For House & Dominion: Civil War [spoiler]Quest[/spoiler]

For House & Dominion: Civil War Quest

houseanddominion.wikia.com/wiki/House_&_Dominion_Complete_Archive
suptg.thisisnotatrueending.com/archive.html?tags=House and Dominion

twitter.com/ThatSlowTypingG


You are Sonia Reynard, Baron of Rioja. One small world among many in the House of Jerik-Dremine. From it you control the fates of a dozen others in the so called Smuggler's Run. With your new position you have the opportunity to become one of the most influential people in your House.

It is from this world that you draw your fleets and armies from. Both have seen their share of action with anti-piracy actions, the battle of Magdalena, and the recent lightning offensive into Bonrah space. Your raiding fleets have recently returned bringing with them captured ships and resources.

As the Dominion slips deeper into civil war you and those under your command have been fighting to protect your little corner of known space. You and your allies have taken advantage of temporary weakness shown by House Bonrah and conquered the rest of the DRH1 Relay. In return Bonrah has moved to push friendly forces out of the neighbouring relay where they control more space.

Knight Captain Katherine Drake is your fleet's Wing Commander and is engaged in pirate hunting in former Bonrah space.

Uyi Rna is the General of your Army and has been overseeing occupation efforts on recently captured planets and outposts. This is expected to be only temporary as the newly formed Houses build up their forces.

Wiremu Tama is the admiral of your Fleet. He is working to build up your starfighter and drone forces to make use of newly acquired carriers.

Fadila Saqqaf is your leading diplomatic adviser. Her connections helped stir up dissent on worlds loyal to Bonrah. Now she's busy trying to help shore up those that have replaced them.

Other urls found in this thread:

infinitelooper.com/?v=F-msXuUUxno&p=n#/118;128
twitter.com/SFWRedditImages

C.F. Vanderwal is a former House Erid noble now serving with your intelligence division as part of his parole. After uncovering a number of conspirators in the capital working against you he's been transferred to Rioja, both so you can keep an eye on him and to make use of his experience.

Chide Dlam'ard, the Governor of Rioja is busy with the resumed expansion of the planet's industrial sectors.
With the arrival of smaller arcologies around the planet's capital the city should now be able to support of population of just over 9 million. Construction efforts in the other main cities and in the southern wastes are going well.
Companies rebuilding and restoring infrastructure of the old destroyed cities also seem to be making good progress. As much at 26% of the previous buildings are being torn down completely due to damage to recycle their materials.

Your recent visit to Magdalena revealed that there are plenty of areas of their cities still partially abandoned as a result of Warlord raids decades ago. While a bit run down in places and possibly a nest of criminal activity some restoration work would allow the planet to take on many more refugees.

Did you want to invest some of your own money into the project in return for a share of future income? If so how much?

Sonia currently has around 200 million S available.

Hype for House and Dominion!

Did you want to invest some of your own money into the project in return for a share of future income? If so how much?

I am going to say no on this. Our finances are icky enough as it is right now and and I'd rather our focus would be on Rioja and "finishing" that project first.

Throw twenty mill at it?

>Sonia currently has around 200 million S available.

Can we ask Mike if he'd be willing to send us somebody from his (mom's) company / neighbourhood watch to assess these areas?

Rolled 93 (1d100)

The Advanced Cloaked ship has been officially named the Nocturn Class. According to a heavily classified intel briefing J-D is selling 4 ships each to the Ruling House and Ber'helum. Additional sales to Helios and House Kharbos are being considered.
There is no mention of how many of these will actually have the new cloaking shield installed on them.

Arron suspects there may only be enough available for one quarter of them. Though he doesn't know for certain Winifred may have implied that the House is planning deploy similar numbers of the fully upgraded ships to each major theater. So 2 each to South Reach, the Run and the Homeworlds.

>Can we ask Mike if he'd be willing to send us somebody
He'll see what he can do. Depending on who is available it may be necessary for you to use your influence to get them off of Dreminth.
Roll 1d12

Rolled 1 (1d12)

Rolled 1 (1d12)

>Roll 1d12
Rolling.

>Arron
Could the special high security ports for these ships use some upgrades or additional funding?

Rolled 2 (1d12)

Good lord those rolls.

Mike has two people in mind but only one of them will be able to get off Dreminth without legal issues. This job is probably a lot more than one person can handle.

