Welcome to the Sonic The Hedgehog General. Here we talk all about everything Sonic! Share art and music, discuss new developments, ROM hacks, speedrunning, comics, and more!
How would the franchise fare if Sonic was a Rollypolly?
Nathaniel Wood
First for Silver a cute! A cute!!
Ian Williams
...
Connor Johnson
Alright I admit it, I like it!
Jonathan Brown
So what's going on that's caused SSMB to lose it's shit? Some new demo or something?
Dominic Cook
I hate this
Michael Stewart
>my bump and sage stickers came today They look really nice. Dunno where I'll put them though.
Isaac Parker
I love this
Levi Evans
Remember that time Sally died?
Good times.....
Daniel Hill
Already explained in the last thread, mate.
I'm okay with this
Samuel Ortiz
Well the OP clearly says New Forces Demo and the OP pic is the New Forces Demo, so one could gather that SSMB is flipping their shit over THE NEW FORCES DEMO.
Caleb Martin
Mine should be here tomorrow.
I also have nowhere to put them but I'll find somewhere eventually.
Cameron Butler
When?
Evan Nelson
I'm going to go play sonic games I've never played before, namely the SMS and GG games. What about you, /sthg/? What sonic related things are you doing today?
Anthony Butler
*well dressed*
Benjamin Ross
I'm pretty happy with the Switch demo, despite it being 30fps and lower resolution, the game did look and play nicely. Its a shame about the 1 minute timer for the stages.
Hudson Collins
the only smoking she should be doing is being smoking-hot!
Jordan Gomez
How does the whole 30fps for graphics / 60fps for controls thing work out? Does it feel weird?
Joshua Cruz
I'm gonna post in a Sonic general, maybe play some GBA Sonic & try to mess around with the controls & camera in the devkit. I'll also watch as much footage of the Forces demos as I can find, because I want to see footage of those alternate pathways
No actually, the game feels very responsive and I didn't have any trouble controlling anything.
Nolan Lopez
Download?
Christian Johnson
I finally downloaded a 100% save of SA2 the other day and played Green Hill for the first time. It was pretty neat, but you can tell they didn't spend much time making it.
Jacob Adams
Good to hear. Hopefully the full game is solid for Switch players.
Gonna practice drawing Sage some more and chill out to some 80's and 90's rock and/or roll. Might take a nap too.
Jackson Ramirez
All I want is a rip of Avatar's Space Port music. I need it.
Owen Jenkins
Amy is a better fit for Silver
Joshua Young
So /sthg/, if you were put in charge of creating a Sonic Adventure styled game, what characters would you use and why?
Pic related in that if they ever decided to make a Sonic Adventure 3 or some other game similar in style, these eight (plus Cream maybe) would be the prime candidates for becoming playable in a hypothetical SA3.
Jordan Ross
This is probably the best we are going to get for a while. I don't think people will be able to datamine the demo. youtube.com/watch?v=JsldXPXDXBQ
Cooper Wilson
I am posting in /sthg/ and listening to the music from the Sonic Forces demo. I am also going to make a video about Sonic at some point today. I am not good at drawing at all but I am drawing Sonic scribbles while I do work for my job. If someone walks by and notices my scribbles, hopefully I'll get to talk about Sonic to them. It's a very Sonic-filled day for me today
Kevin Jones
The only drawings Sage should be in are crappy versions of popular reaction images, silly.
Talking of which, I'm going to practice more.
I realised I made my Sage's head kinda squished.
Mason Diaz
I feel like posting a very casual looking bat
I will draw today maybe.
Asher Cruz
I'll take it, god bless
Thomas King
If Omega survives the events of Forces, I hope he get's rebuilt in order to look like pic related.
Angel Kelly
Can anyone make out the lyrics?
Nicholas Diaz
So for anyone who's played Space Port: How's the Avatar? I've been curious about how he controls & plays.
Easton Reed
I think Amy is better fit for Silver and Blaze is better for Sonic
Thomas Phillips
It's nice, if a bit generic. The map theme works a lot better.
Who is it we're fighting for? Inside this crazy firestorm, (when?/and?)no one's left to save the world?
In the distance I see the light of hope, shining, Can't give in or we'll lose it all!
No surrendering, we will carry on, fighting, Battling to win back our world!
Justin Cooper
I just want him to survive, bros.. I love his deadpan banter.
Wyatt Martin
but I love her and need MOAR Sage pics always and forever Morty, for a hundred years! For ten more seasons, Morty, Sage pics, just you and me and pictures of Sage!
Brody Hernandez
Who is it we're fighting for Inside this blazing firestorm Where no one's left to save the world
In the distance I see the light of hope Shining Can't give in or we'll lose it all
No surrendering, we will carry on Fighting Battling to win back our world Battling to win back our world
Landon Ramirez
thanks, anons
Grayson Wright
Yeah, that was a thing in Generations too. If Boost sticks around in future games, I kinda hope Sonic Team downplays it.
That defence doesn't work anymore now we've seen Space Port, a later level but just as linear.
Jacob Cooper
They should've just let us play the full stages. You can get the 5th Red Ring in Modern GHZ if you go fast enough and use the alternate path so it's not like there's much of the level left.
Joshua Rogers
I've always wanted more DnB in this series.
Jaxson Diaz
HAHAHAHAHAHAHAHAHA
CHAD MANIA WINS AGAIN
Nolan Sanchez
I think the reason they made it so you couldn't finish the stage is due to "spoilers."
I am disappointed that Boost is like Generations in that it's easy as hell to spam, tho. They should have you build up your Boost meter instead of having it already full & you just gotta hit an enemy or hit a Wisp capsule to make it happen.
