Unfallen are a peaceful species. Just accept the vines.
Nolan Myers
Should I become xenophile?
Pretty much no one around me is a threat and I've already found 2 broken megastructures a dyson sphere and a science array although kinda far from me.. but soon enough I'll have mega engineering and literally 0 problems and 0 reasons to expand other than tall.
Ethan Lopez
no
Adrian Evans
I wouldn't go xenophile, you'll lose fanatic materialist and the research bonus it gives.
But, I wish those events happened more often though. Would make the game feel more alive once the initial surveying is done and anomalies/encounters stop happening.
Brayden Thomas
Do you guys think they're worth repairing that far?
John Martinez
Should I just tear down my food buildings in Endless Space 2 once I'm maxed out on population in my current systems? Everyone is unhappy and populations keep leaving, only to be replaced the next turn. Is there something I'm doing wrong with food? I'm at war to expand my borders, but I currently don't have anywhere else to colonize right now.
Jeremiah Bennett
no. How much does it cost to repair?
Leo Clark
Build approval improvements and enact toys for boys. Food is also used for manpower.
Samuel Edwards
30k minerals over 4 years for a fully functional dyson sphere.
Anyway It would save me 100 - 200 years of unlocking the actual ascension perk and the dyson sphere is kinda worth it for the energy.
Jason Martinez
>30k jesus what a fucking waste. I wouldn't even bother without even if it was literally in my home system
Brody Morris
>without *with it
Kevin Green
30k one time for 1200 energy every month forever, not a bad deal I would just recover the minerals in 5 years.
Leo Green
the reason people keep emigrating is because there's places to live where they'll be happier invest in approval and people will stop leaving also, your manpower income is completely based around your food income; if you have high food, you'll have decent manpower, which is imperative since you're waging wars right now
Levi Wright
they produce 1200 energy now?
Jace Wood
Fix it, never worry about energy again.
Jordan Rogers
No I've moded the game to make it balanced because otherwise I would've been 2 times more time and produce only 40 energy lol.
Christian White
well why the fuck are you asking if you should do something in a game you've modded and then not tell anyone you've modded it. Even so, it seems like a waste, yes you're up on energy production, big whoop, you're behind on literally everything else
Nolan Price
Because literally if you look at statistics more than half of people who own stellaris use this megastructure balance mod.
Noah Cruz
So to you a ROI of 15 years is game endingly bad?
David Edwards
>game endingly bad? no, just not worth it especially early game as your are in now.
cool, I'll just assume everyone uses the mod then.
Anthony Torres
>cool, I'll just assume everyone uses the mod then I already do desu. Like he said a huge amount of people use it and it gets recommended virtually every thread when someone asks for mods. Sometimes multiple times per thread honestly.
William Wright
A 2 energy or mineral station has a ROI of 7.5 years, are those worth building? Where's the cutoff?
Owen Baker
if you have a question relating to something that you've modded, maybe just mentioned it's modded. Not everyone is going to use every mod, even if this particular mod if very popular is all
10 years.
Kevin Butler
Thanks nerds, I'll make sure to sink all the Ark ships for you.
David Robinson
Ark ship wrecks give a boost to the system it is in. Can't quite remember what the bonuses were, but I know Influence was one.
Ethan Fisher
unless it was changed, ark ships give 100 flat influence on the system's FIDSI output also, if you can, take as many arks by ground invasion as you can; you retain the vodyani pops if you win a manpower fight rather than a naval fight
Adrian Green
I don't have it, didn't even know about its existece, it breaks saves or I can install it and use it in my current game?
Jacob Martin
name? there are like 4 pages of megastructures tweaks mods
Hudson Clark
Well It's "Improved Megastructures" but I've literally looked trough the source of 4 pages of mods and tweaked my own which basically has Improved Megastructures tweaks for costs / time / output but now I can build simultaneously and unrestricted by colonisable planet or presence of another megastructure in system so it's possible to have a sentry array around a Dyson sphere all this surround by a ringworld which has a science nexus floating above it.
Jason Myers
ROI is a flawed way to decide to build something.
You should use "what else can I spend these resources on".
Do you have planets you haven't yet but should colonise? Do you have 'core worlds' you haven't upgraded? do you have a fleet that needs to be replaced or enhanced? Do you want to fight a war and want the resources to fight it?
And part of that is "how much of a priority do these things have" and "can I still do enough of these things while investing in the megastructure".