[ ] One is fine. Recruit more to help when they arrive.
[ ] Get the RSS legal team to sort this out
[ ] Have an RTS shuttle quietly pick them up (counts as smuggling)

>[ ] Get the RSS legal team to sort this out
Send in the Sharks! Heh....

>[x] Get the RSS legal team to sort this out

> [ ] One is fine. Recruit more to help when they arrive

Dude should be helpful for that at least, right?

Otherwise download kill and clone the other dude? I mean, he's a fugitive anyways right? Might as well let his clone make some dosh, ain't like he's going to achieve nobility anyways

FOR HOUSE AND DOMINION

>[x] Get the RSS legal team to sort this out

If we do this it counts towards their payment.

After playing Doom I realised I'd like to see Sonia infiltrate a Neeran city ship and go full rip and tear on them.

I am fairly sure we do not have access to cloning tech.

Dominion terror tactics when?

That's actually murder. Also you don't have ready access to cloning. You have to send a request to one of your allies among the major Houses. Since they're not a member of the military needed to fight in a front line position they would have reduced priority.

>I mean, he's a fugitive anyways right?
>ain't like he's going to achieve nobility anyways
Mike is not amused.
"That's awfully presumptuous. I was never arrested or declared a fugitive yet it's doubtful I would have been allowed off planet before joining the military simply because the local police are suspicious. They're suspicious of everyone in the area and me because of who I'm related to."

>If we do this it counts towards their payment.
I'm sure they wouldn't object provided what they're being p[aid to begin with is a fair amount.

The legal team will get to work and try to get these people out to the Run as quickly as possible.

>because of who I'm related to
Is that still about the thing with his brother, or have new troubles cropped up in the meantime?

How did his mother's plan go anyway?

>Mike is not amused.
"You know how the voices in my head can be, Mike. Rather this than blowing up another ship filled with civilians."

>Mike is not amused.
How's his family doing?

>Dominion terror tactics when?
Well, we have a super soldier serum, a plasma weapon, all we need now is impenetrable armor forged in the fires of hell and a bfg.

The nanite suits probably count as forged in hell.

"Civilians".

Newfags don't remember the good old days of technically not committing war crimes.

What if we do it in his sleep so there isn't an interruption in his chain of consciousness (that wouldn't already happen anyways)? Ship of Theseus!

I did enjoy it when we were less scrutinised and able to get away with certain things.

>How did his mother's plan go anyway?
>How's his family doing?

They're doing pretty good actually. It's taken a long time but the area is cleaning up. Getting more Knights and veterans orginally from the region to help look after zones in addition to the building milita / neighbourhood watch programs set up by Mike's mother has really helped.

In another year they plan to begin negotiations with the Lord actually owning the property to set up proper distribution of taxes and the like. It may result in them simply selling off sections of the city to Knights that can actually handle it.

infinitelooper.com/?v=F-msXuUUxno&p=n#/118;128

>Could the special high security ports for these ships use some upgrades or additional funding?
Intel is looking after them. You don't know any of the details.
I suppose it's unlikely they'd turn down the money.

The situation in the DRH 2 nav relay is deteriorating rapidly. Ruling House forces are attempting to cover the evacuation of anything of value their transports can recover from their colonies in the region. Ber'helum is doing much the same thing, though they've had more time to act. Orbital industry that can't be jumped or brought to more secure locations are being rigged for demolition.

Your special forces have been conducting their own resource evacuation or sorts.
Roll 5d200 for evacuated funds

Rolled 126 (1d200)

Most of it happened by accident or extreme indifference.

Mike's marriage is going well?

1

Rolled 173 (1d200)

2

Rolled 5 (1d200)

3

Rolled 2, 108, 69, 78, 138 = 395 (5d200)

Rolled 109 (1d200)

4

Rolled 81 (1d200)

5

Rolled 145, 53, 17, 156, 12 = 383 (5d200)

Rolled 172, 6, 97, 180, 131 = 586 (5d200)

I just realised I was going to do the roll differently but this will do.

681 million in funds and other resources were borrowed by your special forces in the next relay. It might be a good idea to make sure they get paid before other ideas regarding such a large amount of cash surface.

With other prep work done by your special forces it's time you decide what to do regarding the Bonrah's advance in the next relay. A large force can be ready to go at a moment's notice.

