Have you ever kicked out a player?

Why and how did it go?

I dealt with only one *real* That Guy once, a few years ago, by getting very angry at him after two hours of putting up with his terrible behavior, and regretted my outburst a lot as it's not civil either. I'm much more chill today though, so that's not an issue.

Though I have found myself in a position where I had to leave a group because most of the core players were driven away by a bunch of bad players who bullied their way to majority because I didn't have the guts to tell them to go when I had the opportunity.

Awkward subject, but I think there is much to be learned from user's experiences.

bump

No, but I've left because the DM kept sleeping with a PC.

Sleeping with a PC? How does that work, did he masturbate on the character sheet?

Or are you talking about a player, and in this case, how is that an issue? Except if like, they were doing it during the games, in which case wtf and story.

I was playing a 3.5e game years ago and a friend had brought a new player to my game. I was okay with this at first, we have new players all the time, but he was your typical 3.5e hater and continued to question the rules and why he had to follow them.

No but I left this game because the DM was an insufferable elitist cunt
>Invited to a "epic medieval fantasy" game
>DM asks for at least 2 pages, both sides, of backstory
>Mmkay
>First session TPK
>Second session TPK
>Thid session TPK
>In 3 session we all lost at least 3 characters
>We all had to write 2 pages of backstory
>Some lost lost more than 3 characters and had to write several backstories for characters already dead
>Tell asshole DM I'm not having fun
>DM: My game my rules
>Me: I'm out
>Players: Come on, user, don't be like that, I bet things get better
>Me: Ok
>Write 2 pages of essentially filler
>Literally: Name Average Joe, I born in some unimportant place, lived there and in other common places that nobody cares, did irrelevant and meaningless stuff...goals are nothing and sometimes even less...
>Write the story about no one where he did nothing
>DM: If you aren't going to take this serious there's the door
And so I left

>My game my rules
Ugh. I've seen this. There's a RPG bar in my city, and the boss regularly says (well, shouts so that everyone can hear and eventually feel threatened and think all geeks are crazy fucks) "The DM is the boss, if you ain't fine with it, don't play".

Though there is a basis in this that makes sense, the DM is the absolute authority over the rules, because that makes him a faciliator of play.

Sounds like a shit game, sorry buddy.

I once said there was an empty sack with some interesting looking embroidery in a pile of loot. two players simultaneously meta gamed and assumed it was a bag of holding. without even identifying it they nearly got into a out of game fistfight across the table over who picked it up first. I called it a night then and there and told both not to come back for at least two weeks for being assholes and meta gamers. (also like for fucks sake a bag of holding is a group item ya dinguses) I met with each one on one later in the week to discuss what had caused the outburst, how they remember it happening, and while both "remembered" it being the other person's fault after making them feel safe and talking it out with them they each independently admitted equal blame and realized it was due to unrelated tension they were having as room mates. One told me they needed a break from table top so after two weeks I let the other back in and had no problems since. In game I had the guy who stayed have picked up the item first and have passed it off to another member while the two characters argued, I said the character of the guy who left stomped off into the wilderness in a huff.

it was a bag of wind.

>Guy is always late when he shows
>Never mentions he won't show when he doesn't
>Holds everyone up
>I call him up. Tell him that he's really inconveniencing the group.
>He apologizes, says in that case then he doesn't want to be in the group.
>Friendship continues unhindered.

I'm sorry was it supposed to be a federal fucking issue?

>I'm sorry was it supposed to be a federal fucking issue?

Nah, I'm not necessarily looking for that guy stories, just seeing how you guys deal with kicking players out. That's cool.

I might run a game with strangers some time in the future and want to know what to expect if I have to say to someone "hey, I don't think [issue] has been resolved since we talked about it, so you're not invited to the next game, no hard feelings."

You're a liar. Your characters were shit and you were the only one who died.

Drama?

*takes out popcorn*

Seriously tho, give us your side of the story.

