/cofd/&/wodg/ Chronicles of Darkness and World of Darkness General

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>Question
Do you take inspiration from anime?

Other urls found in this thread:

en.wikipedia.org/wiki/The_Zeta_Project
csonline2.net/terrorists.html#page
youtu.be/H5NqIsnyTG8
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>Do you take inspiration from anime?
Inspiration of things to avoid.

>Do you take inspiration from anime?
I take inspiration from anywhere. I've taken inspiration from things that I don't even like, though in that case it's more of an "I can do this SO much better".

Figure I'll pose this question here: How do you handle Hunters that have found you out?

Our mixed game has now become a versus game, with another group playing Hunter, who have found us. Though we're individually vastly more powerful than any of them, as a cell they just steamroll everything we do. These fuckers are barely above base Mortal, but they've got a little bit of hedge magic, some divine relic that does...something mysterious and some nerd building fucking silver claymores in their basement.

We literally can't send our werewolf or his newly allied pack out anywhere because of the sheer amount of silver and fire these fucks are using. We've tried everything, following silver sales, weapons and chemical purchases, scouring entire blocks we can track them to, even divination. We can never find them or face them. The only time we came close was our Changeling trapping their combat monster in a warehouse with us, only for his group to start pumping fine silver particulate through the AC unit, plough a truck through the wall and break out flamethrowers.

We're locked in this stalemate with 5 mortals that we just can't seem to touch, and yet I know the GM isn't favouring them or fucking us over. Even if we were just retarded, shitty players, we should have killed/maimed at least one of them by now.

Yeah I wouldn't be caught dead watching anime.

>and yet I know the GM isn't favouring them or fucking us over

Not too sure about that m8. For a single cell they seem oddly well informed about your weaknesses.

Have you tried phoning the police about these heavily armed entirely mortal madmen?

Call the cops and tell them there's a group of madmen stalking and trying to kill you and your friends

We've tried police, and now the FBI is investigating our legit businesses about these seemingly random terrorist-level attacks. We think they have some kind of divination magic working for them, but we haven't been able to stop them.

They're always anonymous, in masks and only leave behind worthless half-destroyed blood/tissue/fluid samples, partial prints and never any hair. As best we can tell, they're not on any database we have access too, even after bypassing Barrett Commission stooges.

How even are they thinking of this stupid shit? Also, how are they getting away with this shit?

This sounds stupid. How is the ST even running this game? How are you in the dark even when you're using divination?

How have you not, just... followed them when they attack you and then shoot them? Seriously, just snipe them. Shit, you should be able to murder them, flamethrowers or no.

Your ST is hardcore favouring them.

You have a werewolf right? "Recruit" a load of spirits to fucking Blast them from Twilight. Unless you're telling me they can control spirits too

What supernaturals do you have? Last time we had Hunters they were turned into a non-issue by cursing one of them with contagious bad luck that spread through sympathy.

>We can never find them or face them

This may be the biggest problem. Being outsmarted by mortal hunters with a penchant for audacity is one thing.

It's quite another to face an enemy that seems to know exactly where you are and how to hurt you while being completely untraceable themselves. If divination and all sane avenues of investigation both come up empty on how to hit back either the ST is screwing with you or there is a major piece of the puzzle you just don't have.

Also to do all this they need to be ploughing in so much money and resources. That shit should traceable, either by you or the cops.

Game's online with two co-STs that are physically in the same room together. We just enter different Discord channels and roll separately.

They use hit and run tactics, catch us at our worst possible moments or engineer a situation that suits them, then escape. Not all of us can keep up with speeding cars.

We have managed to follow them before, using CCTV and security footage to place them in a radius of an industrial area, but even with werewolves hunting and divination, they always seem to slip away. I'm fairly certain their artefact has some kind of warding ability and the nerd making all their gear is also a hacker.

>FBI is investigating our legit businesses about these seemingly random terrorist-level attacks

Turn on the news and see what happens after just one shooting or bomb attack linked to terrorism. Multiple strikes by the same guys in the same area with no regard for collateral damage should have every alphabet soup agency on them like piranhas.

Working on that. We're also resorting to making deals with pretty shitty kinds of monster to take them out of the equation.

Changeling, Werewolf, Body Thief and magical undead

>there is a major piece of the puzzle you just don't have
Most certainly this. We're missing something big, but even NPC advisers don't know what it is. They just seem to appear, then melt away like fucking Viet Cong ninjas

Problem is that shitty STs and supernatural effects that twist perception and responses look the same from a player seat. Assuming either just leads to disappointment.