In the survey that was up over the weekend people were generally against hiring a Warlord to launch an earlier attack which leaves the following:

[ ] ASAP. Raid hard then retreat from relay.
[ ] Go ASAP. Limited raiding. Groundwork for liberation fleet.
[ ] Delay until Ruling House/Ber'helum Liberation fleet is prepared.


And now my boss wants me to come in. Fucking great.

Tell him you have the plague.

[ ] ASAP. Raid hard then retreat from relay.
We want to hurt Bonrahs core holdings in the Relay so that their ability to rebuild their occupied territory is weakened. Something that seems like the best opportunity to do right now with their fleets focused on kicking out RH and Ber'Helum. At best we cripple their central territories and buy the others time to pull back more orderly.

We should also ask if anyone wants to come with us. Perhaps that House with the Heavy since we'll probably need some form of mobile supply depot with us. If only we had the Majestic here!

>[ ] Delay until Ruling House/Ber'helum Liberation fleet is prepared.
Unless one of our commanders comes up with a brilliant plan to get the ships in the relay, I don't really see how this will work. Resupplying in DRH 2 is probably another issue, as we have no ships that can support corvettes in the field.

>[x] Go ASAP. Limited raiding. Groundwork for liberation fleet.

>ask if anyone wants to come with us
One of the newly liberated Houses is offering to send an assault corvette squadron. A few of your allies are also prepared to send some mininal amounts of ships provided it's just for raiding. They're not prepared to risk a large force for an all out invasion until the majors are prepped.

>Perhaps that House with the Heavy since we'll probably need some form of mobile supply depot with us. If only we had the Majestic here!
They're understandably reluctant to risk their House's first heavy cruiser.


>Resupplying in DRH 2 is probably another issue, as we have no ships that can support corvettes in the field.
Qlippoth is the only heavy carrier the House can make available right now to support a large fleet so its either that or modifying a Kilo for logistics work.

>Unless one of our commanders comes up with a brilliant plan to get the ships in the relay,
That remains to be seen. Some alternate routes in would require delicate and professional levels of navigation and course correction. You could also come straight in at the nav station but then whoever controls it would have plenty of foreknowledge of your arrival.

I suppose your special forces could disable the stations sensor arrays or pay off the Guild to do the same.

>green arrow going to helios aligned territory
What's helios' stance on the whole idea?

1 vote for each option.
>ohboyherewego

They'd denounce your violation of their vassal's neutral territory. After you'd left that is.

>[ ] Go ASAP. Limited raiding. Groundwork for liberation fleet.

Limited raiding looks like.
Who would lead the raiding fleet into the next Relay?

Baron Sonia Reynard - Your absence from Rioja would be noticed well before your fleets arrival in the next relay. Could probably negotiate with Baron Dante Zvonimir for rights to pass through House Tho'ros space while maintaining their neutrality.

Katherine Drake - This could lead to her being made a Knight Commander later. The most experienced after Sonia. Skilled with both mixed and assault unit tactics.

Kim Yu Chung - A Veteran more experienced with cruiser and battleship brawling. He's picked up a thing or two about most aspects of fleet command. This could lead to him being made a Knight Commander later.

Hera Boosalis - Experienced. Wants to make up for her defeat in Helios space. Less experienced with assault units.

Phas Rah'ne - Experienced and largely undefeated. Less experienced with assault units.

Lyas Cinayk - Probably the most familiar with the region. Little to no experience with assault units.

>Who would lead the raiding fleet into the next Relay?
It depends on what we're sending, as most commanders seem to favour one kind of ship type over others.

>Katherine Drake - This could lead to her being made a Knight Commander later. The most experienced after Sonia. Skilled with both mixed and assault unit tactics.

>It depends on what we're sending, as most commanders seem to favour one kind of ship type over others.
>Send large raiding unit (Multiple mediums, Escort Carriers, support units)

Drake and Kim are reluctant to bring it up but your command ship would probably be one of the better choices in terms of the available Medium Cruisers available.
The Sledge would also be near the top of the list.

That leaves your 2 new Shukhant, 2 Kilos and the Helios to choose from.

Kim is against sending the Helios ship since it will be needed when the DRH 1 relay is inevitably attacked.

>would probably be one of the better choices
>The Sledge would also be near the top of the list.
So... we're not sending it because it's one of the better choices? I don't really get the idea behind that.

