Cone some one please tell me in a coherently how the fuck that government for the imperium works exactly?

Cone some one please tell me in a coherently how the fuck that government for the imperium works exactly?

This shit is confusing as fuck

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Exactly.

That's the point, it doesn't

Most power, on a practical level, devolves to local governors.

It's basically Byzantium in space.

Overall, it's mostly feudal, but with an incomprehensible and horrifying bureaucracy on top of it all.

*can.

Sorry, it's like the middle of the night where I am and I can barely see straight right now.

It's the Holy Roman Empire. The HRE is the gold standard in legal insanity. The most concise summary of their legal system I can find is over 100 volumes long and it ended because the writer died of old age. The Imperial Chamber Court sometimes took multiple centuries to reach decisions on the more arcane matters. You could spend your entire legal career on one case. And then they would finish the process and struggle to figure out who to summon because oh my fuck succession laws are a thing too, and they suck as well.

It's a massive, tremendously complex bureacracy that was intended to make ruling the imperium easier and less hands-on for the Emperor, and was never intended to function without him.

The Administratum deals with all things to do with numbers.

The Mechanicus deals with all things machine related

The High Lords sit around all day thinking up what else should be heretical.

Astra Telepathica does psychic shit. Astronomica's the Psychic hotline between every planet in the Imperium.

The Arbites is like a legion of Judge Dredds.

The Custodes do nothing but patrol the Imperial Palace, and get gay.

The Guard, Navy, Astartes, and Titans all deal with shit that involves something that needs dying

The Inquisition searches for stuff that needs dying.

The Assassinorum is sorta there to help make things die very quickly.

Rogue traders trade shit

Sororitas burn shit.

Deathwatch kills aliens and steals their shit

Grey Knights kill daemon shit

Planetary Governors get into piles of incestuous orgies and deal with the Administratum.

The Emperor gets hemorrhoids.

>100 volumes long
>100 volumes of arcane German medieval legislation.

Link. It.

Look at 7th Ed rulebook under "imperial hierarchy" it's reasonably clear.

It came out a few centuries ago, WHAT DO YOU WANT FROM ME

If you want real life grimdark look up Porna Cullei. The Romans were a bunch of sick masocisich fucks.

en.m.wikipedia.org/wiki/Poena_cullei

the thing is authority and jurisdiction overlap commonly. There could be a system governer whos elected and answers to the sub sector governer. or it could be planetary governer individually to the subsector lord. It can be a corporate combine, feudal system, A branch of the terran government directly owning the land. I remember there being a game were the adimnistratum in the local sense had its own standing army. Branches often work/fight together. Crime happens in the perview of the administratum, arbites get involved, but the administratum says its there jurisdiction and put there own internal police/affairs people on the case who is right. There is an infinte amount of types of local government you could create

I want a guideline to getting my research on for Byzantine and German courtly rituals.

It's hard to find good stuff on this.

in my defense i am drunk

Thanks, user!

>This shit is confusing as fuck
Working as intended.

The Imperium is a loose confederacy of planets pretending to be an oligarchy that loudly insists it's a theocractic autocracy.

>being thrown into the water
>in a sealed leather sack
>full of snakes, dogs, and roosters

Who the fuck comes up with this

So, at the very fucking top is Big E himself. If everything goes as intended, he administers everything. However, he's been taking a bathroom break for just over 10 millennia so far, so his duty has been passed on to the High Lords of Terra

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The High Lords of Terra are high-ranking and/or leading representatives from the various major factions/institutions of the imperium: The Adeptus Administratum, Inquisition, Echlesiarchy, Adeptus Mechanicus, Adeptus Arbites, Adeptus Astronomica, Navigator Houses, Officio Assasinorum, and Adeptus Astra Telepathica.

Noticably absent is the Adeptus Astartes, which are mostly controlled (read: pointed in the right direction) by the High Lords, but don't acually have representation on the council, and haven't really had much political influence since Girlyman bit the bullet.
The IG and Imperial Navy are in a similar situation, only they never had political clout to begin with.

The High Lords act less as absolute rulers of the imperium, and more as a channel of communication between the various member organizations, because honestly, the Echlesiarch isn't gonna tell the Fabricator General to worship the Emperor more, and the Master of the Adeptus Astra Telepathica isn't gonna tell the Grand Master of the Assasinorum that culexus assassins are gay and he should stop making them.
Or, rather, they're each gonna say that, but nobody's gonna listen. The various factions are effectively autonomous, and they're all gonna do their own thing.

-

The most important job of the High Lords, however, is to keep the various Planetary Governors loyal. Each world of the imperium is maintained by a planetary governor who can run their world however they feel like it.
There are only 2 things that every planetary governor must do: provide a regular tithe of resources and/or IG recruits to the High Lords, and make sure the people worship Big E. As long as these two things happen, the High Lords don't care hwo the world is actually run.

This is a better chart that explains it from lexicanum

Basically there are 4 main branches: the Adeptus Terra, the Adeptus Mechanicus, Inquisition, and Adeptus Ministorum. All 4 claim to speak for the Emperor, who is a withered corpse that doesn't do anything direct nor communicate.