Oh I see. In that case, the other person probably doesn't have a vested interest in not hating you, so I think your results may vary. Unless you're a really good judge of character.

Could I ask how you got together a group of randoms? I mean it sounds like this is an in-person game, not just another online game.

Hi, clearly not another player or the DM of my group becasue I'm the only one who can into English and who don't know the existence of Veeky Forums, nice to meet you for the first time.

I have to agree with the boss. The DM is a force of the campaign and as such he should be able t set up some rules. to change game play and keep things interesting. though at the same time, some dms are shit, and deserve to get worked out on. Sure it's his game, his rules, but if no ones going to play with him then maybe he'll finally stop being a faggot.

Had this happen in the first game I ever ran.

>Run game by request of said friend and GM from previous game since neither of them wanted to GM
>Decide to use something simple that I'm slightly familiar with
>So I grab all my stars without number stuff and try to piece something together
>Invite two other RL friends to the game
>One of them is essentially playing a metal gear fanfic in space
>Try to work with it anyway
>Eventually they return to the pilots homeworld to drop off some freeloaders that got on their ship
>2nd session on this planet he's messaging me over Skype while everyone's in roll20
>"I'm going to be playing mystery dungeon cause I'm bored of this now"
>Promptly lose my shit cause it was his idea I bother to do all this in the first place and ended with me throwing him out.
>Game falls apart shortly after, people leaving for their own reasons (Work, life, school, etc)

I just googled cunt and I found you, I'm also using google translate, faggot.

Twice.

Once by just not inviting two problem players back. I was pretty lucky with that one in some ways. They were only good friends with one of the players left, and even he wasn't amused by their "lol so randumb" approach to the game.

The other time I kicked him out of my house mid game. I can't remember exactly what he was doing, but it was blatant and obnoxious. Insulting another player? Maybe your mom jokes or "faggot" "jokes"? I told him if he did it again he'd have to leave. 10 minutes later I was telling him that if he didn't get off the property immediately I would use the minimum necessary force to make him leave it, and then call the police. He left.

>I just googled cunt and I found you

Whoah user, this is getting serious! Better watch your back!

Was the player your wife?

>new guy joins group who is friends with regular
>seems interested and polite
>his character is very lewd and abrasive
>makes for some funny/interesting character dynamics
>lewdness and abrasiveness starts to go out of control when no one stops him
>other characters tell him to knock it off or they won't adventure with him anymore
>he bitches to me after the game saying they are picking on him
>tell him to handle it in game
>next game he is twice as rude and abrasive with a smug grin on his face
>other party members tell him to leave as they don't want him adventuring with them anymore
>he ooc looks to his friend for support then attacks the party
>entire party, including his friend, fight him into submission then turn him over to local law
>starts raging ooc about everyone picking on him and saying they are all prudes
>tell him at the end of the night that he isn't welcome back next week since his presence is disrupting the game/other players
>calls me a faggot for running some carebear tryhard game for faggot virgins
>his friend just apologies for inviting him saying he won't bring him again

I'm not sure what he expected from the game, roleplay orgies and rape parties or something.

Had the same thing happen to me, except replace "play mystery dungeon" with "watch football".

I plan on using the Game Finder thread after I'm done with my exam sessions.

Wtf mate. Wtf. May your heals wound from this terrible experience.

>Have you ever kicked out a player?
No, but I wish I had.

