Setting that has sentient and sapient armor

>Setting that has sentient and sapient armor.
>A lovecraftian style armor can rapidly heal people even while they're taking damage.
>You're just as alien to it as it is to you.
What can be some downsides to such a armor? What can be some upsides?

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Downsides:
>It's "lovecraftian style" so you know whoever made it didn't have a single creative bone in his body.
>It's from (the land of) Skyrim.

Upsides:
>Sells at a high price.

constant whispering that rises to panicked screams when the PC is in combat/gets struck.

It grows on you.
Literally.

Don't fall asleep wearing it or it will take you for a walk.

The armour is a priest of some long dead and dreaming god thing.

It keeps vigil for the day it's lord will awaken. That day is coming soon. It will probably be in your life time.

It knows this and has told you this as you sleep. It has shown your dreaming mind such wonderful things. Such Terrible and wonderful things that its master will bring about.

You don't want to take the armour off anymore. You look forward to being His priest and herald.

You hold vigil for His return.

It needs to feed.

Why do you need downsides and upsides?
It just exists.

Read "Roadside picnic". You don't need malevolent gear for it to be extremely creepy.

>You're as alien to it as it is to you
>It heals you even in a fight

Gee, I don't know, what kind of downsides do you think it would have when it can't understand human anatomy for shit but tries to heal you anyway?

Ever heard of a Teratoma?

Tentacles on the inside.
Tentacles on the inside.

As a downside, subtle psychological influences. Hint that the character is occasionally acting strangely without realizing it.
Things like: staring off into space with a vacant stare while someone is talking to them, scratching a body part that they don't have (a third arm or a tail perhaps) or alternatively scratching hard enough to break skin without even noticing, whispering to themselves under their breath in a language they don't actually know.
Could have it culminate in some actual mechanical changes like reductions to listen/perception checks because they're distracted by the alien entity's consciousness.

Upsides? The thing is actively trying to understand you, it may be alien but it isn't evil. You might even make friends with it and learn some cool shit. Plus, it's giving you physical bonuses, boosted strength, healing, etc. So its constant curiosity can be distracting and disruptive to your normal function, but it could be a powerful ally.

Downsides are just like in porn involving living suits.

It's got a scientific mindset, and loves learning about humanoid anatomy by healing it.
So it wants to have a lot of experience in repairing your tissue.
It subtly increases adrenaline and other hormones to make you irritable and more likely to get into fights and take unnecessary risks.

The armor doesn't want to get hurt and will actively try to avoid combat

The armour doesn't completely understand what's harmful to a human and sometimes tries to protect the wearer from everyday objects and situations.

I know of one Mi-Go skin that will protect the wearer from injury. It's a slimy leathery whole body suit, supposedly grown to fit its former wearer who must have been humanoid. It feeds on the one it protects through the skin, which it grows into. It must be worn on the skin, putting it over clothes just makes a flappy hindrance. Worn on the skin it fits perfectly, slowly growing to mold itself to its host. Of course it cannot be taken off. Attempting so causes damage after wearing it for a short duration and may be impossible without killing the host after a longer time. It has no immediate negative effect except for the monster like appearance which is impossible to conceal as it covers head and hands as well. Mouth, eyes, nose, palms, and the groin are not covered and remain vulnerable as well as accessible. Of course more sinister and insidious effects may manifest over time. The Mi-Go wouldn't just leave this thing in the wild without reason.

Kamui?

Really reminds me of Leto II's sandtrout skin.

Do you even:
> The Guyver (1989)
> The Guyver (1991, becuase cheesy goodness)
> Spider-man: Birth of Venom
> Venom: Dark Origin
> Venom: Lethal Protector
> Spider-man: Maximum Carnage
> Thunderbolts (2011)
> Armor (by John Steakley)
> Tkekkaman Blade (1993)

Easy, it heal you but doesn't understand/care about human biology.
Broken bones are held together.
Patches of damaged skin are replaced by space magic duct tape.
Mental damage /psionic fuckery, you don't want to know.

