Jumpchain CYOA Thread #947: Never Backdown 2: The Backdown Edition

>Google Drive
drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=#JumpchainCYOA
kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
pastebin.com/Gqj3iKyn

>How to Jumpchain
drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread

Fuck off. This is the thread, your autism is irreverent to everyone.

Just because you never grew out of pissing in your fucking bed at night...

Sekirei
Fairy Tail
Dark Souls
Kantai Collection
Bioshock Infinite
A and D offer multiple Waifus for not a huge cost.
The others offer some High Quality Waifus.

Look the OP screwed up, we can either ignore it and move on preffered or someone can make a new thread.

>Dark Souls
has good waifus?

Real Thread
Real Thread

This one has a hostile and vindictive OP attacking a single person. I vote we don't use it.

Since it looks like we're keeping this one i'm reposting my WIP.

Like I said its still early and as always comments, suggestions, snd criticisms are welcome.

Priscilla for one.

Our Fair Lady superior.

Delete this. We aren't going to bend over backwards because you have overpowering OCD.

So you're the OP who can't count. Good to know.

Oh fuck you for wasting such a perfect thread title.

>I just noticed he could have gone with Electric Boogaloo
FUCK!

...

You seem to be someone who cares far too much.

The current thread title is actually a reference to a SBFP joke that's been in the works for like, a whole day.

I would just like to point out, her sister the murderspider isn't exactly bad. Other than being a murderous spider.

I didn't mention her, because some people don't like the spider bits.

She has cut dialogue where she warns you away from her den because her goal is to take your humanity to ease her sister's pain.

Alright /jc/, I have something of a dilemma in Dragonlance.

Would Sargonnas take any offense to me saving the Metallic Dragon eggs in the Scales in Balance scenario?

What's a Sargonnas?

> Maybe even meet Nyarlahotep's gaze (Just joking, you cannot do that)

You mean well, you're trying to be funny, I get it. But Humor is hard to pick up on in text, and I can all but guarantee things like this will cause trouble in the future. Recommend not making jokes like that.

You know, there should be a way to get past her. Like if you have a special item, and are Hollowed, and have no Humanity on you at all.

I think there originally was going to be, but there were a number of ideas they had to cut.

Never Backdown
Never Backdown 2: Electric Boogaloo
Never Backdown 3: The Backdown
Never B4ckdown

Fucking hype. Being a serial killer out of the gate is all I wanted from jumpchain. But, more seriously, wasn't Demonology its own separate thing in a previous WIP? Not enough content to justify an entire line?

Talking about edition number. The joke was just right.

>What is known is that there is a phenomenon called the sheep-goat effect where non-beleivers who themselves may be psychics who have yet to unlock
their powers interfere with the use of psychic powers.
>non-beleivers

With that out of the way, as worded, it's not clear from "non-believers who themselves may be psychics" whether all non-believers are potential psychics who interfere with your powers or potential psychics are a minority among non-believers. [spoilers] I ask because it seems like it *might* be similar to sleepers in mage, but the passage is not entirely clear.[/spoiler]

Lawful Evil god of Minotaurs, wrath, vengeance, and retribution. Respects those with honor, if only grudgingly due to opposition on the Good-Evil axis.

Yeah, I decided that demonology should just be a perk after reviewing Inferno and how it works and whatnot.

It's not his plan so I doubt he'd give much of a fuck as long as you manage to do something he approves of while fucking over Taksis.

And every single one of them will be thread #947.

You will never be free.

Ill figure out how to word it better.

it's basically that certain people may have a deleterious effect on psychic powers just by being around. I'll explain it better in the next WIP.

What are a few jumps that give weird non-magic/science/technology/psionics abilities?

>What is known is that there is a phenomenon called the sheep-goat effect, where nascent psychics with a profound disbelief in the occult cause interference with the use of psychic powers.

How does that sound?

Thank you, that's much clearer.

SCP Foundation
Spooky's House of Jumpscares
Gravity Falls (arguably)

Lovercraft
Nechronica
Goat Simulator
Kung Fury
Minecraft
Godzilla

Does Bayonetta have any apocalyptic events going on that I should worry about?

>Goat Simulator jump
Can we talk about how fucking weird this is?

Yes.

