>/tosg/ Guilds info: There is no /tosg/ guild in Varena/Orsha, if you want one, either wait for someone to make one or roll a Templar. If Guild is recruiting, please post in the thread.
>treeofsavior.com/news/?n=905 >Dungeon changes >"Looks like our game is so dead getting 5 plebs for a dungeon is an achievement for out players, how we can make more people playing our game?" >"Just allow our cows to matchmaking with 2 or 4 people" >"You are genious" >EXP tome changes This is good >DPK explained It's basically random based now >map and marker Minor quality of life and new players warning >guild change 90% of iToS guilds can't already reach 20 active players, on Fedimian there is only 1 guild in the whole server with more than 15 players playing the game, it's a pointles change unless they want to push a massive guild merging to clean up the database from the hundreds of 5 man guilds
Ian Reyes
>Revised Top-Down DPK System
>The revised system combines DPK and drop rates in the following formula:
>1 / (set DPK value – current no. of monsters defeated)
>This means that, if a monster’s DPK value is 100, every time you defeat one monster the drop rate will change from 1/100 to 1/99, to 1/98 and so on. In other words, there’s a chance the monster will drop the item even before you defeat 100 of them.
Why the fuck did these sadistic asshole not have it work this way in the first place
Camden Brooks
It's better now but it's just % based with forced welfare drop
Justin Rivera
Reminder that they dont mention this changes the DPK value
meaning that items with 20 000 DPK value are now literally 0.002% and every kill only increases it every so fucking slightly
not a big change until we know what the DPK values are of all items
the dungeon change is good, Id rather 2 man a dungeon with 5 hammer alts than wait 20 minutes for 5x faggots to show up via shouts
Isaac Wilson
>mfw the drops I need are still purely percentage based with 1 percent chance of dropping
Luke Nelson
Vaidotas will ruin my life
Ryder Cook
does this new DPK thing mean that every time you kill 100 mobs all drop chances increase 1%?
does it reset once you get a drop? is it unique for all drops?
I dont get it
Lincoln Ross
Yes
Isaac Carter
Try doing it while NOT being a Pyrolinker with Agni.
Alexander Williams
what?
James Martinez
Yes.
Hudson Carter
Just kill them, the more you kill the higher drop chance, once item drop it reset back to 0%
Ian Ward
It seems to imply that for a specific monster's DPK value, it will decrement by 1 for each of that monster you kill. Not necessarily 1% per 100 mobs, depends on the DPK value, and seems to be for that specific monster only.
Tyler Williams
I still dont get it.
Benjamin Gray
Is this the new method of (((trading)))?
Really REALLY highball an offer for something in the shout, then go "lol I sold that." I don't think a Chaser is actually worth that, but sheesh.
Blake Rodriguez
what are badges for?
Bentley Watson
Lets say a Popolion drops an item at a DPK of 400.
0 popos killed = 1/400 chance of it dropping 50 popos killed = 1/350 chance etc.
When the item drops it would reset to 1/400 chance and continue again.
Jonathan Stewart
Battle Bracelet for trash spears What the fuck?
Christopher Jones
what are some important item DPK values? how does this differ with the current system?
Jordan Williams
My cleric, my falcon and 2 wizards got their Practornium between 2-5 days Dragoon got it after 30 days Templar already opened it 35 days too
Some are on tosbase, but I think they were only found out through trial and error or something. No way to tell if they'll change with the new update too.
The old system is that it is impossible for the monster to drop the item before its DPK value is killed. So a DPK of 10000 means 10000 of that enemy must die before the item will drop once, and servers/channels going down reset the DPK value since it wasn't individual based. The new system seems to be indvidiual based though.
Dylan Cooper
what a fucking faggot. what is his problem, is he gay?
everyone knows traps are straight guys fetish
Ethan Collins
>that screaming autism
Gabriel Davis
>Honey isn't at bees anymore
I hate this life
Mason Brooks
gay faggot detected
Levi Butler
fuck off beta orbitting faggot
Easton Jenkins
My fencer got it fast ~20 days. My falconer take 4 fucking months.
