Tundra civ ep.76 - The United Systems Republic

Old and new players alike are welcome! You, my friends, guide the leaders of the United Systems Republic, the newly established human nation that has united the countries of Terra Nova. Ready to face the future together, we march ever onwards and upwards!
Previously:
The four nations of Terra Nova united their governments after completing the Constitution, which was primarily based off the White Republic's legislature. Now we rule over Terra Nova and the 12 solar systems we've colonised so far.
The year is 1262 After the Exile.
Questions welcome.


>Population:640 000 000 (36% white,19%kaichou, 19 % chink,9%pajit,9%mideast,3%ramki, 2%darkskin,2% pacharnati)
>Continents:Aymsland:57% Eyerdar:33% Veita 5%, Ocras 4% Colonies - 1%
>Agriculture:8/10
>Resources:8/10
>Manufacturing:8/10
>Trade and services:7/10
>Treasury:7/10
>Political stability:7/10

>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization

>>D.Improve military

Holy shit Gone for 5 episodes and we Ayy Lmao's now.
>I. Space colonization
Manifest destiny my brothers!

changed to I.Space colonization

Current stats for the combined professional forces of the Republic:

150 000 rangers
100 000 Maargard
100 000 Stormborn
100 000 Blitzkriegers
10 0000 tanks
10 000 light mechs
8 000 medium mechs
2 000 heavy mechs
2 000 000 Infantry
12 000 combat aircraft

Most of the special forces are those who belonged to the White Republic, a small amount of elite troops from the other nations were transfered to each of those divisions.
As per our constitution, service in the Army and Militia is entirely voluntary. Any adult who wishes to gain the right to vote must undergo two years in national service in the Militia, after which they may either continue a professional military career. Those who choose other paths remain on the draft lists and can be drawn upon as reserves.
From the non-white countries we got a large part of the infantry and armor forces we now have. Combat mechs have been in development in the past 40 years and are available in three classes - light, autonomous combat robots; medium class - either autonomous or piloted - are roughly equal to tanks in size and firepower; heavy mechs are crewed and posess the most firepower of any combat unit on the ground.

Pick two areas to focus on improving
A.Light armament(personal weapons and equipment) and infantry
B.Special forces(rangers and the four elemental orders, we could create a new special force too)
C.Our airforces
D.Heavy armament(tanks and artillery)
E.Mechs
F.Military command - officers, strategies, logistics

>Update
Well fuck, by the time my internet decided to load and I saw the new posts I'd written my stuff. Ahh, we'll do that immediately after.

A
F

We have some pretty good stuff, let's improve our infantry, and get a better logistical command up, Space is pretty big, and logistics are needed.

>A.Light armament(personal weapons and equipment) and infantr
F.Military command - officers, strategies, logistics

A
F

Logistics and the general organisation of our new military has been the focus - chain of command, hierarchy, military training, communications - all the little things that make war possible. Along with that we've brought our infantry up to speed both in training and equipment. Modern warfare can mean rapid deployment and days-long fighting in various environments. Standart equipment for the USR infantryman includes titanium-reinforced body armor, a helmet, equipped with comm tools and a HUD display, a magnetic automatic rifle and a variety of sidearms and provisions. Specialised equipment can be anything from shotguns to mini-nuclear rocket launchers(STILL IN DEVELOPMENT, DO NOT USE WITHOUT AUTHORISATION!!!)
Now onto colonization, as was actually demanded:
Choose one focus
A.Continue improving, settling and terraforming our colonies(10 inhabited planets outside of Terra Nova), let's not stretch out too thin
B.Explore and exploit star systems within our territory for minerals, energy and potential colonies
C.Go beyond our frontiers and settle more distant stars!

>B.Explore and exploit star systems within our territory for minerals, energy and potential colonies

C

B.Explore and exploit star systems within our territory for minerals, energy and potential colonies

B it is
Roll for colonization once

Rolled 78 (1d100)

B.Explore and exploit star systems within our territory for minerals, energy and potential colonies

Greeting from a American!!! To all you American and Non-American have a Happy Four of July!!! It's been 240 years since we kick Great Britain teeth in and declared independence!!! Land of the free and home of the brave!!!

A dynamic entry from the champion of the dice gods, Inky. Happy 4th of July.
Also welcome again to Oldfag, hope to see the rest of the namefags today, would be great.

