Accidental Magical Girl CYOA: Make Mahou Great Again Edition

Welcome to the Accidental Magical Girl thread!

Various worlds and multiverses have become connected together via the mysterious Overcity, a sprawling landscape inhabited by monsters and magical beings. Girls and boys endowed with their new supernatural powers can work together solving conflicts that arise!

>This is NOT a greentext adventure style CYOA with one GM and thread posting to dictate the adventure, but rather a hub thread for multiple storycrafters to use. A majority of activity (including campaigns) instead happens in the IRC, which is open for newbies to join.
Characters can be rolled with either the CYOA's purple PDF which is intended as a writing prompt and is in the process of developing an independent auxiliary combat system, or AMGC's blue pdf which contains combat rules for PNP campaigns along with the rolls.

Post builds, roleplay, write stuff.


CYOA Stuff:
Writefag Archive: pastebin.com/rSvTGQzP
Magical Girl Images (updated 02/26/16): mega.nz/#F!xINWxCqY!HsVA2LnU9RDMMmZieoqv9w

Character Archive:
docs.google.com/spreadsheets/d/1_ugcJa0fs2KkZ-oXy7kexzqAySUzsbUJ42GydS_kV_w/
Add your character here!

RPNP Stuff:
IRC Linkboard:
titanpad.com/RWlqAHmERq
Spec Trees (spells for all 19 normal Specializations, updated often):
titanpad.com/FUjuIO6cfH


IRC on Rizon:
OOC Chat: #MGCYOA
In Character RP Pub: #TheWand&Circlet
IC Campaigns: #MGChronicle or #MGPnP
IC Shenanigans: #Overcity
IC Cafe: #MGCafe
rizon.net/chat

Early 2015 Old Thread OP Text: pastebin.com/usMM2EC7

Previous Thread:

Other urls found in this thread:

pastebin.com/dhFRXVZk
titanpad.com/F4O4bSRc56
orteil.dashnet.org/randomgen/?gen=xvJyAbps
mega.nz/#F!b58XRCQL!z50OFF70hX_OsfPpBMgCJQ
pastebin.com/Ht75Kq8E
dropbox.com/sh/hzcmi8mwy455ydm/AACCowTNhIZ_Nni1zXpQgpBma?dl=0
shatteredstarlight.com/shattered-starlight/coming-soon/
agentsoftherealm.com/aotr/-volume-1-
docs.google.com/spreadsheets/d/1_ugcJa0fs2KkZ-oXy7kexzqAySUzsbUJ42GydS_kV_w/edit?pref=2&pli=1#gid=0
pastebin.com/WfzR7MDt
twitter.com/SFWRedditImages

The CYOA's Patron Module, which determines just who bestows your character's magical abilities. But be wary, for not all of these patrons are after your best interests...

This PDF is for AMGC 1.12q, used for PNP in the IRC.
>Features 10 additional powers and 20 extra perks, as well as combat actions, point buy, and more.

Changelog from 1.0:
pastebin.com/dhFRXVZk

>Suggestions for 1.2 Here (please place your salt here):
titanpad.com/F4O4bSRc56

>Character generator for AMGC, made by Doxy using RandomGen by Orteil.
Just one click and your mahou will be finished!
orteil.dashnet.org/randomgen/?gen=xvJyAbps


!! IMPORTANT !!
>Add-Ons to AMGC Core including the Corruption, Fusion, and Puchuu docs, now in one convenient spot!
mega.nz/#F!b58XRCQL!z50OFF70hX_OsfPpBMgCJQ
Mirrors to come.

Introducing the MGCYOA Supplementary Combat System v1.2!

Created at roughly the same time as AMGC, the SCS allows players to easily take characters made in the CYOA v1.4 and use them in Quests and long-running campaigns alike.

This PDF covers the basics of magical girls and sets the groundwork for future updates (which will include Patrons, DMGs, and Monster Girls). Additionally, plans have already been made to update alongside the CYOA v1.5 update which will be coming soon.

>Mega link with the soon-to-come expansions to the SCS coming soon

The SCS is proud to present its first major expansion!

