Some of those links are broken user. A testament to how much people use them, those sites aren't even up anymore.
Dominic Russell
Better than the OP.
Dominic Collins
>how do i git gud at art Step 1 - learn if you have affinity for art. Step 1.5 - seriously don't bother if you don't have any affinity, you're just going to waste your time Step 2 - practice Step 3 - note that practicing doesn't mean that you'll eventually git gud. Only stupid Americans think like that.
Christopher Price
post fan art people made of your protag
Juan Torres
okay.
Mason Johnson
Practice doesn't mean that you'll eventually get good.
But you'll only get good by practicing.
The key is to actually seek to improve yourself instead of just random scribbling. There's no art genes, and art as a whole encompasses a VAST array of specialties, from technical drawing to realistic drawing to abstract to stylized to character art to environmental art, etc. Most big name artists have their own specialty they pursued and they can't exactly just be thrown into "gud artists vs bad artists" categories.
Robert Ortiz
So for people who mess with 3d programmimg, what do you do for barriers/walls? In older 3d (n64 I know, maybe psx) walls were just programmed to reject the player when they tried to move into them. However say you were able to get into the wall. If you tried to move through the wall from the inside, you'd move through and come out the other side. Nowadays walls seem properly 2 way, so if you get stuck in the level then you are stuck stuck. I was thinking trying 1 way walls on the off chance the player finds a way or a glitch occurs and they get stuck in the wall. I got this idea playing the Hat in Time demo because 2nd time I entered Mafia Town it spawned me under the map and I couldn't get back out. What are your thoughts?
Robert Nelson
How?
Julian Morris
Because the links don't have subtly accented characters to make the links purposely broken?
Liam Gray
I wouldn't know I just enable collision and that's done with it.
Sometimes I get really down and dirty in it and put simple colliders on a mesh myself.
Benjamin Hughes
Holdover from last thread.
Sebastian Martinez
You asked how my posted links were better than the OPs and I answered. What's your point now?
Camden Murphy
They were like that in the last thread.
Asher Nelson
That's completely irrelevant and you know it, retard. Fuck off back to discord with your weak bait.
Brody Turner
I can now make a menu to rebind input keys at runtime, a feature that isn't really supported by the Unreal Engine.
Oh thank you Holy Rama.
Brandon Foster
I'm mad jealous of his UE4 wizard skills, more-so when his english isn't even that good.
Thomas Mitchell
>I'm posting alongside people like this
Hunter Jones
Where is...your game...?
Chase Murphy
if !(x>view_xview[0] and y>view_yview[0] and x
Ryder Brooks
The meme coding posts are getting really annoying. I wonder if they can be reported.
David Hernandez
>its a discord thread
Nicholas Evans
In Unity I have a script that creates a map and places the player in it, and another that gets a reference to the player to do stuff with it. I've set a custom script order so that the map generator happens first, but the second script is still failing to find it. Is it possible that my map is taking so long to make that the reference is made before the player is created?
Nicholas Mitchell
>when you finally give up on your project
Daniel Morgan
IF YOU'RE TIRED OF STARTING OVER
STOP
GIVING
UP
Christian Rivera
you could just never try again. it's much easier.
Angel Mitchell
any of you guys got any good homemade tracks you'd like to share? I'm up for listening to one
I'm not giving up. I just stop and start a new project because I can't make art for it.
Alexander Morgan
lotus forest is good
Asher Jones
But then how are you going to make art for the new project?
Jordan Gutierrez
Finished my settings ui. Features: Fully functioning video and quality settings Keybaord and gamepad rebinding Keyboard and gamepad navigation Saving and loading settings and rebinds
Hudson Thomas
Comfy jam here I come
Joshua Cruz
too long for one webm
Tyler Powell
Looking good my dude
Lucas Campbell
Don't hit one me, silly devs :3
Brody Allen
one thing i hated about katamari is that smaller objects disappear when you get bigger
Matthew Brown
Don't worry, I don't even know how to do that!!
Dominic Nguyen
Your honesty is admirable. Your game is gonna be fun
Logan Gonzalez
pull objects closer to you so it looks more like a ball
Wyatt Reyes
Isn't half the fun of katamari watching the ball get all fucked up and misshappen as you collect more and more shit on it?
