Dropzone/Dropfleet Commander

Dragon-chan is pure edition

Dave talks battleships with BoW
youtube.com/watch?v=FDMAoqeOjGc

Initial topic of the thread, which faction's frigates, cruisers, and battleships look the best, and why.
strawpoll.me/10993048
strawpoll.me/10993053
strawpoll.me/10993056

First for UNAUGMENTED SHITS GET OUT REEEEEEEEEEEE

> Oh look the monkeys are making noises again

>needing augmentations to fight
[amused spine rustling]

t. Tiny cuck in a robot suit

FUCKING BASELINES
REEEEEEEEEEEEEE

> Abandonist faggots complaining about using robot suits

laughing_marines.jpg

>frigates
PHR. Have a good predatory fish look going on, not as stubby-nosed as some of their cruisers.

>cruisers
Shaltari. They just look damn cool to me. Smooth shapes but focussed toward a target, if that makes any fucking sense. By comparison, their frigates are kind of all over the place, they don't have a clean silhouette like the cruisers do.

>battleships
Shaltari again. Like the cruisers but taken to 11. Scourge battleships are damn sexy though, I just wish their whole fleet fitted together better - scourge frigates, cruisers and battleships look like they were designed by three different people (even though Dave did them all).

>yo dawg, we heard you like driving suits, so we put a parasite in your walker operator so it can drive while it drives

The modelling possibilities with all of the scourge battleship segments being posable are massive. Alter the peg that slots into the base into a ball joint and you could get something really amazing looking.

I do agree the rest of their line is so-so in appearance though.

As for the Shaltari, I think if anything their Battleships are their weakest looking compared to the rest which really stand out as the most impressively alien looking. It's just a lump of resin, compared to the prongs and looping bridges that make up the others. The SuperCarrier configuration looks decent though.

UCM are generally middle of the road, but I really like how the Frigates look, out of all of the races I probably like them best.

PHR look great in everything, although I'm still not sold on the Battleship. It's going to be the Apollo all over again. The thing will look terrible but it wins it's games every time.

I kind of see what you mean, the shaltari battleship is much less detailed (in silhouette) than the cruisers, but I still like it, it's like a great big arrow of Fuck You pointing at whatever it's about to kill.

Incidentally, forgot to say, I love the shaltari light cruisers, it's really clever how they have a completely different look to the cruisers out of mostly the same parts.

To help anyone watching that video that doesn't want to watch the whole thing:

>DFC starts:
25:20
>Scourge battleships:
28:55
>UCM battleships:
33:10
>Shaltari battleships:
37:50
>PHR battleships:
43:45
>PHR cruisers:
55:05

Though there's bits and pieces through the video, Dave does jump back and forth a little bit as he remembers things he forgot to mention when showing off the model.

Baselines call us abandonists. This is not inappropriate. Long ago we abandoned the weakness which they have embraced.

please fellow humans there is no need for conflict why not try on this stylish new fashion accessory yes I know it looks like a jellyfish do not worry this is normal

How about not shitting in the thread with /r9k/ memes?

normy get out

Does anyone think they'll go back to the stuff in the original DZC rulebook and add some of the special rules that got brought in in the reconquest book? There's a few candidates for getting Devastator or Barrage rules on certain weapons, for example.

that could be really interesting. I could see the Seraphim bomb getting Devastator.

Possibly in Errata.

The ocelot warstrider was what had caught my eye as most deserving of devastator, but then I am a filthy hedgehog.

...

...

> punga punga time for shoot
> I sure hope spiky colour men are watching

I love Pungari, even if they are a bit useless.

Shaltari 1:
>Wouldn't robots be better and more reliable?
Shaltari 2:
>And far less amusing. Make sure to remind them which end to point at our opponents.

>Smiles turquoisely

Every time I see Pungari, I wonder how good of a deal humans would have gotten in comparison. Would be a slave race be worse than the massive shit pounding we received from the scourge? Would we have been treated better than the Pungari, since we're marginally better at warfare then them? Are the Pungari even that bad, what if these guys they're sending out are all the convicts and fanatics and they keep their best soldiers as reservists on their planets?