Three new systems have been colonized - the Hatoi system has one barren, worthless planet and two gas giants with a total of 9 sizable moons, one of which lies on a stable relative orbit towards the star Hatoi and has a verdant surface, full of animal- and plantlife (no intelligent local life was found).
The Sugbar system has one planet that could be terraformed in the future, but most of the interest in it comes from mining companies who wish to exploit its two gas giants and their moons and local asteroids.
The biggest prize of this Space Rush has been the Gared system, however - there we've found a Garden world within the Goldilocks zone, with a nytrogen-oxygen atmosphere and plentiful local life and overall great conditions for colonisation with minimal amounts of terraformation required to make it perfect!
Increased interest has emerged towards settling in the colonies and people continue doing so as the years go by and it is now 1266


>Population:685 000 000 (36% white,19%kaichou, 19 % chink,9%pajit,9%mideast,3%ramki, 2%darkskin,2% pacharnati)
>Continents:Aymsland:57% Eyerdar:33% Veita 5%, Ocras 4% Colonies - 1%
>Agriculture:8/10
>Resources:8/10
>Manufacturing:8/10
>Trade and services:8/10
>Treasury:8/10
>Political stability:8/10

>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization

>>G.Research & Development

>H.Diplomacy & War
How about we buddy up with Omicron and R'gar since we fought together. We could learn alot of tech from them if we trade with them.

>>G

>H.Diplomacy & War

>H.Diplomacy & War

All right, I know it's samefagging so, let's do some diplomacy
A.Improve relations with the Ra'ktun Imperium(we fought a war against them recently with the help of the Omicron and P'gar and signed a peace treaty)
B.Improve relations with the P'gar(their religious leaders decided that their fleets should come to our aid, but they are a largely isolationist civilization)
C.Improve relations with the Omicron Federation(we have some trade agreements with them and have known them for a while)
D.Other

Aside from just picking an option, propose some detailed ideals - should it be trade, alliances, information etc.

C.Improve relations with the Omicron Federation(we have some trade agreements with them and have known them for a while)

Multi-nation training exercises would be a good idea.

We should also consider the possibility of a technological exchange, assuming they are willing.

>C.Improve relations with the Omicron Federation(we have some trade agreements with them and have known them for a while)
I have some ideas, we could set up a defense pact.
Also use this chance to catch up, we tell them how were going like becoming a federal like them. This is improve relations as system types of government like each other more.
Also we should trade some culture, like food, clothes, etc Their going to be some aliens that will eat this stuff like candy.
We share that movies with them, I'm not sure what they have, but who doesn't want to watch films from the humans.
All this will increase relations and with it we could start trading tech, signing a defense pact, and maybe set up alliance in the future.

>we tell them how were going like becoming a federal like them.
but arent we a Federation?

Good ideas there, C it is.
Give me one negotiations roll with the Omi.

Rolled 91 (1d100)

yes

An excellent role Inky

The Presidents of the two Federations met once in Terra Nova and once in Maoo'da, signing a defensive alliance and a number of new trade agreements.
"Both sides have much to gain from good-willed and fair exchange" Commented the Omicron President(that's what his title translates to, anyway) Valiaga-run vag'Maoge before press from both nations.
As it turns out, we're quite similar in many ways. The Omi's homeworld is made up of 80% water and the Omi race has evolved to flourish in humid land environments and survive in water for extended periods of time, but they are also mammals like us and have a mostly similar biology. They've taken a liking to many of our material products and works of art, as have people from our nation - Omi music is getting very popular, especially among the traditionally conservative Kaichou, for some odd reason.
The Omicron have shared some of their civilian technologies with us and agreed to join military excercises and cooperation.


>Population:700 000 000 (36% white,19%kaichou, 19 % chink,9%pajit,9%mideast,3%ramki, 2%darkskin,2% pacharnati)
>Continents:Aymsland:57% Eyerdar:33% Veita 5%, Ocras 4% Colonies - 1%
>Agriculture:8/10
>Resources:8/10
>Manufacturing:8/10
>Trade and services:10/10
>Treasury:9/10
>Political stability:9/10

>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization

>G.Research & Development

With better tech we can grow our population, strengthen our military and generally just do more impressive stuff.

>>G.Research & Development

>G
Let's improve our tech like being able to terrafrom planets quicker.
Once we improve our tech let's use it to explore the stars, and let's not go with G next turn guys.

Certainly, next turn I think we should work on improving our space fleet for my plan of conquering space!

