/dfg/ - Dwarf Fortress General

A E S T H E T I C edition
Previous thread
>Download the basic game here. Current version is Dwarf Fortress 0.43.05
bay12games.com/dwarves/

>Official forums:
bay12forums.com/smf/index.php

>Find a bug? Don't tell us! Tell Toady! Complaining in the thread will accomplish nothing.
bay12games.com/dwarves/mantisbt

>Have a question? Check the wiki first:
dwarffortresswiki.org/index.php/Main_Page

>Fireden archived threads:
boards.fireden.net/vg/search/subject/Dwarf Fortress/

>Dwarf Therapist (Out of Date):
bay12forums.com/smf/index.php?topic=122968.0

>DFHack (Out of date. Alpha version available, expect issues if you use it.):
bay12forums.com/smf/index.php?topic=139553.0
Alpha: github.com/DFHack/dfhack/releases

>Starter Pack (Out of Date):
bay12forums.com/smf/index.php?topic=126076.0

>More DF stuff:
pastebin.com/AnsHjQ40

>Dwarf Fortress General IRC chat:
en.irc2go.com/webchat/?net=freenode&room=dwarffortress
(to connect yourself: webchat.freenode.net #dwarffortress)

>A bunch of guides to various parts of fort-based living:
imgur.com/a/nGyRF#0

>Video tutorials:
youtube.com/playlist?list=PLBrdUj1adIBD-vgUodaaxebcdqQ4oEWtg
youtube.com/playlist?list=PLD1A3FE72C0DCAC66 (Dated, but good)

>Text tutorials:
dwarffortresswiki.org/DF2014:Tutorials
members.iinet.net.au/~morty/Getting_Started_with_Dwarf_Fortress.pdf

>This pasta:
pastebin.com/iAduXzjn

Strike the earth!

wtf I can't believe you said that

you want to fight?

Reminder to report and ignore shitposting.

Varied potato tiles when

based

Don't shitpost.

Socialise instead.

>spelled right in the image
>wrong in the post
Disgusting

Maybe it's because he isn't an amerifat and spells socialise like the other kind of english speakers

You mean like a degenerate?

No, I mean like approximately half the anglosphere mr fatty mcburgerface >:(

And here I thought I was clearing up matters!

Americans can't spell.

Is this the new /dfg/?

QUICK! a necromancer just discovered the secrets of dimensions and pulled you into DF, now the dwarves are trying to find a way to put your human skills to good use!

How can your abilities help improve the fort?

drink vampire blood and become that one walled in bookkeeper.
that way I'll never die, even if the fort crumbles.

>go insane due to blood thirst
>still good at book keeping
i'll never understand this game

Post better content if you don't like it you triple goblin.

They could make crafts from my bones.

third run.
I tried as a human now.

I finally did a succesful trade and I recruted a companion. Still was unable to do any quest. I couldn't find the location and I failed hunting some food and starved to death.

Either bookkeeper or crossbowman. I can't do a worse job than regular crossbowdwarves.

You guys want anything drawn?

A giant dick

caged dwarf that fell for his own trap with other dwarves laughing at him

cage-in-mug vore

dwarf mayor screaming mandates for microcline figurines and elk bird leather mittens but everyone ignores him and continues with their day-to-day living

I emit a constant gas of boiling phisical autism that´s harmful to other humans
If the world Ive been pulled into is non square, my gasses are doubled in lethality and I can make an interaction called autistic screech, which consumes the enemy, leaving only a smear of blood and gives a headache to all sorrounding dwarves

We won the kingdom

New fort, so far so good.

>dorf blood
>gold
>orthoclase

i'm a market gardener and have already done some slaughering, i guess i could be a brown named guy running the outside gardens.

What's wrong with that?

Animal trainer. Surely training war giant emus isn't much harder than training dogs.

If that doesn't work out I could try my hand as a brewer. I've worked in various aspects of the wine and spirits industries for a long time, and though I've never brewed or distilled I know the processes much better than any well-informed layman just from having interacted with so many producers and visited so many facilities. The dog thing is just a side gig but I enjoy it more.

this game is so fucking frustrating it hurts.

>finally learn how to do things
>find myself in a dwarf fortress
>after hours finally find something that looks like a storage
>try to sell things
>no broker/shopkeeper
>nobody else cares about trade
>go to another fortress
>can't find the entrance
>run out of food
>die

How do you even run out of food

Just kill some animals and butcher them

Have you checked the wiki?

>one punch turned a trained soldier into a vegetable

>disable invaders
>goblins still come

might be it doesn't even work, I doubt anyone has ever tried it

yes I checked the wiki.
I just don't see a way how to know where to find a mead hall/tavern in a fortress . . . .

>Cheesemaker has been found dead in his room
>Combat log says he'd been fighting with my metalsmith after becoming enraged
>No strange mood missed
>Fortress is as happy as could be
>Metalsmith has his lung punctured by a rib
Anyone got an idea what happened here? I'm fairly sure Dwarves don't just become enraged out of nowhere.
Should i keep an eye on my metalsmith?

>I'm fairly sure Dwarves don't just become enraged out of nowhere
heh

My liaison just sat at the tavern constantly going enraged for months.

I also just found some blood splatters and several kinds of bolts just outside my fort entrance.
Which is strange because neither of them should've been using a crossbow, nor did the combat log show any weapon.
Who the fuck shot the crossbow bolts? Was this premeditated murder?