>Body Thief

So Immortals is in play?

Find a Purified and have it follow them and allahu ackbar everyone

What sort of Werewolf? Can they contract spirits?

Are you just... bad at the game or something or what? Lure them out, have snipers shoot them. You have allies, you have mental manipulation powers.

Your STs sound bad and these people don't sound like Hunters. Shit, just go through to Shadow and have the Werewolf use Two World Eyes. Put an actual tracer on their car.

and are 2 different posters. Sounds like the hunters are paranoid enough to turn down lures or have a relic that warns them of it. Snipers are less reliable against a good cell.

For some reason, whenever I see someone saying things like this I can only attempt to imagine the size of the fedora they're wearing.

What's wrong with my post? You shouldn't limit inspiration to only things you've enjoyed. And I'm pretty sure *everyone* has something they think could be so much better. The one that springs to mind is Eragon. Doing a fantasy remake of Star Wars should be a lot better than that shit.

I watch quite a lot of anime, but I've only used it as inspiration exactly once and in the loosest way possible. Anime doesn't really mesh with CofD.

>(Collection of various genres) doesn't really mesh with CofD.
Wut?

None of those genres really mesh with CofD, therefore anime doesn't really mesh with CofD. There are certainly bits and pieces, but there's no anime that you can point at and say, "yeah, that's what a CofD game would look like."

>None of those genres

????????

You know that Horror and Supernatural Horror are genres within anime, right? Serial Experiments Lain can easily be set within the God Machine Chronicle. Paranoia Agent is a CofD Mortals game. Also, Vampire Hunter D, dude? VAMPIRE hunter. There's also Hellsing, but some would argue that's stretching it. Boogiepop Phantom is also stretching it.

The anime industry in GENERAL tends to have really stupid tropes and conventions of media that don't work with CofD. But there are a good amount out there which are clearly set in the World of Darkness.

There are enough out there to nullify any sweeping statements like "anime doesn't fit with CofD." It makes more sense to say "most anime don't work with CofD. Because anime is usually garbage." Dunno if you think anime is garbage, but I think most of it is worse than the shit you see on WoD chatgame sites.

>(Collection of various genres)
Medium. The word you're looking for is "Medium". Media is the plural.
Several of the developers have admitted to being inspired by anime, and Persona 3 gets a callout in Geist. Ghost in the Shell is called out in Demon's STG.

Also, looking through all the books for the inspiration lists (which are spread out in Mortal Remains):
There are a LOT of out of the blue inspirational sources, things that are wacky or funny or not at all "fitting" of the World of Darkness.
Second is that Doctor Jess, the Promethean who uses zher pronouns, looks like David Bowie.
There's a group from Demon that I've never heard of called Luminous Labs.
I really need to read Mortal Remains more thoroughly. That's probably something to do today, since I need to make a good template for that Suicide Squad game, which I should have been doing this week instead of playing Dark Souls nonstop.

Yes, there are. Hell, I'm not even an anime fan and I'll do it (keep in mind I haven't seen most of these)
Speedgrapher
Hellsing (Ultimate)
Darker Than Black
Witch Hunter Robin
Serial Experiments Lain
Vampire Hunter D (which I've used in at least one thread starter image)
Paranoia Agent (anything by Satoshi Kon, really)
Rin: Daughters of Mnemosyne
Fate/Zero
Garden of Sinners
Blood+

>there's no anime that you can point at and say, "yeah, that's what a CofD game would look like."
Except for the at least two times that anime were suggested, that I mentioned above. In fact, a lot of the "Inspiration" sections aren't just "this is a gritty dark show". They suggest this, for fucks sake:
en.wikipedia.org/wiki/The_Zeta_Project

>I think most of it is worse than the shit you see on WoD chatgame sites.
I don't know whether you're being hard on anime or soft on MUSHes.

>Also, Vampire Hunter D, dude? VAMPIRE hunter.
>There's also Hellsing, but some would argue that's stretching it.

You think Hellsing is too over the top, but Vampire Hunter D isn't. Have you read ANY Vampire Hunter D?

