Has anyone played this, Is it any good, have any thoughts or opinions on it

Has anyone played this, Is it any good, have any thoughts or opinions on it.

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mediafire.com/download/df66230jiud91ys/A Song of Ice and Fire Roleplaying (Game of Thrones Edition).pdf
grandheresy.com/downloads
mediafire.com/download/cqrpzf3c3vxnvpc/The Riddle of Steel.rar
twitter.com/SFWRedditVideos

It's a mixed bag, the character creation is good, the intrigue/combat system for a single character is fucked up.
The House building is goat, the management is a nightmare.
The army creation is top, the army order system can be broken with a few orders.

This, the game is more fun to create things with than to actually play.

So it's like half awesome... That's disappointing.

...

I would say less than half, as even the good parts are loaded with mind boggling inconsistencies and depending on how much value you want to put on the game itself being almost unplayably bad.

>half-awesome.
Welcome to the entire Veeky Forums gaming industry.
There's half-awesome games with huge flaws that you play anyway, and then there games where your objectivity is completely shot so you can't actually tell the difference between good and bad.
Nothing in between.
ASoIaF RPG is fairly playable once you insert houseruled, but since that's true of nearly EVERY game (not that kids ever want to do any work to make things work anymore these days) it's basically an "average" game in all respects.
Not to say most folks in nerd social circles have any conception of qualify outside "Awesome" and "Worst Shit Ever", because they kinda don't.

Played it for 5-6 sessions, mechanics are a lot of fun and at first we all had a good time. The game breaks down more and more with every extra bit you understand. Like anons said before, everything is a really good idea, but really poorly executed.

Found it similar to Edge of the Empire in some ways. Where the core mechanic was interesting and skills/talents/abilities were easy to understand, the more you got into the rules, the worse the balance was and the less sense things made.

Like Star Wars it's setting and game mechanics look really good and accessible for normies but they didn't play test it enough

Which is a shame because I like the simplicity of role and keep d6 mechanics.

Hell I even liked Edge of empires Icon dice even though they used unnecessarily esoteric symbols.

Well even with all this, I might pick up. I'm very much a story based GM, so mediocre mechanics are never game ruining for me (Thus far)

Anyone have a PDF for this, wouldn't mind give it a once over.

It's not the crap or just boring mediocre, it's the frustrating this is a really good concept that needed work mediocre.

I do like the way abilities are split up with the roll and keep.

Rather than having broad attributes and a load of skills to buy. You have 18 main stats which cover pretty much everything that can reasonably come up. With specialisations being specific bonuses.

It means characters can be broad yet viable mechanically and still flavoured fully customisable.

mediafire.com/download/df66230jiud91ys/A Song of Ice and Fire Roleplaying (Game of Thrones Edition).pdf

Here ya go

>mediafire.com/download/df66230jiud91ys/A Song of Ice and Fire Roleplaying (Game of Thrones Edition).pdf
Thanks user

Thanks user

Its not bad but it needs a lot of house ruling. Character generation gives absurd penalties to older characters, house managment is tedious, house creation caps you as a very shitty house, bludgeoning weapons are overpowered, introgue is frustrating because of constantly changing defense values, heavy armor actually makes you easier to kill, and so on. You need to play it, learn it, and fix a few dozen things. Then run it for real and it should be ok.

I feel like that some traits should be given automatically like the Blood of X also general give free trait to fit house rank. So the head of the house will always get the head of the house trait for free

>house creation caps you as a very shitty house
Not true, it's entirely possible to walk out of house creation with higher stats than the great houses.

I once rolled a house that was decent to good in every stat except Influence. My small time house had the same amount of Influence as a Lord Paramount. Shit was crazy, defense was almost as good. Could rival Storm's End.

This is one of those aforementioned weird and frustrating inconsistencies.

Currently in summer hiatus for the game, but our group has one going currently.

So far we're enjoying it a good deal. It's really cool to play and experience an actually politically and socially oriented game, rather than a combat oriented game that the DM tries to make political or social.

Well would it be better to just mix and match different systems for the most part?

Such as the system for combat in Song of Swords which features pretty realistic combat rules it looks like, just really dense.

Nothing saying you can't, just need to be very careful not to let in slip something gamebreaking.

>house creation caps you as a very shitty house
I've just rolled a Stormlands House and here are her stats, she's a House born out of Bobby B's fun time with one event under her belt.

Defense 24
Influence 32
Land 25
Law 34
Population 14
Power 39
Wealth 23

That's pretty good.

I will call it Rockwell. Lead by Martyn Rockwell

The best way to deal with it is to literally ignore the words next to the numbers when "this is what this number means", because I'm like 90% the words were written before the actual RULES were.
Example; it says 70+ lands is "all of Westeros" territory, but based on the area of control each territory gives you that isn't even close to being a fraction of a fraction of an accurate statement.

A large problem with the game is largely that it's author's knowledge was limited as to what had been written in the novels at the time. This meant in terms of power and influence the Great Houses were basically the only comparison to anything they even had so they have this scale that jumps around like crazy.
I think at BEST if you roll tremendous stats then you could get a Major House like the Hightowers or Freys or Royces or Templetons other house of impprtant linage and wealth and political notability but obviously not in control of entire sociopolitical regions.

> heavy armour makes you easier to kill

Heavy Armour makes you easier to *hit*, but gives you higher soak. The idea is it slows you but keep your alive to quote Ser Jorah.