Jason Allen
neat, I got a 25 tile Gaia world out of a terraforming event
Jayden Thomas
All of those can be simplified to "are there other things with better ROI I could be doing?"
Juan Hill
The only question you need ask yourself in Stellaris is: Will this action lead to less xenos? If yes, godspeed.
Ian Phillips
Not playing Stellaris leads to the least xenos.
Carter Myers
The best outcome. His logic is sound.
Dominic Martinez
do you guys hate Stellaris, because everyone else loves it?
Joshua Foster
...
Caleb Stewart
humor me
David Ross
No Stellaris is hated because it's made by a bunch of passive aggressive women and swedes, with damn near every feature being unfinished or poorly balanced, ironically for the purpose of balancing and as a bonus, the sorely needed patches to make the game not a piece of shit are sold as DLC for as much as the game itself costed
John Smith
>varying degrees of want.jpg
Ryder Scott
so lets say you have complete control over the development. How would you fix it?
Owen Williams
>implement basic espionage >ditto with a trade route system and ways to affect it >make ship size classes matter more >change ship battles so its not just a looney tunes dust cloud fight with feet and fists flailing around ?add some kind of intrigue system related to factions so there's more acvtive ways for you to affect your internal politics a la ck 2 > make ground combat a level more complex with chocies you can actually make or say fuck
that is just without thinking half sober middle of the night
Colton Morales
I should play a whole bunch of spess 4X games for a while, write down what I think in a somewhat critical manner and pastebin it all afterwards for quick perusal.
Jaxon Myers
Distant Worlds then?
Liam Reed
Unfuck the combat system, primarily. Make defense stations worth shit, and rebalance ALL of the components. I remember when I first cracked it open and rushed the first beam weapon research, I was incredibly confused and even pissed off when I saw the fucking characteristic on the level 2 beam turret. Relative to the original turret and fitting in the same slot, it had: 1.3 times the damage 2 times the power requirement 4 times the cost
That is utter and complete bullshit, and it's no wonder why just spamming the base corvette is so effective. The combat also needs actual control, not just letting the fleet autoengage everything in its fucking solar system.
Anthony Watson
Hitting Wiz with a steel bat until he stops being Swedish.
Alexander Harris
...
Matthew Sanchez
Expand and take out the green fag. Exploit that area afterwards in case those faction battle each other. Ally yourself with the red faggot.
Samuel Fisher
sounds more like eu to me
Ayden Allen
I like it but paradox are a bunch of faggots
Jace Green
The red faggot is a xenophobe militarist empire that is not upset with me at all for some reason even tho I've planted stations around his ass also by now I've compeltely isolated two empires that hate me around - I can just wait until I have more military tech then wipe them in one war as they're resources and expansion locked, once then If I integrate them I'm literally fixed territory wise for until close to late game.
Thing is some autistic empire from the other corner of the galaxy declared war on me ... and he can't reach me because everyone locked border to him.
Jose Williams
Do you guys talk about this series?
Brayden White
Ment for you not for myself...
David Edwards
So why did Wiz change the pre-made human factions into Wasteful Slobs? Did he have a Sweden moment?
Brody Nguyen
Trump's election victory, wasn't it?
Lincoln Reyes
So a Sweden moment.
Wonderful.
Anthony Morris
Never forget.
Dominic Cooper
Copy all the good shit from Distant Worlds while keeping the good ideas from Stellaris
Tyler Sanders
Rebirth is garbage
Isaac Barnes
So Finisher bonus for domination tree does this:
Mod country all tech research speed.png +30% Research speed for technology sharing with subjects (towards unknown tech already researched by another)
Does this mean that I should vassalize a fallen empire asap ?
Connor Morris
>get some mod for Stellaris that allows you to build ancient buildings >get it running >notice in game that all my T3 science labs just get auto demolished >remove it since I haven't had that issue a week ago and I've added no other mod since >now it's happening in every game >no matter what mods I use What the fuck
Chase Murphy
Holy shit I'm so hyped about 1.8
Nathan Hall
pretty much yes
Dominic Hughes
What the fuck was that about?
Charles Martin
Also repeatable techs don't change, so if your vassal has level 1 of a repeatable tech you still get the bonus if you're on level 101.
Gavin Robinson
And so, we begin.
Christopher Ortiz
post updates as you go
Carter Roberts
Every 50 turns, unless shit happens. Or is that too much?
