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Don't mind me. I'm just saving N64 emulation by ignoring all the naysayers and creating a plugin that is already more accurate than Nintendo's own emulators.
Jack Cox
>that is already more accurate than Nintendo's own emulators. Not a high bar to cross What plugin is that?
Xavier Foster
GLideN64.
Thomas Ross
Yes, thread will be dead without this:
16:40 none of these emulator makers are ever going to get a single cent from me
17:01 I mean you have some cocksucker like that on reddit who talks shit about us earning $800 a month 17:01 $800 isn’t fucking jack shit 17:01 a streamer can make $800 in a day 17:01 not a month
17:04 fuck it 17:04 we start our own company; we make our own FPGA box, our own low-cost ARM Linux box 17:05 the FPGA box will be the more fancy one with added value, the low-cost ARM Linux box is just the regular thing like all these guys have excep far better build quality 17:06 the ARM linux box will be the cheap one
19:27 < ScHlAuChi> what happens with the other 650? 19:28 $150 goes towards a buildbot server 19:28 another $50 towards other hosting costs 19:28 honestly dude not a lot remains 19:28 and frankly 19:28 it’s none of your business either 19:29 honestly dude 19:29 you are busting my balls over fucking $800 per month 19:29 when a streamer makes that in a day
Nolan Richardson
Why would you emulate SH2?
Liam Martin
because the PC port is bad
Ryan Howard
Why not?
Christian Gomez
A terrible PC port is still almost always better than the alternatives.
>PCSX2 Come on now
Henry Lewis
>A terrible PC port is still almost always better than the alternatives.
Are you retarded?
Camden Carter
He probably is Or he just has a shitty PC
Isaiah Perez
No, are you?
Seriously, Dark Souls is the perfect example >worst PC port ever conceived by man >even without mods is objectively superior to consoles in every possible way
I actually know for SH3 >fucked up shadows >no DoF >low res and stretched menus, maps, text, etc The ability to run on a Pentium 4 isn't a downside either.
Sebastian Ortiz
>Dark Souls >worst PC port ever conceived by man >even without mods is objectively superior to consoles in every possible way
So you have no fucking clue what you're talking about and are only going by shit you saw posted on /v/. Good to know.
Ethan Miller
It was hyperbole calling it the worst PC port ever, but it still is objectively superior to consoles in every possible way.
I don't get why you have to be so autistic.
Asher Rivera
Which one?
Nathaniel Stewart
>in every possible way
The only way it's superior is framerate doesn't tank in blighttown. That's it. And there's plenty of games that have ports that are way worse than the console versions, from unstable crashing pieces of shit to ports based on the worst console version they can find (musou games), and that's recent games, shit was way worse back in the 90s and early 00s.
Matthew Baker
I sure like jaypeg
You forgot the killer feature: in multiplayer the PC version would use your character name, not your account handle. Console babies btfo.
Julian Hill
Right but with a deeper blue sky. The purple sky is caused by blue being clipped because the NES NTSC blue color is out of range for sRGB. This is why 100% accurate palettes are impossible.
>2. The Super Mario Brothers "blue sky color". In this case, the voltage level on the blue channel sent from the original NES consoles falls outside the range of analog RGB. A maximum RGB value of 255 on the blue is only about 75% of the strength of the blue needed to reproduce the color you see from the composite NES feed. In this case, there was no choice but to set the blue channel at 255, and approximate the hue and brightness with the remaining red and green channels. This color will always look dull compared to composite NES, and there's no getting around that. It's either retain the brightness of the color as best as possible, or lose the brightness level in favor of saturation, in which case, the color becomes considerably darker than it is supposed to appear. There are a couple of other color entries right near this blue color on the NES palette that suffer from the same out-of-range blue voltage, but the effect is considerably less noticable.
Ian Powell
So basically we need wide gamut monitors to reproduce NES colors accurately
Joseph Perry
Any reports on Ryzen performance? I could check /g/ all day for their wars but CPUs are literally only for emulators in my use, so your opinions are alot more relevant
I'm glad this was only 11 seconds because if it were a bigger waste of time with nothing interesting going on, I'd be mad.
Elijah Thomas
Nobody cares about you.
Juan Ross
...
Mason Cooper
Is it possible on 10 bits per pixel?
Easton Rogers
10 bits per pixel gives your more precision but what matters is the gamut. You could have 10 bits per pixel in a sRGB gamut, it just means that you could have more granularity in your colors (i.e. you could have more intermediary colors in grandients) without actually increasing the gamut.