What should we focus our research efforts on?
Pick one to focus on or two to spread our efforts equally
A.Civilian tech(medicine, consumer goods, living standarts)
B.Military tech(weaponry and equipment)
C.Industrial tech(production boosting)
D.Space tech(travel, transportation and shipdesign for space)
E.Other

>D.Space tech(travel, transportation and shipdesign for space)
A.Civilian tech(medicine, consumer goods, living standarts)

>C.Industrial tech(production boosting)
>D.Space tech(travel, transportation and shipdesign for space)

D And C

>B.Military tech(weaponry and equipment)
>D.Space tech(travel, transportation and shipdesign for space)

D.Space tech(travel, transportation and shipdesign for space)
C.Industrial tech(production boosting)

>changed to A AND D

>A.Civilian tech(medicine, consumer goods, living standarts)
D.Space tech(travel, transportation and shipdesign for space)

D&C
Technological developments have shaped the global economy into a new phase - Terra Nova produces almost 100% of manufactured goods and a sizable agricultural surplus and is the financial, cultural and technological capital, but the colonies are now vital to the new economic system, as the demand for raw materials has increased - lucky for us, space has all you can dream of! Our economy is booming.
Ships become faster, more economic and more versatile every year - an average person can now afford to visit another star system every now and then and interstellar trade can truly pick up now. Expansion of production facilities also allows us to build more light ships and schematics are being drawn for the construction of a tier-4 spacevessel - a battleship-class, equal to the strongest ships in the Omicron navy.


>Population:720 000 000 (36% white,19%kaichou, 19 % chink,9%pajit,9%mideast,3%ramki, 2%darkskin,2% pacharnati)
>Continents:Aymsland:56% Eyerdar:33% Veita 5%, Ocras 4% Colonies - 2%
>Agriculture:8/10
>Resources:8/10
>Manufacturing:9/10
>Trade and services:10/10
>Treasury:9/10
>Political stability:9/10

>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization

>>E.Improve spacefleet

>I
We got ships ready to go explore more planets for their resources. If we're going with E than let's use it to explore the galaxy.

>E.Improve spacefleet

We'll work on our spacefleet now - last time we founded the Starfleet Academy in Millport. Our current shipcount amounts to 30 corvettes, 20 destroyers, 5 cruisers (thinking of keeping them as a tab, corvettes worth 1 point, destroyers worth 2, cruisers worth 4 and so on)

What should we focus our efforts on? PICK ONE:
A.Construct a new flagship for our fleet, a battleship-class!
B.Work on keeping our crews competent, our equipment at its best and continue expanding our fleet in a balanced way
C.Focus on improving our merchant fleet, allowing for superior transportation and colonization
Pictured: The current flagship, the cruiser Eyerd.

>C.Focus on improving our merchant fleet, allowing for superior transportation and colonization

b

>B

C.Focus on improving our merchant fleet, allowing for superior transportation and colonization


More colonies allows for quicker growth of our fleet. Let's go full colonisation crazy on this shit!

>B.Work on keeping our crews competent, our equipment at its best and continue expanding our fleet in a balanced way
Our crew will be the most talented people in the whole world.
Over a thousand hours in VR simulations.
they folded solar panels five thousand times gajin.

>
I'll stay my vote on B since we don't know what the future was in store for us.

>B.Work on keeping our crews competent, our equipment at its best and continue expanding our fleet in a balanced way

B
We've built 4 new corvettes, 3 destroyers and 2 cruisers. Focus is put on the quality of our crews as we employ virtual reality simulators and all the resources of our academies. New equipment becomes standart every now and then - more powerful weapons, engines, computer systems, communications, barriers.
Along with that we haven't neglected our merchant fleets, some academies are dedicated to them - the space convoys.


>Population:735 000 000 (36% white,19%kaichou, 19 % chink,9%pajit,9%mideast,3%ramki, 2%darkskin,2% pacharnati)
>Continents:Aymsland:56% Eyerdar:33% Veita 5%, Ocras 4% Colonies - 2%
>Agriculture:8/10
>Resources:8/10
>Manufacturing:9/10
>Trade and services:10/10
>Treasury:9/10
>Political stability:9/10

>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization

>I.Space colonization
Time to terraform.

>>I.Space colonization

>I.Space colonisation

I

All right, what shall we focus on? Pick only one

A.Improving our existing colonies
B.Another Space Rush - expand our territory and get the juiciest systems out there!
C.A moderate approach, explore the unexplored and build up our colonies

>C.A moderate approach, explore the unexplored and build up our colonies

>B.Another Space Rush - expand our territory and get the juiciest systems out there!
might be the best thing to do since we have treasuries at 9/10

B.Another Space Rush - expand our territory and get the juiciest systems out there!

We need the minerals for our home industry and anyhow, there are aliens out there who might beat us to them!

B

>C.A moderate approach, explore the unexplored and build up our colonies
Gotta grab that space

Changing to
>B.Another Space Rush - expand our territory and get the juiciest systems out there!