Voodoo Crap Magic from Rick and Morty
It's not actually magic and is more like reality warping that is restricted by irony.

No

Did someone actually manage to scrounge together enough content for a Goat Simulator jump!?!?

But it's still awesome.

I meant

It's the ultimate proof that there's always enough content to make a jump.

Yes. Well sorta. To keep it simple Bayonetta will prevent both of the events from actually happening and destroying the world, assuming you don't significantly butterfly the story with your presence.

I was thinking about companioning her. . .

A lot of the Generic jumps include very specialised reality warping. And on that note, Star Trek TNG/DS9 has some "weird" perks, as well.

How would this take effect post-jump?

>Resistance- 200cp: Choose one of the supernatural paths available in this jump other than mundane. You have
an inborn or trained resistance to the supernatural perks of that path. While this does not confer
immunity, attacks with them will deal less damage and less direct methods will have a harder time
effecting* you.

*affecting, in this context.

It would effect similar abilities. A resistance to a psychic's powers would translate to other psi-type abilities, etc.

If you think about it, it's really just a regular surburbanite jump, except you're a goat. And also the physics are kind of glitchy.

They have TV and video games and barbecues and also magic demon summons and slendergoat.

You can basically treat it like a slice of life or vacation jump if you want, except there's the possibility that a car hitting a pothole will send it catapulting across the city for some reason.

Could Rory Mercury from GATE handle Karasuba from Sekirei in a fight?

243. Starcraft Zerg
Location: Mar Sara
Origin: Freshly Born, Age: 1 Hour
Perks: Burrowing, Willful, Parasite (-100), Spawner (-200), Essence Spinner (-300), Vision (-100)
Items: Resource Cache (-200), Organic Database (-300)
Units: Zerglings (-50), Drones (-50)
Drawbacks: The Sons of Korhal (+300), Hostile Hive (+300)

Well, I mean, I did just go to Starcraft Terran and then detoured into the new Ben 10 jump, so I might as well take some of the DNA I gathered and do something fun with it. I mean, I've been collecting the stuff since Jump 11 or so, but Ben10 really takes the cake. I am now king of a bunch of adorable buggies and I will pet them and give them lots of enemies to devour. I mean, the SoB are complaining about "becoming the fucking nids" and everyone is preparing for another jump where I go over the edge, and that really sounds like fun.

So, I did. I set the Jumplands up and strictly forbid my swarm from touching them, and we're ruling the planet as the new dominant species. Ghost-type Zerg. XLR-8 Zerg. Demon Zerg. Martian-Zerg. Even Zerg-pillbugs for kids to ride around on at the petting zoo. And the area around the planet is a fucking minefield, usually literally, but it's always fun to get creative. We only opened up when Kerri came knocking, and I explained the whole deal with jumpers, and offered my support for the swarm. I even revealed all that happened in the last Starcraft jump, which changed surprisingly little. She went willingly through the steps, under her own power and designs this time. She even had me enforce her will on herself post-cleansing. I offered what assurances I could, but frankly the giant rat-bug is not your friend, no matter how much hot cocoa they give you.

PS. MIngsk is a bastard and the Zerg are sneaky shits. The planet was nearly glassed several times before I just invested in super-teleporting defense towers and out of jump tech to handle things. The rival swarm, meanwhile, stole DNA willy nilly.

Among these, the most useful are probably Minecraft, Godzilla, SCP, and maybe Spooky's house of jumpscares.

I have a name that I'm thoroughly invested in at this point, for some reason.

Jump into Sekirei.
Take the Drawback where both Karasuba and Miya put aside their differences to hurt you.
Take them as your Sekirei.

Rate my idiocy.

In overlord the light novel/anime jump, would Innate talent Martial Arts prodigy also let you learn normal martial arts in a faster amount of time?

Dead/10

Well I would say rather high unless you are a high power jumper. Karasuba has cut battleships in half with a single strike and Miya is at least that level. They are mildly psychic so they are tough to hit even with surprise attacks. Karasuba is a psychopath so she will hack her way through virtually anyone to get to you.
You might want to disappear for 10 years if you can't handle all of that. If you can handle all that then all you have to deal with is MBI suddenly in your business because you just took on they two most powerful Sekirei and won. Even if you succeed the fallout may be even worse.

