I strongly believe putting the previous thread up top would make this OP perfect.
Joseph Russell
good OP, makes me want to explore it
Grayson Rodriguez
>he's DDOSing archived.moe now
Wow. Sad.
Jack Nelson
>tfw tried literally everything and literally everything too hard
Jonathan Taylor
can someone explain what's the deal with unity's positioning? for some reason objects that are set to 0,0,0 end up spawning ten feet below the floor plane (which is set at 0,0,0 itself)
Kayden Lopez
I think that means Unity can't find the matching .cs file on your hard drive, but it thinks theres supposed to be a component of that type on one of your game objects. If you think you have a PlayShip.cs file, make sure the filename matches the class name (so NOT public class playShip)
James Long
>he literally thought this was progress
Wow. Sad.
Justin Moore
Let's say I want to hire an artist/musician to produce content for my project.
I've gone through different portfolios and like what I see from a number of different artists, but can't decide which one would be best for me, or I might not be certain a specific choice will produce exactly what I want.
How do I tackle this problem? Just bite the bullet and pick one with my gut? Pay all of them a portion up front and whichever produces the best result gets the full contract? I'm under the impression they won't want to put together a free on-request sample considering the scale of the project.
Alexander Sanders
The origin of the object may be set poorly. Like, the origin of the object is correctly at 0,0,0, but the visual of the object is not because it's offset from its own origin.
Jackson Jackson
So I gave Norm a normal jump when pressing space bar, but if up is held it charges a super jump that launches on release.
Now I find out my keyboard doesn't register up, left and space at the same time so I can't super jump to the left. Oh well, at least the code is fine
Good night /agdg/ thanks for the help and progress
Lincoln Hill
PlayShip is the name of the player object, it isn't even in the code
Brody Bailey
>it's a full sail shitposting episode
Adrian Gray
I screwed up posting this incorrectly before and that thread is now overtaken by this one so again;
my bad, but thats still what the problem is, class name needs to match the file name
Brody Smith
Jesus christ. Why would someone post that here?
Justin Barnes
they changed the positioning of spawned objects to something nonsensical in the last engine update so you probably have to reposition them on spawn
Brody Walker
>but if up is held it charges a super jump that launches on release That actually sounds more fun
Oliver Rogers
Can you fuck off, dude?
Luke Evans
I don't understand
which class and which file need to match? I went though the marble tutorial and this never happened
Adrian Ramirez
I hope so, I've been having a good time with it (apart from the keyboard limitations)
Reposting webm in new thread Norm now has a chargeable super jump, and can do a slam attack in midair. I'm trying to go for a Hulk Jumping feel
Alexander Sullivan
Your script's filename is PlayerControl.cs Your class in that file _must_ be called PlayerControl and nothing else.
Liam Sanchez
actually this looks like it was the case--i'd moved the objects around to assemble them and forgotten to reset their individual positions to where they were in relation to 0,0,0 rather than were i had assembled them.
thanks for the fast reply.
Daniel Butler
>dude It's a tranny. All the more reason to ignore and report. :)
Eli Foster
The code you pasted declares a new class named FollowMouse
but its contained inside a file named PlayerControl.cs
It needs to be inside a file named FollowMouse.cs
Gabriel King
>people this fucking ignorant actually post in the thread
Isaiah King
Godot user here.
Any idea how to get the collision for my KinematicBody to stop clipping through objects when the collision sphere is a smaller radius?
It works fine when the CollisionShape Sphere radius is 0.5 but if I set it to something like 0.05 it goes through the floor sometimes.
I'm also using move(Vector3) to move the player around, should I be using set_translation(Vector3) or something like that instead?
Hunter Johnson
Bit more work in progress on some 3D assets. Hoping to sell some of these on asset stores to get money for a decent PC. My old i3 processor and 4 GB ram are killing me.
Ian Anderson
This is on par with "just multiply it bro" and "turn static lights on and off" levels of retardation.
Ryan Jenkins
Does it work if I put my older Knight model that I made into here as the main character? Or is it too detailed compared to the general aesthetics?
Parker Diaz
The camera controls are terrible, makes the game basically unplayable
Christian Hall
>having to consider filtering a regular post because retards found their next target
Eli Reed
Wow, how much does one sell something like that for? Can I see some of your other assets?
Owen Perez
>"turn static lights on and off" Oh god. I remember that one. Fucking hilarious!
Parker Bennett
Too detailed but only slightly
Chase Morris
>checks the downloads on the demo version
>sees 0 downloads
Did you really play it user?
Logan Sullivan
Ah, thank you!
Now the issue is that the mouse has to be touching it for it to work, and it moves slower than the mouse...
AND I'VE fixed it myself! the quad i was using as a background wasn't working for the ray tracer, so i replaced it with a very flat cube and now it's working!
Thanks for the help! I'll keep AGDG updated with progress over the next year. My new years resolution is to actually work on video games instead of dreaming about it. Tyrian is such a unique game, it's a shame there aren't more games like it, yet...
Anthony Harris
lol i rememember that
to think, the guy who made pic related thinks he can tell YesDevs how shit works haha
Easton Gray
>greentexting in third person *executes you with grorious nippon steer katana*
Christian Stewart
I renamed the class Player Control instead...
