>How would you go about explaining the rules to your favorite game?
My general approach for any game, as illustrated by Saint Petersburg, 2nd ed. (I just taught this game on Tuesday):
>Summarize the premise of the game in a sentence or two, even if that premise is weak.
>>We are helping Tsar Peter the Great in building his new capital for his Empire. We do this by recruiting workers, building buildings and attracting noblemen.
>Start with how you win the game; if it's by points, explain how you get those points.
>>In Saint Petersburg, you gain points by having cards in tableaux at the end of that card's phase, according to what is printed on the card, and by having different types of nobles and roubles in hand at the end of the game.
>Go over the general structure of play, especially if the game has different rounds, phases, etc.
>>The game consists of a number of rounds, each consists of 5 different phases; the worker, market, building, noble and upgrade phases. During each phase, the player with the phase token starts by taking an action. Play continues until players have all consecutively passed. Then cards of that round pay out and are scored, according to the rules of the round.
>Go over what a player can do on their turn.
>>On your turn you can do one of three actions. You can buy a card, paying the cost written in top corner in roubles, and place it in your tableaux. For each card of that type in tableaux, you get a discount of 1 rouble, but you always have pay a rouble. You can take a card into your hand, choosing to build it in later round; but if you have it in hand at the end of the game, you will lose 5 point per card. Or you can pass; you can take action afterwards, if possible.
>Explain the end game conditions, if they are separate from the winning conditions.
>>The game ends when any of the card stack is exhausted; once that is the case, the round is played out and the game is over.