You have 10 seconds to explain why I should speedrun your game
Oops, out of time -- Smell ya later losers
Aaron Rodriguez
What? It took you more than 10 seconds to enter the new line between the sentences?
Christian Morales
can WebMCam in the sticky not resize videos?
because I have a large screen resolution and even shrinking the window to a small portion of the game screen drops the framerate of the webm to like 20 or 30
Brandon Sullivan
perfect
Ayden Richardson
Once again OP is a faggot
Wyatt Martinez
working on my zelda-like HTML5 browser MMO. improved netcode and added support for different maps. also can't be shown in webm but the dungeons will split players into 4-8 player instances so 1000 people cant enter the same dungeon and make the game easy mode.
sorry the graphics look like shit, i am working on them.
It looks as efficient as possible. Even if it wasn't, it's at most going to be called 60 times a second, which is very very little.
I started writing you out some math in the last thread, but atan2 covers the several lines of mess I was writing
John King
rekt
Dont know about webmcam, but all the cool kids use Shadowplay to record, then webmforretards to convert/crop/trim/resize etc
Cooper Butler
You can leave the graphics as they are and call it a Graal homage.
Robert Myers
oh yeah, arctan came in handy from my previous player controller but I was having trouble converting it to relative rotation
it just seems weird to me that I have to have those two if statements separated like that for rotation, maybe its just ugly code but the order the variables are updated it determines it needs to stay that way. i'm probably just overthinking, at least it works...
Ethan Diaz
nothing new have a re-post.
Levi Thomas
>George Soros lol
Jason Cox
they were quick doodles to base the prototype enemies on
Jack Williams
if i were making a graal homage i would have just stolen alttp assets and edit light sabers and fedoras onto them
Julian Evans
>enemies are puppers in mecha I can never kill them. Why would you do this?
Chase Howard
>George Soros >Playing as dark wizard or whatever that evil class is nice
Nathaniel Murphy
nice youtuber crack
Christopher Barnes
I'm learning Lumberyard How fucked am I?
Carson Rivera
is this a good meme?
Daniel Diaz
roblox has come a long way
Evan Lee
calling neetdev... come in neetdev...
William Foster
oh that was a concept for a playable character, he speaks in microsoft sam's voice
that mecha didn't make the cut though and needs redesigning
Michael Rivera
guys guys, how would you do a treasure chest in a modern/futuristic setting? It seems out of place to just plop a treasure chest into a modern setting.
Hard drive containing dicpix and questionable footage of their neighbors 7 year old
Tyler Turner
depends on how realistic you're aiming
almost every modern/futuristic RPG just has regular chests but with "futuristic" shiny chrome textures and maybe some lights on it or something
otherwise you could do the usual "just raid every locker, cabinet, and drawer you see"
Christopher Barnes
its a mess, would be cool if you made something with it. You looking to make a twitch integrated game?
Nicholas Nelson
holy fuck how do you all make webms
OBS is so damn confusing and it doesnt even output webm
Julian Rivera
>the usual "just raid every locker, cabinet, and drawer you see" The worst. No reason to force the player to click on multiple item repositories in a room just so they can pick up twelve bucks and six bullets.
Cameron Thomas
If only you could earn twelve bucks this easy.
Benjamin Ross
shadowplay 2.11 + webm for retards
Matthew Foster
nvidia shadowplay -> webmforretards
it really should be in the OP considering how much other junk is there
Evan Jones
You will understand one day young memer. webm for retards converts it, obs is wizard magic and everyone uses their own settings I haven't figured out the proper settings for me yet in the newer version. But as a broader answer to your question you pick up random skills by just browsing Veeky Forums for long enough. Making any sort of webm is a required skill as soon as you want to step into that sort of oc generation. Just like a lot of people have pretty decent understanding of their way around photoshop, gimp, paint etc to make their fresh memes.
Most drawfaggery starts with people wanting to make their own porn.
Oliver Diaz
>search trash can >find money
Easton Mitchell
thanks m8s
Colton Foster
>caring about twelve dollars that's ass wiping money
Andrew Perry
autism in its most glorious form
Caleb Hernandez
What if your graphics card doesnt support shadowplay, nvidia GTS 450.
Brayden Harris
accurate
we're talking about US dollars, not your monopoly maple money
Jonathan Green
sorry you must be --this-- masterrace to play
Michael Garcia
THIS
Ethan Wright
Why are you using a reaction image?
Jack Gomez
faggotry permeates all of Veeky Forums, not just arcanine
Wyatt Jenkins
I've changed up the controls a bit. Originally, pressing up would cause you to ollie, then in mid air, pressing up again would slam the skateboard down and make you jump higher. This remains unchanged. When in mid air, pressing down would slam the skateboard down, and pressing it again would slam you onto the skateboard. Now, pressing left does what down previously did, and pressing down slams you and the skateboard onto the ground at the same time. Having to hammer the button twice seemed unnecessary and annoying. (Also I've only managed to get past this part where I die here once over the last half hour.)
Wyatt Rogers
Great walk cycle. honestly
Grayson Morris
Then you use OBS and webm for retards
Daniel Martin
Progress The first draft of the "Animal Spirit", a force like powerup.
