/agdg/ - Amateur Game Development General

'You can't climb the ladder of success with your hands in your pockets' edition

> Play Monster Jam
itch.io/jam/agdg-monster-jam

> Play Demo Day 14
itch.io/jam/agdg-demo-day-14

> Helpful links
Website: tools.aggydaggy.com
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627

Previous Thread: Previous Demo Days: pastebin.com/rmiZV5yX
Previous Jams: pastebin.com/LKEdLxdG

> Engines
Construct 2: scirra.com/construct2
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
LÖVE: love2d.org
UE4: unrealengine.com
Unity: unity3d.com

> Models/art/textures/sprites
opengameart.org
blender-models.com

> Free audio
freesound.org/browse
freemusicarchive.org
incompetech.com/music
fantasymusica.org

Other urls found in this thread:

libsdl.org/
khronos.org/
assimp.org/
youtube.com/watch?v=4TX2I3iUORQ
youtube.com/watch?v=eaCOKQWrEos
twitter.com/SFWRedditImages

First for Monolith is fun.

godot

don't worry already shilled it on reddit

Its my indie GOTY for sure

libsdl.org/
khronos.org/
assimp.org/

lumberyard

>ass imp
lewd

when is unreal going to make their own official chan? we have been waiting long enough

American engines don't need waifu crap

Using someone else's game engine makes me feel like a hack :(

Got rest of menu UI finished, as well as room transitions.

Now onto Shop UI.

About 10 more UI elements and I might commit suicide.

yes it would be nice if the unreal scriddos disappeared from here

I can't fucking find a Game Maker torrent
guess it's Godot

using someone else's operating system and hardware doesn't?

What are you making this on?

You are a hack

C# with Monogame.

I don't know why I learnt to program...

Time to learn assembly then

Better than being an enginedev who never makes a game cuz they waste their time render triangles in opengl for 5 years

Is there a single successful game that uses Godot?

Is there a single successful game?

battlettoads

You made assembly?

Flappy Bird

Your favorite games were made with someone else' engine.

Mario & Luigi: Superstar Saga
Super Mario Sunshine
Paper Mario 2: The Thousand-Year Door

>waste their time render triangles in opengl for 5 years

Only when they are talentless. I'm working on my engine for a month now and I have renderer, physics, scene graph, scene/prefab & asset loading done. Next is audio and then I can make games.

The Interactive Adventures of Dog Mendonça & Pizzaboy®

>GameCube games were made with someone else's engine

youtube.com/watch?v=4TX2I3iUORQ
Why aren't you making your fan game canon, user?

Because I'm adding porn to it

the only fan game of anything I've made was a shitty ldjam entry because I lacked ideas and it sucked so hard I'd rather kill myself than make it into something canon-worthy

Because I would rather create my own IP than use someone else's

i like seeing this and im interested. just like i was with monolith. im giving that fuck 8 dollars. ill do the same for you friend.

also can the guy that made pic related post more like this or link me a blog or something? i love this shit.

have sonicteam finally given up on gamedev?
straight monetization of the autistic fanbase does seem like the best ROI. it like the thing with steam we were talking about yesterday.
i too one day hope to live off of renting out my IPs.

it's honestly coming together i think

really need to rework the characters still, and possibly make buildings transparent again

That's some smooth looking gameplay.

You mean indies?

Minecraft is the biggest (Notch)
Undertale also did big (Toby Fox)
Five Night at Freddy also did great (Scott Cawthon)
For porn, Fenoxo is almost making 30k monthly (Trials in Tainted Space)

Pick your idol.

Hollow Knight, even tough it was made in (ugh) Unity.

>Pick your idol

>Hollow Knight
Literally who.

You probably mean Shovel Knight.

No, Hollow Knight. Google it.

>Notch
I actually started gamedev because of him but now I see that he was just lucky and that he can't even program properly

What did you learn from that?

>Google it
>Literally who game

Yes, you should go with Shovel, who became so popular it appeared in Yooka Laylee, on Death Battle, on Shantae, etc.

But please enjoy your obscure games.

>Was just lucky
pro tip: that's all the succesful indie devs.

Have you ever seen them make another successful game?

