This thread is for question for systems or general tabletop stuff that don't have an appropriate thread
I'll start with a Runequest 6 question. If a Mystic wants to Augment his skills with Mysticism, does he take Augment (Skill 1), Augment (Skill 2), and so on for each skill he wants to modify? Or is Augmenting something every Mystic can just do and not count towards their total talents?
Matthew Allen
Sorry OP, I haven't got an answer for you. I do have another question, however: How do I overcome my crippling DM fatigue? I'm undergoing some sort of existential crisis at the moment and it's been starting to take a toll on the games I run.
Isaiah Hughes
Is there a good homebrew for playing as the Empire in the Fantasy Flight star wars game?
Asher Edwards
I'd say just let your group know and ask to put your campaign on hold for a month or two so you can come back to it fresh. Ask if someone else would want to run something, either the same or different system
If they say no, then, well, you might want to consider why you're playing tabletop games with slave drivers
Gavin Perez
Be a player. Try to look for patterns in your games and try thinking outside the box. Go for a walk.
Kayden Sanchez
What's a good system to use for a presumably long term fantasy campaign run by a novice DM for 6 players, only one of which has played TRPGs before?
Cooper Wilson
Appreciated. Unfortunately, I'm in a special ring of Hell- I'm addicted to DMing (though I can be a player) and I usually run play by post because it allows me to run longer campaigns and until recently I haven't been able to meet in person. How long term are we talking? I would say D&D 5E for the sheer ease of access, but I've heard good things about Fantasy d6 and I am currently sick and tired of d20 systems.
Sebastian Lopez
Probably Dungeon World
Savage Worlds
Warhammer Fantasy Roleplay 2e is objectively the best because holy shit I love it
Lucas Ramirez
So far as I'm aware it's a per-skill thing, but I'm new to the game and would also love if it were the latter.
Caleb Smith
Not exactly sure since I'm not the DM but longer than an one shot. Probably something longer than a few sessions. The DM suggested Pathfinder but I played it before and I think it's far from the best system in the scenario.
Sebastian Johnson
5e or Savage Worlds. Or you know, GURPS
Aiden Sullivan
Dungeon World is very beginner friendly and I considered it too given the number of players and their inexperience but I heard it's not as good late game. Never played it beyond one shots so Idk if this is true. What makes Warhammer 2e so good? I have never played it before so I'm curious.
Jack Watson
I didn't even think of Savage Worlds. Never played it before but it sounds like a good idea.
David Rodriguez
Fantasy Age. Every roll is 3d6+ stat+specialization bonus if applicable. Only three classes but with fun and interesting customization options. Variable race bonuses and rules for hybrid races. Official character sheet misspells Intelligence as Interlligence so you've got to love that.
Luke Price
What games let me get stuck in a time loop?
Aiden Sullivan
Really simple d100 system.
You start off pretty powerful at lvl 1
The character progression system is pretty much "multi-class, the game"
You can start as a Rat Catcher
Ryder Wilson
All of them
Christopher Stewart
Reality.
Adam Baker
The flexible class system sounds really good!
Benjamin Martinez
any tutorials for Marvel Superheroes?
I learn better by watching/listening
Lincoln Cruz
Question :
pros & cons for using high health points? pros & cons for using tabletop wounds?
Ethan Campbell
Really flexible and really easy. It's literally just "have the proper equipment and spend some XP"
Jack Ortiz
No con to high health.
Wounds are only bad if you want the game to be more light hearted
Nicholas Morgan
okay thank you for your input and what you are saying is true.
i have a slight problem in my own system were everything is extreamly lethal but i guess i could just boost everyones health by increesing the amount given per level