I have improved on the character sheets. Please keep your Character Sheets in this format
>Adept Character Sheet
[A] Name Level #
=Status= (optional)
Speed [5] Health [3/3*] Armor [0] Shield [0]
Equipment
Wielded: 2 Hands worth
Armor: Fledgling Robes [+1 Health]*
Apparel:
[Agile Strike] A Strike that deals 1 Damage and allows use of an Option [Kick for 2 Dmg or Evade1]
Inventory: 0z (starting until Guild Bank is set up for allowances)
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Class/Race Skills: (Choose 2 at Creation)
[Name] (Information)
Equipment Skills:
Monster Skills:
Weapon Skills:
>Ferox Character Sheet
[F] Name Level #
=Status= (optional)
Speed [4] Health [4/4] Armor [1] Shield [0]
Equipment
Wielded: 2 Hands worth
Armor:
Apparel:
[Fierce Strike] A Strike that deals 2 Damage on two separate Attacks. [x2]
Inventory: 0z (starting until Guild Bank is set up for allowances)
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Class/Race Skills: (Choose 2 at Creation)
[Name] (Information)
Equipment Skills:
Monster Skills:
Weapon Skills:
>Golem Character Sheet
[G] Name Level #
=Status= (optional)
Speed [3] Health [6/6] Armor [1] Shield [0]
Equipment
Wielded: 2 Hands worth
Modification:
Apparel:
[Heavy Strike] A Strike that deals 3 Damage and Pushes the target back a number of spaces equal to damage dealt.
Inventory: 0z
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Class/Race Skills: (Choose 2 at Creation)
[Name] (Information)
Equipment Skills:
Monster Skills:
Weapon Skills:
>Leng Character Sheet
[L] Name Level #
=Status= (optional)
Speed [4] Health [4/4*] Armor [0] Shield [0]
Equipment
Wielded: 2 Hands worth
Armor: Scholar's Robes [+1 Health]*
Apparel:
[Identify] Gain information in regards to one Held Item
Inventory: 0z
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-
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Class/Race Skills: (Choose 2 at Creation)
[Name] (Information)
Equipment Skills:
Monster Skills:
Weapon Skills:
* = Already included in the Stat Block
[Cont.]