If you can beat both Karasuba and Miya at once then MBI doesn't really have much of anything that'd threaten you.

Alright, slight update to the formatting and a few little changes in wording.

Also, the thaumaturge section is done.

How far away can you move stargates?

If you reverse engineered stargates could you make small ones?

If you stick your hand in a stargate does it come out the other side or do you need to walk all the way through?

Miya was the one cutting battle ships, Karasuba is actually way below that level.

>How far away can you move stargates?
As far as you like, but if you move them more than a certain distance (I'm not sure the exact distance was ever specified, but I'd guess a solar system or two) from their address point you need to update the network or all the co-ordinates they use are wrong.

>If you reverse engineered stargates could you make small ones?
I don't think that was ever specified, but probably.

>If you stick your hand in a stargate does it come out the other side or do you need to walk all the way through?
All the way through.

>How far away can you move stargates?
Really damn far, as some of them were even used to cross galaxies. The problem doesn't seem to be one of distance. Rather, you have to determine new dial-codes for one if you move it (which shouldn't be that hard).

>If you stick your hand in a stargate does it come out the other side or do you need to walk all the way through?

All the way through. It actually sends your data to the other gate, so sticking your hand through doesn't seem like a particularly good idea.

Thanks.

As far as you want (within a universe), only their address will change if you move them too far (and the energy requirements will go up).

Yes.

No and yes. There's some kind of weird transition non-space in the wormhole that connects two stargates, that is never properly explained. Oh and there is one episode that claims there is a trek-style transporter-like buffer that appears to have been invented solely for that episode and contradicts several others, so fanwank something.

Other than Crimson Saint, what perks are there that let you turn magic into technology, or technology into magic?

Whew, got off a plane and just finished unpacking. Anything interesting happen last thread(s)?

Does The Night Is Dark And Full Of Terrors apply to really obscure/specific weaknesses? If so I think it might be more valuable than A Light In The Dark and you might wanna swap their prices.

Does Resistance cover Slasher attacks? I ask because I'm not very familiar with Slashers but from what I understand they don't zap people with hexes or anything, they just stab people.

Demonology...oh dear. On the one hand, that's quite a cheap price to pay for sending some VERY nasty customers at people. On the other hand those things ARE arguably worse to deal with than the Abyss so-kinda conflicted here, but I assume the intent is knowledge of dealing with things like Whisperers, Imps and Servitors instead of Inferno's elite?

About spirit channeling-after the jump, if local ghosts preincarnations possess supernatural powers e.g. Danny Phantom I think it might be worth clarifying whether the power can or cannot give you access to them.

Psychic vampirism-doesn't Chronicles of Darkness say such abilities in general treat powerstats as a resistance against this kind of ability? How come it only doesn't work against those supernaturals in particular?

Finally I think I said this before, but I'd like to suggest clarifying exactly what the Forgotten Book can teach you.

That said so far so good! My main experience with mortals comes from the God-Machine Chronicle so-I'm admittedly not as familiar as some might be on WoD mortals.

Digital Sorcery from Fate/Extra

Technically Sufficiently Advanced and Anartist from SCP could be fluffed as this.

And while not quite the same thing, Guru from Chrono Trigger lets you approach the study of magic as a science, while Mage the Awakening and GATE have perks that enhance magical effects based on scientific understanding.

Yay, more Demons! Time to add this on my list of jumps to visit to eat them to become ever more an Embodiment of Doom and Ruin!

Aquaria jump
From Dust jump, Breath of Creation specifically

1. I'll look at them and figure it out.

2. it would add resistance to the supernatural scourge powers. And post jump it would help resist "murder" fueled powers (like jack the ripper's in fate/-).

3. I'll put more work and explanation into that before the jump is done.

4. I'll review spirit-channeling

5. I'm just going by what Second Sight says. it says no, so no for now.

5. and yeah, I'll add that before I post the next WIP.

Whoa, hold on there-you...might wana seriously reconsider that? It's more or less outright stated that Inferno demons are the same things as the beings from Inferno, a region of the Lower Depths: Otherworlds that lack one or more of the Arcanum. ABYSSAL INTRUDERS-as in, the localised broken facets of reality-are intimidated by things that come from there, and it's debatable whether abyssal intruders are even sentient.

