I played 40k back in 3rd ed and have been doing various mini games. Right now I'm looking for something new to play
Luis Gomez
If you play marines.
Lincoln Ramirez
Would Shrike and Korvydae be a good combo in a squad with Assault Marines? My friends already given me the go ahead to give Korvydae Chapter Tactics.
Wyatt Evans
>Is it worth it to buy Betrayal at Calth?
Comes up pretty often, it is a very decent deal (especially if you can get it for less than GW's price) if you want to start a space marine army. More than enough troops and two different HQs and Elites.
Just add Transports and drop the Elites they give you for Support of your own flavor.
Parker Fisher
it is an OK game on its own, but for 40k the contents are great.
30 tactical marines, 5 terminators, a dreadnaught, and a character
the tactical marines and terminators are not mono-pose. They are full kits with all the weapon options available.
Lincoln Davis
I'm fine with playing marines. I'm just asking because it seems like a good value for some pretty cool minis. But like if I made an army with them would 40k grognards not play me because they're the wrong era or whatever?
Logan Wood
If you're playing Raven Guard and jump packs, you should be using the formations.
If, for whatever reason, you're not using the formations, then Korvydae is always worth it just for making the jump packers ObjSec.
Shrike does pair well with Korvydae especially now that they FAQed his stupid, it-was-obvious-it-worked-that-way infiltrate ability, but in general Shrike isn't worth it most of the time regardless. He isn't cheap and he doesn't have good wargear.
Xavier Hall
It is good value if that's what you're asking. It comes with a very high campaign/starter set level savings unlike their normal webstore bundles and start collecting boxes. The value is even better if you get it at a discount.
Isaac James
Anyone here have experience with Death Company Dreadnoughts?
I'm thinking a pair of blood talons, two built-in heavy flamers, and magna-grapple delivered in a Stormraven.
Ayden Russell
2 Characters, user. The Terminator Captain and the Apostle, which you can just use a Chaplain.
Jaxson Taylor
>I'm fine with playing marines. I'm just asking because it seems like a good value for some pretty cool minis. But like if I made an army with them would 40k grognards not play me because they're the wrong era or whatever? they'll be cool. If you are unsure, you can mix they parts with 40k marines as they are fully compatible. Many chapters still use old marks of equipment anyway.
Carter Davis
The BaC stuff got rules to use in 40k and were always the "right era" for 40k, it was just rarer than the newer style of armor.
Red Scorpions have their entire army in Mk IV and Minotaurs have a split of Mk IV and Mk VIII.
It just means your army will either be very rich or very ancient.
Xavier Harris
>It just means your army will either be very rich or very ancient. would a full suit of Mk IV be more expensive than a full suit of Mk VIII ?
Xavier Lee
No Mk VIII is the hardest to get a full suit of. You also can't "find" old suits of Mk VIII whereas you can steal and loot MK IV, so I'd assume VIII is the most expensive among the non-artificer-wrought power armor marks.
Hudson Foster
Unfortunately I don't have enough of my marines built to run the formations, so its just in the mean time that Ill be using it.
Parker Wright
Are you a WYSIWYG player, user?
Blake Cox
6, 7, and 8 are more advanced than 4 in terms of helmet sensors, power plant efficiency, and power cable management so there's also that.
Thomas Myers
Most of the time, yes, but in certain cases I run something as something else. My first marine squads just have whatever I think looks cool on them.
Asher Reyes
why are the thigh plates of mk8 so much rarer than the gorgets?
Brayden Evans
What about with stuff that requires having a bunch of extra bits you might not have?
For example, the Space Marine Command Squad box does not come with NEARLY enough of anything to do all of their possible loadouts. Would you let someone say the pistol and chainsword veterans have different loadouts?
Jason Watson
Korvydae is worth having around in your collection as a RG player so go for it. Aim for the formations eventually, and at least you will still have the option to run an all jump Korvydae CAD or, if your opponents permit it, you can replace a generic Captain in a formation with Korvydae which would be SUPER BROKEN due to the assault squad formation allowing you to ZOOP off the table whenever you want, then drop back down in a conga line, basically letting you capture any objectives on the board that lie in a straight line.
It's too bad Korvydae is working off old rules, otherwise he'd be able to do things like make all non-vet jumpers in your detachment/army ObjSec. ObjSec Skyhammer and Shadowstrike? OP as fuck.
