This thread is for all strategy games that do not have their own thread, focusing on 4X (eXplore, eXpand, eXploit, eXterminate). tags: /cbg/ /rtsg/ /wgg/
What the fuck is going on with this weird noodly border.
Easton Harris
thicc synths are the future
Nolan Campbell
That's what happens when you colonize outside of your borders.
Jaxon Thomas
spiders out
Carson Brooks
I'm trying to create a few empires to force spawn into the game that should ideally become the big federation. In terms of ethics I'm trying to create: One F. Egalitarian/Xenophile One F. Egalitarian/Materialist One F. Egalitarian/Militarist One F. Egalitarian/Spiritualist One F. Materialist/Egalitarian One F. Xenophile/Egalitarian The United Nations of Earth so another F. Egalitarian/Xenophile
Is this diverse enough and is there any reason they'd be unlikely to join together? I know the materialists might not like the spiritualist but I'm hoping sharing egalitarianism as well as "allied to allies" and other bonuses like that would counter that.
Eli Peterson
Explain further
Christian Wilson
I wish you could ping enemy systems so that your war allies will send their fleets there.
Maybe lose relations with them if it goes horribly wrong for them or something, and gain if you jump in with them and win a decisive victory.
Can't wait for diplomacy DLC
Asher Bailey
>tfw dow 3 'beta' in a week excited, since I loved the closed beta, as well as basically everyone else that played it.
Jackson Miller
spiders in
Wyatt Butler
>spider in the OP So can I finally talk about Swarm Assault?
Lincoln Roberts
Making a human crusader empire. Should I go for fanatic militarist or fanatic spiritualist?
Noah Rivera
What is best authority?
Michael Wright
...
Jordan Sanchez
It doesn't matter outside of diplomacy really.
Angel Martin
i own the base game and pirated the DLC how do i activate it?
Landon Brown
Are Sectors ok now? Is it worth it to take options to have more core systems?
Cameron Wright
No. Yes.
Nathaniel Davis
What's the most redpilled fleet composition for Stellaris?
My fleets almost always compose of a majority of corvettes, about 60% and the rest are 20% destroyers, 10% cruiser 10% battleship
Julian Taylor
>should ideally become the big federation Thats a fucking brilliant idea. I didnt even think about forcing in reliable allies and enemies who would group up. You could set up a massive two sided war that way.
Also, putting charismatic on them should help them get together
William Lewis
>sectors >good
Wyatt Richardson
Militaristic and Xenophobic. Either go fanatical into one or throw something else in there.
Logan Jones
What's the most fun playthrough you have done so far in Stellaris?
Dylan Cruz
/civ4xg/ keeps shitting on it but iv had no issues at all
They spend their resources on whatever I set them to spend it on.
Fuck off underage
Levi Robinson
NO MORE SPIDERS
Nathan Gomez
What's the best difficulty to play on?
Julian Hughes
I'm 20 years old
But what does that have to do with my original question?
Zachary Ward
I'm giving charismatic to the F. Egalitarians/Xenophiles and the F. Xenophiles/ Egalitarians I'm not giving it to all of them as I don't want them to all be rough clones of one another.
After these guys I'm going to set up a few Empires to be the "rogue states" including my own.
Austin Gutierrez
>conquer a planet from an AI >this is what it has FUCKING SHITTER AI
Kevin Barnes
Sectors are perfectly fine as long as you place every building down first and don't allow replacing.
Mastery over nature helps a lot to instagib those tile blockers and thus get your 25 building queue lined up before dropping it into sector governor limbo.
Brandon Garcia
r8 my roman empire
Luis Allen
this is gonna get wacky
Blake Mitchell
Needs more spiders.
Juan Mitchell
>romans are a separate species
Bentley Morales
>Planet Rome
This made me laugh more than it should have.
Jackson Ramirez
...
Nolan Young
>planet Rome >not Marble Zone 0/10.
Joseph Watson
>Not using the double-headed eagle >Not being spiritualist and using Imperial Cult
Connor Gomez
I got this thing from the Shroud. It's only a single 'ship' but it's got more damage than my fleet over there.
Bentley Thomas
>ask a simple question >this somehow triggers the lonely autist
Nicholas Bennett
I wish someone would make an eternal anglo mod. I wonder why more people don't want to be Britain in Space?