>creating new world
>over 40 aleady rejected

Is this normal?

If you make something like a pocket world with many civilizations or something then yes.

What happens to custom nickname when a dwarf dies?

he keeps it forever

No, not a feature yet except in goblin civs during worldgen. The bolts are probably not related. The cheesemaker probably just died of an injury sustained in a barfight. Though they should both have gone to the hospital for treatment if they were injured.

I had to send one dwarf to Armok because he just would not stop raging. One of the brawls he started spilled into the tavern, then to the great hallway outside; after a passing militiadorf was hit things got out of control and several were badly maimed.

One later perished in the hospital; I think the water carriers were distracted by that sneaky cave crocodile too many times, or something.

How can the bolts be unrelated? I found them near the fight scene and no one in my fort uses crossbows. There wasn't a caravan nearby either.
I don't understand.

>How can the bolts be unrelated? I found them near the fight scene and no one in my fort uses crossbows. There wasn't a caravan nearby either.
So you don't have any hunters at all?

I checked out building in adventure mode.
Cannot I build any tannery nor leatherworker's? Would love to change than badger skin into waterskin.

You can only build a carpenters workshop, building/crafting in adventure mode is pretty barebones right now.

I am playing a human outcast and I have basically nothing.

I found a reed bag but he can only hold it in his hand. How can I wear the bag? or at least put something into the bag?

Damn, I cannot even craft proper wooden spears for throwing.

Not a single one.

No hunting in the combat log?

>How can the bolts be unrelated?
>nor did the combat log show any weapons
>no one in my fort uses crossbows
There you have it.

GENIUS
E
N
I
U
S

Nope.

Still the question where the fuck they came from.

But whatever, seems to just be a random tantrum, i guess.

Urist McHolmes, Captain of the Guard at your service. This is my assistant, Bomrek McWatson, Suturer.
>I solved a murder. It is very elementary.

>premeditated murder
What kind of mechanics should exist in order for this to happen anons?

crime and punishment

consider modding it

Doesn't it happen already?
Is the justice system seriously just for vampires and mandate checks?

Apparently yes, because my Metal Crafter remained thankfully unpunished.

I searched for dwarf detective and found this.

Damage caused by tantruming dwarves (destroyed buildings, injured or dead dwarves) will always count as a crime, and if witnessed, the offending dwarf will get punished for it.

What said. Dwarves can already form grudges, so the social basis of it already exists in a half-implemented form. Expanded romance and relationships will probably be helpful in this as well, at least to give creatures more pretext for wanting to kill each other.

Maybe it helped that i don't exactly had a justice system in place then.

The wiki doesn't tell me if animal people can waer armor.

Anything able to equip items can equip armor as long as it fits their body size.

>Dwarf A falls in love with dwarf B by pure chance
>Dwarf B doesnt know dwarf A so she can't fall in love with him
>months passes, Dwarf A gets bitterer because of unmatched love
>Dwarf B falls in love with dwarf C
>Dwarf A is very jealous, agresive and impulsive
>Dwarf A kills Dwarf C

Man, its logic as fuck, this is totally something that's gonna be in the game

Thanks for the informed post.

>secretive mood creates a gabbro statue
>check his stats
>dabbling mason

Sad!

Healthy young dwarf lives in fortress, gets strange mood, doesn't feel skilled in masonry - dabbling!
Many such cases!

Secretive moods give you a legendary skill. Must have been a miner.

He was a miner
why?

He didn't get a masonry mood. He got a miner mood. The freexp he got wasn't in masonry. It was in mining.

A accidently started an attack change how do I quit it?

I don't know what you're asking

>A accidently started an attack change how do I quit it?

[s] [squad letter] [o]

this is elv yes

do you lik elv?

...

Depends on the elv

Elves ruin everything.

Well, the last time I played df was like four years ago, and I'm bored of other games and too poor to buy RimWorld. Has much changed in four years, or will I be able to jump right back in? Any new noteworthy tilesets? I always used to use Guybrush's and love its comfy a e s t h e t i c

We should probably just make this the OP image in every thread.

You could just pirate it you know

sometimes the very same thought pops in my head
Next thread atleast put some imgur link to it please

no one reads the OP anyway, as evidenced by the countless "how do I get started" posts

Why is the curency so worthless?
Is this a bug that I can buy 200 Gold coins for 2 value?

This is useful thanks!

True and I probably will, but I've been thinking a lot about Dwarf Fortress a lot recently, so I'm going to start with that

I'm just gonna stick with Guybrush (pic related)

then we simply tell them
>read the op
every time they ask a dumb question, is the only way the'll learn

then they'll accuse us of being hostile and elitistic

So?

We are pretty elitist. We're usually friendly about it, though.

To be fair, I remember when I was getting started, and even those "Getting Started" wiki tutorials really didn't make me feel prepared.

If there was a /dwarffortress/ gen back then, I probably would have posted there too

yeah, fair enough, but there's the place where you go check stuff after all. They cant depend on us forever, let them know the page

...

will an atack made with adamantine boots deal more damage than one done barefoot

If it isnt the case and I have to resort to consider the boot a weapon, can I equip weapons in my feet with mods?

No. If equipment did matter an adamantine boot would do less damage than any other footwear.

I believe you can equip a weapon with any appendage that has a grasp, but I've never messed with that so I'm unsure of how exactly it works.