They're reluctant to ask for the Outer Heaven because it's Sonia's command ship. Sure she loaned the Bittenfeld to Drake for a bit and her plasma pistol to Ecord one time but this ship is a lot bigger than that.

Would you be okay with loaning the OH to whoever commands the raid?

I'd rather they take the Sledge.

Depends on the commander, I'd guess. Can they afford to get us a new one if this one is destroyed?

>It depends on what we're sending
>Depends on the commander, I'd guess.
You could always change whats being sent depending on who is the one leading them.

>an they afford to get us a new one if this one is destroyed?
You can't buy Neeran ships.
Well I suppose you could off the black market but the costs would be hugely inflated.
It would be faster to send a fleet to the front to fight the Neeran for a bit until you captured a ship you liked. Which isn't practical at the moment for a number of reasons.

We've got 1 vote for Drake and at least one of the several mediums will be the Sledge.

Drake as lead, and Cinayk as assistant. The latter gets the Sledge class, Drake isn't interested in medium cruisers.

The 2 less experienced commanders can take over Drake's current job. Kim will be super valuable once the fighting in DRH1 starts.

Fleet for DRH2:
1x Sledge
1x Shhs... Shhshhsh... Crescent
2x DA/CRV
1x D.Carrier Group
1x BCRS
1x DFBS
10x sqd M from the previous deployments unless any of these ship types have performed poorly.
1x sqd ACRS

Would this be a sensible setup?

I return! I really want us to lead this expedition. We've done far to little fighting recently for my taste. We need a little fun vacation like this to relax and blow stuff up.

Along with that we take Outer Heaven and the two Shukhants for their added firepower.

And because it looked like things were going to stall yet again I made a quick survey. It will close at 6PM EST. Links are on twitter and the wiki

surveymonkey com /r/ ZHZ57T7

>1x D.Carrier Group
Tama cautions you about sending a full sized carrier on a raiding deployment.
"We do have escort carriers to send with the attack wings if need be."

>10x sqd M from the previous deployments unless any of these ship types have performed poorly.
A few need to be switched out here and there but overall the squadrons should be ready to go.


And a very different view of how to do things.

>"We do have escort carriers to send with the attack wings if need be."

I'm just working with what was on that list. Escort carriers would be fine too, I just didn't see them on the fleet overview. I don't want to send anything but nobody else posted.

Escort Carriers are normally assigned at the wing level and don't really show up. On that note I have not stopped taking suggestions for alternate tactical map icons.

>I don't want to send anything but nobody else posted.
Well thanks either way.

Katherine Drake is being sent in command of the fleet. It will focus on limited raiding and laying the groundwork for a later liberation fleet.

The only Sledge in your fleet will be assigned.

There is a tie vote for the Outer Heaven and the two Shukhant class.
Rolling for it myself. Both Shukhant will be sent.

Are the rest of the items on this list OK? Y/N?

>OK?
Y
Mission is a go

>On that note I have not stopped taking suggestions for alternate tactical map icons.
For the one that shows wings and the like and different kinds of wings? Cause I could try to throw something together.

Y.

Wishing them luck Drake and her fleet head off as soon as they can muster enough ships. She requisitions some minor support craft before departing the nav station. Her fleet begins their jump on schedule.

Roughly five wings plus Mediums and your most modern battleships. They should do well.

The fleet is approaching the point of no return when when you're contacted by intel. Allied long range sensors have detected what look to be enemy ships approaching the nav station in the Centri Cluster linking to your relay.

FTL signatures matching those Eminence and Shukhant class ships are incoming towards the station along with additional smaller ships.

Within the hour long range jamming has begun to disrupt communications with the Centri Cluster.

If Bonrah and Nasidum have pushed up their invasion this could put you in a bad position. Then again you have quite a few allies already in the Relay.

[ ] Try to recall Drake before its too late
[ ] You'll hold with what you have

How long do the respective jumps take for medium cruiser sized ships?

7 days from the Centri cluster to DRH 1 if they still want to have energy reserves.
~5 days between you and DRH 2.

Hmmm... What about the forces the major houses were planning to send to our relay? Are any of them ready?

>What about the forces the major houses were planning to send to our relay? Are any of them ready?
They're currently engaged fighting other actions as they expected more warning. Quick reaction forces can be diverted within the day and will reach the Centri side station in 1-4 days. Others will take considerably longer.