As it stands the formations don't really benefit from him since the strongest formations don't use his ability.
Parker Walker
>wanting to protect your hip bones
I bet you wear a helmet.
Cooper Ortiz
The greaves are the hardest to find. Gauntlets second hardest. Helmet and backpack technically harder than both because they've never been produced in miniature form, but that's besides the point
Thigh plates aren't Mk8 specifically.
Jordan Foster
I buy all my needed bits on eBay. It made my army extremely expensive, considering the fact that it's also made of 99% FW shit and not generic plastic, and FW bits go for like $3-5 a pop whereas plastic is $1 each, except for grav guns or melta guns in 5E which are $10.
I find the price worth it just to satisfy my hobby OCD and to be WYISWYG.
If you want to be WYSIWYG for less money, try trading bits with fellow players or converting your own. You can create many weapons just by chopping up the stuff you get in your own box. Need lightning claws? Glue a bunch of knives or chainswords to a power fist. Need combi weapons? Chop up special weapons and glue them to bolters. The only thing hard to scratch build are special and heavy weapons but most are cheap on eBay, other than grav. You might be able to build some grav guns and plasma guns out of multiple pistols.
Joseph Nelson
Help, I'm indecisive.
Should I bring my Orks or Inquisition for a game tomorrow?
Asher Murphy
how many blood letters is too many blood letters?
Benjamin Sullivan
The round parts on the ankle are pretty rare too. I think only 3 exist: that metal/finecast sternguard, the finecast lord executioner jump pack captain, and the old metal mk 8 guy.
Jackson Jenkins
Orkquisition user
No on expects the Ork Inquisition
Connor Cook
Those are the greaves, man.
Eli Cooper
My problem is I needed 4 grav guns but only had 3 and I don't have any arms to hold them with.
My friends don't care about WYSIWYG so I'll be able to run this squad any way I want so long as I pay the point cost, but later on I'm going to have to rebuild the fuckers.
Dominic Powell
>tfw greaves make you think of leg armor since video games separate legs and boots
S-shutup I bet next you're going to tell me bracers don't include the gauntlets!
Sebastian Carter
Just make him dual wield grav pistols.
Carter Watson
Are there even left handed grav pistols?
Nolan Smith
anyways you forgot about the plastic sternguard. There's Mk8 legs there. The metal sternguard didn't have the round ankle doodads.
And as far as I can tell, the only place Mk8 gauntlets have shown up (outside of the one old pewter one from yonks ago) has been with the Sanguinary Guard. You could probably use the plastic Mk4 arms to sub in, though. Same shit.
I asked my friends and they said they'll let me say they're using grav guns so long as I build the actual models within the year, so I'll have to get to collecting grav guns and arms to hold them with.
Joseph Perry
>The issue is that necrons and tau are both very good at making sure I can't do anything useful with doms (Lack of big transports, MC's over vehicles), and the backline exorcists can get battered (Scarabs, DS crisis suits) What if you left a small backfield Repentia squad near them? They ID scarabs and can fight suits.
Jonathan Hall
I'm fine with people running a model with any load out as long as it makes sense, no "This guy with the bolter has the Missile Launcher," unless they're just trying it out.
I got a Talon Strike Force planned out, but I run into the trouble of deciding my Vanguard Vet load outs, I want to stay away from Grav weapons as it is.
Zachary Jones
VV do best spamming power weapons to suit their needs. Previously I would have recommended taking them naked or simply with melta bombs to save points, but now that they received a very steep price reduction on power weapons, it's a waste not to take them.
Sword to kill enemy marines. Axes to kill 2+ save enemies. Maul for everyone else. Maul is the best weapon all around and is best against tanks, better against Terminators than the sword, and loses to the sword only against enemy 3+ armor.
Sprinkle 1 or 2 storm shields per 5 vanguard to give them a 3++ until that guy dies. Too expensive to give everyone a shield + weapon.
Jose Lewis
Is it worth taking Lightning Claws on anyone, besides rule of cool?
Aaron Roberts
a single lightning claw is better than a power sword if you have 3 attacks or more against MEQ
David Ortiz
No, because it's was already hard to build a sizable community with more than 4 individuals in my town.
Cameron Evans
They're good on characters that are not taking a pistol such as a captain with a combi-weapon.