Michael Thompson
goddamn are you fucking bullies happy
Alexander Rodriguez
How is that admiral commanding a psionic storm? Is he flying around in a little ship in the middle of it? Did he put his spirit in it?
Adam Morris
Are spiders the new YHVH?
Grayson Ortiz
>play as a fanatic xenophile/pacifist, trying to create an empire with 30+ races, like its Star Wars or something >research synths to add them to the mix >cant enable AI rights without materialism >cant purge them >my own people hate me now for keeping the AIs in "slavery" >like third of my population are robots >rebellion chain starts immediatly
Great fucking change paradox. Makes a whole bunch of sense for some xeno loving fucks to not be able to extend rights to sentient robots.
Robert Hall
>every single positive racial trait >four random fanatic traits this is going to be weird
Oliver Williams
Not enough diplomacy. British Empire was formed more by diplomatic fuckery and espionage than it was by fleet power.
Alexander Hernandez
hey, look at the bright side, atleast it built something on every tile
I fucking HATE when I enlighten a new protectorate, dump 2k minerals and energy on them and then they build a fleet of garbage scows and work empy tiles for two centuries
Evan Williams
I'm building Fanatical Purifiers.
After taking Repugnant, Sedentary, & Very Strong, what should my last positive trait be?
Elijah Flores
>check catalog >there are multiple spiders
god damn I hope this isn't the faggot from /a/ doing it
Liam Rogers
what mod is this?
Christopher Johnson
>syncretic evolution >not cutthroat polititcs
Evan Lewis
They were militarist, spiritualists and xenophile.
Julian Hall
Sauce?
Juan Johnson
Rapid Breeders.
Grayson Thomas
>earth >syncretic evolution
Michael Richardson
>asteroid coming towards a recently colonized planet >fleet in really damn far away, but decided to send it there, it was going to be a close call >seconds before my fleet gets to the system, neighbor ayy's slightly larger fleet arrives and destroys the asteroid before I had a chance to touch it >still got the extra minerals from the asteroid >used those minerals to build more ships Thanks I guess?
Ryder Moore
Flag is still wrong.
Carson Robinson
...
Justin Russell
Why syncretic evolution?
Noah Torres
Eternal Anglo 2: the Krautening
Hunter Flores
Nah, Rome was not an authoritarian DPRK-tier police state. It was actually quite decentralized, and the Emperors always (in theory at least) ruled on behalf of the Senate, which ruled on behalf of the People. Also the Romans were an incredibly religious and superstitious people, ignoring that is pretty bad imo. Xenophobe isn't ideal, but Stellaris does a shit job of simulating slavery in otherwise liberty-focused societies such as Rome, Greece or the CSA historically so it'll have to do.
Your trait picks were pretty good, although one could make the case for swapping out Intelligent with Adaptable. Mass Drivers and Hyperlanes fit pretty nicely.
Thomas White
allies will help defeat asteroids, pretty cool imo
Jordan Barnes
So how's The Galactic Federation?
Ryan Peterson
so, corvette spamming is still a thing or i should go for greater ships now?
Joshua Smith
They should have the reptilian aesthetic.
Julian King
>Dyson sphere makes 400 power >3 habitats make more
>Research station makes 50 research >2 habitats make more
So tldr version; mega structures are literally wasted resources.
Lincoln Martinez
Get fukt faggot
Eli Hernandez
They're cool though.
David Ramirez
No, they're really not.
They would be cool if they did something. They should have made it so each mega structure was like the sensor in that it provided an entirely unique effect to your empire.
Camden Long
Why Xenophobe? a lot of their slaves were latin and they were not racist, they just felt superior to barbarians (everyone non-romanized except kind1 the greeks)
Brandon Jones
>"militaristic zeal" in the backstory >no nationalist zeal civic
Camden Anderson
>They would be cool if they did something but they do something! the dyson sphere turns every rocky worlds into a Frozen world, that's cool right? :^)
but yeah I agree with you, they should give you Unity or opinion or something like that at least as well.
Jace Bennett
The whole Senate-ruling fiction was barely maintained even by Augustus, after him no one was dumb enough to believe that shit. It's like calling the Congo democratic because king nigger claims he rules by consensus
Oliver Evans
The Dyson sphere should make at least 1000. At least. Maybe it seems excessive but it's a fucking dyson sphere. Also, the incredible mineral+time cost to building it.