That jamming is pretty worrying, although it might also simply be an attempt to stop us from sending forces to drh2. They probably have a few spies around.

Can we ask the Krath if they would be willing to contact the Rovinar via space magic, who in turn contact the RH to see if we'll have to worry about an asteroid fortress or not?

Actually you still have a line of communications to the homeworlds via other relays, you just have no communications with the area around that nav station.

>contact the RH to see if we'll have to worry about an asteroid fortress or not?
They've seen no signs of a major fleet deployment. They do admit that there are gaps in their coverage of Nasidum and Xygen space. It's possible this fleet launched from a previously unknown black project base.

Okay. Going with
>[ ] You'll hold with what you have
in that case. If it's nothing bigger than medium cruisers we should be able to manage it.

An unrelated questions: has the zeus been repaired yet? What happens to the medium cruisers our shipyard is churning out now that drh2 and the centri cluster are blocked off?

[ ] Try to recall Drake before its too late
Fuck. I was hoping their invasion would be delayed but I guess word got out that we where preparing a counter invasion of DRH2. Or it could just be a move by Bonrah and Nasidum to keep us from going through with this raid but frankly I do not feel comfortable with tacking that risk.

>An unrelated questions: has the zeus been repaired yet?
Yes. It's currently undergoing shakedown trials and other tests of its capabilities. There are a number of concerns regarding it's logistics and the general reliability of Aries hardware.

>What happens to the medium cruisers our shipyard is churning out now that drh2 and the centri cluster are blocked off?
The House they were sold to may still take possession of them but keep them in the Relay until there is a better time to move them. Most of your prospective buyers have territory in the relay anyways so its just added protection for those colonies.
Ber'helum remains the largest buyer with plans to station 6 of them there as part of their local fleet before the end of the year.

Anyone else around?

here
I'm okay with recalling the fleet to get things going.

>[x] Try to recall Drake before its too late

I am still here. Distracted by work since apparently I now have to bring it home as well.

>[X] Try to recall Drake before its too late

I'm here

You hurridly attempt to recall Drake's fleet. They're already beyond what would be considered a safe return distance but their navigators will try to plot an arcing course to bring them back similar to what was done in Shallan space.

Roll 2d100

Rolled 48, 73 = 121 (2d100)

Rollin thunder!

Rolled 77 (1d100)

>Roll 2d100
1

Rolled 2 (1d100)

2

Rolled 38, 81 = 119 (2d100)

Rolled 7, 100 = 107 (2d100)

The fleet reduces overall jump speed slightly then begins a long loop back. Those with longer ranged sensors and more powerful drives are towards the front of the formation looking for anomalies that could harm the bigger less mobile ships and drop them out of FTL.

There are a few minor shakeups and three smaller ships that lose long range sensors and need to be guided back on course but eventually the fleet is headed back to the nav station.

The Guild's reaction to the potential disruption of flight paths by a U-turn a few thousand lightyears wide is one of indifference. They can't do anything about the Dominion's military constantly pulling crazy stunts during the civil war.

Half a day later Drake returns to real space safely within the recovery range of the Nav station then begins damage control, taking stock of the fleet.

By now the Ruling House and thirty others allied with them have launched fleets towards the Centri Cluster side nav station. Two heavy cruisers and 5,000 lesser ships should be enough to relieve outposts near the station or at least determine the strength of the enemy.

RSS informs you that they have the basic salvage work done on the accelerator and could try to jump it out of the system early if you wanted.

[ ] Get it out ASAP so it can be evaluated.
[ ] Wait to see what the allied fleet encounters

>zeus
Great. Has our house considered trying to get the repair contract for the zeus that has been disabled in the recent fighting? J-D should be one of the few houses on this side of the civil war who have experience repairing these ships.

>[x] Wait to see what the allied fleet encounters

[ ] Wait to see what the allied fleet encounters

[x] Rush construction option

What do they need to finish it up?

>What do they need to finish it up?
It needs to be brought to a major shipyard to be checked over and more thorough diagnostics done on their systems. It's built out of 3 or more super heavy cruisers that were blown up 4 centuries ago then put back together in a new shape and configuration by an alien species you've had little contact with.
On top of that a salvage team has now just made it all mobile.

The engineers expect there will be some technical hurdles to take care of before it can be fielded as a weapon.