Sebastian Martinez
yes but yours looks like its not sticking together properly
Christian Stewart
Oh, yeah, good point. I need to fine-tune the sphere-collision-growth per item collected still. If I don't grow the player's collider at all then it won't "roll" when too misshappen, but when I grow it too big, as you see in the webm, you get those invisible gaps. I think I can work on that.
Aiden Hughes
see how there arent really any gaps?
Alexander Mitchell
no worries
Brandon Howard
You've been working on the exact same thing I'm working on. And you beat me to it!
IT'S ON, I WILL FUCK YOU UP. EVERY SALE YOU MAKE I WILL MAKE 10.
Liam Bailey
I don't. I finish coding and then start a new project.
Ryan Davis
Do you have a bigger...picture? I was actually thinking about replaying katamari to get more of a reference, too.
I wonder how I can keep it more 'spherical' without those gaps. When I just turn off the collision scaling it gets more "webby" than circular.
Eli Green
play with magnets
Charles Bailey
Does anyone know how to do this and/if it would be hard to do? I really like the 2D pixel look for this sort of 3D. I wouldn't normally want to do a 3D game but if had these sorts of graphics then I'd be pretty interested to do so.
1/2
Elijah Adams
The guy who made it is literally ere. Maybe you should ask him. @Led#0589
Probably just simple planes and blocks with good textures and maybe something like a billboard effect
Nicholas Bell
I'm surprised there were people that wanted to draw one of my MCs despite the fact I don't have much game to even show for it. Makes me happy.
Kayden White
Is this just as simple as parenting the objects on collision?
Aiden Mitchell
Looks sick as fuck. >tfw cant do shit like that
Also what engine?
Luke Turner
kill me
Daniel Cooper
A few refinements, but basically. Just prototyping a few things while I get used to Unity.
Evan Morgan
He's right, you can make it get a bit missshapen, but it also corrects itself into more of a ball shape If it didnt you could get into an unrollable state
Easton Smith
I think those arms are moving a bit too far up and forward, try to reduce it a little
Cameron Russell
Oh okay. So agdg has fallen to discord, too? I used to come here pretty regularly, it's a shame. I see. I don't know. Got them from there : patreon.com/ledgamedev
Xavier Rivera
...
John Brown
Sure I'll work on a reposition algorithm that does this.
Brandon Parker
Fair enough, if it's a hard sprint you're going for and not a jog it fits
John Robinson
gotta go faster, to achieve this just put his arms all the way back and don't let the hands follow the rest of the body.
David Scott
Professional runners might actually be a bad reference. They run way more efficiently than anyone else.
Aiden Evans
Maybe rotate the shoulders slightly more? The head shouldn't turn with the shoulders obviously. It's not all that far off though.
Josiah Sanchez
unless you're making a fast runner
Michael Miller
And then, everyone was talking about a cube girl.
So, I made a cube girl.
What now?
Asher Kelly
make game
Jose Foster
Try moving the torso/whole body a bit up when he's not touching the ground, and down when his knee is at the most "bent" state. It'll improve it significantly.
Lucas Nguyen
Ok. I will try.
Wyatt Fisher
Cute.
Landon Edwards
made me laugh how his torso is staying level the whole time
Anthony Williams
Unless he's supposed to be some terminator-esque robot, you haven't done very great. Model looks okay, but that's a shitty animation.
Evan Reed
>80 posts >on page 8 What's happening?
Christian Carter
What's the most girlish weapon you can think of.
Everyone is deving. Quiet thread = Good thread.
Charles Hill
lol nice
Xavier Wood
A ribbon.
Andrew Mitchell
Anything nature-related. Anal beads.
Tyler Roberts
>What's the most girlish weapon you can think of. Toy hammer
Michael Martinez
Panties Period blood
Jayden Sullivan
Tell him how he can make it better then.
Christian Thompson
BL book
Jeremiah Sanders
Benis Licking?
Jason Morris
...
Juan Murphy
Can someone point me to an algorithm that will check if something is enclosed. If I had: 1 1 1 1 0 1 1 1 1 I want to be able to know if the 0 is block/reachable from the outside. Rooms can be much larger than just this example, but the map is even bigger so I can't just brute force it
Ryder Peterson
Boys Love
Angel Jenkins
l-l-l-lewd
Also yeah that seems appropriate.
Leo Morgan
ur mum is in my gaem.
Dylan Fisher
Would probably be easier to just make sure the map is generated properly.
Luis Carter
You could just do a BFS or DFS that returns false after all paths have been checked, too many options have been checked, or the path is too distant from the starting point