RPG Thread

>Name: George Washington
>Class: General, President
>Race: Anglo-Saxon
>Faction: United States of America

>Stats:
>Leadership 10
>Strength 8
>Intelligence 6
>Wisdom 8
>Skill 7
>Charisma 7

>Abilities/Equipment:
>Fabian Tactics, +10% battles occur in favorable conditions
>Inspire Troops, -50% Desertion rate
>Farewell Address, allies cannot be coaxed into foreign affairs

>Allies:
>Alexander Hamilton, once per game you may pay all debt for free and gain The National Bank' (Equipment, +30% financial stability, Andrew Jackson player likes you -100%)

>Weaknesses:
>Bad General, 50% chance Fabian Tactics doesn't work
>2-Terms, can only be President class for 8 years

>Feats:
>Started a world war
>Deciding figure of American Revolution
>Established American nation as first President
>Cool as tits

>Name:
>Class:
>Race:
>Faction:

>Stats:
>Leadership
>Strength
>Intelligence
>Wisdom
>Skill
>Charisma

>Abilities/Equipment:

>Companions:

>Weaknesses:

>Feats:

>Name: Jesus Christ
>Class: Prophet
>Race: Nazarene, Son of God
>Faction: Jewish Race

>Stats:
>Leadership 8
>Strength 2
>Intelligence 3
>Wisdom 10
>Skill 3
>Charisma 9

>Abilities/Equipment:
>Miracle Maker, can hear any allied wound
>Walk on Water, immune to drowning
>Bread Divider, can multiply any wheat or sea-based food sources
>Salvation, can save any soul

>Companions:
>12 Disciples, will write about you after death

>Weaknesses:
>Romans
>Crosses
>Legacy almost entirely based around his death
>Other Jews

>Feats:
>Rose from the dead after 3 days
>Saved all mortal souls from certain damnation
>Death sparked one of the world's most powerful faiths

>Name: Ælfrēd The Great
>Class: King
>Race: Anglo-Saxon
>Faction: Kingdom Of Wessex

>Stats:
>Leadership 10
>Strength 6
>Intelligence 9
>Wisdom 10
>Skill 7
>Charisma 8

>Abilities/Equipment:
>Guerilla tactics 50% extra damage to vikings
>Burh system, centralises national military
>great inventor

>Companions: Asser

>Weaknesses: Hemorrhoids

>Feats:
>burned some cakes
>became Bretwalda
>Only English king to be called 'The Great'

Name: Alp Arslan
Class: General, Sultan
Race: Afro-Turk
Faction: Roman Empire
>Stats:
>Leadership 10
>Strength 10
>Intelligence 10
>Wisdom 10
>Skill 10
>Charisma 10

Abilities/Equipment:
>Well-Endowed, 100% to attract Greek females
>Roman legacy, 100% chance to be the greatest emperor ever
>Islamic heritage, 100% bonus to culture and philosophical thought
>Afrocentrism, 100% immunity to attacks from western-forged weapons

>Weaknesses:
>Excessive endowment, dong too large for underwear

>Allies:
God, always on the Turkish side

>Feats:
>Recreatee the roman empire
>Sent the larping whitebois back home and gave their women real satisfaction

>asser

>Name: Flavius Stilicho
>Class:Marshal of the West and East
>Race: Half-Vandal, Half-Roman
>Faction: Western Roman Empire

>Stats:
>Leadership: 10
>Strength : 8
>Intelligence: 9
>Wisdom : 6
>Skill: 9
>Charisma: 5

>Abilities/Equipment:
>Barbarian ancestry: 10% Extra Barbarians when recruited, +25% loyalty to commander
>Blessing of loyalty: +500% resistance to foreign influences and bribes
>Magister Utriusque Militiae: +200% Army size limit, bonus 30% morale

>Companions:
Honorius

>Weaknesses:
Curse of loyalty: Can not abandon leader once declared loyalty, can not decline orders of leader
Barbaric: -50% trust among Romans

>Feats:
>Defeated the Goth King Radagaisus
>Contained Alaric and his army
>Fought for Theodosius's retarded son to the bitter end

denka pls

But trips speak truth, user?