I still wanna see those alternate paths in Sand Hill, tho
Isaac Lewis
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Adrian Garcia
Okay, not sure if I'll be able to do all halloween costumes ideas from the last thread (so feel free to draw them along too, drawpals), but at least I'll try. Let's start with easy one
Tonight, Sage is a Sex Maniac!
Time to fix that
Dylan Hughes
I'm itching for Avatar's Green Hill song and the Supporting Me remix, personally.
>When you want to play the demo but don't have a switch even know the demo is awful Is this what being a cuck feels like?
Jeremiah Clark
Meant to add: I know Modern Sonic games aren't designed to be the hardest games in the world to play, but that little change could go a long way in making it not as easy to spam. I'm not gonna say Forces is shit or anything, but the handling of Boost going forward needs to change.
The people on here who's played the demo hasn't had much issues yet, so you may be able to enjoy it. But the answer is yes
Brandon Martinez
I hope we don't get close to the image limit before I can dump this comic, I have to take a break for a while though. But I'm over half way done. Give me another hour or two.
Just because you see that ship posted doesn't mean you have to reply to it, user.
Hunter Cruz
It means you didn't waste money on a system with 2 games
Jeremiah Hernandez
Not boost, Generations, Unleashed is not that bad, as I can remember
Jaxon Edwards
The demo is literally the tutorial stage cut off. You can wait a little longer till the actual game.
Adam Myers
Decided to take some screenshots of the furthest run I could get in the Green Hill demo stage 1/2
Tyler Gomez
The day stages of Unleashed are great, but the whole thing is dragged down by the Werehog to the point that everyone completely forgets about the day stages.
Jack Gonzalez
Why do people complain so much about linearity in Forces when it's arguably been this way since SA1?
Michael Gutierrez
2/2 feels good knowing that I got farther than that faggot bragging about playing one segment of the demo with one button. Guy had to jump earlier in the stage so that faggot is a liar.
Dominic Perez
Thing is, I don't even have that much of an issue with linearity anymore since Sand Hill does have alternate pathways (although they're likely not that great), but people just want linearity to not be a thing anymore in 3D Sonic.
Personally speaking, I never got why some people lose their shit over it, but I can definitely understand the complaints.
Thomas Sanchez
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Justin Morgan
>tfw now my hype for the Switch version is back on track after playing this demo
Jacob Reyes
That's a lot of boost pads.
Linearity isn't a problem in itself - Sonic has always been a linear Point A to Point B, afterall, but this is generally offset by having multiple routes. The problem with the boost games is that they're generally much more constricted in movement - in SA1, as per your example, you still have room to move around, maybe find a shield capsule or the like, before moving on, as well as alternate pathways and whatnot. Boost games don't really have that.
Benjamin Brooks
She looks great! I'd give her my sweet candy. Nice work senpai
Jordan Mitchell
So how often does he get laid?
David Young
All the time. Never
Jackson Gray
That entire 3D section could've been 2D and nothing would have changed. That's pretty bad, I think. It's even suffering from the "highway in the sky" problem. Just a very narrow path to run along without much room to move.
Echoing SA1 still had set paths, but you could explore around a bit and find capsules and whatnot on different pathways or hidden in areas you wouldn't normally see if you just run straight through.
Lincoln Turner
What the fuck kind of demo was that? Why am I only allowed to play each character for 60 seconds each? Can I even wrap up the levels with that little time? That sounds impossible, even by playing nearly flawlessly I can only reach the bridges in Green Hill Zone.
Jackson Smith
Knux is a virgin. Can't intercourse a Master Emerald
Jason Russell
Has no one translated the dialogue in the Forces demo? I figured it would have been done by now.
Christian Miller
The Ultimate Permavirgin.
Jose King
How's Modern control? I keep hearing his path gets stuck in the middle once you reach top speed. Doesn't really give me much hope for the level design to open up at all later on.
James Parker
It's basically Tails saying "the city is under attack, help us" and Sonic making quips to himself ("Green Hill? More like Sand Hill")
Jeremiah Garcia
>Why am I only allowed to play each character for 60 seconds each? If you wanna play the full thing, you gotta play the full game user.
Timed demos are always bullshit, but Sonic Team is anal about showing off full stages
Jace Hall
The thing is, I just don't think non-linearity can work for Sonic. Mostly because one pretty much all games are technically "linear", as they have a clear beginning and end, even Metroid is technically linear, it just has non-linear aspects.
Really, the problem is that Sonic is not open enough. The SA games might have the OPPORTUNITY to do it, but most of them don't do it very well like SA2. I wouldn't say going two feet off the beaten path is "open". Again, I don't think the Adventure Games did this much better than the boost games did. Examples that I can think up off of the top of my head are Windy Valley and Metal Harbor.
Sonic does not lend itself well to open level design like Mario does. Because of Sonic's speed you'd have to make large, boring, and empty levels to compensate for that. (see Sonic Utopia).
Xavier Parker
He's more of a permavirgin than both Silver and Blaze.
Dylan Torres
>What the fuck kind of demo was that? I'd have to assume the Switch only nature of the demo is mostly damage control to show people it actually works, considering all the shit that specific version got.
Lincoln Davis
I'm pretty sure the two demos for Generations never had such a limitation.
Hudson Wilson
Isn't it occupied by Tikal and Chaos that probably make sweet love all days long inside of it?
Jaxson White
Only played in portable mode now for testing reasons, so far I can say the game actually has had a visual boost, only major visual downgrade is how much grass in on screen and how much it moves, but things like Eggmans mobile actually got a texture increase
Colton Rivera
On the more narrow paths like in the beginning of green hill he locks to the middle at top speed, but in the wider parts like after the 2D Segment you have more control.