My captcha said Winalot which happens to be an Irish dog food brand from 1927
William Bennett
thingking about dev...................
Robert Cox
Hopefully, by end of night I'll have the structure of Act 2 pounded out and I'll be able to play through it -- even though most of it'll be covered in no-detail [thing happens] or [description here]
Luis Morgan
winalot is still available you fool
Ethan Rogers
13 days
Adrian Hall
The best gamedevs are women and Chris Avellone.
Ian Cruz
Still taking gf offers. Please.
Luke Reyes
what is the next gamejam anyway
Asher Brown
until what, demo day? that cannot possibly be right
Evan Wright
Don't do it user, it's st patrick's day
also is there anything that doesn't kill you in your game???
David Martin
one last bit of this being edited before I realized it won't work (yes I was briefly considering using it in my placeholder art all the way until I got final art)
Connor Reed
>Dramatica What do you think of it?
Asher Wright
...
Charles Miller
>tfw I will never lay out in the middle of the mountains under the beautiful starry sky while thinking of dev ideas and then be murdered by a skele
Jordan Johnson
Holy fucking shit, I said its brand is FROM 1927, not that it was only made in 1927.
Fucking kill yourself you stupid unity using nodev, I can dev circles around you like it was fucking nothing, I'd open up codeblocks and made several quake clones before you even drag your first drop. I'm sick of copy-paste kiddies like you shitting up indie game development, thinking your hot shit when all you ever did was download model and code assets.
Logan Reyes
Most games don't need it. I do because most of my game is text and the reason to play a lot of the game is for a well-structured and thought out experience.
When you've got something like 3-5 hours of gameplay/narrative to construct, you really need to have a well-worked out structure. Unless you're just a natural at writing, I guess.
I'm not, so I use Dramatica to help me ensure everything knits well together. Or, well, as well-knitted as I can get it to be.
Jace Foster
different guy, how do I find a girl that's as inexperienced as me but also as picky as me? I mean not about looks really, but about philosophy
Jackson Perry
I'm a yesdev with tens of thousands of lines of shitty Python code under my belt and I can tell you that your post conveyed the insinuation that Winalot was a relic of the past.
Justin Carter
Post an advert in a newspaper.
Jace Baker
the frogs are now aggressive also progressing with the sewer section
finally fixed the momentum issue During the raycast to check if the current road's normal has changed, I just slapped a "momentum = Vector3.Reflect(momentum, new normal)" in This whole thing is honestly simpler than I imagined it would be
Caleb Richardson
Is there anything wrong with this situation?
Ian Harris
are you making a kart racer?
Oliver Kelly
it'll probably end up halfway between mario kart and f-zero it's slow at the moment just so I can fix the physics
Christian Allen
>halfway between mario kart and f-zero
nice, I was doing something similar but with more mario kart/wipeout crossover. Abandoned as with most of my projects but cool to see a more successful iteration.
Ryan James
I want to say eys but I don't know enough. What I do know is that if you select any number of faces and use Ctrl + T it triangulates it for you.
Juan Green
Way too much text waviness
Henry Garcia
just found this that I never converted to webm this is from when I trying to find a better screen capture program, I hit a broken codec
Jaxon Bell
yes, make sure to turn that rectangle into 4 tris otherwise you have a 5-gon on your hands and that does not animate well if at all
Samuel Wood
I love that glitch where Game Maker repeatedly opens and closes several hundred times, won't let you kill the process, and persists even after you restart the entire computer.
Elijah Roberts
better like this or still too much?
Austin Butler
This Monogame glitch is pissing me off, Texture2D.GetData only works when the map is first loaded, anytime after that and it returns transparent values.
Owen Edwards
i had something similar with gm8.1 creating dozens of tray icons and remaking its own process dozens of times making it difficult to kill, but that's about it
Elijah Fisher
why 4 tris instead of 3?
Hudson Miller
3 would also work, sorry i'm tired
John Smith
Cool, just thought there might be some deformation reason why 4 was preferred
Nathaniel Cooper
8.1 does that frequently and runs out of memory and 1.4 refuses to let me view the properties on many sprites/objects/rooms etc.
