Who cares? It makes getting a instant autopsy on a sectopod rather easy
Thomas Garcia
>Are they going to get shields too? >The pod comes with a shieldbearer
Christian Russell
It takes like 9 sectopod wrecks though. >tfw you add the alien names to your dictionary
Luis Gray
d e d?
Hudson Rogers
Yeah, 3 missions for instant autopsy
Gavin Murphy
I like the extreme late game one that has a pack of 4 Avatars on EACH mission
Lucas Richardson
This is what running out of time on the doom clock should look like
Josiah Ortiz
awaken
Benjamin White
titanfall 2 ports when?
Ryder Ross
never ever the ports got a cease and desist
Adrian Morgan
what? Why?
David Ramirez
looks like ea took big interest in the porters and told them to stop only a few models got grabbed as far as i know viper is on sfm i think but im not sure what else il check
Other then the long war mod Whats your favorite mods from Xcom?
Caleb Peterson
as of right now darker nights and idle suppression for the atmosphere
Luke Torres
>disable free move enemies get in yellow alert >have more fun
Kayden Gomez
>Stop playing LW2 >Have more fun.
I like the way you think buddy.
Blake Taylor
If I don't get a free move when ADVENT discovers my soldiers, then they don't get a free move when I discover them.
Joseph Russell
Darker nights + flashlight mod is just magnificent.
Escalation class pack is the best class pack imo. Random Nickname button (which also gives a country, name, and bio button) is a must have. A Better AWC because I play with to many custom classes that have broken AWC perks. Titanfall, Glowing Eyes, Xcom prosthetics, and Ink and Paint for soldier dress up. Also Arms and Shoulders. Full character customization so I can play dresss up with rookies. Flawless and Avenger Events for extra story tid bits. Company of Heros and Medal of Honor voice packs for soldiers with fun accents.
Jason Fisher
>disable graze band >no longer get outmemed by Lump
Jaxon Scott
>0 salvaged stun mines required >0 elerium cores
Intentional? I know about the whole 0 display thing but are they meant to cost none?
Thomas Green
Yes, Proximity Mines don't cost Andromedon Corpses so i figured maybe these ones shouldn't require corpses either.
Do you think they should? Are they too op? plz respond
Andrew Baker
>LITERAL free marketing on other people's games >lucky enough to get one of the best modders so people will have even more good will towards their products >cease & desist boys :^)
jesus christ EA
Blake Jones
I'm about to test them in the field, will reply with results
Jeremiah Murphy
>You can't dissasemble previous tier weapons/armours for material in LW2
I HAVE AROUND 40 SOLDIERS, LUMP CAN'T EXPECT ME TO JUST THROW MY LASER WEAPONS TO A GARBAGE PILE/BLACK MARKET
LW1 HAD COUNCIL REQUESTS SO YOUR OLD WEAPONS COULD STILL BE USEFUL
Bentley Cruz
In case you didn't realize in this realistic guerilla simulation everyone else including probably street thugs is just running magnetics, even black market ppl, while xcom is still on ballistics
Thomas Torres
Anyone make a likeness of themselves in their character pool and then put them in dangerous situations where their chances of survival is low?
Pic not related.
Dominic Flores
They are a tad OP honestly, it basically stuns everything inside the radius giving you a turn of free flank shots. I'd recommend making some enemies immune to them (Gatekeeper/Sectopod) and upping the price because at the moment they allow me to wipe out the entire group that got hit by it with ease. If you don't want it to cost the salvaged stun mines due to mob rarity to craft then at least make it cost 1 eleirum core. At the moment they are arguably a better version of the frost bomb with a larger radius that can be used without breaking concealment
As a side note the aura given off by the mines looks excellent, good job.
Anthony Clark
Alright, i think on the back of my head i did think "maybe a stun is more OP than an explosion" but for i set up it's price and everything as if it was weaker than the normal proximity mine. Into the list it goes.
