/agdg/ - Amateur Game Dev General

Just like play demo day!

> Play Demo Day 13!
itch.io/jam/agdg-demo-day-13

> Helpful links
Website: tools.aggydaggy.com
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627

> Previous Thread
> Previous Demo Days
pastebin.com/rmiZV5yX

> Previous Jams
pastebin.com/LKEdLxdG

> Engines
Construct 2: scirra.com/construct2
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
LÖVE: love2d.org
UE4: unrealengine.com
Unity: unity3d.com

> Models/art/textures/sprites
opengameart.org
blender-models.com
mayang.com/textures

> Free audio
freesound.org/browse
incompetech.com/music
freemusicarchive.org

Other urls found in this thread:

valvesoftware.github.io/steam-audio/
twitter.com/AnonBabble

anyone up for remaking this?
original dev is literally dead

I'm doing 2d static assets on request.
Provide your desired resolution and perspective.

which demo day games are worth playing

what does that kanji/katakana say?

All of SDT's mechanics are really simple, but the art is the crucial point.

Super deepthroat.

Supa Deepsroatu

Make it in a non-shit engine and it's golden.

Is GameMaker Studio 2 worth it?

what would you guys do if rotatedev came back?

We system shock now?

>tfw cant find games enjoyable anymore
>therefore turn to making games

ask her for nudes

i am always up for porn games *wink wink*

you gotta play fun games like dota 2

guys rate my gf

fuck off

I would say "where's your game"

Why is Godot so much better than GML?

It's not better until they fix the shitty performance in the scripting.

Considering the Katakana starts with an I and ends with an O I can conclude that you have literally no idea what you're talking about.

Just a difference in taste, really. Godot has a different workflow and language, which might work better for some people. Personally I like Godot more than Gamemaker. It does also have real 3D support, if that is something you'd need.

I must've torrented 100gb of games this week and i cant get into any of them

GTAV, Mankind Divided, Xcom, Hitman barely lasted an hour in any of them

Even indie games like rimworld, prison architect I cant get into

Longest I've lasted is playing cities skylines for 1 day

A question to all of you devs, why haven't you converted to 2D, and if you have, why aren't you using Clickteam Fusion 2.5?

イラマチオ
it says
I ra ma chi o

which translates to deep throat.

how can real girls even compete?

GDScript already preforms better than GML, and it's going to get even more improvements in Godot 3.0. It's also getting C# support and dynamically linked C++ in 3.0

Yeah, but i've used Godot, and it's flow is crap. It isn't as organized as other engines.

as a guy who has played every game the most fun are the very competitive multiplayer ones for which ever series you find most entertaining

I find dota 2 the most fun because it is 5v5 team battles in that genre. You see what I am saying? What genre of games do you find most fun?

how is she not real?

>What is irrumatio?

i agree with him, but i believe that godot is still a good engine to use

Yeah I've found as I've gotten older and had less and less free time it's incredibly hard for me to get into singleplayer games anymore, which sucks. I'll pretty much always opt for 7DtD/KF2/L4D2 with some friends over singleplayer stuff, so my backlog has gotten ridiculous.

FPS, rpg, strategy games

I have Overwatch ill probably give that a go

Here's a real question...

Unreal Engine 4 vs. Godot 3.0

it makes me proud to see that no one is using unity.

Nah you were close
イラマチオ
iramachio

try

Battlefield 1, Overwatch, Titanfall 2

Mass Effect Andromeda, Final Fantasy XV

Civilization VI

>超イラマチオ
>chou iramachio

Chou is Super
Iramachio though... never heard that but we can assume from context.

Godot for 2D. Godot 3 supports PBR, so its 3D is a lot better, but it still wont have all the 3D features than Unreal has.

I'd use Godot 3 over Unity though.

yeah because Unity is difficult to use for begineers even if you have some experience coding

Would you be interested in drawing a cponcept art of robot that flies around using a beany copter?

Is GMS better than Unity for 2D?

I would use a 2D engine to make a 3D game before I used Unity. Unity's physics engine sucks dick, Unity's lighting engine sucks dick, Unity just sucks dick in general.

I like Godot's flow.

t. pleb who couldn't adjust properly.

Literally everything is better than Unity for 2D.
Unity's ""2D"" is just the 3D engine with the camera being forced to use Orthographic. So any engine that has a proper 2D implementation will be better for 2D.

>Unity is difficult to use for beginners

Most beginners who know nothing use Unity, broski. Unity is a crap engine, not even professionals can use it. The company who makes it should go bankrupt and leave Unity 6 up as open source so someone can make their own good engine based off the Unity engine or someone can modify the engine itself and make it good or something like that.

why is it a crap engine compared to others lets say UE4 or Game maker studio etc

Are you defending Unity? What the fuck is wrong with you?

Must've taken a real genius to identify those two as bullshitters. Great job.

It has a shit physics engine. It has a shit lighting engine. It has a shit UI. It doesn't communicate with itself right. Why isn't it a shit engine?

Now Unreal Engine, that's a great fucking engine. Great physics, great lighting, great UI, communicates with itself amazing, it even as a great simulated sound engine, you can set it to where sound travels like it does in real life, you can set stealth games up WAY BETTER when the enemy can hear sounds within a certain range.

finally decided how im gonna do my equipment stuff for the character
>all will be doom like powerups
>which instantly gives temporal or in some cases permanent boost to any kind of stat the player has
>only 1 (one) equipment slot for an "artifact"
>inventory will be only for strategic items, such as keeping those artifacts with you and changing them depending on situation
>or resources used in crafting
>mission items and so on
thoughts on this?