So... these demons are less "demons" and more "things from beyond the outer gates"?

Look man, I've gone to Mage with the sole intention of eating those motherfucking Abyss fuckers.

This build is focus almost wholly on being the embodiment of the literal end of everything forever.

If something is awful, I have to take it into my body and become it until there is literally nothing worse.

Actually, here's my build at this point.

-----

Okay /jc/, so I'm making a chain themed around Doom/Ruin, and I want some help finding things for it.

Right now I've figured out the following:

How can I not jump here? It shares a name after my chain's theme! There are also Demons here, so I guess this is also a demon themed chain? - Doom

Sorceress of Ruin, also Blue Magic to learn Doom. - from Final Fantasy 8
Doom spell/magic. - from Final Fantasy
For more Magical Power in general. Also Demons. - Mushoku Tensei
For Abyss of Magic to overcharge my Doom. Also Dark Wisdom. Also see above for Magical Power - Overlord
For even more overcharge for my Doom - Terraria

Tower Persona, associated with disaster - from Persona
Aspect of Doom - from Lord of Light
Weird alignment, Ruin - from Generic Dungeon
Paige/Prince of Doom - from Sburb
Rider of Collapse - from Darksiders
Child of Moros - from Percy Jackson
Origins of Doom and Ruin - from KnK
Obsession with Ruin - One Punch Man
Aspect of Law, Doom. There are Demons here too, right? - Tales of Gods and Demons

Maybe try to for a contract with the concept of Doom? - Changeling the Lost
Fate, also maybe Paradox, if I can figure out how to use it for my own ends somehow. - Mage the Awakening
Take Over Demon Soul, used on Paradox maybe? They are called demons at times. - Fairy Tail
Demons. - Soul Hacker
Demons! - SMT

I actually need more more than anything else, supporting perks to make sure it all works, and on everything I need it to work on. A perk that lets me apply this to unkillable gods would be nice, or something I could use to invert the effect, such that it can effectively Anti-Doom or Anti-Ruin a thing. Not reverse Doom or Ruin mind you, but have the opposite effect of whatever Doom or Ruin ends up doing.

-----

...

It depends. There are Demons that are more like spiritual embodiments of the seven deadly sins. These are more the kind you can usually contract with.

So it falls upon me to be That Guy.

Can you go around searching for mages and absorbing their powers unlike the MtA Jump?

Ew, you are so out of date with that troll honey. Keep up with the times.

Actually, ASA, do you have any advice for me here?

Specifically the last part, because I can't find anything to really achieve that goal.

>take the fanon, extra factions, hunted and dark impulse drawbacks
>pic is newspaper headlines once I join the fray
Love what you have, eagerly awaiting its completion.

Is there any particular advantage to buying A Collection of Literature rather than buying the books with cash during the jump? Are they all actually accurate with regards to WOD lore or something?

Is the omission of a price for A Harmless Stuffed Whatchamacallit accidental, or is it meant to be Innocent-exclusive?

Are there any restrictions on companions taking occult paths?

Ben 10, Auralnaut Star Wars, Mucha Lucha, some update to Teen Titans, dunno if you were here for the Batman The Dark Knight trilogy jump.

Ah, I...see.

Well, in that case I take it back. You're definitely on the right track then!

I guess in that case, you'd better have taken some anti-corruption perks-not necessarily to /avoid/ corruption so much as to be able to keep absorbing such things without them taking you over and obliterating your consciousness Castiel-and-Leviathans-style.

That's a good way of thinking of it.

Think about reality as a delicious picnic-healthy and nourshing even though it's a little disorganised, badly preserved and someone knocked over the canapes the last time there was a big fight.

The Abyssal Intruders are like, worms and maggots if worms and maggots just made more worms and maggots from what they eat instead of soil.

And the beings from the Lower Depths are potentially worse. Hyper-parasites, the way they've been fluffed. Things with an absence of metaphysical reality that hunger and envy things that don't share their lack-things more broken than the Abyss in some ways.

Absorbing how? Mage abilities are related to how their souls are connected to reality. I'd say since you are not gaining it with Jumpchan's backing they probably wont work outside the setting until post-spark.

1. No, but i'll think about it.

2. It's supposed to have a price, my bad.

3. I'll add in something about that in the next WIP

I was around for all of those actually, good to hear I'm all caught up.