The High Lords, the twelve ruling members of the Senatorum Imperialis on Terra, are officially the highest body in the Imperium and dictate overall policy to everyone else, often broadly and ineffectively. The High 12 are represented by all the major players, at least in theory ensuring everyone is well represented and cooperative. The most powerful High Lords is generally accepted to be the Master of the Administratum due to the importance of that agency, but in truth it fluctuates a lot due to internal power struggles. There was a time where the High Lords were controlled by the head of the Imperial Navy.

*The Adeptus Terra (the Priesthood of Earth) is the largest of the branches, consisting of Terran-based Bueracracies. The big institutions are the Administratum (which is a logistical agency that controls both the Imperial Guard/Deparmento Munitorum and the Imperial Fleet/Imperial Navy), Navis Nobilite (Navigators), Adeptus Astra Telepathica (Astropaths/Psykers), Adeptus Arbites (police), Officio Assassinorum. The Space Marines and Custodes officially answer to the Adeptus Terra but in truth are independent and do their own thing. They also oversee most worlds and their planetary governors.

tbc

*The Adeptus Mechanicus (the Priesthood of Mars) is based from Mars, run by a Fabricator-General. The Mechanicum is run by Tech-Priests that often are broken into sub-cults that conspire against one another. The Mechanicum Itself controls all advanced technology and Forge Worlds, and while not bound by the standard tithes of Adeptus Terra-run worlds they trade vital technology in exchange for protection/manpower/resources/slaves/favors/religious observances. The Mechanicum is a state-within-a-state, having its own sovereign worlds, religious customs that aren't interfered with, fleet, and its own private military forces (most notably the Titan Legions, Skitarii, and Legio Cybernetica). While there are huge competing interests and little trust between the Adeptus Terra and Adeptus Mechanicus, the two are in a symbiotic relationship and neither could survive without the other so the union continues.

*The Adeptus Ministorum (the Ecclesiarchy) is the state church of the Imperium, formed several centuries after the Horus Heresy. It wields tremendous power, as it controls the religion of the Imperium, the one thing that binds together its 1 million worlds. Their main duty is spreading and maintaining the only allowed religion (the Imperial Cult) via Missionaries, Priests, and so on. Regions of the Imperium (usually Sector-level) is divided into diocese, each ruled over by a Cardinal. The organization itself is run by the Ecclesiarch (Space Pope) who is elected by the Holy Synod, the parliament of Cardinals. Extremely wealthy due to the faith's overwhelming presences and taxation benefits, the Ecclesiarchy has its own private worlds (Shrine Worlds, Cardinal Worlds, Cathedral Worlds, and Cemetery Worlds) but since the Age of Apostasy had to disband its military force, the Frateris Templar. They get around the loophole by having a branch of their space-nuns, the Adepta Sorotias, operate an armed wing known as the Sisters of Battle.

*The Inquisition is basically the Secret Police of the Imperium, formed in the aftermath of the Horus Heresy. Inquisitors are rare but extremely powerful beings who in theory answer to nobody. Each Inquisitor is a direct representative of the Emepror, able to requisition armies, entire planets, ships, and even Space Marine Chapters to their specific needs (though in truth, many Chapters don't listen to them but it's a dangerous game for both sides). It is poorly organized but overall split into several orders, the 3 major of which are Xenos (deals with aliens), Hereticus (deals with major internal dissent/oversees the Ecclesiarchy), and Malleus (Daemons/Chaos). Many smaller orders exist, and many Inquisitors are not part of any Order at all. The Inquisition lacks any transparency, both to the greater Imperium (as they refuse to answer to even the High Lords) and themselves, as there is no leader of the Inquisition. The Inquisitorial Representative is often seen as the "head" of the Inquisition as he is represented on the High Lords, but in truth he just represents the organizations interests and it's a rotating position prone to constant changes based on whichever sub-faction of the Inquisition is in ascendancy at that time. Though it lacks a centralized structure, groups of Inquisitors will usually gather into Conclaves which cooperate and collectively oversee Sectors, and younger Inquisitors usually revere and follow older veterans who sponsored them into it in the first place, Lord Inquisitors.

The result of all of this is an extremely dysfunctional and chaotic regime of competing interests, backstabbing, and overlapping of powers/planning. branches are constantly conspiring against one another, and are in turn the subject of their own internal squabbling/power grabs. If mankind was still united under an active Emperor or Primarch(s), a lot of their problems would be solved

Thanks fampai's

Its seems like there's a large gap between in authority between the High Lords and individual planetary governers. Are there sector or sub-sector governers, or that that all handled by the bureaucracy? If so, it seems like a pretty inefficient way to do things.

In all honesty while that may be one of the stranger death sentences i've heard of its far from the worst.

as for who comes up with it i really don't know, but i know who does it. sowing up an animal in a sack and tossing it in a river was a common way of disposing of unwanted cats and dogs in the western states for a while.

Why not just shoot it. Seems faster and cheaper. You could eat it then too.

It's no different from the US Government.

From in to out, clockwise
>President
>Secret Service
>Presidential Cabinet
>Federal Departments, like DoE
>State Governors
>US Navy
>US Marines
>NSA
>National Guard
>US Army
>US Congress
>CIA
>Library of Congress

>no USAF
>NSA related to Marines
>Navy related to state governors
This is the stupid shit I've read all day.