Plus Shaltari actively disdain autonomous units like drones and stuff. Something something dishonourabru something something.

>mfw primitives

The human's deal was pretty much "hey, remember all those choice planets we gave you? Go fight those other Shaltari for us, with your newfound industrial base, and you might get some cool tech"

sure, that was the deal, but we would have had a decent amount of time to negotiate better deals. Plus maybe our Shaltari tribe could have helped protect during the Scourge attack.

I mean, we don't know much about the deals the Pungari got. Did they get the same deal we were offered? do they have an empire rivaling humanity while serving the various Shaltari tribes? Are the Pungari secretly plotting to destroy the Shaltari and become a galactic superpower?

And opening a can of primitives is more honorable?

Though if they're not hypocritical about it, it would explain the total absence of guided missiles.

> Are the Pungari secretly plotting to destroy the Shaltari and become a galactic superpower?

All their fluff describes them as dumb as fuck and fanatically loyal, so probably not.

They probably regard primitives in much the same way one regards bullets.

Might just be surgically modified convicts we've seen so far. For all we know getting rid of these assholes might have been part of the deal that the Pungari liked.

Still, I suspect the Shaltari are keeping the Pungari in no position to threaten them.

Man, you just wait for Reconquest phase 5 when the pungari get fully realized as their own faction and the Shaltari get conquered and have to pull a UCM. Then everyone will see my crazy conspiracy theories were totally right!

> Turns out those hints about the Scourge fleeing from a greater threat were all true
> The threat is actually the Pungari

>fleshlight delivery

Other than Shaltari and resistance, what fluff justification is there for same-faction combat?

But why not regard robots that way?

> UCM

Combat training/wargames

> Scourge

A group of aging scourge become erratic and start attacking others

> PHR

They're the 'all our motivations are super secret' faction so literally no apparent reason at all works just fine.

Speaking of new factions, I vaguely remember Dave, or Hawk in general, saying that if a new faction would be introduced, it would be introduced in drop fleet.

UCM vs UCM: Loyalists vs insubordinates
PHR vs PHR: LOL 1V1 ME U N00B; GET R3KD SCRUB
Scourge vs Scourge: Hive mind break down or something

I guess because they're not 'alive' it makes them somehow different.

I dunno, I'm no expert in the ethics of ayys.

Pungari are natural and voluntarily serve the Shaltari.

Robots are designed, have no fear of death, have no warrior spirit, and basically the Shaltari fear for their jobs.

>Be Shaltari intern
>Hope for a real job next lifetime

>filename
There's leaks of the Phase 2 book?

Got it from the artist's webpage, though I have seen some photos of pages on facebook

Ah, darn it. Got my hopes up.

>be nameless firstborn
>about to get your first kill, some Human soldier
>about to get your name
>suddenly, some whooping Pungari jump out and gun him down
>they turn to you with wide eyes, hoping for your acknowledgement
>you punt one across the street for being a kill-stealing faggot
>elder-damned Pungari

>they turn to you with wide eyes, hoping for your acknowledgement
>you punt one across the street
Not cool. That's like kicking a retarded but friendly puppy.

>Being slower to the draw than pungari
>Deserving a name
Pick one.

>it gets up, and lets out cheerful chitters
>fuck, they consider being touched by their betters to be the greatest honor
>the entire pack crowds around you
>FUCK


What the hell kind of firstborn are you, that you have a proper gun?

zap to the extreme, noble Shaltari

please, give us your emeralds and golden rings in exchange for these chilli dogs

>[in the distance a PHR physicist/cybernetist roars about how he hates those hedgehogs]

>PHR vs PHR: LOL 1V1 ME U N00B; GET R3KD SCRUB

fuck now i imagine a PHR captain as D.Va

>mfw D.va in an Odin

Bump for missile swarms

I wonder how well this will fight against other frigates. Its the CA frigate for UCM, right? It certainly has enough rockets stored.