Rushing to get it out of the original system it was in could give more time to fix it but also runs the risk of the salvage teams inflicting damage.

>[ ] Wait to see what the allied fleet encounters
Keep our trump card secret for the moment.

In that case let's [x] Wait to see what the allied fleet encounters

>[X] Wait to see what the allied fleet encounters

In that case best to be on the safe side.

Rather than the 12 hours you were hoping for it takes close to two days before you get a full report on the situation in the centri cluster. The response fleet, including reserve units form your own House like Serth's Dragoons, encountered little resistance. Instead they spent hours chasing down modified attack ships carrying jamming equipment.

The few that were captured intact looked to have had their FTL systems modified to show up as larger ships, or in the case of a few, small tightly packed formations. Meanwhile the nav station had little in the way of military outbound traffic, just the usual civilian transports.

The entire deployment has been an excessive use of force pulling ships away from other areas where some were desperately needed.

People are very unhappy about this entire mess but it has illustrated weaknesses in detection capability in the region. In response the Ruling House is purchasing several squadrons of EC-K's from your House to be fitted for interception duty.

Your recent purchases mean that you have more of the ships in the House than anyone.

1) Did you want to swap out some EC-K's in your all attack cruiser units for more Dusk II's or others so that the Ruling House can get it's ships more quickly?

2a) Tell Drake to prep for her raid again.
2b) Delay until new early warning/intercept is in place.

>1) Did you want to swap out some EC-K's in your all attack cruiser units for more Dusk II's or others so that the Ruling House can get it's ships more quickly?
[x] No

[x] 2a

No
2a

[X] Yes.
If it is only some then it shouldn't be too much of a problem. The sooner we get those fast response ships up and running the faster we can get intel.

[X] 2a

>1) Yes
>2a) Tell Drake to prep for her raid again.

[x] Yes
We need more people to be on interception duty anyways. Also TSTG, are we still low on manpower to pilot our ships?

[x]2a

You allow the sale of some EC-K's from your active attack units to the Ruling House. Dusk, Vengeance types and others will fill the gap for now. The Earl has offered to sell more ships to them as they're produced.

Drake's fleet has finished any repairs that were needed and head out once again. A day after they depart you get more information on how the situation next door has changed.

According to intel Bonrah has been making the most of the delay in any additional attackers arriving by driving their enemies from the nearby relay. Ber'helum has hastened their retreat allowing both their fleet and that of the Ruling House to cover escaping transports near the last unblocked nav station.

Despite a fierce battle the larger ships were able to jump out. They're now headed to South Reach via the back route where they'll join the fleet being formed to retake the region.

Vanderwal approaches you to discuss recent events.

"Our recent "boy who cried wolf" scenario got me thinking. Everyone keeps tabs on heavy cruisers even if they're just ancient construction ships like Exodus uses. Your Exodus has been out of public sight for a few weeks now doing whatever it is you're telling people it's doing. Bonrah has to be wondering where it is, and with your history of deploying it they're probably worried it's going to reappear with a few extra toys."

"Where are you going with this?"

"If you thought a major fleet was incoming you'd pull out all the stops to get your best gear ready for a fight. I'm betting they don't know what that is yet but if it's a ship you'll need to send it somewhere for repairs.
Like say... a major shipyard so close to a trade lane anyone can spot what they're fixing."

That is one of the problems with the Forbearance yard, its lack of secrecy can be a double edged sword.

[ ] We'll need to risk it to complete repairs and upgrades quickly.
[ ] We should move it somewhere secret.
[ ] Other

Wait, what ship is he saying we should repair? Or are we just using the Exodus as a false flag?

The giant Gelsan accelerator array that you have RSS salvaging. The plan is to make it capable of FTL and then use it as a giant weapons system against House Nasidum and Bonrah when they invade.

He is suggesting it be fixed somewhere quiet where the enemy won't easily learn of it. Because if they know about it months ahead of time they may come up with a plan to deal with it.
That will take longer though.

>[ ] We'll need to risk it to complete repairs and upgrades quickly.

[ ] We should move it somewhere secret.

We need to make sure that this Accelerator is fully functional before we reveal it. No use for giving Bonrah warning to counter our ace in the hole or worse yet, have it fail or backfire in enemy space.

Well then

[ ] We should move it somewhere secret.

Would have liked to see it done faster, but I'd rather not lose a very large and costly ship because we got lazy.