What you want is high dynamic range.
Kevin Green
It's not.
Cooper Edwards
>Not a high bar to cross I know right?
>creating a plugin that is already more accurate than Nintendo's own emulators. GLideN64 has a long way to go. They can't even fix microcode issues that have been there for years.
Austin Howard
what game
Leo Cruz
I think that's Predator 2.
Luke Perry
I lost my virginity to a beautiful girl and lost my dad to cancer. One of these was awesome and done quick, the other not so much...
Christopher Thompson
Why do people shill GLideN64 as if it's accurate, when ParaLLEl is far more accurate?
Brandon Gomez
You think losing your dad to cancer was awesome? You need help.
Julian Cox
wat game?
Christopher Cox
▶ >And as you're fully aware, the problem lies in Quake 64's abnormal buffer swapping method. The real problem is GOnetz lacking the ability to write proper code for these things.
Anthony Davis
>when ParaLLEl is far more accurate Parallel is an unfinished meme that has more issues than GLideN64 despite its constant regressions
Daniel Perez
Gekidou Advance.
Jose Miller
...
Jayden Ward
>has more issues than GLideN64 I'm very skeptical of that claim. Its depth buffer emulation is very inaccurate. Meanwhile games like Body Harvest just work in ParaLLEl.
>Parallel is an unfinished meme that has more issues than GLideN64 despite its constant regressions GLideN64's progress is slow, despite having multiple contributors. I get the feeling ParaLLEl may receive progress in the near future. Especially if SP is willing to collaborate with certain devs.
Ayden Fisher
>I get the feeling ParaLLEl may receive progress in the near future Just like the PPSSPP core Any day now
Isaac Foster
>Especially if SP is willing to collaborate with certain devs You mean zilmar? He knows fuck all about graphical plugins. In a way the plugin architecture was a great blessing to him.
Lucas Parker
bump
Gabriel Price
...
Noah James
This is what CRT-Royale looks like at 8k
Cooper Carter
why are like half the iso's from emuparadise broken now?
Chase Morris
Looks like shit, desu.
John Cruz
looks like pixel art
Jordan Ramirez
That's the Gamecube version
Jordan Green
>You mean zilmar? not in particular. There are other devs capable of putting in work. Mudlord is one example.
It would help if someone ported ParaLLEl RDP to other emulators. It's not ideal to be forced to use M64p core + cxd4's RSP interpreter.
>He knows fuck all about graphical plugins I'm sure he's capable of learning.
Brody Cox
>CEMU eventually crashes upon starting up Mario Kart 8 >this happens when a certain amount of shader cache is built up >don't want to periodically delete shader cache because that just defeats the purpose >i don't use graphics packs What the fuck do I do?
Jeremiah Robinson
Ask for a refund
Angel Gray
Don't support closed source emulators. It's almost as bad as supporting a degenerate like SP.
Cameron Anderson
Actually I don't think that it's a shader cache thing since it crashed after I cleared the cache
The only variable I can think of is that I restarted my PC recently.
Brayden Reed
>Ryzen heard its single core performance was underwhelming as fuck, so not good
Thomas Parker
kek
Ian Carter
wut happen?
John Ortiz
Bought a i7 7700k, no regrets.
Can almost play Higan snes accuracy at full speed.
Seriously though I love my i7.
Jackson Wilson
Better than 2500k.
James Stewart
1/2
Hmm, something doesn't add up here... Bleeding Edge NOT as up-to-date as nightlies?
Parker Cruz
no, the bleeding edge are the real updates
nightlies are the improvements of BE but now tested
Carter Wilson
2/2
Here's my view of the master branch. Seems reasonable to me.
Lucas Harris
Latest commit that got merged was already apart of BE.
Sebastian Howard
Ah, I see; I guess it would be clearer if they added the commit hashes to the BE listing as well. Then we could see them go from BE to Nightlies.
Wyatt Carter
I own FOUR 3ds systems. Fuck assholes like this always crying about pirates and trying to make an emulator worse than it needs to be.
>if you want to emulate a system but don't own the system, you can go fuck yourself ;) Sometimes I wonder if these people ever realize how retarded the things they say are
Thomas Rivera
Why is the audio plugin in PCSX2 so terrible?
Juan White
New PCSX2 when? I heard it's going to be a decent improvement
Jace Ramirez
Probably whenever they decide to release 1.5.0. It's been getting a ton of commits since they started working on it months and months ago. Just up to the devs, I guess.
Andrew Wilson
...