Logan Murphy
>my crafting suddenly stops
what
Daniel Brown
Happens sometimes, I've found closing the inventory and recipe windows seems to help prevent it from happening.
Julian Myers
They want all the small guilds to merge. A bunch of them may only have 10 active players, but they've got a big list of inactives. The size increase means no more kicking inactives, and merged guilds have a chance at reaching critical mass and sustaining themselves better.
Isaac Harris
IMC fixed it. Then they fucking UNfixed it. As well as made pretty much any channeling skill stop dead in its tracks for literally no reason.
I bugged Mango about it when he was attention whoring in town. He immediately logged out the moment I mentioned it.
Robert Mitchell
>A bunch of them may only have 10 active players Thats the majority of guilds in iToS right now A buch of guilds actually have 20+ people
Eli Williams
Oh I see. The inventory trick helped a bit but it's still annoying.
I think it has something to do with ping oscilation / bad connection. I will try later with my VPN on and without watching dotes at twitch
>for a specific monster's DPK value, it will decrement by 1 for each of that monster you kill. No, the "DPK value" doesn't change. The drop rate, which is separate, increases by 1/value.
Calling the value DPK is ridiculous since this new system is random, not DPK, but IMC speaks Korean so they're just imitating the forum.
Brayden Collins
This is great. Thanks, user!
Samuel Sanchez
Funny thing: I got THIS wonderful bug (introduced at the same time they broke everything again) about two hours into a five hour crafting session. I restarted & found that all the crafting actually got done in that state.
Fact is if you went Corsair you chose C3 at R8 most of the time.
It's shit. It's utter fucking shit of a class. Nothing redeems it. It's weaker than Dragoon, Fencer, Murmillo and Doppel. It beats none of them in anything.
R9 won't add anything unique that would save corsair. How do I know? Look at the end classes:
>Dragoon Get's C3
>Doppel Get's new 2H sword class
>Fencer Gets new Rapier class
>Murmillo C2's
>Corsair ???
NOTHING. If you went Corsair on R7 it just means you're just a weaker lancer or murmillo. Picking Dop, Fencer or Lancer won't change anything.
Bottom line is the class is a waste of fucking space and a PvP meme + silver meme.
Jose Collins
>traps are straight guys fetish no they are not you fucking millenial faggot
Nathaniel Rodriguez
Futureproof is recruiting. Send ApplyAFineHorse3 a friend request now, or whisper tomorrow when I'm on. Unfortunately for the lively world GvG scene, we'll be laying eggs next week, but anyone who wants a war afterwards can say that to my 2D sprite face, not offline and see what happens.
Camden Richardson
I want to lay eggs inside of Triela.
Ian Rodriguez
ur gone. ur ded. let it go
Nicholas Richardson
>Dragoon C3 >Murmillo C2 >Mergen C2 >Inquisitor C2 >Taoist C2 >Plague Doctor C3 >Warlock C3. >Sage C2. >Enchanter C2. etc.
Which one of these do you think will be insanely overpowered? Think outside the box. Every class will get 1 or 2 new skills. Dethrone goes up in levels. PD gains even more damage and possible mask interactions. Murmillo stays relevant thanks to % modifiers but what new skills might the faggot class get? Taoist gets more insane? Enchanter gets +1000 lightning buff / shops get even crazier?
Will Swords get a 2nd Secret Class (Samurai)? Will Clerics always be OP? Will C3 Templars gain anything worth? Obviously they locked.
R9 is going to be a huge patch. I'm guessing all 4 classes (wizard, sword, cleric and archer) gain +1 new class. But right now I feel like the game is adding too much flood. They haven't even balanced classes or fixed shit in over 1 year.
For example Corsair is still a piece of shit class. Catapract has been altered so many times now it's retarded. Doppel nerfed more often than you can imagine. Highlander already got minor changes that meant fuck all. Barbarians got stupid fucking tweaks.
