/civ4xg/ Endless, Stellaris, Civilization, and 4X

/rtsg/ /cbg/

Last turn ENDLESS SPACE 2
>Official and Unofficial Wiki
wiki.endless-space.com
endless-space-2.wikia.com
>Community Hub
www.games2gether.com
>Planets Stats
imgur.com/w5RO8TH.jpg
>Ships Stats
pastebin.com/aabCNGau
>Horatio splicing guide
pastebin.com/1cH8sqEH
>Manual
cdn.akamai.steamstatic.com/steam/apps/392110/manuals/User%27s_Manual_-_Endless_Space_2.pdf
>ES2 politics guide.
pastebin.com/pDUQDpwA
>Comics
wiki.endless-space.com/comics
>Soundtrack
soundcloud.com/flybyno/sets/endless-space-2-soundtrack
>ES2 prequel
www.games2gether.com/endless-legend/forum/6-game-design/thread/3572-the-last-flight-of-the-gray-owl

STALEARIS
>Dev Diary #108: 2.0 Post-Release Support (part 1)
forum.paradoxplaza.com/forum/index.php?threads/1079788/
>2.0 tech tree
imgur.com/lEybGx7.jpg
>Pastebin(mostly outdated):
pastebin.com/YHdisqem
>Wiki:
www.stellariswiki.com

ENDLESS LEGEND
>Manual:
cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf
>Wiki:
endlesslegendwiki.com
endless-legend.wikia.com

CIVILIZATION
>Browser Civ Game, plays like civ2 (shut down)
play.freeciv.org
>Civ IV XML fix
www.dropbox.com/sh/ljdms8ygix2btcs/AACC_IGIy7zAkomwA6S4DJp3a?dl=0
>Civilization Analyst (Civ VI, Civ V, BE):
well-of-souls.com/civ/index.html
>Civ V Giant Multiplayer Robot:
www.multiplayerrobot.com
>Civ 5 Mods
forums.civfanatics.com/forumdisplay.php?f=393
>Civ 5 More Mods
pastebin.com/5ANRmRur
>Civ 5 Drafter
georgeskleres.com/civ5/
>District Cheat Sheet:
civ6.gamepedia.com/District

ALPHA CENTAURI
>Essential improvements:
pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements

MICROPROSE
>MoM
www.myabandonware.com/game/master-of-magic-21t
>Wiki
masterofmagic.wikia.com/wiki/Mod
>MoO 2
gamesnostalgia.com/en/game/master-of-orion-ii-battle-at-antares

DISTANT WORLDS : UNIVERSE
pastebin.com/hubsc3ZS

Attached: 1521494937402.png (450x735, 266K)

Other urls found in this thread:

youtube.com/watch?v=PKfEudbXe54
youtube.com/watch?v=JK0CL7bHbII
twitter.com/SFWRedditVideos

>sliver of shoulder visible
REEEEEEE

1st for start civ, play 10 turns and then close civ

3rd for /civ4x/ as LoGH's embassy in Veeky Forums.

where my aurora niggas at

Attached: 1520224264805.jpg (576x1296, 120K)

How in the world does it make it any worse?

what's up, boss

Attached: azteca.png (978x770, 175K)

>tfw no proper space opera 4x
why did stellaris have to be so mediocre

>can't join my buddies for the start of a stellaris multiplayer
>whatever i'll just take over an AI later
>jump on
>it's 2300
>i'm researching tier 2 shit while they're spamming habitats
>three dozen ships over forcelimit
>tiles without buildings everywhere
>friends make fun of me for being so far behind

FIX THE FUCKING AI WIZ

THIS IS AWFUL

Attached: Reuenthal_toasting.png (700x375, 330K)

It just does

Attached: tfwlate.png (898x688, 1.03M)

balanced for multiplayer

Literally balanced for multiplayer

Is /civ4xg/ balanced for multiplayer?

No

No, everybody is a cunt.

Attached: 20180319132116_1.jpg (1316x771, 325K)

Are the Epistis balanced for multiplayer against the Garbagemen?

So haven't played empire at war in years because of a scratched disc finally bit the bullet and picked it up on steam.

What are the best mods other than Thrawn's revenge?

Also are there any finished legacy era mods?