>I'm running a PF session (yeah I know)
>just a one shot arena game to test some combat encounters, lev 8
>One player, a literal autist furry makes a young gold dragon character, which is a
>younger version of his character in another game
>should have stopped him then, but I was just focused on the combat encounters and wanted to get into it
>after first encounter, a pair of ships with enemy crew on the other ship and a kraken underneath to act as a kind of pressure
>party nearly dies, I'm satisfied as the combat was tricky, made the party think and was comfortably dangerous
>the thin plot starts and the party is paraded to the drow mistress slaveowner who has captured the party
>as they are being led to the mistress, the fucking dragon keeps casting grease on the guards and arguing that at least one in twenty rounds they'd slip
>I more or less ignore him because these drow guards could have any number of reasons why they don't slip on magical Grease
>I give them a few scenes of drow torturing civilians, pits of corpses, stomping on puppies, generally showing them how debauched and evil these drow are
>the dragon character tries to kill one of the torturers, arguing that it's most likely an expert with only a few NPC levels and that the torturer could be killed easily
>I say that's metagaming and that I can't accept that behavior at my table
>he goes full REEEEEE and nearly bursts into tears when I tell him that we're stopping the game
>I capitulate, but when the party finally meets the drow Mistress the dragon casts an offensive spell despite being surrounded and with the Mistress being a 9/6 sorcerer/cleric of Lolth
>I stop the game

Should have at least made him roll a new character or kicked him when he started being disruptive. God almighty I hate metagaming.

No, because I haven't run a long-enough campaign to do so.
Two of my players once got in a fight and the one who had been in the group least left, though.
Every other time I've had issues with a game, it's because all of the players contributed and the game burned to the ground.

>>tell him to handle it in game
I feel like this may have not been the best option. It sounds like he wanted his character to be a certain way and the rest of the group didn't like it. That's not something to resolve ingame, that's something you need to discuss OOC to resolve. I feel like you could have handled this one better.

>I'm not sure what he expected from the game, roleplay orgies and rape parties or something

I know right? Jack Chick and Patricia Pulling really hyped the whole D&D experience, and to be honest I was sorely disappointed.

Been a part of multiple parties where we dropped players. Probably easier to list the offences
Refusing to give contact info to other players for organizing game time, was also a terrible, disruptive player

guy dropped out of college and still wanted to play over skype. Guy was trying to set up some game with his friends from high school while on skype with us for our game. Dropped from game and ended up killing the friendship

Last person was more gently put down than dropped. It was an AD&D campaign and the guy just couldn't figure out roleplaying. A good example is he rolled high enough to be a cavalier, would murder peasants for touching him. Character before that was a rouge that went around just stabbing fuckers left and right.

Yeah, playing in roll20 I found all kind of people and not everyone working well with us in our table, some examples:

>Guy joins the game, looks normal
>on the second sesion he starts just screaming at eveything, excited
>talking during others interventions, screaming of course
>trying to call the attention all the time in the most chidish way

Other guy:
>Plays monk, no story, "I come from a monastery I guess..."
>never talks, never helps during the story
>me supposing the guy is just playing some computer game meanwhile
>starts combat and he is just using the most lame techniques (like "I charge, then next turn I run and back again")
>not kicked but not invited to the next campaign

Last one:
>Guy never played pen & paper rpg games, but he is a passionated of MMOs
>Makes a Barbarian, everything goes well, just he's learning
>In one dungeon he knows more or less the amount of enemies left
>He figures out properly the race of a monster I was just saying something like "yeah, a humanoid, pretty big...", it was a half-ogre
>the adventure is published so easy acces to everyone to read
>before leaving the town looking for adventure the guy says something like "hey, can we buy some silver or magic weapons?"
>of course there was a encounter in some moment in the futur against a monster inmune to normal damage
>me writing to him and telling I think he has read the adventure or part of it, and that he should tell me until when so we cooperate together and the fun keeps going
>denies everything, but at some point he says he has read a little of the adventure but only the part whe played already
>couldn't trust at all and I kicked him

Those were the worst, but I had many players that were trying to take all the attention, or telling others what to do during combat, etc.

The worst part is that now I have to do a full interview trying to catch every personality disease I can from new players.

Lost my entire group of players over real life drama.

>>before leaving the town looking for adventure the guy says something like "hey, can we buy some silver or magic weapons?"
>>of course there was a encounter in some moment in the futur against a monster inmune to normal damage

Hahahha holy fucking shit.

Well to be fair, while silver weapons are situational, magic weapons are just your typical upgrade from mundane weapons.

>First session TPK
>Second session TPK
>Third session TPK

At least make it believable.

