/civ4xg/ - Stellaris, Endless, Civilization, and 4X

/rtsg/ /cbg/

STELLARIS
>Dev Diary #108: 2.0 Post-Release Support (part 2)
forum.paradoxplaza.com/forum/index.php?threads/1082789/
>Wiki:
www.stellariswiki.com
>Pastebin(outdated):
pastebin.com/YHdisqem
>2.0 tech tree
imgur.com/lEybGx7.jpg
>The development of Stellaris
en.wikipedia.org/wiki/Development_hell

ENDLESS SPACE 2
>Official and Unofficial Wiki
wiki.endless-space.com
endless-space-2.wikia.com
>Community Hub
www.games2gether.com
>Planets Stats
imgur.com/w5RO8TH.jpg
>Ships Stats
pastebin.com/aabCNGau
>Horatio splicing guide
pastebin.com/1cH8sqEH
>Manual
cdn.akamai.steamstatic.com/steam/apps/392110/manuals/User%27s_Manual_-_Endless_Space_2.pdf
>ES2 politics guide.
pastebin.com/pDUQDpwA
>ES2 prequel
www.games2gether.com/endless-legend/forum/6-game-design/thread/3572-the-last-flight-of-the-gray-owl

ENDLESS LEGEND
>Manual:
cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf
>Wiki:
endlesslegendwiki.com
endless-legend.wikia.com

CIVILIZATION
>Civ IV XML fix
www.dropbox.com/sh/ljdms8ygix2btcs/AACC_IGIy7zAkomwA6S4DJp3a?dl=0
>Civilization Analyst (Civ VI, Civ V, BE):
well-of-souls.com/civ/index.html
>Civ V Giant Multiplayer Robot:
www.multiplayerrobot.com
>Civ 5 Mods
forums.civfanatics.com/forumdisplay.php?f=393
>Civ 5 More Mods
pastebin.com/5ANRmRur
>Civ 5 Drafter
georgeskleres.com/civ5/
>District Cheat Sheet:
civ6.gamepedia.com/District

ALPHA CENTAURI
>Essential improvements:
pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements

MICROPROSE
>MoM
www.myabandonware.com/game/master-of-magic-21t
>Wiki
masterofmagic.wikia.com/wiki/Mod
>MoO 2
gamesnostalgia.com/en/game/master-of-orion-ii-battle-at-antares

DISTANT WORLDS: UNIVERSE
pastebin.com/hubsc3ZS

Attached: ubermensch.jpg (717x502, 141K)

Other urls found in this thread:

youtube.com/watch?v=-ArTQGLriTE
steamcommunity.com/sharedfiles/filedetails/?id=1315104326
steamcommunity.com/sharedfiles/filedetails/?id=946905630
pastebin.com/maJLPBGz
wklej.org/id/3391921/
twitter.com/SFWRedditGifs

First for TRUE PATRIOTS

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Repost in new thread.

What should I name my new species? I'm going to switch from pacifist to unrestricted wars and go conquer the rest of the galaxy now.

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I love playing Horatio.

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Meatfuckers

What does Horatio get for splicing Horatio?
Does a spliced Horatio provide the benefits that the spliced Horatio gained from splicing Horatio?

splicing horatio is impossible, unless playing as a custom gene-hunter faction
splicing horatio grants +1 approval, +2 food
the way gene hunters works is that it applies all the splicing buffs only to instances of your species that are in your empire. this means that, if you are a non-horatio, you won't get any super-pops from conquering horatio, and if you are a horatio, any horatio you obtain will automatically have all of your splicing bonuses and nothing else, even if they're taken from a more genetically rich horatio.

This is a Wiz thread. Horatio posting is not allowed

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Reposing in new thread.

I'll start a new game today once we get everyone in. Currently at 16/24 empires total, and if you've already submitted one or some, please do leave spaces open for other anons even though I can't verify it, of course

>Species Name/Plural/Adjective
>Ship Prefix
>Namelist
>Star Name
>Empire Name / Adjective
>Ruler Name
>Ruler Title (if applicable)

Linking already submitted empires for convenience.

