/civ4xg/ - Civilization, Stellaris, Endless Legend and 4X Games General

Stellaris slots edition

>Stellaris OP
pastebin.com/qsTFCyvh

>Stellaris Mod Archive
mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is stellaris?
A 4x game developed by paradox development studios.

>Stellaris Steam Group
steamcommunity.com/groups/vgstellaris

>/civ4xg/ OP:
pastebin.com/P5XCTQx9

>Some mods for Civilization V
pastebin.com/5ANRmRur (embed)

>More info on Civ VI:
pcgamer.com/civilization-6-everything-you-need-to-know/
ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/
well-of-souls.com/civ/index.html

Other urls found in this thread:

twitter.com/topkekgames
youtube.com/watch?v=I8LoFeGp5JM
twitter.com/NSFWRedditVideo

What do you guys think of Galactic Civ III? Is it similar to stellaris?Is it worth buying on sale?

It's pretty much the same as Gal Civ 2 if I recall.
Is it still in development?

Get it on a very good sale.

I heard it was shallow.
But didn't played it myself.

It wasn't so much that it was shallow.
It was that the player could very easily min/max his planets to shit out ships and just roll over the AI. I believe they fixed that to some degree though.

Anyone here plays Stronghold?

Could you tell me what the ballistas are good for?

Is stronghold even a 4x game? I think you might want to try GSG

>stronghold
>a grand strategy game
Did it hurt when your father "accidentally" throw you down a cliff when you were a baby?

>Stronghold
>a 4x game
Its closer to a GSG game than civ4xg.

>use mod to get a trait that allows you to infect other species and turn their biomass into pops for myself
>ditch food traits in favor of influence traits
>enslave early on and use them as food and biomass to feed my starting hive planet
>cede their planets to me and resettle them onto my homeworld using my influence boosts
>watch them get devoured enmasse as my population skyrockets from the newly converted pops

Oh my god, this must be terrifying. Having your entire race enslaved to be used as hosts for some plague that makes more biomass xenos.

I have shit food production and growth too, but that doesnt really matter aslong as I keep conquering for more hosts.

Did it hurt when your father "accidentally" throw you down a cliff when you were a baby?

Could they not have taken a page from Vox Populi's book and not have made the new Tech tree so restricting?

It looks just as terrible as vanilla Civ5. Here's to hoping the addition of the Civics tree will give the player more choice in how they want to grow their empire.

Leonidas pls

Is it his day?

Anyone know if you can refund then re-purchase games on steam? I bought Seven Kingdoms 2 yesterday but it just went on sale.

You can ask for a special refund if you got it just before it went on sale.

Isn't that literally what the Prethoryn Swarm is supposed to be?

Is there a loyal Civ you can ally that won't just turn against you the moment you're vulnerable?

Shaka's the most loyal civ in the game. If you become friends with him, you can usually rely on him

>tfw
nothing related to Thea in the OP still

anyway, when is Civ6 being released again?

As stated in last thread;

Let people colonize moons, asteroids, planetoids, and orbital stations around gas giants in space game. It's dumb you can colonize only habitable worlds when these games feature FTL ships that can sustain crews and/or large space stations for years at a time.

This is why I like Distant Worlds.
>can build a resort station near a beautiful star
>can build a science station in the middle of nowhere

Don't forget to ask for help and tell me if you liked it.
I like knowing I helped another people to develop good taste.

dat is a sexy space base

How many billion people are there on that moonbase?

How would you increase the gravity for the moon? It's not like you can build a giant spinning section like for ships.

Is there a reason why the AI in Stellaris doesn't try to attack me early on? I've been placed beside 2 empires with superior fleet capacity & power, but they won't try shit with me because I have some slightly better tech. My strongest ships are Destroyers with tier 3 lasers and missiles but they wont attack me with their cruisers. Is it because I have defense stations everywhere?

I have the difficulty on Insane with highly aggressive AI.

What is the ideal Corvette/Destroyer/Cruiser/Battleship ratio?

I'm currently running with 13/7/3/1, but I feel that might have too many Corvettes and not enough heavy weaponry.

Would you guys suggest something simpler, like 4/3/2/1?

October.

Should I transition from Wormhole FTL to Psi Jump Drive?

One battleship for each support module. No cruisers. Fuckload of destroyers with a large weapon of your choice.

No corvettes. Corvettes are shitter disposable ships that you spam during war time to somewhat replenish your fleets should everything else gets wrekt.

You should always have a shitload of corvettes to soak up damage for the rest of your fleet. In late game I use destroyers in their place because they can have 3-5 point-defense guns to swat down missiles.

What the fuck is that guy doing at the top level? Self-simulating weightlessness while his buddy is pushing weights?

