/dadg/ - Darkest Dungeon General

craving the void edition

Previous Dungeon: Artist's Deviant Art:
cribs.deviantart.com/

Pastebin:
pastebin.com/ayjczL4M

Fanfiction Masterlist:
pastebin.com/CcNahBZW

OST:
youtube.com/playlist?list=PLGOvv8Bziniqak1ebzd6njY9S27GdxPRL

Narrator:
youtube.com/playlist?list=PLy1RoYlej6xWqRRci7K_OuQWa-7UgG0uo

Kickstarter heroes & trinkets
darkestdungeon.gamepedia.com/Backer_heroes
darkestdungeon.gamepedia.com/Backer_trinkets

Official website:
www.darkestdungeon.com

Dev Posts & Patch Notes:
steamcommunity.com/app/262060/discussions

Catalogue Page:
boards.Veeky Forums.org/vg/catalog#s=darkest

Wiki:
darkestdungeon.gamepedia.com/Darkest_Dungeon_Wiki

Steam Page:
store.steampowered.com/app/262060

Less grind mod with some Veeky Forums skins:
nexusmods.com/darkestdungeon/mods/77?

More Veeky Forums skins & classes:
nexusmods.com/darkestdungeon/mods/99/?
nexusmods.com/darkestdungeon/mods/100/?
nexusmods.com/darkestdungeon/mods/103/?
nexusmods.com/darkestdungeon/mods/101/?
nexusmods.com/darkestdungeon/mods/112/?
nexusmods.com/darkestdungeon/mods/113/?
nexusmods.com/darkestdungeon/mods/405/?
nexusmods.com/darkestdungeon/mods/420/?
nexusmods.com/darkestdungeon/mods/422/?
nexusmods.com/darkestdungeon/mods/423/?
dropbox.com/s/8k2t5ncuea5s2bz/crusader_G.rar?dl=0

Musketeer (Latest):
mega.nz/#!knwx0AwI!MbmPZaqrp_1Fn1AvhMqI5xQb8Lm51IMsHEqV_7mljQ4g32jTj6qyr1g8Qh5k

Bonus PS4 Trinkets:
mega.nz/#!aVIxQSST!JaFQk8xBChAaa4_XnKz5ZsU0Dt9FEODpUEYriEkvWnk

user-approved newbie guide:
pastebin.com/jK4HPS2e
/dadg/'s own champion boss guide
pastebin.com/e3Sc7VER
/dadg/'s annotated CC maps:
imgur.com/a/DU3tH
Darkest Dungeon maps and guide
steamcommunity.com/sharedfiles/filedetails/?id=612579203

Other urls found in this thread:

mega.nz/#F!VgNAWbZL!pfRpfyjM0S_2hhOgZpjOXw
mega.nz/#!UUkBEJ4Z!-AZT4bS1WahgSVyUpS6P-BCJjaKjvjiWMBr2jXzFpDc
youtu.be/bzJDimvPW1Y?t=48
steamcommunity.com/profiles/76561198053556165
twitter.com/SFWRedditVideos

Threads cannot be deleted...? Oh well, here's the real old thread then:

You seem to be missing some links?

OP character limit.
If the Musketeer needs four links then it should be put into a pastebin instead.

So what did you add? All the other OPs seem to be fine length-wise.

extra /dadg/ skins and guides

Probably better to link this instead
>Clean Steam dump of Musketeer:
mega.nz/#F!VgNAWbZL!pfRpfyjM0S_2hhOgZpjOXw

...

Also could add this
>Darkest Dungeon font (Dwarven Axe BB)
mega.nz/#!UUkBEJ4Z!-AZT4bS1WahgSVyUpS6P-BCJjaKjvjiWMBr2jXzFpDc

I'll make a pastebin tomorrow than condenses down some of the various skins and stuff.

Crimson Court should've added a Courtesan class that can morph into a Bloodsucker.

Are any of the leper's self buffs worth using

requesting a drawfag to draw the shrieker doing this dance youtu.be/bzJDimvPW1Y?t=48

>Full light level
>still get surprised by basic enemies

Revenge is only good for boss fights. Withstand and Solemnity are situational if you need him to recover. If you buff his accuracy and damage with trinkets and quirks, you can start letting him swing the moment it's his turn; no need for him to pre-buff. Normally I slap a sun ring on him then decide whether I want speed, prot or damage. Ancestor's signet is pretty good on him too.

>happened to me so often I had to look up the surprise chance
>only 10%

>auntie quarian/jinglebard/flag man/ flag man

STRIP THE FLESH

What god would allow the simple Healer to die from a heart attack?