>Name: Wilhelm II
>Class: Kaiser
>Race: Prussian
>Faction: Central Powers

>Stats:
>Leadership 4
>Strength 2
>Intelligence 4
>Wisdom 1
>Skill 3
>Charisma 5

>Abilities/Equipment:
>Weapons-Grade Autism, can slap any character on the ass once per game for temporary Charisma boost
>Unrestricted Submarine Warfare, automatic first attack on any naval vessel regardless of affiliation
>Abdication, can resign the game at any point without suffering negative consequences

>Companions: None ever

>Weaknesses:
>Crippled Arm, -50% to Hand-to-Hand Combat
>Crippled Psyche, -1 to all stats when interacting with any female character or mother figure

>Feats:
>Last German Emperor

>>Inspire Troops, -50% Desertion rate

Are you kidding me? It should be:

>temporary enlistment, + (roll 1d10) * 10% Desertion rate
>scarce ammunition, cannot stockpile more than two battles worth of ammunition, will have to frequently secure additional supplies in midst of campaign
>tabletop general, will create battle plans well drilled regulars would struggle to execute
>Caesar in Gaul, Due to budget shortfalls, will end up feeding and clothing soldiers on own dime, they are literally dependent upon him for survival. +0.05% Cult status per week, compounding, leads to >>Establish Monarchy

>Name: Macbeth
>Class: King
>Race: Gaelic
>Faction: Scotland

>Stats:
>Leadership: 6
>Strength: 7
>Intelligence: 7
>Wisdom: 4
>Skill: 8
>Charisma: 7

>Abilities/Equipment:
>Mormaer of Moray: Bonus when attacking or defending in highland territory
>Opportunistic King: No chance of immediate civil war if Macbeth usurpes the throne

>Companions:
Lady Macbeth, Lulach

>Weaknesses:
>Witches' prophecy: +15% paranoia and +10% depression
>English invasion: -10% effectiveness when defending against Anglo-Saxons

>Feats:
>Defeated king Duncan and his father in battle
>Had a peaceful, prosperous 17 year reign
>Introduced feudalism to Scotland

Charisma should be higher IMO, he literally stopped a mutiny by it alone

>muh shaking glasses in hand

... and?

We need to make one for Pompey the great.

>Started a world war
What the hell are you talking about

>Strength 2
I don't know man, that cross he carried was fucking heavy. I'd give him a 4-6
>Saved all mortal souls from certain damnation
t. Pope Francis

The Seven-year war?

>t. Burger McBurgburg

>Jesus
>not Anglo-Saxon race

>Name: Charles II
>Class: King
>Race: Castilian
>Faction: Spanish Empire

>Stats:
>Leadership:1
>Strength: 3
>Intelligence:1
>Wisdom:8
>Skill: 1
>Charisma

>Abilities/Equipment
>Habsburg Jaw, +50% bite damage
>Auto-da-fé, -10% heresey in controlled provinces

>Weaknesses:
>Consanguineous Bloodline, +80% illnesses
>Impotent, cannot produce heir

>Allies:
>Mariana of Austria, Prevents you from completely fucking things up you literal retard.

>Feats:
>Fuck all.
>Surviving as long as he did as a walking recessive gene.

Correction:
>Wisdom:1
>Charisma:1

>Name: Henry V de Plantagenet
>Class: King
>Race: French
>Faction: Kingdom of England

>Stats:
>Leadership 8
>Strength 8
>Intelligence 5
>Wisdom 5
>Skill 8
>Charisma 6

>Abilities/Equipment:
>Mud-caller, +80% battles occur in favorable weather conditions
>Welsh Longbow, +50% Rage damages

>Allies:
>Duchy of Burgundy, grants control over most of France without having to conquer it

>Weaknesses:
>Shitty knights, will always lose the battle if Mud-caller fails
>Ugly and bad haircut: -50% seduction

>Feats:
>Was born in a Royal family
>Won two battles
>Loved by Shakespear

You had wisdom right the first time

Possibly, he was wise enough to abdicate at least.

>>Name: Harald "Hard-Ruler" Sigurd's son
>>Class:Norse King
>>Race:Norwegian
>>Faction:unified Norway

>>Stats:
>>Leadership 8
>>Strength 10 (+1)
>>Intelligence 7
>>Wisdom 3 (-1)
>>Skill 8
>>Charisma 7

>>Abilities/Equipment:
>Giant's blood, +1 strength (Berserkers +3 strength +1 skill -50% armor value +10% hitpoints)
>Iron Fist, -20% Unrest due to conquest
>Giant of Mikklegard, +5% starting wealth, men gain experience 5% faster
>Dynastic struggles, once per game can dispute the claim to rulership of any player (-100 relation to that player's faction sparks a war instantly)