>Whats the most snowflake character you have seen?
Three threads late and I have the answer:
>csonline2.net/terrorists.html#page
>Born in the mid 90s in Asia, Yuri is an expert in everything related to explosives. She participated in the Islamic separation wars, and is known to have died during experiments with new explosives. But even after these rumors, she vanished and developed new explosives and has been sighted during the bombing of the Rex Research Institute.

From what I recall, the movies are just gothic horror (in the FUTURE) and not, like, London literally on fire as vampire Nazis invade.

>From what I recall, the movies are just gothic horror (in the FUTURE) and not, like, London literally on fire as vampire Nazis invade.

Yeah. In the novels there is stuff like D moving literally faster than light, crossing the gulf between stars by his own power, and shit like that. Hellsing is low-powered compared to D.

Early Hellsing is actually a great WoD inspiration, for theme, if not for characters. There is a noble line tasked with keeping England clear of monsters, a supernatural cold war between the Anglican and Catholic churches, with conspiracies brewing in the background, creating monsters and destabilising everything.

I was trying to hate on both anime and WoD chatgames. Both are about highschool relationship drama. I'm probably just bitter that I can't find many of either which I like.

Okay, you caught me. I looked at images and made assumptions. At a brief glance, it looked like Hellsing had the more outlandish character design. Point was, either one could be used for inspiration.

Brb, making a big titty Gangrel girl with enough Vigor to carry around an anti material rifle with extreme ease.

>Brb, making a big titty Gangrel girl with enough Vigor to carry around an anti material rifle with extreme ease.

Go beyond that. Victoria Seras uses anti-tank rifles.

>Garden of Sinners
This is like literally a game of Hunter.

Also she's a cute.

Personality-wise, sure, I also like her berserker tendencies.
Physically I generally prefer my women more slim though. Giant tits is a turn-off for me.

None of those are CofD as it is intended to be played, and the influences they have on the actual books are pretty shallow. CofD is like D&D in that the kind of stories it tells only really exist in the game itself and its later fictional derivatives. That's not a bad thing, it means that you really can pull all sorts of outside influences onto it, but it means that there's rarely going to be a work of media where you can point to it and say, "yes, this is what a CofD game is like".

Horror and Supernatural shows exist in anime, but none of those really hit on the kind of horror/supernatural stories that CofD tells.

Careful there, friendo, you're almost talking as though you've watched any of those shows.

Even the characters are pretty fitting, if you ask me.

>Brb, making a big titty Gangrel girl with enough Vigor to carry around an anti material rifle with extreme ease.
I've actually been meaning to make a Seras expy for F-list. I also need to stat out a sample character for that Suicide Squad game (which I'm now looking at how ridiculous CSO2 is instead of doing).

>None of those are CofD as it is intended to be played
Says who? Saying that, for instance, Witch Hunter Robin feels like a CofD game is just as reasonable as saying that Supernatural or Dresden Files feels like a CofD game.
And Dresden and Supernatural both get callouts several times.

Even then, National Treasure isn't how CofD is meant to be played, but still gets a callout as Inspiration in the Hunter corebook. Again, I don't really see your reasoning.

Why is Witch Hunter Robin not CofD? Why is Paranoia Agent not CofD? Why is Hellsing or Blood+ not CofD? What about Cowboy Bebop makes it ill fitting for an Infinite Macabre game? Why is Garden of Sinners or Fate/Zero not a Hunter game?

>Even the characters are pretty fitting, if you ask me.

Yeah. I just don't like it when people directly rip off characters.

Alright so what kind of stories does CofD tell, and how is CofD "intended" to be played?

>Do you take inspiration from anime?
My general answer to this is 'nope', but then I wondered whether you consider Avatar as anime or not; the episodes of the ancient world and the first Avatar in Legend of Korra did actually provide some inspiration for the weird meshed spirit/flesh landscape of the Sundered World.

What are you, gay?

I'll admit that at the end of the day, this is all about personal taste and preferred gaming playstyles. I don't want to seem like I'm shittalking people who do draw inspiration from anime. I just see a lot of those animes as a very loose fit for the CofD as its presented. I'd never consider "any " of Satoshi Kon's works to be what a CofD game is, for example. Only Paranoia Agent comes close, and that's still more of a surreal psychological horror tale than a real GMC story. Mellow Maromi CAN be Infrastructure, but when you do that, it's not Paranoia Agent anymore.

This why I say it doesn't mesh: those shows are telling specific kinds of genre stories that either only mildly accompany or outright clash against the kind of genre story that CofD wants to tell through the usage of its mechanics and Storyteller advice.