The OC&FF Expansion includes information on the various Patrons that inhabit the multiverse, as well as rules regarding the Black Coin and Natural Monster Girls. Additionally, a small Bestiary is included, detailing some common foes for campaigns taking place in the Overcity. By popular request, Fusion has also been mechanically adapted for SCS use.

Be on the lookout for the GM's Guide, which will be ready when it's ready.

Celebrating 50 years of magical girling, I give you this guide to the magical girl genre!

And just before the doubles tournament. CHOOSE YOUR PARTNER WISELY!

Mall quest has quite the fucking adventure.

tournament?

sounds intresting

Doubles Tournament is now accepting applications! There's actually a bit of a story arc for this too.

Simple Rules:
>The events of the Tourney are to be considered Canon. So if your character is timelocked and unable to make it... You will have to forfeit your match.
I don't foresee this being a huge issue, but it could be if people go on a quest while waiting for their match.
>2v2 only.
This means it is 2 Girls (or boys) vs 2 other girls (or boys). Allies, Big Friends, and Thralls are not allowed.

>No Fusion.
I'm still on the fence about this one to be honest. Not everyone uses fusion, and it can be kinda OP. We'll see. If there's demand to allow it, I will consider it. It's a tentative ruling at this time.

>No Corrupting or Purifying your opponents.
If you have a Spell/Perk/Ability that purifies or corrupts, the Purification/Corruption effects are negated. All other mechanical benefits/uses work as they are intended.

>This is not to the death. If you would reach 0hp you will be saved by a TuxedoMask expy.
As part of this, if a perk or ability would activate upon death, it will not activate. If you are a MonG with Immortality perk, then you are allowed to go into negative hp, but if you would die then you will be saved and removed from the fight. Determination activates as normal as well.

>Matches are to be done in a timely fashion.
This means that you have ONE WEEK to have your match. The matches do not have to be done in the order in which the bracket lists them. But do not advance to the second round matches until all of the First round matches are complete, and so on. Failure to do so will result in the winner being decided by Out of Character discussion. If that goes nowhere, then it will be a coin flip. While not satisfactory, this is in effort to prevent it from taking too long.

Due to the nature of PvP and how Spells and Spell Trees are under constant revision, if you are uncertain of the fairness of a spell ask your opponents and reputable members.

Likewise, there are experimental "Feats" that I have heard about. I will not disallow them, instead I will leave that to the combatants to decide if they are allowed or not.

A proper sign up sheet will be available in the Linkboard and you can always ask for a link to it directly in the IRC.

I will also be drawing up a couple short story pieces as background for the Lore behind this. For anyone who is interested in it of course.

PS: Any questions can be directed to Barkeep in the IRC. I am not always on, but if I am, I will be glad to answer your question(s)!

Neat. Already signed up.

Looking pretty good. Would like to see how it turns out.

What are the most damage dealing spells Mystic weapon-using MGs can use?

I feel like I've been missing a lot of what's going on. Good to see the threads still going strong.

Rolled 1, 2, 14, 11, 1, 14, 20, 1, 13, 1, 16, 4 = 98 (12d20)

...

Rolled 9, 11, 7, 12, 1, 15, 15, 7, 13, 8, 3, 13 = 114 (12d20)

Rolled 8, 8, 20, 18, 1, 9, 5, 17, 14, 15, 3, 14 = 132 (12d20)

Thoughts on a NERF Mahou?

The best friend of my Engineer Girls.

Silly.

Seems a little overly-specific. Weapons from a single toy manufacturer that only exists in a fraction of the universes? I wouldn't do it if I were you, just my opinion though.

It's nerf or nothing

Amelia tries to talk Kreimhild into not being a monstergirl anymore after hearing about purification. This works out about as well as you might expect.

pastebin.com/Ht75Kq8E

nice trips

Rolled 5, 16, 19, 5, 13, 13, 18, 11, 3, 18, 4, 8 = 133 (12d20)

Rollan.

Does anyone play a monster girl that's not solid?
What's it like?

Squishy.

Everybody wants to hug you for some reason.

...

Would Oddball: Miracles be too vague?

No, I haven't been on a dark souls kick, why do you ask?

That would pretty much just be Reinforcement + Light.

Dolt who made the thread forgot a couple pdfs:

AMGC Corruption Module v. 1.1

AMGC Puchuu Expansion Pack

And the AMGC Fusion Rules Pack.