Or have it "improve" the wearer, wouldn't it be nice for a warrior to have another joint here and here?

>2016
>Autistic desire to balance everything is still on rise

Probably, only it may or may not be the still beating heart of a lovecraftian deity.

The armor grows over its wearer, and as far as anyone anyone can tell never stops growing. The later stages are useful for fighting armies but not for very much else.

A wonderfully constructed strawman, my friend.

So basically a Guyver? The usual downsides are energy limits and being consumed by the armour

Good answer.

That's one of my favourite healing spell miscasts in systems that allow you to seriously fumble magic.

It's a relatively mild consequence in direct combat, but unless you get that shit dealt with you'll get a small penalty to social rolls with people who can see it; because it;s fuckin' nasty.

"The spell works. . . . sort of, you had human teeth growing out of your arm before right?"

yhea I'm thinking something like this as well

except, the armor doesn't have any negative side effects besides its weight while in its latent form. The negative side effects manifests with the healing properties. The armor does not know how to replicate human organs, so if the wearer is hurt, then the damaged area will be repaired with non-human tissue.

I would go for a ship of Theseus kind of thing

>Human teeth have dentin, right?
>And they're basically homologous to what sharks have on their skin and you're not that different from them.
>I don't get what you're complaining about, it's not like any other chordates are going to notice or anything.

hot

First post,best post
I'm a huge fan of Lovecraft but this whole thing smells of formulas

Is the armor male or female?

No, Larry, your PC can't marry equipment
And stop trying to abuse the Love moral bonus

But what if it is true love?

you do know that most players would be overjoyed to have a non-cursed magic item every once in a while? Had a GM like this who cursed EVERY magic item.
>Immovable rod?
Basically CLANG
>Any +1, elemental, etc enchanted weapon?
Always makes the user utterly psycotic while in battle and cannot recognize friend from foe.
>Stat increasing items?
If they're ever taken off for any reason you lose the stats gained and the item loses its power. (I.E. 12 INT then a +3 item goes to 15. Take it off and you go to 9 INT).

The armor welds itself shut. You weren't planning to take it off, were you?

Time for Monk with Vow of Poverty
...or standard Wizard with maybe a bit of item-crafting

Maybe have it like the nanosuit in Crysis 2.
It heals, enhances and protects you, but it also uses your organs as fuel.

It loves its wearer. Regardless of their thoughts on the matter.

marvel.wikia.com/wiki/Iron_Man_(Sentient_Armor)_(Earth-616)

Where can I buy one?

>lovecraftian
How tenebrous!

if your players are big on the roleplay part just make it repair the wearer by making it grow into the body to fix it.

got your arm slammed against the wall? you find it a bit harder to take off the armor, some of your skin comes off with it.

broken arm? to take the piece off you have to rip it from the bone itself with all that it implies.

pierced lung? you can bet that thing isnt coming off any time soon.

in the end if the pc likes roleplay he will like to play on the fact that wearing it might result in the armor begin unremovable at some point, if he is all about rollplay minmax then it's a waste of time to begin with so do whatever, as for pros to wearing it you might give it some form of healing, like if the pc is damaged he gets X heal each round and maybe play up on the fact that getting stabbed in the hearth is not so letal anymore, but a headshot might turn him in a mindless walking siut of armor since the helmet grows into it's brain instead of fixing it like actual healing magic

>getting stabbed in the hearth
"Stop stabbing the fireplace! What do you think you are, blacksmiths?"

...

I hate how now every single powerful alien being gets called lovecraftian by normalshits now.

Love those ideas. To go even further if the armor is sentient it could also sometime tries to do some nasty stuff just to protect you.
For example the armor sees someone coming from behind you and just bend your arm backward to block the oncoming weapon
Or make you jump really high to dodge a spell, without caring about the landfall damages

wtf i h8 luvcraft nao

It 'autopilot' is too aware, it lashs out at those with threatening body language even if they were't actually going to attack.

It eats small creatures for fuel...don't pick up babies or kittens.

Is highly territorial it will attack other sentient armours or parasites.

Building on this it perhaps tries to modify the wearer to be more like it's original user.

