>tfw no proper space opera 4x why did stellaris have to be so mediocre
Ryder Hill
>can't join my buddies for the start of a stellaris multiplayer >whatever i'll just take over an AI later >jump on >it's 2300 >i'm researching tier 2 shit while they're spamming habitats >three dozen ships over forcelimit >tiles without buildings everywhere >friends make fun of me for being so far behind
>Leave my garbage FIVE FUCKING MINUTES while i'm taking a leak >Come back >There's a FUCKING ROBOT TRYING TO STEAL IT Epistis genocide when?
Jeremiah Thomas
Sowers are hippies Epistis are ecoterrorists
Cameron Scott
The best bit is that they've found a species that can deal with civic waste effectively and for free and they stop it because it hurts the binmens feelings
Levi Wright
>Some guy posts a side quest screen shot >2 threads worth of meme ensue Is that the power of ES2?
Daniel Brown
Please do not bully the garbageman.
Joshua Cruz
Sowers: made by Virtuals. Epistis: made by Concretes.
>finally bit the bullet and picked it up on steam. It's on sale at GOG.
Alexander King
>Trash men are so trash they're getting cucked from their job by a race of robots
Andrew Wright
I mean, a lot of jobs get replaced by robots
Caleb Evans
Sad, in ES1 they lended themselves greatly to an aggressive playstyle (tons of industry and they gained dust from destroyed ships) Now that sowers fix mess left by cravers it kinda makes sense, but their knack for terraforming (instead of just keeping the biosphere running) makes little sense for virtuals. And it's ironic they actually give food now.
Dominic Reed
>taking away jobs from hardworking men because a few tinmen want to eat garbage
>most es2 memes About the actual game, artwork and lore. Joyful for the most part. >stellaris memes About what is broken, missing and paradox's greed. Nothing but bitter sadness and some contempt.
I thought so until Cherryh hit. Now I wish I had never bought it and had just picked up a copy of ES2 instead. I deserve to get bullied for trusting Paradox.
Noah Torres
No. BERT was quickly left to die. I suppose that if you like V or haven't played SMAC, it won't be so bad. Most of the hate is because it could've been better without much effort.
Christian Howard
Don't get me wrong, I wish it was more (like SMAC) but for what it was, it was enjoyable. Also the music was fucking neato
Landon Cook
What was the worst change between 1.9 and 2.0?
t. only played a tiny bit of stellaris
Carson Roberts
new borders and war exhaustion mechanic
Caleb Jackson
They effectively ripped out and replaced several systems they'd spent 1.0-1.9 balancing leaving the game back at square one
Jaxon Nelson
I'm looking out for galciv3, the new patch they've announced looks pretty cool. I'm probably gonna buy it when it is on sale so I won't have to stare at ugly space ships ever again.
Paradrones will sperg that it was necessary to make game more "tactical", but it was just a lazy design and devs being shit.
Nathaniel Nelson
For me, personally, it was removing warp/wormhole and making hyperlane the status quo. I used to think that the different methods were rather unbalanced unless you restricted the game to one FTL method, but I forgot how hideously slow the game becomes once hyperlane is the only way to travel. Now it takes months to move your ships anywhere when before you could just drop a wormhole generator on a border system and cover a good quarter of the galaxy in a fraction of the time.
Jordan Martinez
I got it in a humble bundle but all the DLC you apparantly need puts me off
Matthew Rodriguez
The dlc is far cheaper than stellaris' dlc.
James Rogers
balanceado para multijugador
John Garcia
Why do I get this stupid mental image of a bunch of Epistis holding a garbage or recycling depot hostage until the empire gives them garbage.
Jaxson Richardson
New borders is fine. War exhaustion sucks
Angel Moore
t. Amoeba
Nicholas Wright
I haven't played stellaris in ages either, I'm mostly here to funpost
Owen Evans
Retarded restriction of rivals and wars.
Nolan Baker
Tbh I'm not even mad they've done so in the end. I'm mad that this change was fucking MEANINGLESS outside of longer travel times and boxing in AI empires. Imagine a bunch of em throwing bricks at it and then cleaning all the glass.
Anthony Cruz
Ignore the retards crying about muh wormholes. The ACTUAL worst fucking part about 2.0 is that you can't engage in any meaningful diplomacy with anyone unless you're physically touching balls, and the game penalizes you hard for expanding to begin with, so the game is mostly you growing your little zen garden in the corner then killing yourself out of frustration and boredom after you kill your only neighbor and have NOTHING left to do.
Benjamin Thompson
>but I forgot how hideously slow the game becomes once hyperlane is the only way to travel Now it is slower by a wide margin.
Pre 2.0 hypermemes are system edge jump so you jump from system, 15 days stop, next jump. Now it is jump, 20 days STL travel, 15 days wait, jump.
Fucking afterburners have more impact on overall speed than FTL drive,gg. >balanced for multiplayer
Angel Rodriguez
Mostly, lack of polish and extraneous mechanics.
A lot of previous features have remained like leg bones in whales.
Bentley Foster
Fuck what gave it away?
Henry Murphy
Should I play Endless Space 1 before 2 or can I just jump straight to 2?
Xavier Allen
A trick question. Stellaris didn't have meaningful diplomacy in the first place.
Christian Johnson
It would be easily fixed by just reducing tier of wormhole and gateway tech, so they're more likely to be researched (and built in the latter case) by mid game.
Brayden Carter
>The ACTUAL worst fucking part about 2.0 is that you can't engage in any meaningful diplomacy with anyone unless
>Implying that you could ever do that.
Jordan Price
No, you can consider 2 a reboot.
Owen White
The longer travel times are actually extremely bad because it makes what little you could do with your fleets take even longer to do. It was faster to manually build wormhole generators in every system than it is to send a science ship from a fringe system to the galactic core. This game has perilously little to actually do but now it takes even longer to do it. >retards crying about muh wormholes >a removal of a system that was all around better than the current system is not as bad as the lack of a system Stellaris never had in the first place
You can't even war them now. The diplomacy cucks you out of the only non-diplomatic choice.
Oliver Sanders
Only play 1 to see the difference between their first game and how far they have come.
Bentley Brown
Trashman genocide when?
Levi Thompson
Thought: increase STL speed, make hyperlane warm up / cool down instantaneous, but slow actual FTL travel time significantly. Around t3 warp speed for t1 hyperlane, with progressive tiers increasing that even further, and jump drives actually being instantaneous.
Alexander Morales
a seaboot
Daniel Wilson
Do you play civics with claims disabled or something
Juan Gray
>lol i yump anywere on the galxy :D >a system that was all around better back up this claim
Anthony Flores
>It would be easily fixed by just It can sum big part of problems with the game.
I'd prefer if there was a option to make multiple jumps at once without need to go STL(as long as there are no hostiles present). Would make drives, FTL speed bonus and that station jump time building more relevant.
Mason Gray
>>lol i yump anywere on the galxy :D >this is what hypermemers believe
Joshua Perez
shit I must have misremembered when I used to build a wormhole station outside enemy borders, jump in as far as I could, built 4 wormhole stations inside enemy borders then just autoqueued my fleet around their worlds
Joseph Peterson
>could literally go from 1 side of the galaxy to the other in 3 jumps max