Attached: PellaeonSD.png (1085x691, 1.53M)

Noice.
No more garbage theft incidents, and the robbutts have things to clean.

Garbageman is OP

Attached: MY GARBAGE.png (450x500, 347K)

hmm, what's the difference in lore now between epistis and sowers?

I think epistis are a lot more violent.

One day we shall meet again.

Attached: beowulf.gif (500x276, 959K)

>Leave my garbage FIVE FUCKING MINUTES while i'm taking a leak
>Come back
>There's a FUCKING ROBOT TRYING TO STEAL IT
Epistis genocide when?

Sowers are hippies
Epistis are ecoterrorists

The best bit is that they've found a species that can deal with civic waste effectively and for free and they stop it because it hurts the binmens feelings

>Some guy posts a side quest screen shot
>2 threads worth of meme ensue
Is that the power of ES2?

Please do not bully the garbageman.

Sowers: made by Virtuals.
Epistis: made by Concretes.

You do not want to mix the two populations.

Attached: 1520874353978.jpg (1920x1080, 1.19M)

>finally bit the bullet and picked it up on steam.
It's on sale at GOG.

>Trash men are so trash they're getting cucked from their job by a race of robots

I mean, a lot of jobs get replaced by robots

Sad, in ES1 they lended themselves greatly to an aggressive playstyle (tons of industry and they gained dust from destroyed ships)
Now that sowers fix mess left by cravers it kinda makes sense, but their knack for terraforming (instead of just keeping the biosphere running) makes little sense for virtuals. And it's ironic they actually give food now.

>taking away jobs from hardworking men because a few tinmen want to eat garbage

Attached: 20180318162355_1.jpg (1314x766, 211K)

>most es2 memes
About the actual game, artwork and lore. Joyful for the most part.
>stellaris memes
About what is broken, missing and paradox's greed. Nothing but bitter sadness and some contempt.

Attached: stellaris honest title.png (460x215, 124K)

I think Stellaris is fun.

>someone kept my edit
Feels good man.

Stellaris is the Beyond Earth of space 4X.

Attached: 1516395104372.jpg (1807x1700, 747K)

WE MUST DISSENT

I enjoyed Beyond Earth

T. Wiz

The will of the Virtuals be done! Now and forevermore!

Attached: 1521242571762.png (1026x509, 951K)

t. wiz

I thought so until Cherryh hit.
Now I wish I had never bought it and had just picked up a copy of ES2 instead.
I deserve to get bullied for trusting Paradox.

No. BERT was quickly left to die.
I suppose that if you like V or haven't played SMAC, it won't be so bad. Most of the hate is because it could've been better without much effort.

Don't get me wrong, I wish it was more (like SMAC) but for what it was, it was enjoyable. Also the music was fucking neato

What was the worst change between 1.9 and 2.0?

t. only played a tiny bit of stellaris

new borders and war exhaustion mechanic

They effectively ripped out and replaced several systems they'd spent 1.0-1.9 balancing leaving the game back at square one

I'm looking out for galciv3, the new patch they've announced looks pretty cool. I'm probably gonna buy it when it is on sale so I won't have to stare at ugly space ships ever again.

youtube.com/watch?v=PKfEudbXe54

Axing FTL types.

Paradrones will sperg that it was necessary to make game more "tactical", but it was just a lazy design and devs being shit.

For me, personally, it was removing warp/wormhole and making hyperlane the status quo. I used to think that the different methods were rather unbalanced unless you restricted the game to one FTL method, but I forgot how hideously slow the game becomes once hyperlane is the only way to travel.
Now it takes months to move your ships anywhere when before you could just drop a wormhole generator on a border system and cover a good quarter of the galaxy in a fraction of the time.

I got it in a humble bundle but all the DLC you apparantly need puts me off

The dlc is far cheaper than stellaris' dlc.

balanceado para multijugador

Why do I get this stupid mental image of a bunch of Epistis holding a garbage or recycling depot hostage until the empire gives them garbage.

New borders is fine. War exhaustion sucks

t. Amoeba

I haven't played stellaris in ages either, I'm mostly here to funpost

Retarded restriction of rivals and wars.

Tbh I'm not even mad they've done so in the end. I'm mad that this change was fucking MEANINGLESS outside of longer travel times and boxing in AI empires.
Imagine a bunch of em throwing bricks at it and then cleaning all the glass.