>Its the CA frigate for UCM, right?
Yes
>I wonder how well this will fight against other frigates.
Most frigates have bad PD, which is what is used to defend against CA weapons. The primary way to boost PD is to deploy fighters, so without fleet support I bet it will rip other frigates up pretty well.

...

Ughh. What a potato

I wonder how many corvette variants there'll be, when those finally come out.

I'm holding out a lot of hope for corvettes myself, but that's just because it's my favorite ship scale

>we'll probably get 1 or 2

TTnTT

I'm under the impression based on videos that each faction currently only has one corvette. Obviously this could change, but given how specialized Corvettes already are I wouldn't expect it to change by much.

How is the overall health of the game? I just picked up starters + another 100 dollars of minis for Shaltari and PHR at Gen-con because I'm a fucking addict, but only one of the three FLGS near me carries any DZC stuff, and even the one that does has like two regular players.

I've got buddies who picked up armies as well, so I'll have someone to play with either way, but everywhere I see minis they're on clearance.

Should I be concerned?

We don't know, it's not out yet.

That being said, it has nearly 4000 backers (mostly in the UK and the US), and if we assume that on average each backer will get two people into it through starter fleets, there should be a pretty significant starting playerbase, as well as prospective players who missed the KS.

I mean think about it. Corvettes are atmospheric ships of a specific size that don't interact with the ground. How much relevant variation can you get out of that? In particular, consider that all weapons are limited to scan range in atmosphere.

Dropzone Commander is doing okay in terms of releases, just released its second big expansion rulebook. Its more popular across the pond but there are scattered playgroups in the US. Might be the new models are on clearance because Hawk's talked about releasing a bunch of models repackaged to have either a new model or an old one to save shelf space and they're trying to ditch the outdated models.

I'm still surprised that the Theseus is the only confirmed PHR light cruiser

So how can we slice up corvette function?

CA vs standard weapons is obvious, with standard weapon corvettes being possibly more useful out of atmosphere than CA corvettes, but slightly worse in atmosphere. It would suck to split every fraction's corvettes that way, so we need more options. We also need to distinguish between the factions.

Keeping in mind that we would need a lot of these just to make two corvette classes per faction reasonable, here are a few of my ideas for corvette features that I decided didn't suck and aren't too contrived:

-"Supercavitation"- particularly high speed in atmosphere
-Limited OB capability
-Resistance to anti-ship batteries
-Focusing more on ambushing ships in low orbit and hiding in atmosphere
-Being good at shooting down dropships/bulk landers

Is it though? We know the rules contain ships which Dave hasn't talked about yet.

Oh, and some more interesting bits from the backstagers sprue video, beyond the UCM heavy cruiser issue.

Apparently, the Scourge cruisers are NOT ball jointed on the wings, but rather they are hinge jointed, having semi-circular wells and extrusions.

How would you go about magnetizing/articulating these?
I was thinking putting a somewhat tall disk magnet straight through the center of the extrustion, and two thin disks in the well.

And her's the back of the sprue.

It might be a bit hard to embed those smaller magnets in the wells, but with a steady hand and/or a dremel, I'm sure it can be done.

You could do it exactly like a ball joint

>cut the rocker off
>drill out a well
>lay down a disc shaped magnet in its place

it'll be a bitch to fit, but it will work.

Possibly, if I put in little ferrous ball bearings in the extrusion and a magnet in the well.

Yeah, but the problem with that is that the diameter of the disk would be greater than the thickness of the wing.

A rod magnet in the wing and an antiparallel one in the well.a tiny bit of blue tax will create enough friction for posing.

looking at the sprue, I could glue the first set of tentacles and the base body together without worrying, right? It'll be all the extra bits I need to figure out how to magnetize. any suggestions for how to magnetize that chin? Would drilling a hole and getting a magnet inside the chin before you glue it together and then putting magnets on the chin accessories work?

>looking at the sprue, I could glue the first set of tentacles and the base body together without worrying, right?
Yeah, except you won't be able to pose them, if that's a concern of yours.

>chin
Glue a VERY thin magnet to the back of the ancillary chin plates, if there's room (if not, sink it in a little).
Insert a rather larger magnet into the main hull inside of the chin, just so that it doesn't pierce the surface.
You won't have direct contact, but hopefully it will be enough to stay in place.