>C.A moderate approach, explore the unexplored and build up our colonies
LETS take a more moderate approach

B it is
give me 3 separate rolls now
>Our exploration
>Our economic development
>Aliums(high is good for them)

Rolled 25 (1d100)

i'm gonna try.
let's hope we don't fuck up.

Rolled 68 (1d100)

Rolled 28 (1d100)

somehow inky rolls better than me.
well we did alright.
nobody told us to stop colonizing i guess.

The Omicron and P'gar have each settled a new system recently and so have we - the Pouhour system is the only reasonably useful one in that area and could serve as an outpost for future exploration - it's only planet is a single gas giant, orbited by 3 moons, while the system itself has a large asteroid belt.
Economic development has been good - the resources of space are fueling Terra Nova's industries and most of our colonies are self-sufficient in terms of living necessities by now.


>Population:750 000 000 (36% white,19%kaichou, 19 % chink,9%pajit,9%mideast,3%ramki, 2%darkskin,2% pacharnati)
>Continents:Aymsland:56% Eyerdar:33% Veita 5%, Ocras 4% Colonies - 2%
>Agriculture:9/10
>Resources:9/10
>Manufacturing:9/10
>Trade and services:10/10
>Treasury:9/10
>Political stability:9/10

>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization

>D.Improve military
we need some space marine tier soldiers.
Time research gene augmentation and super implants.

>>B.Culture & Religion

I
Keep going we need to seed the whole galaxy

>>B.Culture & Religion
Lets get a new prophet, he can point us towards our homeworld.

>D.Improve military

I'll support further advancement of our armed forces as I wish to eventually conquer the Ra'ktun Imperium.

changed to >I.Space colonization
lets pick a more moderate approach this time ok

We already know where we are in the galaxy and where Sol is. Relatively, it's in the direction of the Omicrons and further beyond that(slightly outdated map here). Earth is about 9000 lightyears away.

>>I.Space colonization

changing to vote to

>I.Space colonization

Colonization again
A.Space Rush! - Rush to get the best star systems and advance our frontiers
B.Focus on terraformation and settlement on our current territory
C.A bit of settling, a bit of growth

>C.A bit of settling, a bit of growth

>C.A bit of settling, a bit of growth

C.A bit of settling, a bit of growth

All right, give me just one roll now

Rolled 70 (1d100)

Rolled 17 (1d100)

Excellent my man

2 new systems have been colonized - the Jayug system is home to an arctic, barely livable world, 1 pressure-cooker world,2 gas giants and a whole bunch of moons and asteroids - a good source of minerals and energy, if not habitability.
A great find rimwards, however - the Ervana system has not one, but two highly habitable planets - a garden world and an ocean world! There's also some sources of minerals and energy. Ervana is the most distant star we've colonized, but it is definately the most promising.
In other news - terraformation has made previously uninhabitable planets inhabitable and harsh environments more livable, as we now have a total of 19 colonized planets. Population growth is rising with abundant living space.


It's 1273 now
>Population:800 000 000 (36% white,19%kaichou, 19 % chink,9%pajit,9%mideast,3%ramki, 2%darkskin,2% pacharnati)
>Continents:Aymsland:56% Eyerdar:33% Veita 5%, Ocras 4% Colonies - 2%
>Agriculture:9/10
>Resources:10/10
>Manufacturing:9/10
>Trade and services:10/10
>Treasury:9/10
>Political stability:9/10

>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve spacefleet
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War
>I.Space colonization

Thank you.

>>B.Culture & Religion

>D
Who knows what is in the grim darkness of space.

>D.Improve military

>D.Improve military
We have fleets but planetary defense/attack is a core part of conquest if we are to ever attack and win against the Ra'ktun.

D

>>E.Improve spacefleet
Lets build that battleship

We should colonize and Improve the ervana system and use it as a jump point for further colonization

170 000 rangers
110 000 Maargard
110 000 Stormborn
110 000 Blitzkriegers
12 0000 tanks
13 000 light mechs
8 500 medium mechs
2 200 heavy mechs
2 500 000 Infantry
12 000 combat aircraft

Pick two areas to focus on improving
A.Light armament(personal weapons and equipment) and infantry
B.Special forces(rangers and the four elemental orders, we could create a new special force too)
C.Our airforces
D.Heavy armament(tanks and artillery)
E.Mechs
F.Military command - officers, strategies, logistics
G.Other

F.Military command - officers, strategies, logistics
A.Light armament(personal weapons and equipment) and infantry