Elijah Anderson
The current Ryzen CPUs are not good for emulation because they're 8 cores, not meant for this kind of task. They're good as workstations
If you want to check you should wait now in April for the 4-6 core ones that have more powerful single cores. Dunno if they're going to be good or not but that's what you should ask about if you're into gayming
Cameron Reyes
Does anyone have a CEMU download that runs zelda?
Jaxon Brooks
Also according to /g/ ASUS motherboards are shit so avoid those I guess.
Daniel Long
wait for after 2 april, Cemu 1.7.4 looks like it fixed tons of bugs, while 1.7.3 running BotW is a glitchfest
Joshua White
whats wavebeam?
Alexander Martin
I thought it was fine? The one that isn't released yet except for patreon people is 1.7.3 right?
Consumer still reigns supreme. Can't improve upon perfection.
Isaiah Gonzalez
Hoh? That's news to me. Still would be nice for the devs to find a way to get DA1/2 working smoothly.
Jason Hill
x.odd is dev builds, x.even is release.
Chase Phillips
you're insane or retarded.
why the fuck would you think it would play a game that released a week ago?
Camden Johnson
Why?
Ethan Phillips
What is Dolphins current plans to resolve the shader stutter issue?
Adrian Sullivan
That's the N64 version.
Leo Brown
W-what are you talking about dolphin is the best emulator reddit told me so!!
Ian Thomas
You know what the real problem with this community is? People like you seem to like TALKO more than fixing the stuttering in Dolphin.
You know what would help emulation? Fixing the stuttering in your worthless emulator instead of WRITING ESSAYS about videos on Reddit.
Geezus™
Jordan White
FBX Composite is a joke. Producing too dark colors at times. The Super Mario and Zelda logos are terrible. And it produces purple skies in Mario. All that obsession and what does it produce? A sub-standard product.
FCEUX is alright, if a bit over saturated.
Consumer just hits all the right points.
Wavebeam seems allright too.
Kayden Howard
The Cutting Room Floor requires that all uploaded NES screenshots be taken using the "officially-sanctioned" NTSC palette for consistency's sake.
Jace Taylor
>FBX Composite is a joke. Producing too dark colors at times. The Super Mario and Zelda logos are terrible. And it produces purple skies in Mario. All that obsession and what does it produce? A sub-standard product.
It's the literal color output of a NES connected to a XRGB Framemeister on a LCD. So basically you are saying that the accurate NES colors are bad and you want to improve them.
Levi Garcia
It's not accurate when shown on a computer monitor.
Gavin Lopez
>It's the literal color output of a NES connected to a XRGB Framemeister on a LCD.
Look at me not care what some obsessive nerd made or how he thinks that the output of the console has any bearing on the actual colors on screen. The tv used has a huge bearing on that. Looking at just the output is a fallacy. Consumer has produced the right colors forever and it's based on a real world tv as well. That's as accurate as you're gonna get. And it's close to the type of tv used in Japan that would have been close to what many devs would have used to test.
Cooper Martinez
lol wut.
XRGB Frameister outputs the same signal as a PC does to an LCD. Showing it on a computer monitor would have zero effect on color accuracy.
Adrian White
The title screen of Zelda 1 on the Gamecube collection. Curious what pallete it is.
Aiden Lee
Did you make these palettes since you seem obsessively defensive about this shit.
Asher Gomez
I'm running an overclocked Ryzen 1700x @ 3.9GHz all cores, was using a 4790k @ 4.4GHz previously
Haven't run into any major emulation slowdowns thus far.
Ace Combat 5 keeps a constant 60FPS/100% in PCSX2 at the same settings I was using before, Cemu runs MK8 at 100% speed most of the time (with a downloaded shader cache), and DOSbox-Daum can run Quake I software rendering at 130+ fps (around 60fps at 640x480). 86Box can run most games with PMMX-166 emulation (or faster, I have Sim Theme Park running at 100% speed emulating a PMMX-233). So far so good.
Justin Sullivan
>. Consumer has produced the right colors forever and it's based on a real world tv as well
Consumer is based on a particular brand of Sony TV that had a particular decoder IC that used a different YIQ to RGB conversion matrix than what was standard in most sets.
Most consumer TVs used a decoder IC that used YIQ to RGB close to what the FCC mandated in the NTSC standard. This matrix will produce the dark colors on NES that you seem to dislike.
Note that most of these "accurate" palettes were assuming a calibrated hue and saturation, since NTSC signals have no control over those unlike PAL. Chances are, your TV was probably not calibrated and so will look different than what would be considered "accurate".