What's a bag of wind?

Czeched

RPG bar?

What?

Well, is not like I can be sure of my decision, but he showed that he could know something before, I asked other players and told me that they had the same feeling.
And I mean, idc if someone has read the adventure and just wants to be part or something, but he was problably using the information of what he "read" to get some advantage for himself.

Ok, magic weapons, in D&D 5e is strange to ask, because you know, those are rare items, but silver weapons? really, nobody asks to make a silver weapon, you normally wait until you get a magic weapon, also he did just before they had to go to the place where this monster can be, for me it was just too strange, but idk maybe I'm just too suspicious...

he was watching porn during the session. He said it was a joke but he had already disrupted shit several times so...... i told him to go away

You open it up and it casts Gust. Imagine a cone of hurricane whenever you want.

...

If you think you're going up against werewolves or vampire you might prep a silver weapon, but yeah. What damage-immune enemy was it?

Wereboar, normal looking guy, no tips during the adventure, supposedly they are just in the wilderness, investigating some bandits.

OINKBANE CONFIRMED FOR BTFOING METAGAMERS

PRAISE OINKBANE

Thieves in the Forest - Penumbra Publishing?

This is why you never, ever play a module straight out of the book. In today's day and age, where all of the books are pretty much available for free by anyone who wants to look them up, it's up to you to create a game that's unique rather than one that your players can take advantage of.

He wants to prepare for a monster that's weak to silver, or magic? Well, maybe it's not that type of monster. Maybe it is there, but there's something else that would require a different level of crazy preparedness that the book isn't going to give him.

You do have to balance that against "Oh, let me throw this set of twelve fire-immune monsters at the wizard what just got Fireball" but throw your players for a loop like that and the only way they can get outraged is if they admit to trying to foil your published adventure from the start.

>I more or less ignore him because these drow guards could have any number of reasons why they don't slip on magical Grease

To be fair that shit is a combat spell and you should have at least rolled their reflex save instead of handwaving it and sayin, "nah dat don't work in my game."

What he shoulda done is had them pull that character aside for being uncooperative and beaten them near to death as an example to the player of the character and the other player characters in game.

You know, I have to agree with the people giving that last guy the benefit of the doubt. I started my group a few months ago and one guy as soon as he saw "silvering weapons" in the equipment section he started asking me how he could get his warhammer silvered. This was before he knew what silvered weapons even did, he just thought it was really cool and that it would probably do extra damage against vampires or something. Besides, one hiccup like that doesn't strike me as kick-worthy.

> Kicking someone out because he wants to Silver one of his weapons
> Kicking someone out because they want to buy the cheapest possible weakness defeating item
> It's 50 fucking gold
> For fucks sakes, it's not even that unusual for players to do.
You are a shitty person for this, I hope you realize that you're punishing players for something completely ordinary, which any GOOD ADVENTURER would be doing.

Every smart party needs some form of option for dealing with every monster weakness. There needs to be Piercing, Slashing, Blunt, Silver, Fire, Cold, Acid, and Electricity. It just so happens that Silver is the fourth cheapest to obtain out of that entire pile, and can be obtained as early on as PBS.

And at 50 gold, you can get access to it for the party as early as level 1.

I wish.

My group at the time was all close friends, good times all around. Then a classmate with behavioral problems and a generally unpleasant personality wants to join in.
Every session thereafter turns into
>I rolled a 6.
>No you didn't, all of us can see the dice. We can all tell it's a 3.
>No, it's a 6!

We were underagefags playing at school, I tried to kick her out and was told I wasn't allowed to exclude anybody. It was the fucking worst.

No, his brother.

>I'm not sure what he expected from the game, roleplay orgies and rape parties or something.
Must have been a fa/tg/uy.

Twice in the same 5e campaign. We had never really stuck to a campaign more than a couple sessions so this one who really shouldn't be at the table in a longer, serious campaign.