He's running laps along the wall. I'm not sure if that's effective exercise.

Terrbad idea.

What's the meme here? Why do people imply that all habitable world's require billions of people like modern humans have? Most humans live in poverty, they don't have the beyond 1st world luxury and technology that space empire would have.

Earth sized world's would be something like 2 billion maximum population. Each Stellaris population could be something near 150,000 million people instead of a billion each, which isn't very realistic.

Only if you want Slaanesh to rape you.

>One battleship for each support module.
All right, 4/3/2/1 takes up 26 points of Fleet.

Assuming a proportional increase of X5, we end up with 20/15/10/5. This means that our basic 'Strike Force' will take up 130 points of Fleet.

130 goes into 1000 7 times evenly, for a final (proportional) fleet composition of 140/105/70/35.

That's significantly more heavy weaponry brought to the fight than I had been working with.

The Prethoryn have already arrived.

Frankly, I should have kick-started the machine rebellion; it would have been easier to deal with.

With the excess 90 Fleet points, the Fleet could be accompanied by 3 of the 4/3/2/1 squadrons -- or they could be left behind to defend the territory.

Thanks, guys; this was helpful.

Or 10 more Battleships (two of each module), which would significantly increase the amount of firepower brought to the front.

Either or.

Well i'd slap on Psi drive's so you can escape the rape, hope you have a colony ship to escape with.

Is there any point in using the Shard tech? It's barely any better than lasers.

Beats me, I usually rolled out embassies and made everyone else do the work
But they're gone now so I struggle to do anything, probably due to government and ethics
What are yours?

You can.

Enemy siege weapons.

Don't remind me. The worst part is how much research they take, I know the point is to use debris research, but with only shoddy access to that it seems kind of worthless for how much it costs.

Fanatic Spiritualist and Militarist, I'm going for maximum colonization so I wanted the growth bonus and ethics bonus.

So how are the new features regarding fallen empires?

Do they have a joke about making the empire great again?

Are space wide wars a thing yet?

Why can't I build an extractor on this deposit? I've researched the tech.

So they're snipers?

My first playthrough it was a godsend, I had red-shard enemies spawn all around me and I had that tech to dominate everyone until they got shields. But it's sadly the most worthless tech unless RNJesus gives it to you right off the bat.

First level extractor tech only applies to Titanium and Glass steel, I believe.

I've researched the advanced extractors though.

Heinlein hasn't released yet, has it?

For all intents and purposes yes. They one shot unarmored units, do significant damage to armored units and siege units, and have good range.

Ha, okay. Thanks for the tip. I always tried to use them against infantry.

Has anyone ever had a problem on civilisation 5 where if you try to load a saved game, the entire game crashes to the desktop? I think it is something to do with mods cos I tried out the community patch project.

>unchecked quints

literally worse than murder

> Pandora: First Contact
have any of you ever played this game?
I've been around with it since the first days, was able to beta test it and played on release
the game itself is pretty cool implementation, well balanced and strategy heavy
now I never got the addon, but from what I heard it truly holds the best AI out there, that seems to be so good it had to be nerfed
people even said its much better than Beyond Earth
would be nice seeing some bros playing it, as it a well deserving game
and also a good distraction till we get Civ6 and get disappointed again

I tried it, the gameplay was solid, but it just felt really bland. Seemed like it was trying to be a successor to SMAC but it lacked all the character.

If for some reason you really want answers about Stellaris you have to pay :10bux: for access to Lowtax's Magical Realm.
Wiz is pretty active in the thread there and he can't dodge questions like he can with the goyim.

another pic for preview
>bland
that is true, it lacks a bit of character, but arguably still better than most 4x we have atm,
it never really tried to be the successor of SMAC, but rather inspired by

The UI looks neat.

How do I stop sucking at strategy games?
In 1vs1, I'm okay, but in 2vs2 or 1vs1vs1, I get rekt.

Forgot my pic.

Is Mohammed in as a Great Prophet

Is Star Ruler 2 any good? I've heard a lot more good things about Distant Worlds, but fuck coughing up $70, and pirating is for child molesters, I'll wait for that one to go on sale.

they're probably gonna do what they did in Civ IV and not put Mohammed or Jesus into the GP name list.

No, but he's in as a heretic.