He's right though. Pretty much any single alien being that hasn't got an army mentality (Klingon, Dalek, the like) gets called Lovecraftian. The same applies if it simply has tentacles.

Cthuluhu can technically be considered a alien when you think about it.

It is, although it's been on earth longer than we have, so if anything we're the border jumpers. But there's a difference between "it came from space" and "you cannot comprehend this, trying to do so will rot your brain from it's skull". It's used as handwavium for people too lazy to even try to flesh their shit out. Hell, Lovecraft's works, with a few exceptions where he tried writing more light-hearted children's fantasies, usually only had one or two things in them that people now call "Lovecraftian". You're telling me that every third house down the block will break my sanity because I don't know how it functions? That a suit of armor, made for human wear, is somehow alien? Come the fuck on.

>That a suit of armor, made for human wear, is somehow alien? Come the fuck on.

Speaking of lazy mental behavior and jumping to wrong conclusions...

Humans never do anything crazy like say ingest or wear stuff from other species, am I right? Who would be batshit crazy enough for example to ingest proteins and enzymes meant for a completely different mammalian species. It's totally unheard of for humans to say, milk lactating cows for example, and then feed milk meant for baby cows to baby humans. That kind of behavior is just abnormal and wrong! Good thing you straighten that out for us user...

Lets see if I can list just a few of the false conclusions you've jumped to without wasting a lot of time:

1. OP did NOT specify that the armor was in fact made for humans, simply that they were wearing it.

2. Humans do (in fact) do a lot of crazy shit like ingest animal proteins and enzymes meant for other animals. (It's a wonder more people don't have serious food allergies.)

3. OP did NOT specify if the armor was acting as a symbiotic or parasitic partner. Which can have a big difference in impact.

...

So it would be like bondage. Well as long as the armor isn't female, everything should be alright.

I also like the ship of theseus idea. Sure, the armor will patch you up, but what you are being patched with isn't what you had before.
The more you rely on the armor, the more you are irreversibly changed into something else. Or someone else.

Speaking of which, maybe there are two people with this armor...

>the armour reproduces by replacing the wearer's flesh with more armour as they get wounded
>when enough is replaced, the outer shell is shed as a new 'suit', while the mutated, alien flesh of the wearer slowly grows new plates

Ecdysis armor has a built in cool name.

pretty much. Given the suit doesn't simply immediately kill it's wearer when it would have the power to, I assume it's TRYING to honestly help but hasn't the foggiest the right way to do it.

So eventually, you wear the suit for too long and it eventually turns you into a species it's familiar with.

>What can be some downsides to such a armor?
Armour talks to you, its is charismatic, a genius, and a manipulative sociopath.

>What can be some upsides?
Healing your body, automatically repairing damage, giving advice

So your armour might start by giving you ideas on how to fight better in battle, tactics and shit. It might tell you how you can best approach someone diplomatically to get what you want, and it can solve problems for you. Over time however it will start manipulating you, not trying to get you killed but trying to make you subservient to it. Maybe once it gains your trust it suggests that your allies are actually betraying you. Its eventual goal being to reach the point where you trust nobody but the suit and people the suit tells you to trust.

Pretty much armour works like a cult leader but the only member of the cult is the person wearing it.

The suit needs to go to medical school frankly.

Even better would be if the armor works like a cult leader only to the person wearing.

It isn't a genius, but it'll tell you it is. It'll give you heavily-hedged tactical/combat advice that sounds good if you don't think on how bland and generic it actually is. Occasionally it predicts things that are fairly obvious from a third person's viewpoint, and tells you it's because of the eldritch connection to another world. Vague mysticism is dispensed whenever it actually employs its minor healing abilities.

It does this all because it knows that having its' wearer treat it like a prophet with religious devotion is the best means of solidifying permanent control over them.

Going with this, the armor is straight up a Warlock in the d&d 5e sense. If you can convince it to help or ply it with promises of worship it will cast certain spells for you.

Can't take it off though, so don't piss it off.

The suit has already lost it's medical license.