James Torres
When you Combat Squad, only one of the resulting squads can take the transport, right? The other 5 have to footslog?
Lincoln Bailey
No, you can still share the transport. One of the benefits of combat squadding.
Gabriel Rivera
If you have enough attacks and the LC is the same price as the sword, it eventually does better than the sword despite the loss of bonus attack. I think the threshold was like 3 attacks or something to equal out. Regular assault marines do better with the sword, even with the charge bonus.
Grayson Phillips
Got proof on that?
Jason Morgan
Sweet, thanks for the advice
Jack Wright
Oh, really?
Sweet.
Do both have to disembark at the same time, or could I use the Rhino to drop one squad off and then drop off the other squad somewhere else?
Dylan Jackson
So im watching bob ross's the joy of painting to get started am i doing it wrong?
Noah Cox
You can drop off one and keep the other inside.
Samuel Bennett
Only if you don't paint happy little bolters.
Asher Watson
Which book should I read first?
Caleb Fisher
no
Colton Smith
Are you trying to tell me I'm not supposed to paint my miniatures using a giant canvas and oil paints on a wooden arm palette?
Daniel White
the rulebook
Daniel Morgan
Word, thanks.
Angel Scott
Well, obviously, but I mean the novels, the fluff.
Ryan Wilson
Guys what page should I start reading on? It doesn't say what edition rulebook it is how do I tell which rulebook to get?
Josiah Cook
>novels fifteen hours enforcer double eagle space marine
redemption corps it has an obese priest punching sisters of battle to death in it
Joshua Reed
No they can deploy in the transport together but can't both hop back in simultaneously later if one gets out.
Gavin Perry
Thank you. Does this hold true if I'm entirely new?
Thomas Taylor
Yeah those are good entry point novels.
One I always recommend is Storm of Iron
Christopher Robinson
Yeah, they're all (enforcer aside, which is a trilogy) self contained stories in single books.
Gabriel Stewart
Where do you even make this shit up from?
"In an exception to the normal rules, two combat squads split from the same unit can embark in the same transport vehicle, providing its Transport Capacity allows."
Adam Cox
newbee question, units from the Officio Assassinorum can fit in any army? or they belong to some army and come as brothers/allies/come the apocalypse?
Samuel Brown
They are a separate army. Count as army of the Imperium.
Gabriel Thomas
What small buff/change in wording would make Dark Eldar a decently playable army, in your opinion?
Tyler Rivera
don't play with shitheads
Ian Allen
>40k collapses as nobody can get a game
Aaron Hernandez
Eldar and DEldar sharing some units.
Henry Sanders
As in, the way to make them better is to have them be Eldar?
Julian Allen
Someone said it as a joke, but I'd be totally up for....Edgier Wraiths. Something where it's maybe A BUNCH of souls crammed into a single wraith and the DE get off on the agony those souls experience or some shit.
Landon Flores
Shouldn't Dark Eldar have more advanced stuff and relics than Craftworld Eldar?
Jason Cruz
Fateweaver, or Lord of change?
Nathan Diaz
If your guy has a Combi-Weapon, there's literally no reason you should take a Power Weapon over a Lightning Claw (unless that AP2 is absolutely crucial for some reason), because the major drawback of the Lightning Claw (Specialist Weapon) is irrelevant (as you have no other CCW) and you gain Shred for the same cost as a normal Power Weapon.
Chase Brooks
I feel like deldar should have similar technology but more powerful but also riskier.
Kind of like plasma weapons. Eldar are like the tau and keep their stuff safe, but the imperium, they turn that shit up to 11, even if it kills em
Also their faster but more fragile (not more fragile than they are now)
Tyler Jones
Not really, they're both operating off of the scraps. Craftworld Eldar have everything that was left in the car. Dark Eldar have everything that was left in a box in your basement. Everything else is in the house that burned down.
Adrian Young
Somewhere around 140
Oliver Bennett
That's good to know.
I made the mistake of going Combi&Power Sword when I built some squads last year and my group is very, very WYSIWYG.
Julian Nguyen
889
Ryder Barnes
DEFFWOTCH IS ON DA CASE
Angel Reed
Do you want to win the game or make your opponent feel bad for playing?
