/xcg/ - XCOM General

Warlock Edition

Previous squadwipe:
News:
1)EXPANSION is out NOW
>xcom.com/war-of-the-chosen
>youtube.com/watch?v=n3bENBYSucQ
>pastebin.com/8prFHUNj

2)Julian Gallop Phoenix Point News (New Update: 8/30/2017)
>phoenixpoint.info/blog/2017/8/29/geoscape-ballistics-and-more
>pastebin.com/PZWh2Zr1
>youtube.com/watch?v=iuN9g502cYM

3)Jake spoke at PAX East on March 10th on the growing pains of rebooting XCOM
>pvplive.net/c/pax-east-jake-solomon-xcom-3

4)LONG WAR 2 1.5 is OUT
>steamcommunity.com/sharedfiles/filedetails/?id=844674609
>pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=25894

The /xcg/ Mandatory Read:
>pastebin.com/k9pT8zx4

/xcg/ XCOM 2 Character Pool:
>docs.google.com/document/d/12XvY-C-RoQZUexxauBXcCsw1jElq-g8TaCNpLgG2atM/edit

Image Library of /xcg/:
>imgur.com/a/S1qfx

List of compatible mods for Long War 2
>drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

XCOM2 modlist, updated long before WOTC (Out of Date)
>pastebin.com/pTMatP5Z

MEGA Mod Repository, now contains all of the mods in the modlist
>mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>pastebin.com/YmaXBKpN

Piratez mod for OpenXCom:
>openxcom.org/forum/index.php/topic,3626.0.html

The X-COM Files for OpenXCom:
>openxcom.org/forum/index.php?topic=4595.0

>Warcuck edition
This thread sucks already.

miscreant

...

YOU DARE DEFILE THIS PLACE WITH YOUR WRETCHED TONGUE!?

I think the hot-pink one would have been more appropriate, but alright.

MISCREANT

restrain yourself

Such a lust for havoc

B U I L D
U
Z
Z

WHOOOOOOOOOOOOOOOOOOO

WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

*ear rapes you*

WHOOOOOOOOOOOOOOOOOOOOOOOOMST

I'm afraid it's been two years and this stupid shit still makes me laugh.

Do Templars always get Bladestorm and Reaper as XCom abilities? They seem pretty weak without them desu.

Ding dong the bitch is dead. Flawlessly at that.
Burst down plan went perfectly.

>Starts talking at the same time that is using ability that goes WOOOOOSH
If it wasn't for the text I wouldn't hear shit

no

Mine didn't get Reaper, so it isn't guaranteed. But they draw from a fairly small pool of abilities, so you'll probably see one or the other.

>Fear of the Lost is a negative trait

Of course, why wouldn't it be? Fuck me.

Chosen die like bitches once you're rolling out magnetics, and god help them if you've got a shotgun with RnG and Talon rounds. Even the strongholds are ezmode if you double up on rapidfire/chainshot and just blap the phylactery.

This game is too easy

Why are alien facilities such jokes with a reaper?
You just 1 reaper to solo the mission in stealth

What exactly is Shadowbound? Does it kill the guy?

MOST LOYAL CHAMPION is the last man standing, we're gonna have a harder time shredding his armor.

No soldier was wounded, someone bleed out, I was 1 turn away from the Skyranger when she bled out on me.

I never had anyone die on me so far, she often sat in the bench, out of the 172 days spent on the Avenger she had only fought a few times or so, but always getting out without wounds, never gaining any negative trait or ending up shaken either.
My only specialist in that squad, the one with medikits.

/xcg/ slowly realizing Bore of the Chosen is truth

Templar actually have the largest pool out of the three factions.

No, it's like Mind Control except you can damage the result without risking your own unit. Killing the unit or the Specter "revives" your guy and he can act on the same round.

Will it Bore?!

>not best chosen edition
Low energy as fuck desu

Well this is rough.

Bants master

Mein neger.

Can't wait for the mod that allows us to recruit them instead of killing them.
Getting to HUNT the Elders will be a blast.

So, it's quite obvious that Bitch was Japanese, she has that weird bug face and weeb weapons. What nationality were Banter and ELDER'S MOST LOYAL CHAMPION?

>implying

>tfw didn't get either

Holy shit, you are fucked.

On a sidenote, where do I find the lines for Training Center abilities in config?
For example normally Rapid Fire gained as extra for Sharpshooters has 5 Or 6? turn cooldown.
If someone knows, please share.

Either slav for not even trying to do his job, or aussie for bants

>What nationality were Banter
Look at how he sits in the cutscene where they all meet eachother in water world.

bOaR wINe YOuR grACe

stop this meme

If I get a guerilla op from a rumor/drop/whatever, how long does it stay up?

Boreposter, gods what a stupid name!

Hunter is aussie, judging by his prolific verbal shitposting.

Warlock takes himself seriously enough to be have been German.

stop responding to him

He's also implied to have once been a Reaper, so some kind of slav is almost guaranteed.

In the Field Commander mission, what triggers the transport timer? Just you going out of concealment?

getting revealed i think,maybe activating the generals pod

>Warlock takes himself seriously enough to be have been German.
He's also all about following the chain of command and the rules to the letter to the point he badmouths his fellow Chosen.