That said, this does remind me that I need to check out Garden of Sinners.

I meant more in a "I could see these being in a CofD game" sort of way. Although I don't mind rip offs, though you know what they say:
>Creativity is hiding your sources
>Good artist borrow, great artists steal

Neato. I know Amy said she was inspired by Evangelion for Gods in the Earth (I don't see it).

I don't really agree with you at all.
>I'd never consider "any " of Satoshi Kon's works to be what a CofD game is, for example. Only Paranoia Agent comes close, and that's still more of a surreal psychological horror tale than a real GMC story.
Especially this. Why. How is that not what CofD is "intended to be played"? How are the things I listed not CofD material?
WHAT makes them ill fitting, and what do you feel is how CofD is "intended" to be played?

Half-half. Bi. I prefer muscle-girls, personally. And they tend to have rather small tits.

It's cool, he already admitted to it being about personal taste. When arguments get that thin and vague, usually they meant to specify "this is how I think X should be" not "this is how X should be for everyone."

That's why I want to know what he thinks CofD is intended to be played. I want to know what he thinks it IS supposed to be like.

Why are Seers such slags?

Their masters have won so thoroughly they have remade reality itself. I'd say they can afford it.

If we've already won,our servants might as well be hotties?

stat me

To the victor go the spoils.

Destiny •••••, the rest is irrelevant.

He's got to at least be packing Physical as his Primary Attributes. Maybe not the person dressed up as him in that picture, though.

Large fey beast XP 700
Initiative +6 Senses Perception +12; low-light vision
HP 212; Bloodied 106
AC 22; Fortitude 22, Reflex 19, Will 20
Saving throws+2
Speed 7
Action points1
Claw (standard; at-will)
Reach 2; +12 vs AC; 2d6+5 damage
Double Attack (standard; at-will)
The owlbear makes two claw attacks. If both claws hit the same target, the target is grabbed (until escapes).
Bite (standard; at-will)
Grabbed target only; automatic hit; 4d8+5 damage.
Stunning Screech (immediate reaction, when first bloodied; encounter)
Close burst 1; +10 vs Fortitude; the target is stunned (save ends)
Align. UnalignedLang. None
Skills None
Str 20 (+9)Dex 14 (+6)Wis 16 (+7)
Con 16 (+7)Int 2 (0)Cha 10 (+4)
Equipment None

Can anybody tell me how much free reach I use when combining spells? The book is not much clear.

I'd imagine each spell is considered separately.

It comes with being a mage.

There was a preview/leak of the Storypath system info a while back, right? Anybody got a link?

>When the Makara is an alcoholic
youtu.be/H5NqIsnyTG8

Here you go

Building a character background, but a question arose. Would it be weird for a character to go to a priests or bartender before committing suicide? Do people actually do so in real life?

depends. Priests and bartenders usually take the place of a therapist for some people. It would not be too hard to imagine wanting to be talked out of it at the last second.

Yeah, that sounds like something that would happen, usually as a last ditch effort to make amends or find a reason to live.

For a devout Catholic contemplating suicide, talking it out with a priest is definitely in character. It's a big-ass sin after all. One of the worst. Murder you can't repent for.

Did the rp subnet ever get reuploaded?

Yes. But that's gone, too.

I understand completely.

It must be hard to admit that you can only be turned on by twelve year old boys.

>Anyone without G cups is a 12 year old boy
user, the average porn star is something like 34B.

God, I'm so disgustingly excited for Scion 2e.

Do you think freelancer approvals will go out after Gen Con? I'm nearing the three month mark and wishing I could get a rejection letter at least.

>Not realizing that the G in G-cups stands for "Good Enough."

Guy from the last thread who asked about Gulmoth Rank. I ended up leaving him as Rank 1, because I remembered that he actually was supposed to be a pushover in my original notes.
He still ended up giving one of the players 2 Lethal before they managed to fulfill the circumstances I gave them and kill him with his bane.

I have another one planned for an upcoming story, though I dunno how far off it is. Planning to just port the Unwelcome Stranger from 1e to 2e rules, and use that, though, so it'll be a lot more subtle than the psuedo-werewolf they fought this time.

Seers art is so amazing.

They are such dicks though, no other wod faction compares to this pure and simple human douchery.

No eldritch horrors, no demons.
Just regular guys being huge dicks thanks to huge power.