But yeah it's more of a burden that Boone in actual play.

>So the head of the house will always get the head of the house trait for free

I don't see why it should be free, even though he's had the house and therefore... head of the house. He still needs to pay the cost to get there. Both for the character and the player.

I would say that to different to really transfer across but it's worth a try.

Maybe use character background creation with official rules and then everything in play based off SOS

The best way to deal with it is to literally ignore the words next to the numbers when "this is what this number means", because I'm like 90% the words were written before the actual RULES were.
Example; it says 70+ lands is "all of Westeros" territory, but based on the area of control each territory gives you that isn't even close to being a fraction of a fraction of an accurate statement.

A large problem with the game is largely that it's author's knowledge was limited as to what had been written in the novels at the time. This meant in terms of power and influence the Great Houses were basically the only comparison to anything they even had so they have this scale that jumps around like crazy.
I think at BEST if you roll tremendous stats then you could get a Major House like the Hightowers or Freys or Royces or Templetons other house of impprtant linage and wealth and political notability.

Now I just need to get gud at using Song of Sword, but i have not much time to invest in Veeky Forums things...

Mathematically, yeah, it does make you easier to kill. There's a rather (in)famous post on GR's forum where someone did the math and the person in heavy armor almost consistently TAKES more damage over time than someone with light armor.

Use Band of Bastards or TRoS proper, same basic system without the ludicrous bloat.

Link user?

Band of Bastards beta is at
grandheresy.com/downloads

Not sure about the original The Riddle of Steel, I'd have to search for it.

How much time exactly? Because remember combat isn't meant to last for more than a few rounds.

Not saying it is not broken, but you're not better off in the 'long run' if you're at high risk of getting one shoted.

Going just until the death, the person with heavy armor dies long before the person without, because the heavy armor person is consistently taking small amounts of damage every round while the person with light armor has many more missed attacks coming their way.

I've always thought that Fighting should be a part of the Defense calculations.

I agree.

It's acceptable.

The functionality for the house rules and that higher scale of play works and there aren't a lot of other examples around.

The character-level stuff is fine. Not great, not terrible.

I played, no mechanics ruined the game for me and we had a good time with a good story. I'd be willing to play again but doubt I would put it in my top-5 or anything.

It's fine.

mediafire.com/download/cqrpzf3c3vxnvpc/The Riddle of Steel.rar

Here. BoB is for green players only.

I like the system. just ordered the book after years of using the pdf recently. creating houses and characters are GOAT. I like managing the house too and the social encounter rules. I think the system fits the setting. It's good.

I've known a few guys who wont just sleep with a tart
But you've got being a knight down to an art
You think you're pure and honorouble
you´ll drive me to the wall
You're a regular bumboy after-all

Oh-oo-oh, you think you're special
Oh-oo-oh, you think you're something else

Okay, so you're won a tourney,
That don't impress this Stark
So you got the reigns, but have you got the balls
Don't get me wrong, I still think you're a Knight
But that won't keep me warm in the Cold Winter night
That don't impress This Stark

I never knew a guy with so many women in his pocket
7 Bloody daughters, born out of grace.
And despite all your bluster, no eyes in their sockets,
Cause your fought a Mountain and an it fell on your face.

Oh-oo-oh, you think you're special
Oh-oo-oh, you think you're something else

Okay, so you're the Red Viper of Dorne
That don't impress this Stark.
So you got the looks, but have you got the touch
Don't get me wrong, yeah, I think you're quite nice.
But that won't keep me warm in the Cold Winter night
That don't impress This Stark.

You're one of those guys that likes to shine his Crown,
You make me take off my clothes, before you have me beaten down,
I can't believe you kiss your mother on the lips good night,
C'mon, baby, you know where theyve been, right?

Oh-oo-oh, you think you're special
Oh-oo-oh, you think you're something else

Okay, so you´re the King?
That don't impress this Stark.
You think you're in power but you´re just a pawn.
Now dont get me wrong, I knowy you think you´ve the right.
But that won't keep me warm in the cold winter night

That don't impress this Stark
So you got the Throne, but soon you´ll be dead.
Don't get me wrong, yeah, I know you cant catch your breath.
But that won't keep me warm on the long, cold, Winter nights
That don't impress this Stark!

Okay, so what do you think, you're Targaryan or something?
Whatever
That don't impress this Stark!
That don't impress this Stark!

Veeky Forums you have to much free time

This is some high octane autism.

Honestly what did you really expect coming here?

I came here for Game of Thrones Rpg, not Westerosi renditions of Shania Twain songs!

No, really. What did you expect coming *here*.

Well...okay, I mostly came for /d/....

3 sessions in, so far all fun times except that PCs built to be moderately competent at combat outclass everything but Kingsguard and Others/White Walkers as far as the book supplied NPCs go. My one player went full combat and solo'd 10 bandits last week.

3D+1B axes doesnt matter if you only have 3 fighting and need 4 degrees of success to even scratch him.

Encourage the fighter to get heavier armor, the game mechanics basically means speed and light armor trumps heavier stuff as it allows you to get more degrees of success.

So people keep saying "It works if you houserule it" but that's a very vague response

WHAT house rules do you need to play it? As much as you can say "play and learn", I don't have access to enough groups for long enough to do that.
So what are Veeky Forums's suggestions for house rules?

I did mastered it for a year, we had great time.