Gonna stream the demos I missed the other day over at twitch tv/fruitdev

Games I will try include
Xen arena
Final Boss
Apotheosis
Dungeon
Frost
Ghost Knight Victis
Hack the FBI
House Cleaner
Lifespan
Nipnip
Skylarks
smol rpg
super platformer adventure
hemoglobin
legacy code
pantsu harvest
rad ross
starchildren

Might not make it through all of them in one go, but will try at least. Come on over in 10 minutes if you feel like it

>tfw I can't get UE4 to work on my pc

Game Maker Studio or Godot engine?

>only 1 (one) equipment slot for an "artifact"
>inventory will be only for strategic items, such as keeping those artifacts with you and changing them depending on situation
Sounds good, I'm planning something similar.

Godot

What kind of game though ? That's the most important factor

What about 2D games like sidescrollers with 3D graphics?

I'm watching, thanks for doing this senpai.

Then Unity is fine, I still don't like it as a whole, but at least it was built for 3D games.

>shit this, shit that, shit shit shit everything is shit
>great this, great that, great great great, it's so fucking great!
It's sad you don't realize how much of a moron you are.

Added forward and back air dash animations. The startup frames are basically the same as the ground frames. I'm going to have to redo the old air dash effect.

Just need to replace the wallhug and reverse slide animations, then I can work on the attack animations.

Clickteam Fusion 2.5 is the best 2D engine, it's $100, but you can get it for about $2.74 on g2a.com

Reminder that UE4 is absolute garbage for sidescrollers and any kind of 2D game.

Friendly reminder to use this in your game.
valvesoftware.github.io/steam-audio/

Is Godot still a meme or is it actually becoming a serious alternative?

Back when I tried it I couldn't even get started because of the lack of documentation and my general cluelessness.

>facecam
welp cya

here is my cat for my game

im not really set on that, fps for sure and maybe some survival-ish action. still thinking of whats the ultimate goal gonna be in the game.

It was never a meme, /agdg/ just hates anything that's new. The documentation has become a lot more filled in, and there's a lot more tutorials now. It's easy to get into, I was able to get into it with only a little bit of Python knowledge beforehand.

Use Clickteam Fusion 2.5, and model some 3D models in like, Blender, and turn them to the side, and export screenshots as .pngs to use them as sprites.

No it fucking isn't you retard.

-Learning cearve for wanting to do anything interesting and cool is too confusing and steep
-Literally only one person ever who's putting out guides consistently for this thing (SnailOn) and that's your only help
-Forums are jack fucking shit useless and provide no help as either everyone is too old and doesn't want to help you, or you're not worth their time
-Editor is extremely dated and clunky
-Literally only exports to Windows (.exe) and you have to DUMP LOADS OF MONEY to get any exporter ($600 worth of exporters are you fucking kidding me?)
-There may be a lot of extentions, but only a few are really useful, the rest are useless
-Transitions will just break for a few months and come back (Seriously? and I had a dev of Clickteam help me try and fix this and they can't even figure that shit out)
-Making a perfect pixel game requires a extention to upscale the screen, and isn't just built into the engine
-Music event literally only takes MIDI, like WHYYYY; you're forced to use the Sample event to play mp3s for music
-You literally only use the following objects: Active Objects, Background Objects, String Objects, and Number Objects
-Debug menu on the side is helpful, but in more cases than none, continues to lag the game down when open
-"Every ___" events are broken and awful, as if the game lags or is played on a bad computer that makes the game lag, this event still counts at regular speed regardless, leading to a lot of possible bugs regarding to lag
-Dev upgrade costs 300 FUCKING DOLLARS LIKE YOU'RE KIDDING ME
-The Dev upgrade is needed or else your product is owned my clickteam, no debates, no ifs, ands or buts, they own it. Regardless of the hours you put into it, regardless of you making 100% of it by scratch, THEY OWN IT UNTIL YOU FORK OVER 300 DOLLARS

The renderer is literally broken and has unfixable screen tearing, GDScript is pretty slow too.
Wait for 3.0.

>X is garbage ! Use Y !
said the nodev shitposter

Keep up the good work.

stop shilling your shitty engine.

G2A, use G2A dipshit, you can get an exporter for $3 on G2A.

Plus, fuck Macfags, who cares if they can't play?

The dev upgrade is $20 on g2a

It's ironic shitposting shilling,

Great minds discuss games; average minds discuss engines; small minds discuss developers.

so guys, what udemy courses did you buy?

give her a hat

Minds can't talk.

-Stop being cheap
-The events work really well in my experience, you just need to take the time to learn, if you really wanna make your game, you would learn
-Fuck macfags and mobilefags, Windows is the superior platform
-I have used the save object plenty of times, I have experimentally used other objects
-If the game lags on a bad computer, that's good, that's what they get for not building a masterrace gaming PC for $1,200 and spending $2,000 on that work-specific PC.

Thanks user.

I would if I knew how to make it look properly

It's easy! Make it a top hat, that's the simplest hat to make, just draw 2 pixels up and 5 pixels wide, and then go 3 pixels up and 4 pixels wide.

How do you feel about n-gons?

That they are nigger-gons.

Do you seriously have YouTube ads enabled?

The fuck, man?

Why haven't you installed Opera browser yet? There is built-in adblock, ever since I switched to Opera, I haven't gotten a single YouTube ad, NOT ONE. Those ads on Veeky Forums that advertise shit porn don't show up either.

Yes, BornCG is a cool dude and he deserves the ad revenue.

because addons are handy.

I official pronounce this thread dead and that OP's a fag.

Fine if they're completely flat and also not on a deforming mesh.

i gave up on 3d

Opera's adblock is really good though, I haven't gotten any ads on any website since I got Opera. Opera also has a built in VPN.

sorry, I didn't get a (You) for some reason, so I didn't know someone replied to me, until I've seen my own post again

I practice my 2d pixel artwhile I learn and watch Blender tutorials