Tyler Gray
i like bunny and also your game
Gavin Moore
cool idea, I don't like the sprite, though
Asher Rivera
Looks like it could be cool. But how does it work in a moving level with moving enemies? It seems like it might only be good for bosses that stay still?
Nolan Robinson
pretty sure I got it from mtfg
Alexander Roberts
How many private variables do your sprites/objects/enemies have in your game? How many is too many?
I'm at ~27 right now do I win?
Jack Bennett
Thank you, friend.
Xavier Ward
Wow dude great post.
Juan Reyes
damn, you're right. It is pretty good
Alexander Lee
What player in their right mind would ignore an unlocked chest? Our reptilian brains will force us to spend the 1-2 seconds to either get the $0.05 reward from selling 10x used cigarette butts
Maybe its a consequence of being a neet, trading your free time for any amount of in-game value, since your time is worthless
Joseph Powell
the most I have in a single class (for character skills) is 17, but there are inheriting classes which contain up to 20 extra variables, which puts them at a total of about the same as yours
Juan Walker
wait, I can't into math
37 would be more than your 27.
looks like I win!
William Stewart
i got u senpai
Andrew Foster
Autism
Leo Sanchez
>reptilian brains Gotcha. You just outed yourself
Matthew Morris
>baleeted but why it was funny and had a message
Cooper Butler
>what is movie?
Jacob Richardson
Anyone know a nice monogame tutorial? I tried googling but they all looked kinda sketchy
Benjamin Turner
Same behavior as R-Type force, also in this game the punches pierce shields. Example there is a stationary medium enemy in one level which is inmune to hits in the back, you could ignore that with force punches. Key differences with R-Type force: - Don't stop enemy bullets. - Attached is almost hidden in the back of the corgi, shoot comes from corgi mouth. - Animal Spirit detached align vertically with corgi only if the player don't shoot - Animal Spirit interacts with Zawarudo and punches hits harder and in a bigger range. - TODO: make a condition where if a boss is killed by a punch from animal spirit in zawarudo, this explodes in a more cool way.
Nathan Lopez
>(((players))) I shiggy what you did there But name a game where you're able to pick something up that is worthless
We're trained to take EVERYTHING
Lucas Perry
>But name a game where you're able to pick something up that is worthless Are you serious? Think of any RPG ever made
Kayden Rivera
First for class action suit against gogem for stealing agdg progress posts for his youtbue videos.
The idea any type of gameplay is less of a waste of a players time is a giant fucking lie. People will do things that aren't immediately fun in the game to get extra enjoyment later on. Whether that's hours of getting fucking raped in a skill based boss fight or rummaging through trash in fallout 4 is completely irrelevant. Players do it because they want to play the game. Whether they "trick" themselves into thinking its fun (this is the argument "I beat a hard boss" achievement fags will use to defend trying to beat a boss for 3 hours) is irrelevant.
You're promising an experience. If your making a post nuclear survival RPG you are actively robbing players of the experience of rummaging through trash to find that extra bit of comfort later on that they think is playing smart. The parts of fallout 4 where you are powerfisting through super mutants with the "HES HACKING HES WACKIN HES SMACKIN" butcher pete song (below), isn't any less important for bringing the player to that world than the atmospheric parts where your rummaging through a ruined schoolhouse looking for pencil lead.
If you find something tedious in a game you probably just aren't the target demographic. Tens of thousands of players play EVE Online daily and many will swear is the greatest game they've ever played because of how committed it is to being another world. Others will say its shit because it involves literally archiving your enemies private forums for player data, information, and espionage.
Gabriel Baker
16 is my current max
Nicholas Campbell
XNA tutorials, its the same thing
Nathan Bennett
it's neat that you can just download maps from old games, drag them into unity, and they just work
Logan Williams
How?
Hudson Bailey
Don't make me do it for demo's day.
Bentley Rodriguez
you are like little babies my standard enemy setup has 50 variables in one script, and they're all used [scripts]although it's gamemaker so you can't have vectors which bumps it up a bit[/scripts]
Jeremiah Ross
Why are you setting the transform's rotation in two different places? Tranasform.eulerangles is just a different representation of the quaternion transform.rotation
Angel Jackson
you are like little babies my standard enemy setup has 50 variables in one script, and they're all used although it's gamemaker so you can't have vectors which bumps it up a bit
Easton Jenkins
it just werks tm
Luke King
Though I will say on the subject of making a modern "treasure chest" type of mechanic. There are ways to get the best of both worlds. In a modern world accounts, codes, files, data, and source code are more valuable than a lot of shit. You don't need to have some faggy hacking minigame either. Drop a blackbook in a desk, or leave notes of an NPC's family around the area and leave it up to the player to try and steal the person's accounts and personal information to get that dank money. You could also just copy mass effect, kotor, etc and have chests.
Jose Jackson
Yeah, this is just fucking sweet. A total nostalgia overload.
>mfw running around Super Mario 64 as Default Unity Cube
I still can't get the physics right, but I'm having fun.