Now I'm sure that my Minecraft-inspired game will be a hit.

What do you mean by lucky user?

If Minecraft was badly programmed it wouldn't have worked.

>who became so popular it appeared in Yooka Laylee, on Death Battle, on Shantae, etc.

Are these supposed to be achievements?

1.5/10

>Was just lucky
>>pro tip: that's all the succesful indie devs.
pro pro tip: that's all the successful artists ever

what about the blow job? He made 2 good gaems

>Are these supposed to be achievements?
Sweetie, tell me which of your games had a cameo in a very popular game series, a game that was one of the most expected who beat the kickstarter line and one of the big popular shows in the internet?

I know you are salty, but no need to try to downplay others. I'm sure you will get something similar soon. :^)

The Witness was literally made by a studio of 10-15 people.

what about Edmund Mcburguer?He made 2 sucessful gaems

>What do you mean by lucky user?
He had an unusual idea at the right time, right when the indie boom started (he himself might have even started it)

>If Minecraft was badly programmed it wouldn't have worked.
Did you even play minecraft when it went through the roof? it was a buggy pile of shit but it was fun and new and it cost only 10 bucks, that's why he's a billionaire now. Jeb had to rewrite the whole fucking game when he took over

Idk, edmund made a bunch of different titles. Isaac and meatboy obviously took the cake but ive been following him since early newground stuff. BluexBaby, et al

I have the perfect soundtrack for that video!

youtube.com/watch?v=eaCOKQWrEos

I have to upgrade my fucking GPU for the first time in 7 years because of this damn game.
It's 2d, why the fuck does it run so slow

He co-developed those with different people so not the same team.

So that is what they meant with "A weapon to surpass metal gear"

>Use Unity for 2D games they said

Well, I will take your word about programming.

But that's not just luck through. He had an idea that became a breakthrough. How many Minecraft clones there are today?

I'm not saying it's Unity, but it's Unity.

Boston Dynamics: The Game

>he even has a webm where he pushies and bullies the guy with a box
It's perfect

If your PC is slower than a mobile phone than it won't run Unity, no. Neither will it run any other current 3D engine.

here we go

buckle up, boyo!

>game with the same level of graphics as Rayman
>runs 4 times slower
Really makes you think

its perfect.

Yes, yes. Now what do we do? Writing a custom engine that is hand optimized in asm so that it runs even on toasters?

I'll pay you $10 for this.

i'm going to make it work with the sword system now. the default lighting kind of dulled the colors a bit as a well. i'll see if i can make the texture a bit sharper in Unity.

Load sprite
Mov eax, sprite
Add eax, quality
Call crash
Main endp

Proc crash uses al:
Add al, al
Call crash
Endp crash

>or something, idk. Assembly is retarded

Surely there's plenty of middle ground between full asm hardware level autism and writing a flash ass looking 2D game with the same system requirements as Dark Souls

In that case good ol' d3d9 programming. Installing Visual Studio 2008 right now....

seriously all it takes is use the damn profiler and make a conscious attempt at optimizing

>he can't even program properly
care to explain?

>his little indie game doesn't accommodate the toaster market
Big mistake

Is this good code?

according to valve.

IIRC there wasn't even proper culling when drawing the cubes

Using Java was a death sentence to begin with tbqh

it compiles, so it's good

He is a shitty programmer but "death sentence" is a bit harsh considering he ended up with 2 billion USD

It's all thanks to Java Enterprise Beans

>death sentence
>rich enough to spend the rest of his life shitposting

I was mainly referring to the fact that Java Minecraft runs way shittier than it has any right to.

Who here wants to be the next Notch?
Contact me at [email protected]
Skilled programmers only with actual game development experience.

python meets assembly

user
I am the toaster market

what's new with googs since the pedo ""game""?

Slowly coming to terms with reality

>his phone can't handle Rayman

some of these goofs sincerely believe unity can't be optimized though
if you show them games that run smooth and are popular on many platforms made with Unity they will just claim it was AAA and not indie therefore indies can't do Unity right
the goalpost always changes in this neverending dicktug

Java has a history through.

Not only Minecraft, Runescape was also created by Java.

Please don't email random spam, thank you.