaving the Kerbin system for the first time? :^)
Adrian Carter
Hullo!
Chase Campbell
Go fast
Jayden White
ded
Levi Martin
...
Ethan Morgan
...
Angel Robinson
Hullo!
Dylan Collins
sssssss
Mason Phillips
Who is this Maxmaps I keep hearing about?
Leo Lewis
A great guy. Top-notch.
Luke Barnes
>A great guy. Top-notch. >Top-notch >notch
Jason Carter
>place jool ship in 50km orbit of bop >try to go back to it to continue the mission the next day >its gone >crew is listed as kia
le kraken did it!!
Nicholas Taylor
(You)
Kevin Sullivan
Hullo friend
Anthony Wood
Hullo. What have you done in KSP lately?
Lucas Cox
>last time I had fun in minecraft was about 4 years ago It hurts.
Xavier White
Yesterday I posted my problem with docking ports, today having solved that problem I'm going to assemble a laythe colony in orbit
>welcome to our first ever devnotes thursday >outsourcing qa
Evan Phillips
Any news on 1.2?
Jordan Phillips
>outsourcing QA That's pretty standard these days, though. Especially since KSP isn't an Early Access product, and Squad seems like they won't use bug reports from people who play the game, they might as well actually spend some of their money on getting people to test their releases.
After the clusterfuck the last few releases have been, that makes sense.
Brayden Davis
...
Landon Lopez
wew
Nathan Brown
...
Matthew Jones
>comedy
Jason Perez
>trying to stir shit up again
why user
why
Julian Moore
>replay value
Aaron Carter
Let's not do this.
Gavin Carter
To be fair, it's much better in this case than your usual indie game. Compare the play time with others
Lincoln Murphy
squadcast when
Charles Diaz
But you can't really compare it to other indie games since it has a price tag of 40 bucks.
Dylan Morales
liftoff lads
another indie game recently came out with similarly lying devs and an even higher price tag :^)
Liam Watson
And even normalfags realized the devs lied pretty hard to them. Sadly early access games seem to get a pass somehow.
Nice rocket. What's the payload?
Connor Morgan
its insane how much they actually lied though. sean murray made maxmaps look like a paragon of truth even though i never really though max lied that much anyway
payload is 4 separate modules for my laythe colony, to be docked together to the core in orbit. launching all 4 at the same time to share action group commonality
Ryder Garcia
is it still a falcon 9 as long as its powered by 9 merlin engines?
Jaxon Roberts
Can understand that. Maxmaps and friends broke promises and underdelivered. If you didn't followed the development you wouldn't have noticed. No Man's Sky devs where just straight out lying about pretty much everything.
Cute engines desu.
Angel Gomez
>fleet battles >war among the factions >you can be a trader or an explorer or a pirate >hacking doors and getting a key for having high faction allegiance instead of shooting through them
maybe if the game actually gets these features in the future it will be a decent game, but it should not have been released in an early access state. wow that sounds so familiar
heres the payload
Jason Kelly
Will come as DLC, don't worry :^)
Glad I didn't bought it.
That's a big load.
Gavin Jenkins
155 tons. :^)
Tyler Campbell
target in sight
Kevin Ward
Would you?
William Bailey
construction tug has docked with module one. this is the power module