Connor Robinson
Just realised you're playing on Prince...why even?
Dylan King
how can you tell?
Liam Flores
The militarist voice for synthetic dawn
Nolan Richardson
>shitty female voice actor was shitty >people made it known >wiz sperged out claiming REEE MISOGYNY SEXIST FUCKTHEPATRIARCHY etcc
Benjamin Brooks
Ah, I thought so. I didn't even watch any of the trailers or streams yet. Does it look as shit as the rest of Stellaris?
Ryan Perez
every dlc makes it a little bit better, but yes still shitty overall
Easton Price
I played Terran Conflict and Albion Prelude quite a bit, but I regret all of it.
It's got decent core mechanics, but the sandbox part is sorely lacking and there's really nothing you can change or affect in the universe since all sectors spawn new faction units endlessly. Even the fucking main war in AP is just restricted to specific marked war sectors where both sides technically take sectors, but endlessly spawn units so there's no point in participating. All the regular missions you're offered are random generated shit that make new enemies or supposed "demand" pop out of nowhere rather than being generated out of actual universe events. Stock market in Albion Prelude is also outright broken. Once you get some of the highest tier M2 ships you'll start to lose interest since even if you fit it with best weapons there's really nothing to use it on rather than going on a random meaningless rampage since nothing you do affects the universe in any way, only lowers your reputation. Carriers and fleet management are retarded useless money sink, not to mention micro heavy due to having to outfit everything yourself. Factory chain empire management only exists to supply you with more ammo or ship parts or to make more money which you won't really need for anything after the M2, or especially M2+ breaking point.
It's really like Mount & Blade in space, but without any proper endgoals or changing world other than the linear main quest which often fucking LEVEL SCALES encounters anyways. Though I hear some revamp mods might fix this shit, but I don't really have the energy to go through the early game crap from the beginning.
Jackson Gutierrez
Maybe I'm not as good as you.
Cooper Perry
[ends eternally]
Austin Powell
What victory type are you planning on?
Carter Phillips
Thank god the ottomans decided to fuck with Assyria, now Suleiman is getting fucked instead of me.
Dominic Turner
Science
Hunter Brooks
DUDE
Gabriel Richardson
D U S T
Parker Allen
Cult of the [internal end].
Adrian Gray
Never mind, fucking warmongers
Asher Baker
WE ONCE HAD A HOMEWORLD
Logan Kelly
But we were poor caretakers
Hunter Morgan
But our world changed and we were faced with a stark choice
Dominic Cox
Does anyone else find that The Cravers are really lacking in unique mechanics?
Owen Thompson
>change ship battles so its not just a looney tunes dust cloud fight with feet and fists flailing around
Expand on this, because either this has to be a progressive overhaul over several patches and years or you might just as well be asking for a completely new game.
Carson Anderson
>Not liking constant war and planets that get shittier faster than you can get new ones
lmao gay Definitely the weakest faction imo.
Caleb Cox
Holland got deleted, Russia lost it's capital, and Egypt is strong.
I just wanted to make a comfy kingdom and read my research books in peace.
Jeremiah Murphy
Cravers just play a lot like a warmongering UE.
Samuel Taylor
why is everyone beating you
Jeremiah Miller
>Cravers >weakest They can easily crush anyone in early game and steal all wonders due to massive FIDSI bonuses and higher CP cap, their colonies can't rebel no matter the approval level and even when planets deplete slavery bonus keeps them operational, not to mention all planets have higher pop cap, plus the Craver population collection bonus actually benefits from depleted planets, making each depleted planet increase ship and troop damage. Religious option at the start of their quest that gives a free ship also makes them the fastest expanding major faction since they can nuke minor faction systems in one turn with it.
I think they're by far the strongest faction.
Jack Richardson
No? UE is insanely good towards making everyone else submissive to your empire with your fuckhueg influence expanding your borders faster than a ship can travel.
Xavier Thomas
I'm not good, and prince is hard in this mod.
Dylan Adams
>mod you mean vox populi? Yeah it takes some getting used to. First game of it?
James Stewart
r8 the empire I made for an All Tomorrows-inspired genetic manipulation playthrough >the most body horror portrait I could find >perfect for modifying enslaved races (can't wait for nerve stapling) >will be going for biological ascension >might change to wormhole travel now that I think about it >inspired by the shit in the link below: >img.4plebs.org/boards/tg/image/1378/75/1378755288872.pdf