>>Companions:
>Yaroslav the Wise, +2 to wisdom, -10% wealth loss due to corruption, -10 relations with Baltic factions

>>Weaknesses:
>Took an arrow to the neck, -10 leadership when facing an army consisting of 50% missile troops
>over confident -25% subterfuge (reduce the chance of ambush)
>failure of the North Sea Throne. -20 relations with Denmark, England, and Frisia

>>Feats:
>Chief of the Varangians
>contributed to the loss of Saxon England to the Normans
>Last Viking King
>Unified Norway

>Name: Richard Core de Lion
>Class: King
>Race: French
>Faction: Angevin Empire

>Stats:
>Leadership 9
>Strength 8
>Intelligence 6
>Wisdom 3
>Skill 8
>Charisma 10

>Abilities/Equipment:
>Polyglot, can speak in French, Occitan and Latin
>Crusader King, +50% respected by your subjects and by God

>Allies:
>Unstable

>Weaknesses:
>Unable to speak English, can lead to issues with your peasantry
>Raging homo, +60% chances of STDs

>Feats:
>Wrecked the shit out of Salahadin
>Managed to be loved by the English despite being a French homo who despized them

>Name: Publius Quinctilius Varus
>Class: General, Politician
>Race: Roman
>Faction: Roman Empire

>Stats:
>Leadership 1
>Strength 5
>Intelligence 5
>Wisdom 7
>Skill 3
>Charisma 6

>Abilities/Equipment:
>Eagle Standards, +50% troop morale, +10% infantry combat ability
>Ex-Consul, +2 wisdom, +1 intelligence
>Patrician, +25% wealth, +25% attractiveness to opposite sex
>Companions: Emperor Augustus
>Weaknesses:
>Give Me Back My Legions: -20 leadership, 50% chance to misplace entire army and fall on sword upon rolling a 1
>Post-Teutoburg Stress Disorder: -75% morale upon entering forests
>Feats:
>Fucking up so hard an entire regional conquest had to be canceled
>Sending an emperor into temporary madness through sheer levels of inadequacy
>Causing 3 legion designations to be resigned
>Only remembered in memes at his own expense

>>Name: Vercingetorix
>>Class: Warlord
>>Race: Gaul
>>Faction: Gallic confederation

>>Stats:
>>Leadership 9
>>Strength 8
>>Intelligence 7
>>Wisdom 5
>>Skill 7
>>Charisma 8

>>Abilities/Equipment:
>Defender of Gaul, +10% morale when fighting in own territory
>Warrior Aristocracy, all troops begin with +15% combat effectiveness
>"At any cost", can be used once per game levy the entire populace of your largest city into military service at no cost but city is destroyed, troop upkeep is increased by 15% for the rest of the game
>Against all Odds, +5% hp +5% morale when fighting a qualitatively superior army
>>Companions:
>Carnutes,+10% movement, 10% income -5 public order (faction wide)
>>Weaknesses:
>Crushing Defeat, -1 to all stats
>Fear of Germans, - 25% combat effectiveness -10% morale when fighting against Germans
>Arrogance -2 wisdom -1 intelligence
>Odds against us, -2% income upon losing a battle (stacks), effect is multiplied by 3 if the battle is lost in own territory
>>Feats:
>defeated Julius Caesar once
>resisted direct military conquest of Rome for the better part of a year
>unified warring chiefdoms against Rome

>Habsburg Jaw, +50% bite damage
Got me good lmao, haven't laughed that hard in ages

>Name: William Tecumseh Sherman
>Class: Major General
>Race: FULL BLOODED AMERICAN
>Faction:The Glorious Union

>Stats:
>Leadership 10
>Strength 6
>Intelligence 7
>Wisdom 8
>Skill 10
>Charisma 7

>Abilities/Equipment:
>March Through Georgia: +100% To Fire and Artillary Attacks; -100% To Southern Sympathy
>Foresight: Can Predict Severity of any conflict, but no one will believe you
>Insta-Kill Indian Camps


>Companions: Ulysses S. Grant, will give assist in conflict and help with moral support, but roll a d10 to determine if he succumbs to alcoholism each turn

>Weaknesses:
>Depression, roll d20 each turn for motivation
>Burn in Effigy, your enemies will hate you for generations

>Feats:
>Acomplishes anything you put you detour to do
>Coordinates mass campaign of soldiers
>Life Long Friendship