Various worlds and multiverses have become connected together via the mysterious Overcity, a sprawling landscape inhabited by monsters and magical beings. Girls and boys endowed with their new supernatural powers can work together solving conflicts that arise!
>This is NOT a greentext adventure style CYOA with one GM and thread posting to dictate the adventure, but rather a hub thread for multiple storycrafters to use. A majority of activity (including campaigns) instead happens in the IRC, which is open for newbies to join. Characters can be rolled with either the CYOA's purple PDF which is intended as a writing prompt and is in the process of developing an independent auxiliary combat system, or AMGC's blue pdf which contains combat rules for PNP campaigns along with the rolls.
IRC on Rizon: OOC Chat: #MGCYOA In Character RP Pub: #TheWand&Circlet IC Campaigns: #MGChronicle or #MGPnP IC Shenanigans: #Overcity IC Cafe: #MGCafe rizon.net/chat
The CYOA's Patron Module, which determines just who bestows your character's magical abilities. But be wary, for not all of these patrons are after your best interests...
Tyler Lee
This PDF is for AMGC 1.1q, used for PNP in the IRC. >Features 10 additional powers and 20 extra perks, as well as combat actions, point buy, and more.
>If you roll the Patron perk, replace it with Overcity Shift >If you roll the Overcity Shift perk, keep it or replace it with Rival (details in the AMGC 1.2 Suggestion Titanpad)
Introducing the MGCYOA Supplementary Combat System v1.1!
Created at roughly the same time as AMGC, the SCS allows players to easily take characters made in the CYOA v1.4 and use them in Quests and long-running campaigns alike.
This PDF covers the basics of magical girls and sets the groundwork for future updates (which will include Patrons, DMGs, and Monster Girls). Additionally, plans have already been made to update alongside the CYOA v1.5 update which will be coming soon.
Currently Missing from the current PDF: >Hammerstorm - (Active) - Any number of items and/or weapons in your inventory - Apply the effect(s) of all items used for this spell's cost to a Target at Far range or closer. Additionally, deal damage equal to the minimum damage possible for any weapon(s) used for this spell's cost to that Target.
>Mega link with the soon-to-come expansions to the SCS... coming soon
Jason Mitchell
Celebrating 50 years of magical girling, I give you this guide to the magical girl genre!
Important stuff in this update includes the mechanical inclusion of Patrons, Corruption, Natural Monster Girls, Dark Magical Girls, Fusion, as well as the beginnings of an SCS Bestiary.
This PDF in particular includes a number of formatting updates as well as some minor mechanical updates to some powers, as well as a rules patch for a couple of spells.
The proper Patron PDF will be coming up shortly.
Connor Powell
Still ongoing, because the GM is the only one in the IRC who operates on kiwi time.
I suspect it would still be going even if they weren't.
John Williams
The SCS is proud to present its first major expansion!
The OC&FF Expansion includes information on the various Patrons that inhabit the multiverse, as well as rules regarding the Black Coin and Natural Monster Girls. Additionally, a small Bestiary is included, detailing some common foes for campaigns taking place in the Overcity. By popular request, Fusion has also been mechanically adapted for SCS use.
Be on the lookout for the GM's Guide, which will be ready when it's ready.
Joseph Lewis
Thanks for getting shit done, man.
Bumping with a Dark Magical Girl I managed to roll. Feel free to give feedback or whatever.