Jackson Smith
thats a pretty cool effect 2bh. even keeping the debug values would make a neat 1-off level
Matthew Taylor
You have a memory leak Happy to help
Aiden Miller
Are you looking for a gf (male)?
Adam Nguyen
I think you should stop or reduce the wavy distortion when it gets to the main menu. I could see some people not realizing that they've reached a playable part
Nicholas Bailey
Waviness is shit but the status messages are cool
Samuel Butler
Better, still hurts to read cause of the blurriness but it's fine if you won't be staring at this too long.
Andrew Rodriguez
Is there any theory I can read behind 3D graphics? Things like what the fuck a Z-Buffer is? Any books that are good on theory?
Aaron James
I am the only heterosexual (heterosexual) in this thread so no (no).
Chase Lopez
This is fine
Kayden Phillips
Yea, it's just for menus. The gameplay is something else.
I will draw you an asset for your game. Taking requests
Colton Hall
idea guy here
bob ross platformer
Matthew Edwards
memory leak? the post was about the blue eye graphic
Adrian Hill
>"idea guy" >x platformer
kill yourself
Caleb Richardson
hmm I can stuff similar to that with the rendering system I have (just an interface to OpenGL), I might do that what I was thinking of doing already is a black and white level, as in monochrome
Xavier Johnson
i don't think bob ross would approve of that sort of sentiment, user
Caleb Lopez
A snuggie. A SNUGGIE
Carter Green
>a meme request
Gavin Taylor
a person on crutches
Dominic Flores
Terraria style 2D model I don't even need you to do it, I just need advice/tips for doing it, I'm good at textures but can't do living things for shit
Jeremiah Diaz
Not him but thanks, this is perfect.
Brayden Harris
Have you tried looking at how Terraria did it?
Blake Nguyen
Can't you just take a regular picture of a person and then downscale it with nearest neighbor to pixelate it or something?
Charles Bailey
It's not a meme. It's an honest request.
Austin Perry
Keep up the good work, user. I'm always happy to see other /agdg/ devs succeeding.
Isaiah Ramirez
why do you want a snuggie for your game?
Mason Gray
Maybe he's making a game about someone who will be forever alone. Kind of like painting a self-portrait
Alexander Morris
I've been looking at what Terraria and Starbound have done and it's been... rough. I'm trying to carve my own style into it because I'm trying to make my game have a distinct artstyle if it can't have distinct gameplay. I guess I could try that.
Luke Parker
...
Matthew Turner
Yes, it's about a man who is a neet and he can buy small things (currency he earns by cleaning his room and thowing away his cum rags) over the phone by calling his mom to get him things. A snuggie is one of these things.
Sebastian Cruz
I want you to know two very important things: 1 - I still have your demoday 2 release installed. 2 - Your falling placeholder flames look like angry chickadees.
Keep up the good work.
William Allen
Working on smooth shading I'm calculating barycentric coordinates wrong
Jaxson Bennett
Thanks user, I'm trying.
Adrian Evans
>try to recreate Castlevania Symphony of the night as a 1ma
Holy shit it is way too hard
Bentley Howard
You probably can't 1MA one but you can definitely code and draw one and get someone to do music, look at this guy twitter.com/BorishDugdum
Thomas Parker
Been working on a FPS for school, so far I have the players down, you can see them move through the network. The shooting is implemented by have to switch it to multiplayer.
>One of the biggest obstacles for an independent (solo) developer is that they aren't able to do everything themselves in the way that it should be. In my case, it's creating the art and sound assets for the game.
Just what I thought he is only doing the art and sound and not doing the programming of the game
Bentley Hall
>it literally is SotN right down to the terrible run animation The art looks gorgeous but idk.
Hudson Rodriguez
Learned something new and needed today.
Ethan Howard
add an edge loop above.
Easton Powell
explain?
Bentley Collins
Yeah, the ass isn't fat enough.
Ethan Collins
better? is there a way to get nicer renders in blender quickly?
Hunter Hernandez
perk up that shit
add some more edge loops and round it out
Noah Flores
I've been mostly editing by selecting and dragging, I think edge loops would get in the way at this point. Is there some part of the workflow I'm missing?