Daniel Howard
>that image Did someone seriously post that here as if it's any good?
Liam Price
>Tyrian That's a very good rolemodel you chose.
Aaron Hernandez
Yup
Michael Scott
>recycle bin renamed "anime" hahahah kill yourself
Dominic Rivera
>being this defensive >about anime Back to /a/ with you.
Blake Lewis
Other names for a recycle bin
The Democratic Party Obama's promises The credibility of media The Australian Liberal Party The Australian Labor Party Chances of getting Half Life 3 My ability to do anything Hopes and Dreams of gen Y The Economy
John Bailey
Delete this.
Isaiah Bennett
Do people actually think stuff like this is game dev? srs question
Michael Watson
Does that mean you're not going to fix the camera or something?
Zachary Sanchez
>you can turn static lights on and off
Someone seriously posted this shit? lmao
Jose Price
>that image
David Ortiz
Do it, and remove the regular posts from your filter one or two days later.
I certainly don't want to deal with that fucking idiot on the 31th. Anyone replying to it has nothing interesting to say so them getting chain filtered is not a loss.
Tyler Robinson
>31th
Jeremiah Rivera
You are fully freaking out right now.
Dominic Carter
small details.
Jack Nelson
How do I git gud at pixel art?
Nathaniel Richardson
That's a big guy.
Jayden Moore
Practice fundamentals and pixel art
Isaac Lopez
this.
Lucas Jackson
Where is your game?
Eli Morris
Never mind, turns out using concave collision geometry was causing the issue
Adam Morgan
I really don't know for how much user, I never sold anything online.
Aiden Taylor
That was the worst demo iv ever played here. The camera was terrible. The puzzles were way too easy, and the game looks bad.
Ayden Gomez
OK, i have character moment, and I have the camera moving along slowly to force the player forward.
I think that'enough to start with. my next task is to bound the mouse inside the visible screen, and then add the side hud in order to give a less horizontal game area. after that, enemies and shooting!
I hope to have a playable concept demo with some gameplay within a month, and i'll try and make monthly builds of the game to keep progress ticking along
Easton Robinson
Next year is gonna be the year of linux desktop. Also I will make steady progress. Next year is gonna be great! Now for some procrastination...
Wyatt Reed
meant for
Logan Harris
This is fucking awful.
Juan Kelly
this image gave me cancer
Kevin Evans
>concave collision geometry
Aiden Howard
...
Owen Gonzalez
>put bokube on lower settings >framerate is still horrible Of fucking course. Game only for high end pc.
Thomas Young
...
Sebastian Thomas
Every level only has 200k triangles and 500 batches.
What are your specs user?
Jordan Gutierrez
>gamedev community >Has a toaster PC. Of fucking course. Welcome to Agdg.
Grayson Roberts
Poorfags don't deserve to play my game.
Jose Jackson
Shitty labtop users dont need to play my game bokunopico
Luis Diaz
I can't play boku's game on my mom's 2001 ACER laptop, so it's shit.
Xavier Ortiz
My game will be playable by poorfriends eventually
Jaxon Turner
>not owning 1 or more 1080 / Titan X
Landon Walker
Take a look at these unity stats in the top right corner.
What are your specs user? These are pretty low.
Matthew Reed
gui progess, couple of mouse events going and a control and event loop system
James Hall
le progress haha it works even on my machine
Joshua Morgan
Why Barcelona and not Madrid? Naples and not Rome?
William Brooks
...
Lucas Martinez
her dumbass expression and empty room are starting to bother me
Brandon Ortiz
This truly is horrid.
Justin Brown
couldn't tell you to be honest, the cities are generated from openstreet maps with tilemill, it's something i'll have to play with down the line when cities get implemented
Asher Wood
Potato don't bother your game is fine.
Tyler Clark
>it works even on my machine Not really. This was literally your ""work"".
>literally almost 0 fps
Nicholas Martinez
might be able to edit the database, good eye.
Aiden Hughes
>source spam and ironic replies transformed from desperate samefaggotry to le epic board culture What went wrong?
Daniel King
Yikes.
Ryder Jenkins
Not enough janitors for Veeky Forums to stop it when it was small enough to be stopped.
Owen Clark
Literally nothing. Just chill dude. Stop taking the internet so seriously
Hunter Sanders
Who cares? Just filter the shit.
Matthew Gonzalez
great now im nauseous
Thomas Martinez
>passionate about carpentry >find community of enthusiasts >they are kind of weird and a bit of an asshole most of the time >i am, too, so i feel right at home >every so often, some of them start imitating feministbot.jpg and start flinging around feces in the workshop >one of them tells me to just plug my ears when they do that >buy earplugs so i can use one hand to plug my nose
I'd really like to work in a shop with a lathe not covered in poo.
Charles Ross
Rotatedev might one day finally make me use stupid shit like post filter just to get rid of this unfunny shitposting. Did anyone report him already?
Leo Powell
...
Kevin Nelson
lmao you fucking namewhoring faggot rotate hasnt posted here in like 200 years
they must have hurt you bad for you to be so obsessed about them