Angel Harris
craftworld eldar power a lot of things off of their latent psykic power. Only a small number are full on psykers, but their wargear is crafted using psykics and responds to the user. Deldar don't use any of that because they let their psykic ability atrophy because of the risk of summoning slaanesh.
Deldar power a whole load of their shit off of poison and pain. The poison is because it makes things more painful, and because they like that shit. The pain is because, somehow pain is an industrial and medical resource. Also drugs. Craftworld eldar can't do that, because they abandoned those hedonistic impulses so they won't summon slaanesh.
Matthew Perry
wait what which one is which?
Gabriel Perez
If I want to do Space Marines on bikes are Ravenwing or White Scars the better chapter? It doesn't have to be just bikes, but a majority would be cool.
Started playing with a friend a while ago and took the Genestealers from the Overkill box we split and after getting two Start Collecting Tyranid boxes I am pretty over them. Their fluff is pretty one dimensional to me and everything on the field besides my Hive Tyrants die by turn three at the latest.
Wyatt Jenkins
White Scars are better but Ravenwing are a close second. It depends on whether you want the flexibility and wide access of White Scars, being able to take many units and melta, plasma, flamers, or probably grav most of the time, or if you want to be stuck to only Ravenwing Black Knights and their supporting units.
Straight up? White Scars are better. But Ravenwing are also good and are beefier and more elite.
Cameron Ward
I think I would want the more elite then. Been looking into lists for both and the Ravenwing always seem to have a fair amount of Grav and some melta to go with what looks like a bunch of Plasma.
Joseph Morales
I think Ravenwing is the better bike army if you build for it but you will end up coming off as Cheesey McCheesertin with th 2+ Jink and shenanigans that Ravenwing have available.
They have a formation that will overwatch with a unit that is already overwatching and just ruin your assault while having a vehicle that stops your overwatch if they start their charge near it.
If you ever have an Attack Bike for 3 Regular Bike you can just Stick them with a Landspeeder and if the LS hits its target (not even wound) the bikes get BS5.
Also I think everything they put on the field has scout which makes deployment and counter deployment against them a fools errand.
White Scars are better for a well rounded army and the usual SM Codex tricks.
James Morgan
White Scars get ignore cover relic and librarius though. Yeah their bikes aren't as good but the army as a whole has more OP tools.
The Darkshroud for DA is pretty damn good though.
Nathan Thompson
WS have scout too if you take khan.
Adrian Garcia
Do you want/need the close combat ability? Are you running the Incursion? If you're not running the Incursion, Fateweaver is worth it just for Lord of Unreality. Even with the Incursion, Lord of Unreality is still utterly amazing.
What's the rest of the list look like? Both, or Fateweaver and a DP is always a good bet.
Cooper Nguyen
Dark Eldar units gain a 6+ Cover Save if they are 12" away and a 5+ cover save if they are 24" away. These can never be negated and stack with Stealth, Shrouded, Jinking, and all other sources of cover saves.
If Witches have a higher Weapon Skill or Initiate than their opponent, they reroll to wound. If both are higher, they have AP3 on 6's to wound.
Angel Martinez
Ravenwing are very gimicky. They can get some stuff that is absurdly powerful against the certain armies, but anything that doesn't care about cover will send them to Terminator tier.
Black Knights are pretty damn good, and are probably worth their 40 point price tag, but they're kind of schizo in their jobs. They rely on their jink save to keep themselves alive, but if they jink they can't take advantage of their awesome guns. If you don't jink them, they are 40 points T5 marines. They have awesome close combat weapons, making them seem like close combat beasts, but you can't jink in close combat meaning they are somewhat fragile there as well.
Aaron Rodriguez
So I'm a fucking baby when it comes to this and have no minis at all. I'm torn between starting as either chaos or space wolves. HELP
Dylan Thompson
the only thing i'll say is that the wolves are considerably stronger from a gameplay perspective
Juan Hernandez
Space Wolves are pretty good and one of the few armies who actually succeed at being a close combat army right now.
Chaos Space Marines are bad, but don't stupidly name everyone WOLFWOLF.
Choose the one you'd have more fun painting and building. If you're the type of person who can only have fun winning, pick Space Wolves.
Kayden Moore
yeah I heard from a lot of sources that the chaos were rough to play as. those daemons sure are cool though, unfortunately making the decision more difficult
Adam Price
so would you say the wolves are a good starting point for a babby new to 40k?