I think you need to activate his pod too

the counter can start before you even see him

Reapers aren't all slavs though.

>it's another "hunter stands in open for several turns so you can get free flanking shots on him" episode

This has happened like 3 times now. The Hunter AI needs to get it together.

GODS what a stupid meme

Well maybe Firaxis shouldn't have made them literally S.T.A.L.K.E.R.s

First mission. 86% flank miss. 76% flank miss. Commander turns around, throws a grenade and blows their brains and guts all over the rest of the team.

Filthy animals got what they deserved.

>use svd
>wear dark clothes
>stalker
Logic

Blast Shield only protects from direct exposive damage, nades shred him as always and leave any burn status effects they may have

Has anyone had any recent crashes? Half of my games over the last week have crashed when I attempt to move a Soldier, and then I cannot target enemies unless they're active. But without fail, if I try to view the Armoury my game crashes straight to desktop. I'm having to verify the integrity of the cache after every single crash, and each time a file is missing from the main binaries. The crashlog isn't reporting any serious error beyond some textures not loading for a few cosmetic mods in the case of the movement crash, none of which are present on any of the soldiers. If I somehow manage to complete Gatecrasher, I then crash immediately as soon as I view my soldier listing. Apparently I'm missing 'IsAnEngineer' in
>XComGameState_Unit Transient.XComEngine_0:XComGameStateHistory_0.XComGameState_553.XComGameState_Unit_5007
Stack: Address = 0x2218aaac (filename not found).

Has anyone had anything similar, none of my mods have updated and I still suffer the Armoury crash without them running.

Top bully

Yes. And of course grenades still blow up their cover.

Honestly if you lock him in close range his AI has no clue what to fucking do.
It might be an exploit and all but I really can't feel bad about it.

>hoods and gasmasks
>russian firearms
>literally stalk in dilapidated remains of civilization
>focus on stealth
>not stalkers
Logic

WHO
WHO THE FUC-
LISTEN HERE MOTHERFUCKER
WHO
THE FUCK
LEFT THE DOOR OPEN?!

THERE'S A POD ON THE OTHER SIDE, NOW ACTIVATED, AND I CAN'T DO SQUAT TILL NEXT TURN

Anybody else get this bug? Multiple cars in LoS, but remote start isn't picking up anything. Happened with my previous mission bug I figured it'd go away by the next one. Any fixes?

>1 health priest holy warriors a full health andromedon

It feels sooooo good.

C I V I L I A N S

I don't get how failing a hack buffs up a mech. If it activates some super defense systems, shouldn't it activate in the first place anyway?

Yeah, it starts as soon as you blow concealment.

I have never had a priest use holy warrior without me going "oh fuck yes, thank god."

Oh well, it's a shame XCOM hasn't signed the Geneva Convention.

It's a video game user

>Sustained!

I will make your soldier move 5 squares and there is NOTHING you can do about it!

Sustain who? Never heard of 'em.

>VIP rescue or kill mission
>pod activates, some remain attached to the vip
>purifier starts blazing
>MISS (despite having flamed half the place)
>kills the VIP
Holy shit, is there nothing in their code like "pls try not to kill that guy CVAR"

Plus
>Dragunova

>Want to play more XCOM but don't want to burn myself of WotC
Is the Spectrum mod any good?

Is there anything in the game that goes through sustain or do I have to wait it out?

Most of the time he's just making you move from bad partial cover into better full cover. He must be really concerned about the health of your soldiers.

ENOUGH

They always seem to move after getting out of sustain before anything else, just overwatch them.

>No Achievement for a perfect retaliation mission

Slightly irked

Jesus christ.

If they have a DOT on them they will take damage as soon as they exit sustain and die immediately

What do the resistance ring upgrades even do? They won't let me do multiple ops simultaneously which is what I expected them to do

you get another wildcard slot to put an order from any faction

more order slots

more card slots

Does anyone else find it strange that pavonis would split the functions of each class into multiple different classes (i.e Gunner/Grenadier or Assault/Shinobi) but just decided to clump rocket launchers and flamethrowers together into a single class?

I feel like a lot of the Technical's awkwardness would be nonexistant if there were separate Rocketeer/Pyro classes

>Rocketeer/Pyro classes
I guess they were supposed to be a "Heavy Weapons" class, but I do agree overall with what you are saying.

shellshocked chosen are so much fun

>2 reapers shit under them
>sniper activates it

Only thing better was the elders GREATEST CHAMPION appear, shittalk, then get overwatch executed on his first move

Our resistance contacts got us this sneak peak from his base not long after

I hate that nearly every mission requires you to kill everything.

Why can't I just blow my shit up an go home?

>Free actions don't trigger Ruler Reactions
What did Jake mean by this?

>16/17
>perfect

Thanks m8. While I'm at it I might aswell ask another question. Does the infirmary reduce the healing times at all by default or do you need to have it manned by an engineer for the effect?

Technical was more of a way to give players earlier access to the exosuit weapons but even then you didn't have both at once.

The Archon is Mind Controlled, just assume he was executed after.

Pretty sure it's only when it's staffed.