Elijah King
How strong they are really depends on how strong your groups firepower is but I'd use them any day over prox mines except on troops with grenade launchers. They are nowhere near as broken as stuff like Powered weapons so don't fret too much
I love the sight range on the basic scanner, makes scouting without battlescanners much much safer.
Kevin Rivera
All the time, actually.
The problem is, the fucker never diesbut that's xcom baby
Their assets are being used. I can see why there'd be a problem.
Hunter Richardson
The more you know
Thomas Sanchez
When you use the scanner for a second time in the mission the animation for the scan activates at the waist instead of the front of the scanner. It appears the game is acting as the scanner is still on the belt
Christopher Smith
...
Owen Lewis
>80 aim
Brayden Gonzalez
>80 "shoots you thru full cover"
Nathaniel Butler
Don't let him flank you with that 19 mobility that he can make 22 mobility when he uses his smart scanner.
EZ
Jack Garcia
Stun Prox mine owned him
Cameron Lewis
>Chosen Pathfinder >80 Aim >Pathfinder >80 Aim GOT A CLEAR SHOT HE'S IN FULL VIEW CAN'T MISS OUT OF THE SHADOWS LEAVING NO TRACE
Juan Walker
Weapon idea: Bows and Crossbows
Lincoln Wilson
Looks like FUN
Word.
Brayden Reyes
The Boltcaster is a crossbow, how do you differentiate Bows from the weapons that are already in the game, namely rifles, snipers and the boltcaster? What kind of alien would use them so you can kill them and make the magnetic and beam versions?
Levi Morris
Yes please.
Gabriel Williams
Weapon idea: a rock that you throw at aliens as a free action Upgrades make the rock bigger
Jayden Wright
Honestly I was just thinking today how you should be able to "throw a rock" while concealed to change the direction of alien patrols.
Either to divert them away or lead them into an overwatch trap.
Jayden Barnes
Why are there no magnetic grenades?
Zachary Smith
Why aren't there any grenades that implode?
Noah Torres
What mods are you using to make LW2 fun
Josiah Davis
the lw2 uninstaller is a nice addition to most campaigns
Brody Morris
Bows don't break concealment/carry explosives or many different types of arrows.
Sebastian Baker
I've been having a lot of fun after disabling the unavoidable rng bullshit lump threw in
Samuel Lopez
"Aw shucks, I got an arrow stuck in me. Must've been the wind."
Sebastian Hernandez
...
Benjamin Turner
>As a side note the aura given off by the mines looks excellent,
It's not official but it's compiled from the scraps we had after the stream crash
Asher Allen
>tfw firaxis will never upload the crash stream
Nicholas Edwards
Not that any money's being made off of it by the modders though.
Oliver Wood
That is a nice video you have there, sure would be a shame if power suddenly went out at your place.
Kevin Roberts
>Using stasis on one of your own troops breaks concealment
That's a new one
Brody Martin
Can Psi Ops get AWC perks?
Aaron Flores
Of course. I have a Psi-Op with Light Me Up.
Useless, of course, since you'd probably have been opening with Insanity anyway, but occasionally you might want to shoot and Insanity or shoot and run.
Jackson Diaz
>Light Me Up. You should probably have less stoners in your outfit
Brody Carter
It's good for the psi, man!
Caleb James
only laser weapons got council requests
Lincoln Scott
Yeah but you will only really benefit from passive skills. They also can learn officer stuff really fast, but by the time psi is available I already have officers giving their subordinates cohesion bonuses.
Isaiah Lewis
This is just bullshit
Parker Cruz
You should see it paired with Reaper. Watching a black guy with the Coach voicepack nothing personelling a dozen ayylmaos in a single turn is fucking hilarious.
Landon Brown
I was talking about the -100% hit from snapshot on a melee attack, I know how bullshit reaper can get
Sebastian Turner
Oh. That's really fucking ebin.
Nicholas Williams
Huh, there appears to be a limit on how many prox mines can blow up on a single turn