>first time playing, 130 week playthrough
>completed all caretaker goals/buildings/districts
>only lost heroes to bosses except this one spastic flagellant that i resurrected twice and died to generic enemies 3 times
>had to abandon mission only once which was a brigand 16-pounder disaster
>fought a collector twice
>didnt fight the fanatic once
>got surprised twice
>got ambushed once and it was 3 spiders

I feel like the game went way too easy on me when I didn't even pick Radiant

>double flaggy

This is no place for the weak, or foolhardy

>letting a hero get to 170+ stress in the first place
I mean, the retreat button's there for a reason.

Flaggy + Flaggy + Abom + just about anyone else is what dreams are made of.

Are you modding like the trinkets? The heads? Or the standalone PBD Features? PBD Trinket Wagon is so much better than vanilla by the fact you can actually buy trinkets early game. The Wagon exclusive trinkets help too.

Remind yourself that OVERCONFIDENCE IS A SLOW AND INSIDIOUS KILLER

Is good?
steamcommunity.com/profiles/76561198053556165

Must be real fucking slow if it hasn't come to get me until after the end of the game eh

I dig it

That's pretty neat :3

>chatlog on profile
>rules for friends invites

What is so fucking funny bout it and why you think people give two shit about it? Why you do this?

Aside for that, nice job, looks pretty good. My only minor nitpick is the flame, I guess you didnt want to make the file bigger.

What's your haul, /dadg/?

GET FUCKED YOU LITTLE PIECE OF SHIT

>been in the same situation
>tooeasy.jpeg
>party wipe to CRIPPLE THEM next dungeon
I wouldn't say that if I were you

if I'm to be correct it's most for circlejerking amongst the people in the chat logs

...

>transformed abom becomes stalwart
>drowned crew becomes cakewalk
>[inarticulate yelling] heals party stress every time the anchorman tries weighing down the abom
truly the best class

Chatlog is aesthetic stuff and has information
I get spammed friend invites A FUCK TON because I did a lot of hacking work in dark souls 2/3 so people want help hacking
Also because I upload mods for various games so they want help with modding/requests
It's more of a deterrent than anything.

RELIGIOUS ONLY PLAYTHROUGH LETS GO

Ok guys

About to head into DD1

what provisions do I bring

EVERYTHING except shovels and laudanum

If I remember right there's nothing that blights you in DD1, so you don't need antidotes either. DD2, DD3, and DD4 are another story, though.

Food, torches, holy water, herbs, and every bandage you can buy.

I KINDA NEED THAT FOOD YOU FUCK, THE VESTAL DOESNT HAVE HER POS 2 HEAL

>Chatlog is aesthetic stuff
???

>I get spammed friend invites A FUCK TON because I did a lot of hacking work in dark souls and I upload mods for various games
>It's more of a deterrent than anything.

I see then why not make your profile private then?

At least I give you props for not having items/achivements displays , anime shit or wishlists

*whistles*

How does a religious playthrough work exactly? Can you bring heroes that aren't Crusader/Leper/Vestal/Flagellant if they have the God-Fearing quirk? What about heiromania and hagiomania?

Welp.

Graverobber died.

Do I just give up?

>being a pussy
It's glory or wipe time, fucker.

Why is Crimson Court so imbalanced?

>clear DD1
>my team did well. no death's door, 1 affliction, 0 virtues
>send a couple of them to explore the Viscount map
>this isn't so hard. mostly just walking.
>get to a room battle with 2 manservants and 2 chevaliers
>my hellion is getting pretty beat up
>have my houndmaster guard her
>next attack crits him to death's door, despite dodge buff and trinkets
>bleeds him too
>other chevalier smacks him too but he doesn't die
>hm rolls stalwart
>I was going to abandon the quest, but if he's down, so am I
>retreat, back up to last room, camp
>return pretty fresh despite a night ambush
>first or second round a chevalier stuns two guys at once and makes one afflicted
>heck this I'm not losing my DD survivors
>i'll just have to rinse and repeat later

tl;dr characters who cleared DD easily can barely make progress in CC.

That sucks but it's winnable if you have good camping skills and you riposte like a madman.

...

What stops bandits from getting stressed?

Battle hardened or not, I'd be a bit uncomfortable if a shirtless fucker covered in blood came up and started whipping chunks of his own flesh out

>I had a good run and then a bad run
>the bad run is because the zone is broken

Friendly reminder that every person you send to die in the Darkest Dungeon will be made immortals that are pleasure slaves to pain and suffering for the sadistic denizens that live there.

BASED!

Path to Final Boss should probably be harder than Third Part Of Long Side Quest.

how the fuck

Nice. I named by DD1 team We Are The Flame from right to left.

You should go left, fight the battle and camp there

How the fuck what?

>rng happened in rng game
>this is harder than the time rng didnt happen

I lost 3 people to apprentice prophet and didn't even get afflicted in DD2, is he imbalanced too? CC wasn't designed to be easy in the slightest, do recall there's no difference between "Darkest" and "Champion" difficulty.