>Turn on the news and see what happens after just one shooting or bomb attack linked to terrorism.

There is a desensitization effect once things happen more regularly.
And don't forget that the setting is World of Darkness. The kind of tragedies that we rarely experience happen regularly.
9 Cops killed, 9 injured in two tragic shootings is just a regular month in WoD.

Here's how you do it. Easy peasy. Lure them into an ambush.

Ward the Wolf's Den (Warding Gift, Glory) prevents any scrying in an area, so get it. Use it. Similarly Feet of Mist prevents your being picked up by any warding. At the very least there will be a Clash of Wills. Shutdown would shutdown any technological surveillance. So get that. Vampires have similar abilities with Blood Magic. Also Obfuscate.

Find an area with a locus and have your werewolves wait there in the shadow. Watch where they go. Step 4, kill them.

Use the Shadow against them, humans rarely have any defense against spirits. Also you can use spirits of surveillance, knowledge, etc. to Locate them.

Also, I don't think silver particulate should cause any real damage to a werewolf (Forsaken at least). They can wear silver without taking damage. Just a slight stinging sensation. So that might be a miscarriage of the rules on your GM's part. Elemental gift can turn their fire against them, they are much more vulnerable to that than werewolves are.

I'm only listing werewolf stuff because that's all you mentioned. Because of all the fire talk I assume there are vampires, but I can't be sure. (And Changelings, but I don't know them that well)

it's at raumwalross.tk
some parts are missing though

Personally I would consider inhaling silver particles much more severe than just touching it. When just touching silver it doesn't really enter your system.

I hate when people make this argument.
youtu.be/eaEeEbP16Wg
Look how much has happened in so short a time. This is literally just one small narrow slice of bullshit tragedy. This is solely "Black men killed by cops". It's been years of this. This isn't mentioning the terrorism or anything else.

Yes, tragedy happens and people get desensitized to it, but especially in WoD games people use that as a fucking excuse. "Lol I bet this shit happens all the time, why would the cops care about our group?"
No. Fucking stop that. You know damned well the only reason you get away with shit is because the ST allows it, that's not some inherent aspect of the setting, that's your troupe ignoring consequences because they don't want to think about how many questions would be asked when they blow up a warehouse or drive a truck through a goddamned building.

Wear a mask.

>You know damned well the only reason you get away with shit is because the ST allows it

But I thought cops arrived so slowly that you have plenty of time to make a clean getaway.

oh u
Two completely different situations. Getting into a fight and getting away is not the same as terrorist level shit. A werewolf can get into a scuffle with a beat cop, maul the shit out of him, and get away clean because a Werewolf can run faster than a police car and it'll take a few minutes just to realize something's gone wrong.

But if you start driving through buildings and shooting things up? Yes, cops will crack down and try to find you, or at least heighten security to stop whatever it is you're doing.

>Wear a mask.
But make sure you can take it off.

I think they stop being masks when you can't take them off.

R.L. Stein wrote a whole book about how that's not necessarily true.

Anybody done any Mind's Eye Theatre VtM stuff? It looks like there is a group in a small city near us ("Burlington by Night") that does it pretty regularly and the wife and I were thinking of checking it out. We've played tabletop VtM (and plenty other TTRPGs) but never LARPed. Any ideas what we should expect?

We have an active LARP ST who usually posts on the weekends who might be able to help you out further, but one thing you should probably expect is that LARPs on the whole tend to have more politics than a regular tabletop game, since it's an easier thing to do with a huge mass of people. However, LARPs differ wildly from city to city, so it might be best to call ahead and ask about the game or even see if you can watch the game without playing.

I imagine that mask which would suit werewolf regardless of his form is a bit hard to come by.

>Do you take inspiration from anime?

Hell yeah, considering my Requiem games are essentially "Black Lagoon with fangs" instead of the more common whiny angstfest games that CofD/WoD games are allegedly "supposed" to be like.

tl;dr Black Lagoon is awesome.

It's cool if you have a competent ST, avoid the newer BNS material unless you like overbearing and nonsensical metaplot combined with super-edgelord bullshit that would put 90's White Wolf to shame.

BNS is slightly more mechanically sound, but the old MET books are cheaper, you can easily find old copies on Amazon for a low price, and if you don't want to use the metaplot, it's not as much of a big deal, and if you do want to use it, you still can, it's just not forced on you like it is in BNS.