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Horatio is a dead meme. Post about fish mama instead.

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>mfw we finally got a Stellaris movie
youtube.com/watch?v=-ArTQGLriTE

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Does Horatio get back-breaking tits from splicing her?

>no last thread
One job you cockmongling arsenigger

Last turn: Don't bully the wiz roleplayer

...

vodyani grills are hotter

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Trans-Dork Mutants

correct

Whine more, kiddo.

>be Wiz
>programs the secondary color to be the fill and the primary to be the edge of your borders

What a faggot...

makes sense when you delineate federation/vassal blocs

Here you go user.

Lumbris/Lumbrisi/Lumbran
LSV
Reptilian 3
Pendalor
Lumbris Stratocracy/Lumbran
Rimarik
Strategos

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>don't have white as a flag color by default
Wiz is a fucking retard

Cute
>fanatic militarist
uh oh

>not a RGB slider

I win.

Wiz defense force here. That problem existed before Wiz took over and he has said that he will add more colors. Some day.

Does anyone know from the game files if frozen worlds do have a higher chance of spawning with more minerals? I heard something about this but Im not sure if they did it.

Why would they ever code it in such a way that adding more colours is so difficult?

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Kek. Get fucked
>civ 5
>be naploean on a random generation map
>tons of iron near by
>half the maps oil near by
>science victory despite having a massive military

Attached: napoleon-geroy-ili-tiran-2010_114254_0.jpg (915x1301, 305K)

steamcommunity.com/sharedfiles/filedetails/?id=1315104326

steamcommunity.com/sharedfiles/filedetails/?id=946905630

Probably fixed textures.

Originally I made them weak to emphasize their reliance on practical sciences to solve their problems but militarist attraction would be too low. At least xenophile reduces the border friction.

can you rename species in stellaris?
im planning a britannia run and wanted to call future citizens by their proper number.
also is chattel slavery more fitting? or chattel system?
I dont know if I want numbered slaves or numbered citizens that are basically slaves.

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>primary takes fill and edge with a lighter tone
Either that or an inversed scheme of what he has now would be ideal. Inverse would actually be better for customization and variety.

The present colors are all ass washed regardless of nebulas.

based op putting endless fags in their place

What do you think Horatio society is like?

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Look at the screenshot my dude. This mod does exactly that.

Who was in the wrong here?

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Coloring the ships using also two colors and with no dependency on the flag whatsoever would be great as well but I suspect that would be even harder to implement (Im talking about the body and not the lights).

>This edgy.
Games are about fun user.

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user is in the wrong for playing such a piece of shit.
The walking incinerator is obviously making fun of anons faggotry and the trash man is having a good laugh.

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Long fucking shot but does anoyne know how to put the multiplayer turn timer option in singleplayer in Civ IV? Some XML editing that could accomplish this?

...why?

How do i fix this, /cbg/?
I have no idea what i'm doing, i have never played a single city building game before.
Infact, i'm playing completely blind, and i have no clue how traffic works.

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Add more routes. Maybe railroads.

I don't think anyone who still plays stellaris knows the definition of fun anymore

>solid metal containers as trash holders
>not getting stolen by bums to be sold on the scrapyard.

There would be nothing left for those two.

Compared to dust metal containers are probably worthless.
I've always wondered if dust is used on the small scale in the ES/EL universe. Like when some guy's buying groceries does he pay in bags of dust?

I like the fast pace the turn timer creates, mainly that it forces me to go with something.

Sometimes I get extremely indecisive and get bogged down mulling over tech trade decisions, whipping etc. and it makes the game take way longer than it should.

The shortest path between two points usually forms a straight line. I know this because of my learnings.

Given their disposition, I'm surprised the Epistis don't make up a majority of the waste/waste disposal sector already.

round shit makes traffic stucc
make intersections

Show us more of your shitty roads. Terrible intersections and traffic is my fetish.