>Can't Pose em
eh, I'm okay with that.

>The explanation
Thanks! that should work fine.

Keep in mind that being unable to pose makes correcting mistakes much harder

>frigates

UCM. Spaceships what look like spaceships what get hit by mass drivers.

>cruisers.

PHR. That Bellarophon...

>battleships

Scourge grew on me.

...

Anyone has rules for this game ? We saw few videos back a while ago but nothing concerate - is it good ? how many points per game and so on ... With GW revisiting specialist games we WILL get Battle Fleet - why this would be superior i ask you

Well for one thing, GW isn't involved

>After the massive success of drophulk commander, we bring you drophulk commander 2!
>Play as the Scourge Destroyers and Eviscerators commiting boarding actions against UCM, PHR or even Shaltari ships!
>All 4 factions have their own models, whether its UCM hazard suits and praetorians, Scourge Destroyers and Razorworms, PHR Sirens and Medusas, or the Shaltari firstborns and Pungari

oh but it is - it will spew out direct competitor to this game - and will not have strange rules like layers of atmosphere - how the hack should you stack ships on top of each other ?

>it will spew out direct competitor to this game
BG
>will not have strange rules like layers of atmosphere
Yeah, GW is always super rules-lite
> how the hack should you stack ships on top of each other ?
Don't

Don't really care, I can afford to play both provided BFG's rules will be any good and it'll gain traction in my region.

>why this would be superior i ask you
Because it's written by Andy Chambers, the original BFG designer, and Dave, who had shown that he cares more about good rules and autisticly designed models than he does profit.

A very experienced veteran dev and a dev that feels extremely invested in his brain child is a good combination.

>strange rules
Why does it matter if they are strange? What should matter is if they are fun and good.

>stack
No, user, its a simple abstraction easily represented by tokens or the game's bases.

Wait, is their Headdress just a Coyote turret/core and some lift vanes?

Whoops, meant for

Hnnnnnnnng.

>PHR ships have neon accent lighting
NERDS

I thought of it more like undercar lighting. Along with the fact that they're Veeky Forums and led by Chad Chaddington, I think the PHR are a long way from being nerds.

That's going to be "fun" to paint.

Good thing I'm going for a non-standard paint scheme.

>tryhard nerds with neon battlestations
>or Chad Cyberdicks with sleek neon sportscars
You decide

Yeah Andy Chambers is a god of rules - specificly with the tightness and huge success of Starship troopers - anyone still remembers this crappy game ?

Also - hawk had good practice of giving up new profiles on their web page - all units from the third book dont have them - only reference that i will find them in a book ... so even GW learned that you give this for free

All in all each to his own user i sense MASSIVE fail from this game

> Why would DFC be as good as BFG?
> The guy who wrote BFG's rules is writing this
> Yeah well he's not so great at rules writing.

>Also - hawk had good practice of giving up new profiles on their web page - all units from the third book dont have them - only reference that i will find them in a book ... so even GW learned that you give this for free
What are you even trying to say?

>a massive fail
We'll see, but a Kickstarter that raised nearly a million dollars is hardly a fail.

Can't fail more than BFG though. I mean, it's a newGW game, you'll have to roll a D6 to see if the Munitorum didn't fuck over your fleet by delaying the torpedo resupply.

Been reading the fluff in Reconquest Phase 1, and spotted this little piece make reference to "dreadnoughts". Looking at the numbers, it seems like the difference between a dreadnought and a battleship is greater than the difference between a battleship and a cruiser. While these earlier books aren't automatically an indication of what will come later (for example the first DZC fluff book makes reference to UCM ships having shields, which we know they won't when DFC arrives) I do wonder if they'll do even bigger ships for DFC in future. They did bring out some really big toys (the Ferrum drone base, the Hades walker, etc.) in DZC's first expansion after all.

I can't remember where I heard this, but Dave said (or implied) that if and when he does dreads, that they'd be not much longer than battleships, but far more bulky and heavily armed.