What's the split between tradtional White Wolf MET and BNS MET in LARP groups these days? I've always wondered.

Mind's Eye Society (the semi-official WW sanctioned LARP group) has recently changed over from MET to BNS when applicable, while if I remember correctly, One World By Night still uses the old MET rules, I may be wrong on that one since I've never played in an OWBN game but I think they still use MET while I know for sure that MES uses BNS (except in their nWoD/CofD games, where they use the old 1e nWoD LARP books and tabletop supplements)

The various independent LARP's vary from area to area on what system they use.

Personally I prefer MET since it's cheaper (out of print technically, but easier to acquire hard copies for a low price), has more support in terms of sourcebooks, and as I said before, the metaplot isn't mechanically hardwired into the game, it's more fluff so you can take it or leave it as you see fit more easily.

Also, I forgot to mention that both MES and OWBN have a lot of restrictions, rigid hierarchy, and bureaucracy that naturally comes with being a national organization. If you have no problem with such things, go ahead and find a local group in your area that belongs to one of these organizations (as a rule, they're easier to locate than independent LARP's)

However, if you want a more laid-back LARP experience, you may have to seek out an independent group and find out what system and themes they use, and then join them from there if possible.

Has anyone ever ST'd a White Wolf LARP? If so, what system did you use and how did it go?

Oh, hey, Camilla. Haven't seen you in a while.

That reminds me that I still have the 1e nWoD LARP stuff on me somewhere. Do those actually hold up in play? It reads like a pretty awkward system to use.

I lurk in these threads and on other forums that deal with World/Chronicles of Darkness and, for some reason, it seems like the most toxic people gravitate toward these games.

Why is that? Am I the only one who gets this impression? Man I just want to tell a cool story.

same here. I stopped lurking these threads years ago. Share those stories user.

Interesting. My impression was that mostly it were people prone to calling everyone not sharing their view on whatever issue "toxic" who were gravitating to C/WoD. I don't mind them though, it's not that hard to ignore them.

Ok, so, I was a huge fanboy of World of Darkness who received something like a redpill from a friend.
I have some questions here.
First, how more easy is the cod? I was playing mage and to do your shenanigans you have to do a lot of complicated stuff. Is that it about all the games of CoD?

Second, I never saw anything doing this, but it's ok to make a campaing where your players can be anything? One a Vampire, and another a Mage? What are your toughts about it?

Third, should I use translation guides to make things easier for me? Just bring the "lore" of CoD and use the WoD Storyteller?
Sorry my bad english and thanks in advance.

>First, how more easy is the cod? I was playing mage and to do your shenanigans you have to do a lot of complicated stuff. Is that it about all the games of CoD?
Mage magic system is rather freeform which might make it quite complicated. Other gamelines have much more simple system.

>Second, I never saw anything doing this, but it's ok to make a campaing where your players can be anything? One a Vampire, and another a Mage? What are your toughts about it?
It isn't uncommon, the problem is that various lines aren't balanced against each other, which might make Vampire player feel completely useless compared to Mage.

>who received something like a redpill from a friend.
What?

>First, how more easy is the cod?
The books could be better laid out, but pretty easy. Mage is the most complicated game, but it's not actually as complicated as it looks. were you playing 1e or the newest release?
>it's ok to make a campaing where your players can be anything?
It's not the best idea (differing power levels and themes), but you can do whatever you want.
>Third, should I use translation guides to make things easier for me? Just bring the "lore" of CoD and use the WoD Storyteller?
There's only like four games that have been "translated" like that, but for 1e, not the new one. Why would you ever want to play oWoD mechanics over CofD?

I'm not sure I'm even answering the right questions...

I've learned that often people who complain about a game's community are the people who generally make that community bad.
Unless you're talking about LARP or moderated chat games, in which case yes. People are more toxic than Blighttown and just want to ruin your fun. And will OOC engineer things so that they are the only clique with fun.

>Unless you're talking about LARP or moderated chat games, in which case yes.
That's not even exclusive to WoD/CofD, afaik

Actually I wanted to play CofD in oWoD mechanics.

And I was using 2e.


Thank you both for the answers.

>Actually I wanted to play CofD in oWoD mechanics.
That's what I said. Why would you ever want to play oWoD mechanics when you have the ability to use CofD ones?

Even from a very simple mathematical standpoint, the newer ones are better.