Binbougami-ga lets you become a god of misfortune energy.

If you want to invite more "friends", the Necrotelecomicon from Discworld can put you into contact with the Dungeon Dimensioners, which are basically the same kind of things as the Lower Depths beings. They're physically very frail, but they're VERY good at amplifying basically any other kind of supernatural attribute and they can create much buffer bodies for themselves seemingly as long as they have enough magic and human belief, like reverse-Paradox.

The entire drop-in perk tree from Valkyrie Profile would help you better channel your doom energy in corruptive means. Likewise the drop-in perk tree from Okami is all about being a hotbed of demons that can darken land you're in by slaying local spirits.

The Shysh and Necromancer perks from Dogs od War would help you quite a bit; apparently the spells affect things for miles?

Is the user who made Austin Powers jump around?

In sekirei I know Miya is generally assumed to be be off limits but what about Karasuba?

She is bat shit insane and would rather murder you than fall in love.

I am a Apostle from GATE, killing me with a sword is going to be a rather arduous task even if I don't fight back.

Do not forget to travel to Webmage and Okami to make your bleed chaos-infused demons. And both of them also have a lot of doom/ruin related perks, some of them with a little demonic taint.


Soul Eater's Madness-Wavelength could be useful for you as well. Post-Jump, if your madness-wavelength grows strong enough, it could start spawning clowns related to your wavelength.
An Angel from NGE can do pretty weird shit.
There are some pretty powerful digmons that rely of being a 'virus' to their world and corrupt everything near them. See Megidramon, for example. They're pretty demonic as well.
God of War also has some perks that might help you.
Spyro the Dragon has corruption adept and Obsidian Tower Trilogy has Corrupting Corruption that Corrupts.
Fallen London has some corruption and ruin perks.
8-Bit Theater has some neat dark magic
Forgotten Realms has the possibility to virtually become any NPC creature.

There are probably more settings that would help, but can think of anymore aside from the ones that you already mentioned.

>A perk that lets me apply this to unkillable gods would be nice

Depending of what exactly you want, you have Lord of Light, Banner's Saga and the 80's Action Movies to do that.

Some more just occured to me-

Power of Dominance from Castlevania, apart from doing what it says, is powered by a sort of eldritch primordial darkness which seems like it fits your concept pretty well.

It's possible for a Reality Marble from one of the Type-Moon jumps to have an effect associated with ruination and decay, ESPECIALLY if you become a Dead Apostle. Look at what Zouken and Araya made of themselves WITHOUT being a Dead Apostle.

Lovecraft's Waste Land perk gives you control over localised Color Out Of Space, which rots things around you-and can be concentrated to rot things faster

For a more scientific approach, if you don't mind be an inchoate mass Karmatron Dynamics from GUNNM could potentially turn you into an unstable all-assimilating swarm of nanites. Be sure to have some supernatural means of stabilising yourself, though.

Shadow Ops has negamancy which enables really, really strong decaying effects

I'm not sure if it deviates too far from Doom even if it's quite Runous, but one of the backgrounds for Webmage is to become a Chaos entity, with blood that can melt most things. .

Fall From Heaven has some entropic magic nodes. Innstrad's black magic node-associated lands might also help too.

8-Bit Theater's black magic appears to be all about ruining the universe for fun and profit(?). The capstone, which reduces the aggregate amount of love in existence to shoot a nuke, is an example of what it can be used for. I'm pretty sure Black Mage once conquered Hell through his sheer evil too.

The Warrior of Chaos background in Dissidia has all kinds of perks associated with hurting everyone around you for combat power.

And once you're powered up enough, Cast Aside This Vessel from Sword & Sorcery gives you a super form associated with your true nature which could amplify all the above by a lot.

That's going to make her try even more. She loves fighting.

Thanks! This is very helpful.

>Forgotten Realms
Do Elder Evils count as demons by the way?

Apostles can "survive" being hacked apart and having the pieces spread out, she is welcome to try but my other Sekirei will put me back together later.

Not all of them. Some are demons. Some are undead. Some are epic level murderhobos.

So what if she just sets you on fire or pulverizes you after cutting you up?

The only way to 'kill' an apostle form GATE is to cut them in pieces and bury their fragments a few kilometers from each other.