Elementalist is still shit and in the gutter with skills that do fucking nothing. Alchemist damage skills are piss poor expecially since you unlock a literal magic missle at R8 while Appraiser gets a 100% critical skill and is a one circle hidden class with support utility while alchemist has zero support utility. Thauma buff scaling with 15% of INT is nice but still kind of shit.
etc. etc. I wanna hear what you think will stay SHIT and how much new SHIT will they add.
Thomas Reed
Then a gunslinger bandit class come out and suddenly Corsair3 won't look that bad
Adam Thomas
>>Doppel >Get's new 2H sword class
i think all of doppel's skills dont require 2H sword so expect another class that isnt 2H sword specific.
Blake Cox
>dont require 2H sword I'd be OK with this. I love 2H sword as a design, but since we can't use OVERPOWERED MDEF shields it's not worth the trade.
They should just delete 2H swords entirely and make 1H swords more powerful
Nathaniel Rivera
I'd rather have a Samurai hidden class that uses 2H swords. It has to happen since we already have Shinobis (Ninjas).
Samurai would have Seppuku (inflict damage to yourself > trigger deeds > trigger 100% crit chance for 40 seconds > make STR viable again!) and cool hits for 199k crits and shit and SHIT AND SHIT IT WILL FUCKING SUCK IF YOU ARE A DOPPEL UR STUCK SPINNING FOR THE REST OF YOUR LIFE
Jack Rodriguez
Sage2 could have some weird new gimmick skills, but knowing IMC and the past months.. its probably gonna be shit.
>Enchanter gets +1000 lightning buff will probably be not a lot.. vs rank9 mobs+bosses
Grayson Mitchell
give the secret classes more circles so that corsair3 at r7 can transition into shinobi2 at r9.
chaplain and even runecrafter would love to have another circle.
Hudson Lopez
Sage c2 might get a boost on the ultimate dimension increasing of aoes (not onle size, like, 40% bigger, but also a damage boost to shit), maybe a interaction with blink's clone and some sort of bonus damage on cloned stuff with micro dimension based on micro dimension's attack (which is pretty high). so basically one new skill to detonate blink or wormhole (quick in/out teleport) and attributes that justify leveling the damage skills. Also, I feel that missile hole might get nerfed to the point of only c2 will be good enough to keep it up (while sage c1 MH will be some sort of well timed shield easy to bait out).
c3 will bring black hole, a much more cancerous magnetic force.
Dragoon 3 get the mighty jump skill and a real attribute to Gae Bolg.
>warlock 3
I hope it turns into a purely pvp class, not a PVE meme shit (maybe keep the power to farm low level monsters). Maybe the ability to detonate spirits into small poles of agony? Maybe summon a evil demon from the pole itself
>taioist c2
this is the class that imc can go more batshit with lots of new chi buffs and meme new talismans
>pd 3
this one will be the one with the weakest new skill because disenchant lv 10 alone will be a thing, plus, 10 gas/15 incineration/15 HF is too good already.
>inquisitor
c1 will be nerfed, c2 will keep the power up a bit but I'm not sure if pears will get a +5, maybe the skill will be reworked to always drop 5 traps and only gets more damage from levels. Iron Maiden skill.
>murm c2 only one new skill, more numbers in the rest. the class is godly good for a c1 (lots of r9 swordies build will end up with c1 murm purely for the helmet), c2 will be trashy - c3 will carry the best stuff at r10 (and to make c1 murms purely for the helmet build look weak.
Eli Collins
>but since we can't use OVERPOWERED MDEF shields it's not worth the trade. SHUT UP AND BE HAPPY WITH THESE -4K MATK SWORDS! FUCKING WHITE PIGS STOP CRYING!
Aiden Allen
what? those swords are literally just for skins. the damages on them are terrible.
Unless they add hunting grounds for 330 soon it doesnt matter.
DEEDS MAKES DOPPELS CRY
Charles Thomas
>give the secret classes more circles unlikely. its the concept of them to be 1circle wonders. to bad some/many of them suck dick.
Sebastian Evans
It's honestly likely that R9 swordsmen won't be weapon-specific, because IMC has too many weapon-restricted swordsmen at this point, they need options.
Doppel and Fencer are already C3 too, so R9 is the perfect time to introduce it.