This is what happens when you pander to Americans

You can have your fun as long as you remember Stellaris comes first and ES second

Stellaris doesnt exist because 2.0.2 has no torrent yet and 2.0.1 is unplayable. Paradox btfo.

How was your first time playing Horatio?

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Does building habitats and colonizing them increase tradition cost?

Stellaris is like poisonous mushrooms
You can enjoy them, but only once

I've played stellaris too but it has been so dissapointing so I tried ES2. Idon't want this place to become as depressing as gsg.

>incapable of being happy other anons play a game they enjoy.

Yes, because despite wanting to make Tall viable, Wiz and friends have no idea what they're doing.

Attempting to play the game increases tradition cost.

How?
Got any examples?

>tfw research slows 2% for each system even if it does not have a colony in it

I knocked that down to .5%. I recommend everyone do the same.

Well you see it takes time for a culture to develop traditions you see. When you claim far away places and colonize vast space stations it will take you longer to come up with new ideas to enrich your culture.

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Top right is the only Wiz I would if it had a chubby round ass and decent tits.

so would...

>at the start of Impossible every AI is instantly overwhelming faster than anyone can possibly accomplish
>75 years in and you get this shit

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It could be optimized because mine upgrades usually increase output by 1 which means they take the same cost amount in months to pay for themselves. If they are rapid breeders it only makes more sense.

Traditions should be more like national ideas and sliders in EU3, you can't have it all. Let the ascension perks be like the ideas and the tradition tree like the sliders that all have an opposite and you have to choose either one or the other.

Are you playing with scaled ai? Because that currently works the other way around with the ai getting a huge boost at the start and later on it diminishes to nothing.

Why don't you just tell people to put their user_empire_designs.txt file on pastebin and then copy paste them into yours? That got to be way easier. It's located in Documents\Paradox Interactive\Stellaris.

Here's mine:
pastebin.com/maJLPBGz

trumplet interchange

Here's a picture for attention. Check the pastebin for the actual empire info.

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>ship prefix ISS

Is there a good 4X/Endless _____ youtuber/streamer?

Not same user, but...
>giving a fuck about names and bios instead of traits, civics and government

Does the AI still get raped by pirates and run out of food for no reason on impossible?

To be honest I completely forgot you can change that prefix. I'll change it in my local version I guess. It should probably not even come up in the AI game.

>Are you playing with scaled ai?
Nope, hardest difficulty

attempts to make 'tall' competitive with 'wide' have been a blight on these games since civ V

Names are about the only way you can give flavor to your shit anymore. I kinda hope they give us more options for customising names and shit. For example I would like to be able to set the names of my civilian ship classes at the empire creation screen.

Tall vs wide wasn't even a thing before

That... would be a lot easier actually, yes. Too late for that now, but if I run another game whenever, I'll be sure to keep that in mind.

Btw do you know if letting the prefix empty means ships won't have one or that it will be randomised?

Serious answer, you really don't need a roundabout there, straighten it out, turn that road leading in to it into a one way at a good angle for merging traffic, if you really want a roundabout, move it over to where that congested 4-way is and make the roundabout it's self more than two lanes.

wklej.org/id/3391921/
iirc you can try playing as xenophobic/machine fallen empire and just riding with human_ai command, I'm not sure if you'll get diplomatic pop-ups though. Or you can use human_ai only when at war/crisis

Oh yeah, that's what I plan on doing. The only unfortunate effect is having to initiate communications with everyone from the start, but since I'll be riding in a fallen empire, it shouldn't be too much of a problem.

No I don't, haven't tried that.

Without a set prefix it leaves it blank.

I don't think communications change anything in the way AI works. It can start boxing you in before you meet them.

Who else /DistantWorlds/ here?

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Tried to get into it but it hurts my eyes something fierce. How's the lategame?

I'd probably be if I owned it.

Fuel Management Simulator

The hell is the point of that roundabout? There's a piece of road there that will never be used. You probably need more places to enter/leave your city from or something. You probably bottlenecked all that traffic in one spot.