>Sorcerer with edgy "muh parents died and I want to avenge them" background
>has no idea about their killer
>sulks and broods
>misses a campaign so he's a level lower
>is told by a bad guy that he's never met before that the rogue in the party killed his parents
>corners the rogue and wants to fight
>rogue isn't even old enough to have kill the sorcerer's parents
>tells him so
>"i don't believe you"
>knocked out in one hit and left in a tavern room
>when he wakes up, tries to find the rogue again immediately
>wins initiative, but doesn't know how to play a sorcerer so he doesn't use any sorcerer points
>could have oneshot the rogue, dies instead

>he remakes a "lawful good" paladin who shows up in the middle of our next session because he was late
>finds out we're on a delivery quest
>does nothing to help
>we bring stuff back to questgiver and give stuff to him
>questgiver starts doing powerful alchemy magic stuff with what we gave him
>paladin demands payment immediately, tries to fight the questgiver
>what
>gets killed by the obviously powerful questgiver
>gets mad and leaves game

couple weeks later we had issues with him stalking players and sending threatening notes because he thought they were talking to a girl he liked.

We currently have a player like this. Every character he makes is a 12 year old chaotic evil boy who tries to have sex with everything he sees. The player is also autistic so it's painfully hard to explain to him why no one wants him to play that character and that it's fucking weird, but in-character shunning the evil demon-child makes him stop, usually

my friend group has two DnD sessions going on at the same time. fuck not using real names.
my 'friend' Billy basically raped me once or twice, mental manipulation is a bitch. and he's DM for one and a player in the other.
he's literally the biggest asshole as a PC, playing characters literally opposite of mine, (IE good example, i'm playing a vampire hunter cleric, he plays a vampire bard) but finds bullshit reasons why my characters wouldnt hate/kill him and he usually weasels his way out of most scenarios. argues with the DM, and the entire party's spirits go down simply because if something doesnt go his way he'll throw a hissy fit.
only reason why he's stuck around this long is because everyone in my group has hyper social anxiety and cant tell him to go fuck off, or is like "he's a major asshat sure, but he's been our friend since middle school, he's just being billy"
>what do Veeky Forums
i was pitcher if anyone was curious hi stephen

>Princes of the Apocalypse

Thanks for the advice, I'll try to remember it. Its like, I'm much better at changing NPCs, or improvising with the story and the situations, but I dont really know how to change a fight and keep it balanced. And with my group, we are actually friends, and I like to trust them, if they tell me they won't read I'm totally sure they'll keep their word.

Yeah, I'm not completely sure also, I just couldn't trust him because of the things he did before. It was like the third of fourth time we had this feeling.
Again, I didn't care about he knowing the adventure, just was the problem that I could not trust him, and I don't play with people that I don't like-trust.

And you are just an idiot. Read the full story, asshole.

>have a player who forms no opinions, is torally passive, and then whines when he never gets the spotlight
>deliberately set up situations where his skills will be crucial, where if he stuck his neck out just a little he'd be the star of the show for a bit
>always shies away, lets other people struggle and bruteforce their way through challenges he would excel at
>finally just get tired of it and tell him to listen to a tabletop podcast or something as he clearly would rather be an audience to the game

And then he left. He seemed kinda sad, but the fact the game ground to a halt whenever it came to him convinced me it was the right decision

had to kick a guy

>first time DM
>had some help from a friend (pretty decent DM)
>got a few freinds and "friend of friends"
>one of the friend of a friends is a dick
>keeps make sexist remarks, keeps saying racist things, trying to "seduce" other Players (but it's my char, just getting into the role)
>trying to act cool, failing
side note, im cool with people being racist as long as it doesn't hurt anyone, but when you do it in mixed company then its just being a cunt
>tell him he is being inappropriate
>thats a bitch nigger thing to say
>half black girl in the group is getting pretty offended by now
>tell him to get out
>what the fuck bruh (did that whole wannabe gangsta shit the whole game till he realised i was serious)
>no seriously dude i was just fucking around i won't do it again srsly the group needs me
>no get your shit and fuck off you aren't needed or wanted
>packs his stuff and angrily storms out whilst yelling shit
>finish the session without any more problems
>decide DM isn't my thing
>players liked that i kicked the guy and didn't hate the game (but they have all had better)
>sees the guy and he tries to act all freindly with me, acts like we are all cool, told him straight up in front of everyone to fuck off and we aren't friends and i don't like him
>avoids me when i see him