>Tree Branch Smackdown
>Crit
>43
Smacked the soul out of my Hound Master
>Occultist didn't 0 bleed him either

It's almost as if DD and CC are separate dungeons and require different strategies for easy clearing. Dodge is inherently inconsistent and will fuck you over eventually if relied on too much. Chevalier stun chance is trash-tier, it's just bad luck for the double hit to actually land one, much less two.

I had already camped. BUT

WE DID IT LADS

Sadly lost the occultist to bleed + attack by defensive growth after the horror had died. But I'll accept this victory.

Iunno, maybe you suck at fighting the prophet but you learned how to play by DD2.

I did get good rolls that run-- a virtue and surviving a death's door hit. It's just harder to put a dent in CC, and they punish you hard for not killing them quick.

Manservant is an upgrade to rapturous cultist. Chevalier hits as hard as ascended brawler at any rank, bleeds as hard too, hits multiple targets, and causes stun.

Congrats mate.

You missed an ancestral trinket.

For DD I used a marking party and for CC I used Blood For The Blood God. I just get the feeling the devs intended CC to be cleared one room battle at a time.

Firstly no, the prophet stunned my occultist 3 times in a row despite all stun resistance to the contrary.

Shitloads of people had beaten the game by the time crimson court came out, why wouldn't new content be intended to be more challenging than old, completed content? If anything you should be asking for the DD to get buffed since the mobs and challenges there are largely a joke with the right team comp. Rapturous cultists are just a source of free healing and everything is easily stunnable.

Ah well. Chase two sparrows and all that

>no vestal
>no jester
>one source of stuns, that can't stun the backline, and will be largely wasted on supplicants and manservants
>depending on dodge for an endurance mission

The second my whole team for the curse I realised all the mobs there are largely complete jokes besides the Esquire. I bet half your fuckers had feather crystals too.

Use this comp, CC will no longer be an issue.

My favorite vestal died on an earlier CC run. It was my fault. ;_; And jester is a joke now. He might be good in CC as a mid-rank bleeder, but my houndmaster and hellion can stress heal enough from camping.

But you're probably right; I should focus on stuns more next run.

I didn't use feather crystals but I had the ancestor's coat, not that it matters.

...

Why not? With a mark you can gib at least 1 monster like a chevalier or esquire at round start and with a lucky crit even 2.
All HM keep a self heal, the frontline one a stun, backline ones can stress heal and there's a few guards and the flag around to make sure nobody actually dies.

>no herbs
>garlic on Flag

The moment one Chevalier touch you the party ends

no

few situations where you want to stall or would rather have him self heal while your healer does something else

if i got all the non-shambler ancestor trinkets is there a reason to look for the bags in the Vvulf and DD missions?

They don't because I always killed them in 1 turn.
And when there were two the flag did enough damage absorbing with eating up the bleeds.

That one death's door debuff you see was a chevalier crit from an encounter with 2 followed by sycophants. So the risk is still there of course.

As a new player it's very easy to underestimate the value of good camping skill set ups.

anti-ambush, scouting and stress reduction

buffs for boss missions

the -15 stress everyone can use is always decent

it's too late
rip

>start Courtyard quest
>Castlevania: Bloody Tears metal
Let's do this.

Really warming up to Pos 2 Vestal.

That damage/accuracy debuff is so freaking good.

>camp
>MAA in my team

Are there any mods that replace all the enemy artwork with monstergirls?

Snuff box is so freaking good too, it saves a ton of money.

>not using occ, occ, leper, hellion

The countess is for _________

fapping?

>Not using Occultist, Occultist, Occultist, Occultist
Uneducated savage!

>having parties 24/7
>everything is fun but the bugs can get bad
>hear some new bloodsuckers are in town oh joy
>send out some invitations
>bedraggled bums screaming about the blood god and stabbing each other run in and start killing everyone
>even go out of their way to wade through water stabbing crocodiles like lunatics

>Sadly lost the occultist to bleed

Poetic justice.

>Patrician tier
Flushed form countess

>Pleb tier
Human form countess

>absolute madman tier
bloodlust form countess

>camp with PD and/or GR
>no diseases
>next fight acquire disease

>80 weeks
>Still no Bloody Herb

WHAT THE FUCK DD.

Journal entries would legit be better if they didn't take inventory space. I bet a ton of people don't pick them up cause they don't have gameplay use. Red Hook is literally having their work thrown away because of a dumb decision.

Trinkets and heads but it's taking forever.

I think there was a point I'd pick them up but as supplies take up more space and I'm trying to gather money/heirlooms they fall by the wayside.
I mean, why the fuck would I want a piece of text over 1750/2500 gold, a bunch of gems or some deeds? And they sure as hell aren't worth more than food, bandages, antivenom or torches.

Oh. So he's just sort of fucking there now, huh?

Didn't really expect the new random encounter fuck-your-day-up boss to just be kind of hanging out in the hamlet.

It's fine, you don't have any vampires to hide, RIGHT?

Better hide those heretics before he beats the everloving shit out of you, traitor.