They've been removed from the thread as they were cluttering away the actually important PDFs.

If that's the case, then the pdf archive should be updated. It currently doesn't contain Fusion and Puchuu, and the MonG perk pdf is out of date.

Frankly, I'd say SCS is cluttering up the thread, considering no one uses it, whereas the MonG pdf is constantly referenced.

They're not clutter, they're actually useful content, and whoever removed them shouldn't have- especially as the linked PDFs are out of date.

How would you make a Stand user mahou in this system?

Twin Soul

Incorporeal Familiar

...

still can't download from mega files on my phone.

I just ran a check. All of the PDFs posted there are 100% exactly the same as the ones in the MEGA folder linked in the OP (you know, under "!! IMPORTANT !!"), and the ones in the MEGA folder have been that way since last month. What are you talking about, exactly?

dropbox.com/sh/hzcmi8mwy455ydm/AACCowTNhIZ_Nni1zXpQgpBma?dl=0
There's all of the same ones, on Dropbox instead.

Only if it contains an explanation of magnets.

I'm going by what was posted here

Rolled 9, 16, 14, 17, 10, 8, 4, 3, 16, 5, 6, 7 = 115 (12d20)

Rolled 8, 2, 3, 4 = 17 (4d20)

Twin Soul

Spirit specialization is an easy way into that. Or just take anything and say your powers manifest as a strange spirit figure.

Rolled 18, 10, 5, 9, 8, 17, 9, 12, 15, 4, 12, 18 = 137 (12d20)

...

So I heard there are head pats?

You needed more magical girl comics, right?
shatteredstarlight.com/shattered-starlight/coming-soon/

Also there is this one. i haven't read it very much, and what I've seen of it seems to be more college drama than MG action?
agentsoftherealm.com/aotr/-volume-1-

Rolled 4, 13, 1, 14, 19, 7, 16, 10, 5, 3, 15, 7 = 114 (12d20)

Social Justice Moon

And how can we forget about Niggermoon

Rolled 7, 10, 1, 8, 1, 9, 8, 9, 13, 16, 19, 2 = 103 (12d20)

What magical girl powerset and weapon fits a character that has issues being open about things with others?

Illusion with a focus on decoys (for dodging awkward situations). I'd probably choose a polearm; something you can use to keep people at a distance.

Why not go with ranged so you never get close

I'd probably say Psychic, Darkness, Illusion, and Water are all good choices for a specialization. They're generally the most subtle magic types.

For weapons, anything indirect or creating a sense of distance fits that theme. Most ranged weapons (either projectile or thrown), polearms, maybe a mystic weapon like a mirror, or even just a martial art focused on knocking opponents away would fit.

Wanted to avoid a stereotypical "cold sniper" thing. Plus I felt it was to extreme; she has issues opening up, not issues being near to people at all. Just likes to keep a safe distance.

Also I have a personal preference for staffs/spears.

Rolled 2, 18, 16, 7, 2, 4, 5, 15, 4, 1, 19, 11 = 104 (12d20)

Psychic and Empath. Or perhaps an oddball?

Oddball: Freud

The Incognito perk fits introverted characters with small social networks.

Ice, darkness, some gravity specialists.

Rolled 20, 17, 18, 7, 2, 1, 17, 1, 8, 11, 15 = 117 (11d20)

Let's try rolling again, I didn't work for whatever reason

I'm about to go through my rolls, just gotta ask first: When writing, do you speak from the perspective of your character, or do you describe them as a narrator?

...

>orteil.dashnet.org/randomgen/?gen=xvJyAbps
either one, whatever is easier for you.

why in the hell did i also post that link?

Rolled 6, 11, 4, 17, 17, 2, 12, 20, 12, 16, 9, 19 = 145 (12d20)

>why in the hell did i also post that link?
'Cause you highlighted it before clicking on a post to reply, same as I did.

and the newfag learns a lesson, many thanks

How do I sign up for this?
Also, now that I made my MG, what do I do to put her stats and stuff somewhere

Put your character here: docs.google.com/spreadsheets/d/1_ugcJa0fs2KkZ-oXy7kexzqAySUzsbUJ42GydS_kV_w/edit?pref=2&pli=1#gid=0

In order to sign up, you will first need a teammate. I would recommend hoping on the IRC and introduce your character! Make a few friends in character and see if anyone wants to team up with you. Link to it is in the linkhub for the titanpads.