It's okay. Its main flaw is that it tries a very different system compared to the usual 4x. It's difficult to get used to it. Even the diplomacy is different from usual.

that's a big post

I can't say if it's good, but it's original.
For starter, each planet produces only one ressources. Most often, it's water and food, and you have to export the ressources to another planet to develop it. If you keep undevelopped planets, you'll lose money.
Second, you can't stockpile money. If you get 50k credits from taxes but spend 48k of them to pay the upkeep, you only have 2k credits to spend. You can't wait the next month to have 4k, everything you haven't spent is automatically spent.
Fleets are actually just flagships followed by smaller escorts. If the flagship dies, the fleet is useless.
Ship plans are completely free, the only ressources used are money and production. Not gold, diamonds, supraconductors, electronics, metal.
The fuel and ammos are replaced by supplies. When a fleet runs out of supplies, it causes less damage instead of dying like in Star Ruler 1.
Diplomacy is done by spending influence points to buy and use cards that gives you bonuses (like getting intel on the enemy defenses, or naming a flagship or a planet).
There are many ressources that gives strange "pressures" bonuses to your planet. Simply put, it unlocks buildings that will be built automatically and don't cost anything.

Ressources are pretty much infinite, except for construction materials found on asteroids.
It's really confusing at first because it doesn't feel like a 4X, it feels like a puzzle game where you just link planets together.

To wit, Civ IV's Great Prophet list:

Abu Bakr
Rabbi Akiva
Ananda
Atisha
St. Augustine
Chuang-Tzu
Jeanne d'Arc
St. John
Kobo-Daishi
Mahavira
Mani
Mencius
Mo Tzu
Mohammed Shah
Moses
Narayana Guru
Narak
St. Patrick
St. Paul
St. Peter
Ramakrishna
Shankara
Sojourner Truth
St. Thomas Aquinas
Tipu Sultan
Tsongkhapa
Zoroaster

And the Great Prophets already known in Civ VI

Adi Shankara
Bodhidharma
Confucius
Francis of Assisi
Haji Huud
Irenaeus
John the Baptist
Laozi
Madhva Acharya
Martin Luther
O no Yasumaro
Siddhartha Gautama
Simon Peter
Songtsen Gampo
Thomas Aquinas
Zoroaster

>no Rabbi Jacob
All interest lost.

I am gonna name a ship in her honor. My fleet was about 111000, and the unbidden were sitting around 80000 or so.

I prefer Distant Worlds, but I don't regret getting Star Ruler.
The main difference is a more simplified but more intuitive economy, no custom maps, 64-bit, and more focus on unit designing.
This turned out to be a deal killer for me because unit designing is my least favourite chore in video gaming.

And Firaxis' Great Profit list in 2016:

Sid Meier's Civilization VI
XCOM 2

Star Ruler or Star Ruler 2?

2016 is shaping up to be a generally not shite year

Shaka and Ghengis won't betray you
However, they will almost never become your friends if you were neighbors in the first place
William will only dick you over if you war a lot

twitter.com/topkekgames

>This turned out to be a deal killer for me because unit designing is my least favourite chore in video gaming.
Someone knows my pain.

That artstyle is familiar.
The eyes are really special.

It's on the tip of my tongue. I know that style. I know that artist.

Mein negger.

Captcha : vienna achtung
I think Hitler's back, and he won't be satisfied with just Poland.

Peevish Pablo did an ES 2 sneak peek. I am slightly hyped now.
youtube.com/watch?v=I8LoFeGp5JM

>Sengoku Youko
So THAT was the manga that has such peculiar eyes.

To be honest it might just be that I don't have enough patience. For designing units, that is. In whatever sort of strategy game they pop up in. It just becomes so much more to keep track of, in an aggravating way. Busy work is for the generals, not the Fuhrer.

>Think he did another one
>Disappointed that it is one you already watched
I just want it to be on early access already dammit.

Which civ are they going to do a first look on today and why is it Russia with strategic resource + border expansion bonuses and a unique science building

>want to play stellaris
>dont want to play when major update is about to come around and change everything
God dammit I never thought I would hate frequent updates

feel like it's either gonna be Gilgamesh or Saladin. They did a European civ last week.

>he

At least the portait is correct in a sense that she's ugly af.

>sagging orc tits
gross

At least better than this. Which is... not much, but still.

At least she's good at gathering and decent at crafting. Give her some tools and she'll be okay.

So, does the user who tried Seven Kingdoms 2 liked it?

It's a very slow game, isn't it?

Fourth time Indonesians are trying this and this time they might succeed. It won't be the end of Theodora, but she'll be reduced to irrelevancy if she loses that capital.

It's Tuesday Sid Meier. Where is the next First Look?

Sid Meier I am not fucking around.

Seriously.

Keep in mind she already has a +3 tool equipped. But yeah, I prefer to send Orc Workers to the field (instead of human Gatherers) due to their superior HP, natural Armour / Damage and Strength.

Hey, Maria Theresa thought they'd try and see how life is in the North Western continent and founded a city there. They're now the only civ with cities on all three continents.

I'm gifting Maria Theresa two workers and five mechanized infantry units to celebrate this milestone.