Science nexus should be 100, and it should be possible to 'assist research' on it with a science ship.
Josiah Thomas
>years of being unable to get to the unbidden due to closed borders niggers >finally get to them Get the fuck out of my galaxy.
Jaxson Myers
>Romanum
James Thompson
No point in giving unity, you wont have any unity things to research by the time you get them anyway
The Dyson sphere should reduce all energy costs by 20%. Something actually significant. And it should be treated a bit like a wonder in an RTS game, allies should love you for having it and enemies should want to kill you even more for having one. Im shocked there isnt even a wargoal for taking a system with a megastructure in it.
Jesus, I didnt even regret buying the plantoid DLC but I regret this DLC a shitton.
Jace Turner
Damn, Stellaris is still such an empty game, how can they be so bad?
Ian Robinson
I thought they were supposed to open borders when the crisis hits.
Easton Smith
>Why Xenophobe? To simulate how they enslaved the people they conquered as well as their feelings of superiority towards barbarians. Like I said, Xenophobe doesn't really fit, but because Stellaris doesn't simulate (otherwise) non-authoritarian societies which practice slavery it's the closest you can do. In the Ethics and Government Rebuilt mod you used to be able to pick Slaver Republic which is what I used for my SPQR game. Still not exactly it, but it's closer at least.
Hence why I said "in theory" and why I didn't put Egalitarian into there.
Dylan Collins
Fuck you, toast sarnies are delicious, especially if you mix toasted brown with white bread and lots of butter.
Hudson Cox
>Maybe it seems excessive but it's a fucking dyson sphere. Thats not even excessive, each habitat can make 160 power. You only need 6 to reach nearly a 1000 power.
And unlike the sphere they are cheaper, you can build them incrementally proportional to the amount of power you need and they are far easier to keep alive. Not to mention if you lose one who gives a shit you can make more easily as well.
But I can already tell rather than making mega structures good Paradox will just nerf every other way to get energy.
Josiah Rogers
>tfw you remember an Aeon experimental from Supreme Commander; an incredibly expensive building that basically generated infinite resources.
Jason Murphy
Pretty immense resource generation you've got there, for just entering the 2400s.
Josiah Jackson
Its not an empty game, its literally one of the best 4x space games. Although that says a lot about how bad this genre is.
It just has so much more potential and it pisses everyone else when Paradox doesnt reach it
Its pretty sad when an RTS game gives a better sense of power, progression and wonder than a 4x one.
Dylan Richardson
Not these cunts
Andrew Hughes
Was planning on going for the biological manipulation perk to maximize slaver potential, is Xenophobe really the best way to go? Also, how difficult is it to manage slaves with a growing empire and migration?
Christian Price
Habitats kill unity and research though. Dyson sphere and Research Nexus are just unmanned stations.
Julian Roberts
you dream too high user its paradox
Lucas Nguyen
not infinite but 300000 mass is nothing to scoff at
fuck that thing by the way, a unit like that is literally worth more than every other unit in the game put together because of how fast you can build things
Michael Ramirez
>"you know what would go great with bread? More bread."
Austin Morgan
Not really. They don't penalize you percentage wise since they don't count as a colony.
Christopher Price
>Habitats kill unity and research though Literally irrelevant.
You can finish all major research and Unity before you ever get even close to finishing a megastructure.
Brandon Watson
>Have loads of energy >suddenly start losing energy and don't know why
Please stop
John White
A good habitat can produce almost 50 in each research. One of those probably negates the cost of 2 extra planets, including itself. If you get one research habitat for every planet you own, you should cover the research deduction.
Wyatt Sullivan
Check your pops, some of them probably migrated off of energy producers.
Josiah White
They do, user. A habitat counts as a planet and you get 10% research cost increase. And each pop counts as regular pop. So each habitat is, what, a 22% increase to research cost?
I swear, the research hit from planets is far too high.
Nathaniel Walker
Laachax colonized far outside of their home borders, and have enough border influence to declare some dead space as part of their territory connecting to the colony, but not enough to push back Immutharan borders significantly.
Nathan Thomas
You do a race with this government and traits and you'll finish the entire Unity tree in no time at all, and well before anyone can build a M.S. With five planets on a slightly less optimal play-through I had 300+ unity.