Owen Ramirez
And what it has to do with fixing Corsair? New Jolly Roger and new Pistol Shot attribute are good, it only needs a pistol user rank 9 now
Robert Young
anything r9 with deeds will be good, even better if it has slash. remember qc being mandatory for wizard dps not pyromancer? well, that's deeds 15 for swordsman r9
anything r9 with a pierce skill not spear locked will be broken on epee gard steroid (this thing WILL be nerfed, epee is so fucked up that they decided to not give a new rapier LOL. even deeds 5 on top of this + new rapier will be fucked up
Nicholas Taylor
Doppels gives no shit They already score damage cap on Gale Slasher, if they trascended it they won't even need to replace their 315 weapon because it would be pointless >deeds+mole+stage 6+ Gale Slasher >spin >constant crit for 199k Doppel3 can literally chose whatever they want at rank 9 and don't bother looking for a new weapon too, it won't matter unless mobs and boss will have an absurd high physical defense but armor breaks are a thing so it doesn't matter again
John Taylor
>It's another "Some swordfag thinks he knows how to be a cleric better than you" episode
John Barnes
One R9 swordsman being slash-based and the other being pierce-based sounds good honestly, since strike-users would've gone Murmillo already too.
Angel White
They'll probably raise the cap damage again though.
Parker Evans
>Enemy has a gorillion buffs >Teammate hooks him >Proceeds to do fucking nothing >Gohei him next time >"noooooooooo, don't do that"
Jaxon Jackson
Look at Gale Slasher or Sarkmis attack trascended and add Deeds+mole They can raise the cap today and you would see Doppels spinning for 299k already
Jaxon Myers
>Caring about buffs when you can just kill him with malleus -> hanaya
>but ausrine
so the hook is there only eating aus time up, setup your diev stuff and get in position to gohei the priority target
Bentley Turner
Sage might ending be a one circle wonder with microdimension cloning rank9 wizard stuff
Justin Sanchez
STR won't be viable until trascendence gets not nerfed but killed Stage10 now is +100% damage, +10% damage per stage Shards are untradable again
Jacob Reed
why we are having such good conversations, ideas and even a fair discussion about the future?
no doomposting, people sharing addons, tips and etc.
Ok, I'll shitpost now, but this only happens when the majority of the >muricans from klaipedo
are asleep
James Green
...
Evan Murphy
Because you're all cucks and not realistic.
Anthony Young
Or, you know, until the rework stats and the damage formula completely, which is what they are doing.
Jaxson Edwards
>They give you a single stat potion to readjust
Easton Harris
How they can rework stats when trascendence exist?
Logan Thompson
>His only "kill" is the enemy dying on your R7x when attacking him
Chase Perry
>complains about how stats works >complains when they try to fix Can't win with you people.
They are reworking that too at the same time, read the latest korean news.
Alexander Ross
>xhe really believes "rework" means IMC will make it 'good' you can't be that new
Daniel Foster
>Can't win with you people.
When literally everything they do is one-step-forward-three-steps-back, then yes. There is no winning.
>Stage 9 Lolopanther Rapier I can only imagine once this guy gets Solmiki Rapier.
Blake Diaz
Fucking this. Rework means different kind of shittyness.
Ethan Gomez
...
Isaiah Perry
Geras spear value would be comparable to bb. I sold one for 8m last week.
Nolan Collins
But why? Inferior to Maga Inferior to HG spears Inferior to Brandish too If you are serious about using 1h spear+off hand you craft a Practonium spear >muh +spear throw Literally fuck nothing
Asher Gonzalez
It's not, not even close. Congrats for selling one for such an overpriced price though
Jonathan Sanchez
It's pretty much just because the gimmick in 2nd Demon Prison went full retard
Ethan Rogers
And? That doesn't make Geras more worth than 500k at best
David Martinez
>Another quest where you have to use a item with a cast time and cooldown on an enemy without killing it while it tries to kill you
Levi Baker
I've been gone for a while. What happened to Clover?
Nolan Brooks
dead, first it merged with Ohayou then it died and it merged with CnL, which isn't really /tosg/ anymore