My suggestion for your stats and everything is this: Make a pastebin account if you don't have one, and list everything there. That way, you can have all the relevant notes for your character, their abilities/perks/whatever listed as well as what they do. And so you can easily link to others so they don't have to dig through a list. It's also helpful for people without pictures of their characters as they can write up a detailed description as well as imputing their backstory info if they wish.

Of course, putting them in the googledocs helps too.

communist bump

Communism is worse than Puuchu and monstergirls put together.

Commies are for bullying

Goodbye Lynnia. I may not have known you long, but when I did it was fun talking to you. May your future adventures be just as magical, if only in a different way.

Looks like it could be interesting. Too short to really say right now.

I made it into chapter 2, but nothing about it is really grabbing me. It's paint by numbers Magical Girl stuff with the only twist being she's in college?

A bunch of these panels were clearly put together from a film perspective - they'd work awesome as shots with sounds attached, but in practice, there's just an overabundance of written out sound effects for my taste. Also, there's something weird with the way this person draws people - I often can't tell at a glance whether a given person is meant to be male or female. It's not garbage, but it's not really special either.

Goodbye Lynnia. We're all going to miss you, you were always so friendly and chill. Please come back and visit us on occasion, even if its not to RP. You were a huge part the community; I wish you luck in whatever endeavors your future may hold.

>tfw Ain left
>tfw Sahara left
>tfw Lily left
>tfw Tian left
>tfw Lynnia left

Was it really worth it to trade them for DSD and Quasar?

At least Mol left too. So some good came out of this.

Yes. They were a corrupt circlejerk that banned good people for no reason and admitted to illegally keeping the ips and doxing chat contributers. MGCYOA has been far better after Ai-n and Sahara stopped trying to force everyone to use their system. They pretended to be fair operators but they were fucking dicks.
Lynnia was the best of them for her art, but she still kicked people for no reason at all and never got a slap on the wrist.

Molniya wasn't one of them so that's a shame.

Yeah, Lyn, you'll be missed.

Complete and utter bullshit.

Y'all pussy ass niggas should say that not anonymously. Like shit, afraid you'll get banned or something? That's some retarded shit.

It's not bullshit, look at why Tian left after DSD got him to confess that.

That literally happened before, yes.

#ThingsThatHappened

>banned good people for no reason


>DSD
>Good person
Pick one

Why the fuck is there so much drama in the irc

It did happen, why are you saying it didn't? Alicious and DSD were both allegedly banned for discussing things in the thread that the channel mods didn't like, which was a bullshit fake claim anyway, and I distinctly remember Bar Keep was banned for saying Lynnia was being a problem in the irc.
I trust Zene and Brewer not to make the same mistakes.

Yeah, you'll be missed Lyn. Your art was great, you were pretty cool, and I hope you do change your mind and drop in sometime just to hang out, you know?

Lynn - you will be missed. Please drop in from time to time, even if you don't want to run adventures or RP - it'll be good to shoot the shit and you know we all loved your art.

Speaking of, spoke with SG last week. She should finally be getting some time to herself in June, so if you're still down for an art trade I'll remind her.

So somebody said that there wasn't enough writefagging! So now I'm here to have people criticize my amateur things.

pastebin.com/WfzR7MDt So here we go! Everyone, listen to my song!

>Everyone, listen to my song!
No. Maybe.

Nice! Hopefully we see more!

Maybe write it more story-based?

This has inspired me to write a short writefag in the same style, but I honestly would've liked more

There will be an SCS update posted this evening to both the Core PDF and the OC&FF Expansion as we move to v1.3.

Things to expect in this update:
>Yet more formatting changes and fixes.
>Nerfs to Time and Light to close up some issues with Triple-Spec girls.
>Nerf to a couple of Corrupted Monster Girl perks
>Language Clarifications to Conditions, Monster Girls, and Channeling

As always, opinions are appreciated. Any suggested edits or patches will be considered.