Didn't kick anyone, but ended a game over shit players. DnD 5e

First player
>Makes a Tiefling Barbarian
>Has next to no backstory
>Refuses to stop using the Tiefling racial power for lolrandumb bullshit every round
>Charges solo at a bugbear as a level 1 character, and is surprised when he almost gets killed instantly.
>Complains incessantly about me not using background music and using skype instead of discord.

Second Player

>Makes a Chaotic Good monk
>Chaotic Good is just an excuse to be 'random'
>"user I want to punch him in the dick" every combat turn.

Third Player

>Barely gets involved in the actual game, as in he would hardly ever actually speak up outside of combat.
>Turns out he had been playing video games at the same time as the session was running.
>Asked him to stop, he just dodges and keeps doing it.
>Doesn't turn up to a session with no warning.

I broke when these three organised a Cards Against Humanity game with each other while I was running. I basically just dropped the game and took the better players from that group.

Like a boss. I like your style; sometimes you just gotta tell a bitch to get bent.

>>what do Veeky Forums

grow some balls pussy?

I dont't wanna be the asshole that says get out, and have everyone hate me for it.

>>"user I want to punch him in the dick" every combat turn.
Should've just told him, "All your attacks are aimed at dicks unless you note otherwise"

Be an adult and communicate to him how his behaviour is ruining the game. It's a TEAM game, about FUN and co-operation.
If he refuses to listen or change.

And if everyone hates you for removing a problem player, then they clearly not are a good group to be in.

If he refuses to listen, if the situation blows up and the group hates you for whatever reason. Then be the better man and walk away. Not only will you feel better with a new group, but must importantly you can start having fun again.

I've kicked out four players over the years, in all cases for making nothing but irredeemable edgelord/self-insert characters and refusing to mend their ways. And in one case, additionally for intentionally going out of character as a protest against session scheduling issues he'd himself ultimately caused.

I don't regret kicking any of them out, only not confronting them about it sooner. In none of these cases did it go over well, there are lots of ego issues involved and getting kicked out tends to push those buttons. Surprisingly though, two of them have improved over the years since then, some of their newer characters are much less edgy and powergamed. One of them is still borderline That Guy but they're getting invited to games again.

Still, even if it does cause friction, I think it's better to kick out a bad player rather than keep them around, if they have first proven incapable of accepting criticism. The amount of damage they can do to the game while still part of it is just so much greater.

Think of it like a democracy, if they are fucking it up to much, go talk to the players and see if they want player gone, if they do kick them. if not then go talk to them and try and work it out

at the end of the day its a democracy but you are the elected leader and you have the final say, you could be ruining everyone elses fun just by letting the player stay

with great power comes great responsibility

Seconding the democracy. Groups enjoyment always comes first.

>Want to start playing tabletop games properly
>Only ran a kind of silly abstract dungeon homebrew with a few friends
>invite those friends to play swords and wizardry with a few other people
>Others roll up pretty cool characters, a cleric and a wizard
>Abstract Dungeon folk don't bother rolling characters before and spend half an hour doing it on game day, a shitty dwarf fighter and elf thief
>Go against everything that I put in front of them
>Party gets attacked by goblins in a basment
>AD people don't fight goblins, instead break the doors off because "I WANNA SELL THE WOOD"
>Wizard, who is sick of them acting up, sets their doors on fire
>Pissed off, dwarf and elf attack wizard and cleric
>Wizard and cleric stomp them since they put actual thought into their characters
>AD folk rage and leave, call me a bad DM
Sorry that my game isn't some stupid LOLSORANDUXDDD adventure for gimps with no attention span