Ignore the retards crying about muh wormholes.
The ACTUAL worst fucking part about 2.0 is that you can't engage in any meaningful diplomacy with anyone unless you're physically touching balls, and the game penalizes you hard for expanding to begin with, so the game is mostly you growing your little zen garden in the corner then killing yourself out of frustration and boredom after you kill your only neighbor and have NOTHING left to do.

>but I forgot how hideously slow the game becomes once hyperlane is the only way to travel
Now it is slower by a wide margin.

Pre 2.0 hypermemes are system edge jump so you jump from system, 15 days stop, next jump.
Now it is jump, 20 days STL travel, 15 days wait, jump.

Fucking afterburners have more impact on overall speed than FTL drive,gg.
>balanced for multiplayer

Mostly, lack of polish and extraneous mechanics.

A lot of previous features have remained like leg bones in whales.

Fuck what gave it away?

Should I play Endless Space 1 before 2 or can I just jump straight to 2?

A trick question. Stellaris didn't have meaningful diplomacy in the first place.

It would be easily fixed by just reducing tier of wormhole and gateway tech, so they're more likely to be researched (and built in the latter case) by mid game.

>The ACTUAL worst fucking part about 2.0 is that you can't engage in any meaningful diplomacy with anyone unless

>Implying that you could ever do that.

No, you can consider 2 a reboot.

The longer travel times are actually extremely bad because it makes what little you could do with your fleets take even longer to do. It was faster to manually build wormhole generators in every system than it is to send a science ship from a fringe system to the galactic core.
This game has perilously little to actually do but now it takes even longer to do it.
>retards crying about muh wormholes
>a removal of a system that was all around better than the current system is not as bad as the lack of a system Stellaris never had in the first place

Attached: -Thinks In Latin-.png (827x1175, 1.08M)

You can't even war them now. The diplomacy cucks you out of the only non-diplomatic choice.

Only play 1 to see the difference between their first game and how far they have come.

Trashman genocide when?

Thought: increase STL speed, make hyperlane warm up / cool down instantaneous, but slow actual FTL travel time significantly. Around t3 warp speed for t1 hyperlane, with progressive tiers increasing that even further, and jump drives actually being instantaneous.

a seaboot

Do you play civics with claims disabled or something

>lol i yump anywere on the galxy :D
>a system that was all around better
back up this claim

>It would be easily fixed by just
It can sum big part of problems with the game.

I'd prefer if there was a option to make multiple jumps at once without need to go STL(as long as there are no hostiles present). Would make drives, FTL speed bonus and that station jump time building more relevant.

>>lol i yump anywere on the galxy :D
>this is what hypermemers believe

shit I must have misremembered when I used to build a wormhole station outside enemy borders, jump in as far as I could, built 4 wormhole stations inside enemy borders then just autoqueued my fleet around their worlds

>could literally go from 1 side of the galaxy to the other in 3 jumps max

youtube.com/watch?v=JK0CL7bHbII

Eptis in a nutshell.

Reminder that Jyde Parcha is for keeping in your ship's dungeon for rape and abuse.

Attached: 1521484476169.jpg (1920x1080, 2.15M)

Attached: Wiz.png (444x445, 181K)

>You are strong enough to not be overpowered by an amazon.
She will handle you user not the other way around.

Attached: Justicar Jyde Parcha.jpg (595x705, 168K)

and how much time each jump takes?
>reee why does everything work against a retarded enemy

jump straight to stellaris

What are you supposed to do when the enemy teleports behind you in a non-personal fashion?

>and how much time each jump takes?
A hell of a lot less time than it would take warp and hyperdrive to get there.

of all the valid complaints of 2.0 you chose to be retarded instead

>what am I supposed to do against an enemy with vulnerable infrastructure
dunno
too bad every jump takes that much
no u

You can declare war on non-neighbouring empires, assuming you have the ability to claim.

Claim 1 system of whoever you want to war with, go to war for system, now you're neighbours and can do whatever the fuck you want next war.

oof ouch owie my influence

What isn't vulnerable when your enemy can teleport anywhere he wants?

Oh no, you spend 200 on a single claim. You'll have to skip capacity overload for a year.

t. egalitarian