How often do you allow smoke breaks at your sessions?

How often do you allow smoke breaks at your sessions?

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Usually every hour or so, but it depends where we are. Let people stretch their legs for 5-10 minutes and come back to the table.

Every 2 hours is the usual general break time, which includes smoking. Or if there is some unplanned downtime that occurs people can do whatever.

You scrubbed your brain to find a question you could ask just so you could post that picture, and that's the best you could come up with?

>breaks
You mean breaks in between smoking, right?

Maybe once per 5 hours or so.
Otherwise, yeah, we're puffing away and filling up the room for every other second.

We dont, everone in my group is a smoker, so yeah.
There's the ash tray, go wild.

Usually after 3 to 4 hours is general break or a combat segment ended. Sometimes I let a player sneak out if their character doesn't have anything to do but they must be in yelling distance to get called back. I don't mind vaping in the area but if another player has an objection then it is a no go.

OP could've done some dumb question about guys playing females or would you be ok with a character picture like this from a player. Still quite a stretch.

None of my group smokes, so... never?

Why would you need a break? Just smoke at the table, we're friends. Shit, man.

none of us smoke, but if we did I'd say just do it at the table

Depends on what's being smoked

>2016
>letting people smoke cigarettes at your game

Once every hour, hour and a half. Nicotine addicts get distracted when their fiending.

That's disgusting

I don't play with people who smoke.
I hate the smell, and I'm allergic to it too.
muh group, muh rules

>smoking indoors
>smoking next to snacks
>smoking next to books
>smoking next to pets
>smoking next to property

Depends, one of my groups we actually had a hookah going most sessions, others we don't take any because nobody needs to smoke every single day like a goddamn slave.

>Implying slaves were given tobacco
>Implying they weren't just fed opium to ensure they never ran away and would do anything ANYTHINGto get their next fix.

At the table for cigarettes, 2 hours or so for weed, vaping is banned.

>Banning vaping
That's dumb.

>pic deleted
But there wasn't nudity.

mods are fags, what else is new?

Since I'm the only smoker in my group, I usually just wait until the spotlight isn't on my character to go have one. Our games go for about five hours, but we don't take breaks. We play in a living room, so most of us are lounging most of the time, and we play using frame of mind so there isn't a need for a grid or miniatures. It's a pretty chill environment, we enjoy it.

I don't even allow smokers to play in my games so I don't ever allow them at my sessions.

Smokers are often more lazy and smell bad. I've had awful nonsmoking players too, but the smoking players have always been much worse. Nothing like having a dramatic fight or intense intrigue with some moron interrupting saying he needs to get a smoke.

Depends on how many junkies I'm playing with and how bad their addictions are. Because somebody who really wants a cigarette break is going to prioritize it above almost anything else, the best you can do is stretch out times a little bit.

I don't want to breath acrid cancer air, and I don't want my house smelling like stale cigarettes. I'm okay with small amounts of pot being smoked (it doesn't smell nearly as bad, is smoked in smaller quantities, can't really be smoked outside, and for whatever reason doesn't fuck with my lungs--I have mild asthma--the way cigarette smoke does).

After looking up the pic in the archive, I'm surprised it got deleted. It's a little bit risque, but that's standard around these parts, and it isn't explicitly pornographic.

img.4plebs.org/boards/tg/image/1464/83/1464832500768.png

>Every 2 hours for 10 minutes.
This is standard practice for US labor laws, and it seems to do the trick.
>After extremely tense engagements for the party such as treating with a wrathful dragon, battling a pivotal foe, or just plain major milestones for the group.
I limit these to five minutes since it can come and go outside the 2 hour timer.
>Emergencies
These are usually impossible to determine in terms of time. It's usually an indefinite pause on the game until the offending issue resolves somehow or until the next session or longer depending on what happened.

>Just shit at the table, we're friends